Lastexception 63874731959
Lastexception 63874731959
><root>
<report><version>2</version><sessionid>9585176f736afd1a67a6c2b7</
sessionid><type>desync</type><sku>[Link].sims4_64.[Link]</sku><createtime>2025-02-
07 [Link]</createtime><buildsignature>[Link].1.112.519.1020-
[Link].Release</buildsignature><categoryid>venue_service.py:1047</
categoryid><desyncid>9585176f736afd1a67a6c2b7</desyncid><systemconfig/
><screenshot/><desyncdata>[rrodgers] Exception raised while trying to restore
career state. (AttributeError: 'NoneType' object has no attribute
'guid64') Traceback (most recent call last): File
"T:\InGame\Gameplay\Scripts\Server\[Link]", line 130, in wrapped
File "T:\InGame\Gameplay\Scripts\Server\[Link]", line 126, in
finally_wrap File "T:\InGame\Gameplay\Scripts\Core\sims4\[Link]", line
157, in wrapper File "T:\InGame\Gameplay\Scripts\Core\sims4\[Link]",
line 175, in wrapper File "T:\InGame\Gameplay\Scripts\Server\
[Link]", line 383, in c_api_client_connect File "T:\InGame\
Gameplay\Scripts\Server\sims\masked\v183a\[Link]", line 26, in
_wrapped_function File "T:\InGame\Gameplay\Scripts\Server\sims\masked\
v183a\zone_spin.py", line 100, in _turbolib_on_late_zone_load File ".\
BasementalDrugs_7.17.175-PUBLIC\Basemental\utilities\[Link]\[Link]", line
59, in _wrapped_function File ".\BasementalDrugs_7.17.175-PUBLIC\
Basemental\utilities\changing_world\price_handler.py\price_handler.py", line 82, in
bmd_update_drug_prices File ".\BasementalDrugs_7.17.175-PUBLIC\
Basemental\utilities\[Link]\[Link]", line 51, in
protected_original_function File ".\BasementalDrugs_7.17.175-PUBLIC\
Basemental\utilities\[Link]\[Link]", line 59, in
_wrapped_function File ".\BasementalDrugs_7.17.175-PUBLIC\Basemental\
utilities\logging\[Link]\[Link]", line 72, in
bmd_error_waiting File ".\BasementalDrugs_7.17.175-PUBLIC\Basemental\
utilities\[Link]\[Link]", line 51, in
protected_original_function File ".\BasementalDrugs_7.17.175-PUBLIC\
Basemental\utilities\[Link]\[Link]", line 59, in
_wrapped_function File ".\BasementalDrugs_7.17.175-PUBLIC\Basemental\
utilities\logging\version_handling.py\version_handling.py", line 118, in
create_version_log File ".\BasementalDrugs_7.17.175-PUBLIC\Basemental\
utilities\[Link]\[Link]", line 51, in
protected_original_function File "T:\InGame\Gameplay\Scripts\Server\
[Link]", line 609, in do_zone_spin_up File "T:\InGame\Gameplay\Scripts\
Server\zone_spin_up_service.py", line 1711, in update File "T:\InGame\
Gameplay\Scripts\Server\zone_spin_up_service.py", line 658, in on_enter
File "T:\InGame\Gameplay\Scripts\Server\careers\career_service.py", line 342, in
restore_career_state File "T:\InGame\Gameplay\Scripts\Server\venues\
venue_service.py", line 1156, in restore_venue_type File "T:\InGame\
Gameplay\Scripts\Server\venues\venue_service.py", line 1047, in
change_venue_type AttributeError: 'NoneType' object has no attribute
'guid64'rtim=0 Client Session Time: 449.17 Num Save Errors:
0 Num Load Errors: 0 Current Game State: 0x96d01090
LoadingScreenActiveFlag: 1 Origin Version: 13,391,0,5904
Modded: True SystemInfo: Windows 11 10.0.26100 GPU: Intel(R) Iris(R)
Xe Graphics [Link] 32.0.101.6078, GUID: D7B78E66-05E8-11CF-2664-
6E2BA3C2ED35 </desyncdata></report>
<report><version>2</version><sessionid>9585176f736afd1a67a6c2b7</
sessionid><type>desync</type><sku>[Link].sims4_64.[Link]</sku><createtime>2025-02-
08 [Link]</createtime><buildsignature>[Link].1.112.519.1020-
[Link].Release</buildsignature><categoryid>buff_component.py:1427</
categoryid><desyncid>9585176f736afd1a67a6c2b7</desyncid><systemconfig/
><screenshot/><desyncdata>Exception when applying action <BuffOp
[Link]> for loot emotion_Start_Fine(loot_actions=(<BuffOp
[Link]>,
loot_Want_CommodityTracker_BeHappy_Reset(loot_actions=(<StatisticSetMaxOp:
commodity_Want_BeHappy_Tracker maximum>,), run_test_first=False,
tests=CompoundTestList([])),
loot_Want_CommodityTracker_BeSad_Reset(loot_actions=(<StatisticSetMaxOp:
commodity_Want_BeSad_Tracker maximum>,), run_test_first=False,
tests=CompoundTestList([]))), run_test_first=False, tests=CompoundTestList([]))
(IndexError: tuple index out of range) Traceback (most recent call
last): File "T:\InGame\Gameplay\Scripts\Core\sims4\[Link]",
line 179, in wrapper File "T:\InGame\Gameplay\Scripts\Server\
[Link]", line 222, in c_api_server_tick File "T:\InGame\Gameplay\
Scripts\Server\sims\masked\v183a\[Link]", line 26, in
_wrapped_function File "T:\InGame\Gameplay\Scripts\Server\sims\masked\
v183a\zone_tick.py", line 83, in _turbolib_zone_game_update File "T:\
InGame\Gameplay\Scripts\Server\[Link]", line 517, in update File "T:\
InGame\Gameplay\Scripts\Server\time_service.py", line 121, in update
File "T:\InGame\Gameplay\Scripts\Server\[Link]", line 231, in
simulate File "T:\InGame\Gameplay\Scripts\Server\[Link]", line 293,
in _run File "T:\InGame\Gameplay\Scripts\Server\objects\components\
proximity_component.py", line 202, in _update_callback File "T:\InGame\
Gameplay\Scripts\Server\objects\components\proximity_component.py", line 215, in
_pulse File "T:\InGame\Gameplay\Scripts\Core\sims4\callback_utils.py",
line 158, in __call__ File "T:\InGame\Gameplay\Scripts\Server\
relationships\sentiment_track_tracker.py", line 562, in
_on_target_in_proximity File "T:\InGame\Gameplay\Scripts\Server\
interactions\utils\[Link]", line 651, in apply_to_resolver File "T:\
InGame\Gameplay\Scripts\Server\interactions\utils\loot_basic_op.py", line 303, in
apply_to_resolver File "T:\InGame\Gameplay\Scripts\Server\buffs\
buff_ops.py", line 47, in _apply_to_subject_and_target File "T:\InGame\
Gameplay\Scripts\Server\objects\components\__init__.py", line 470, in
exported_func File "T:\InGame\Gameplay\Scripts\Server\objects\
components\buff_component.py", line 309, in add_buff_from_op File "T:\
InGame\Gameplay\Scripts\Server\statistics\base_statistic_tracker.py", line 531, in
set_max File "T:\InGame\Gameplay\Scripts\Server\statistics\
base_statistic_tracker.py", line 433, in get_statistic File "T:\InGame\
Gameplay\Scripts\Server\statistics\commodity_tracker.py", line 37, in
add_statistic File "T:\InGame\Gameplay\Scripts\Server\statistics\
base_statistic_tracker.py", line 357, in add_statistic File "T:\InGame\
Gameplay\Scripts\Server\statistics\[Link]", line 1080, in __init__
File "T:\InGame\Gameplay\Scripts\Server\statistics\[Link]", line 1093, in
init_appropriate_simulation File "T:\InGame\Gameplay\Scripts\Server\
statistics\[Link]", line 1276, in on_initial_startup File "T:\
InGame\Gameplay\Scripts\Server\statistics\[Link]", line 1209, in
_setup_commodity_states File "T:\InGame\Gameplay\Scripts\Server\
statistics\[Link]", line 1630, in _set_state File "E:\Builds\
MCCC_2024_7_0\mc_cmd_center\mc_utils.py", line 215, in _wrapper_function
File "E:\Builds\MCCC_2024_7_0\mc_cas\mc_cas_inject.py", line 107, in
inject_add_buff_from_state File "T:\InGame\Gameplay\Scripts\Server\
statistics\[Link]", line 1569, in _add_buff_from_state File "T:\
InGame\Gameplay\Scripts\Server\objects\components\__init__.py", line 470, in
exported_func File "T:\InGame\Gameplay\Scripts\Server\objects\
components\buff_component.py", line 374, in add_buff File "T:\InGame\
Gameplay\Scripts\Server\objects\components\buff_component.py", line 1413, in
_update_current_mood File "T:\InGame\Gameplay\Scripts\Server\objects\
components\buff_component.py", line 479, in remove_buff File "T:\InGame\
Gameplay\Scripts\Server\buffs\[Link]", line 1361, in on_remove File
"T:\InGame\Gameplay\Scripts\Server\interactions\utils\[Link]", line 653, in
apply_to_resolver File "T:\InGame\Gameplay\Scripts\Server\interactions\
utils\loot_basic_op.py", line 303, in apply_to_resolver File "T:\InGame\
Gameplay\Scripts\Server\buffs\buff_ops.py", line 47, in
_apply_to_subject_and_target File "T:\InGame\Gameplay\Scripts\Server\
objects\components\__init__.py", line 470, in exported_func File "T:\
InGame\Gameplay\Scripts\Server\objects\components\buff_component.py", line 312, in
add_buff_from_op File "T:\InGame\Gameplay\Scripts\Server\objects\
components\buff_component.py", line 374, in add_buff File "T:\InGame\
Gameplay\Scripts\Server\objects\components\buff_component.py", line 1427, in
_update_current_mood IndexError: tuple index out of
rangertim=0 Client Session Time: 449.17 Num Save Errors: 0
Num Load Errors: 0 Current Game State: 0x96d01090
LoadingScreenActiveFlag: 1 Origin Version: 13,391,0,5904
Modded: True SystemInfo: Windows 11 10.0.26100 GPU: Intel(R) Iris(R)
Xe Graphics [Link] 32.0.101.6078, GUID: D7B78E66-05E8-11CF-2664-
6E2BA3C2ED35 </desyncdata></report>
<report><version>2</version><sessionid>9585176f736afd1a67a6c2b7</
sessionid><type>desync</type><sku>[Link].sims4_64.[Link]</sku><createtime>2025-02-
08 [Link]</createtime><buildsignature>[Link].1.112.519.1020-
[Link].Release</buildsignature><categoryid>buff_component.py:1427</
categoryid><desyncid>9585176f736afd1a67a6c2b7</desyncid><systemconfig/
><screenshot/><desyncdata>Sim failed to add buff
buff_Sentiment_Close_Happy_Primary_generic from state.
Commodity:RuntimeCommodity(buff_Sentiment_Close_Happy_Primary_generic@120), Sim
LOD:[Link] (IndexError: tuple index out of
range) Traceback (most recent call last): File "T:\
InGame\Gameplay\Scripts\Core\sims4\[Link]", line 179, in wrapper File
"T:\InGame\Gameplay\Scripts\Server\[Link]", line 222, in
c_api_server_tick File "T:\InGame\Gameplay\Scripts\Server\sims\masked\
v183a\[Link]", line 26, in _wrapped_function File "T:\InGame\
Gameplay\Scripts\Server\sims\masked\v183a\zone_tick.py", line 83, in
_turbolib_zone_game_update File "T:\InGame\Gameplay\Scripts\Server\
[Link]", line 517, in update File "T:\InGame\Gameplay\Scripts\Server\
time_service.py", line 121, in update File "T:\InGame\Gameplay\Scripts\
Server\[Link]", line 231, in simulate File "T:\InGame\Gameplay\
Scripts\Server\[Link]", line 293, in _run File "T:\InGame\Gameplay\
Scripts\Server\objects\components\proximity_component.py", line 202, in
_update_callback File "T:\InGame\Gameplay\Scripts\Server\objects\
components\proximity_component.py", line 215, in _pulse File "T:\InGame\
Gameplay\Scripts\Core\sims4\callback_utils.py", line 158, in __call__
File "T:\InGame\Gameplay\Scripts\Server\relationships\sentiment_track_tracker.py",
line 562, in _on_target_in_proximity File "T:\InGame\Gameplay\Scripts\
Server\interactions\utils\[Link]", line 651, in apply_to_resolver File
"T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot_basic_op.py", line 303,
in apply_to_resolver File "T:\InGame\Gameplay\Scripts\Server\buffs\
buff_ops.py", line 47, in _apply_to_subject_and_target File "T:\InGame\
Gameplay\Scripts\Server\objects\components\__init__.py", line 470, in
exported_func File "T:\InGame\Gameplay\Scripts\Server\objects\
components\buff_component.py", line 309, in add_buff_from_op File "T:\
InGame\Gameplay\Scripts\Server\statistics\base_statistic_tracker.py", line 531, in
set_max File "T:\InGame\Gameplay\Scripts\Server\statistics\
base_statistic_tracker.py", line 433, in get_statistic File "T:\InGame\
Gameplay\Scripts\Server\statistics\commodity_tracker.py", line 37, in
add_statistic File "T:\InGame\Gameplay\Scripts\Server\statistics\
base_statistic_tracker.py", line 357, in add_statistic File "T:\InGame\
Gameplay\Scripts\Server\statistics\[Link]", line 1080, in __init__
File "T:\InGame\Gameplay\Scripts\Server\statistics\[Link]", line 1093, in
init_appropriate_simulation File "T:\InGame\Gameplay\Scripts\Server\
statistics\[Link]", line 1276, in on_initial_startup File "T:\
InGame\Gameplay\Scripts\Server\statistics\[Link]", line 1209, in
_setup_commodity_states File "T:\InGame\Gameplay\Scripts\Server\
statistics\[Link]", line 1630, in _set_state File "E:\Builds\
MCCC_2024_7_0\mc_cmd_center\mc_utils.py", line 215, in _wrapper_function
File "E:\Builds\MCCC_2024_7_0\mc_cas\mc_cas_inject.py", line 107, in
inject_add_buff_from_state File "T:\InGame\Gameplay\Scripts\Server\
statistics\[Link]", line 1571, in _add_buff_from_state File "T:\
InGame\Gameplay\Scripts\Server\objects\components\__init__.py", line 470, in
exported_func File "T:\InGame\Gameplay\Scripts\Server\objects\
components\buff_component.py", line 374, in add_buff File "T:\InGame\
Gameplay\Scripts\Server\objects\components\buff_component.py", line 1413, in
_update_current_mood File "T:\InGame\Gameplay\Scripts\Server\objects\
components\buff_component.py", line 479, in remove_buff File "T:\InGame\
Gameplay\Scripts\Server\buffs\[Link]", line 1361, in on_remove File
"T:\InGame\Gameplay\Scripts\Server\interactions\utils\[Link]", line 654, in
apply_to_resolver File "T:\InGame\Gameplay\Scripts\Server\interactions\
utils\loot_basic_op.py", line 303, in apply_to_resolver File "T:\InGame\
Gameplay\Scripts\Server\buffs\buff_ops.py", line 47, in
_apply_to_subject_and_target File "T:\InGame\Gameplay\Scripts\Server\
objects\components\__init__.py", line 470, in exported_func File "T:\
InGame\Gameplay\Scripts\Server\objects\components\buff_component.py", line 312, in
add_buff_from_op File "T:\InGame\Gameplay\Scripts\Server\objects\
components\buff_component.py", line 374, in add_buff File "T:\InGame\
Gameplay\Scripts\Server\objects\components\buff_component.py", line 1427, in
_update_current_mood IndexError: tuple index out of
rangertim=0 Client Session Time: 449.17 Num Save Errors: 0
Num Load Errors: 0 Current Game State: 0x96d01090
LoadingScreenActiveFlag: 1 Origin Version: 13,391,0,5904
Modded: True SystemInfo: Windows 11 10.0.26100 GPU: Intel(R) Iris(R)
Xe Graphics [Link] 32.0.101.6078, GUID: D7B78E66-05E8-11CF-2664-
6E2BA3C2ED35 </desyncdata></report>
<report><version>2</version><sessionid>9585176f736afd1a67a6c2b7</
sessionid><type>desync</type><sku>[Link].sims4_64.[Link]</sku><createtime>2025-02-
08 [Link]</createtime><buildsignature>[Link].1.112.519.1020-
[Link].Release</buildsignature><categoryid>buff_component.py:1427</
categoryid><desyncid>9585176f736afd1a67a6c2b7</desyncid><systemconfig/
><screenshot/><desyncdata>Exception when applying action <BuffOp
[Link]> for loot emotion_Start_Fine(loot_actions=(<BuffOp
[Link]>,
loot_Want_CommodityTracker_BeHappy_Reset(loot_actions=(<StatisticSetMaxOp:
commodity_Want_BeHappy_Tracker maximum>,), run_test_first=False,
tests=CompoundTestList([])),
loot_Want_CommodityTracker_BeSad_Reset(loot_actions=(<StatisticSetMaxOp:
commodity_Want_BeSad_Tracker maximum>,), run_test_first=False,
tests=CompoundTestList([]))), run_test_first=False, tests=CompoundTestList([]))
(IndexError: tuple index out of range) Traceback (most recent call
last): File "T:\InGame\Gameplay\Scripts\Core\sims4\[Link]",
line 179, in wrapper File "T:\InGame\Gameplay\Scripts\Server\
[Link]", line 222, in c_api_server_tick File "T:\InGame\Gameplay\
Scripts\Server\sims\masked\v183a\[Link]", line 26, in
_wrapped_function File "T:\InGame\Gameplay\Scripts\Server\sims\masked\
v183a\zone_tick.py", line 83, in _turbolib_zone_game_update File "T:\
InGame\Gameplay\Scripts\Server\[Link]", line 527, in update File "T:\
InGame\Gameplay\Scripts\Server\broadcasters\broadcaster_service.py", line 560, in
update File "T:\InGame\Gameplay\Scripts\Server\broadcasters\
broadcaster_service.py", line 634, in _update File "T:\InGame\Gameplay\
Scripts\Server\broadcasters\[Link]", line 545, in
apply_broadcaster_effect File "T:\InGame\Gameplay\Scripts\Server\
broadcasters\broadcaster_effect.py", line 104, in
apply_broadcaster_effect File "T:\InGame\Gameplay\Scripts\Server\
broadcasters\broadcaster_effect.py", line 854, in
_apply_broadcaster_effect File "T:\InGame\Gameplay\Scripts\Server\
interactions\utils\[Link]", line 651, in apply_to_resolver File "T:\
InGame\Gameplay\Scripts\Server\interactions\utils\loot_basic_op.py", line 303, in
apply_to_resolver File "T:\InGame\Gameplay\Scripts\Server\buffs\
buff_ops.py", line 296, in _apply_to_subject_and_target File "T:\InGame\
Gameplay\Scripts\Server\objects\components\buff_component.py", line 632, in
remove_buff_by_type File "T:\InGame\Gameplay\Scripts\Server\objects\
components\buff_component.py", line 664, in remove_buff_entry File "T:\
InGame\Gameplay\Scripts\Server\statistics\base_statistic_tracker.py", line 397, in
remove_statistic File "T:\InGame\Gameplay\Scripts\Server\statistics\
[Link]", line 1989, in on_remove File "T:\InGame\Gameplay\Scripts\
Server\objects\components\__init__.py", line 470, in exported_func File
"T:\InGame\Gameplay\Scripts\Server\objects\components\buff_component.py", line 484,
in remove_buff File "T:\InGame\Gameplay\Scripts\Server\objects\
components\buff_component.py", line 1413, in _update_current_mood File
"T:\InGame\Gameplay\Scripts\Server\objects\components\buff_component.py", line 479,
in remove_buff File "T:\InGame\Gameplay\Scripts\Server\buffs\[Link]",
line 1361, in on_remove File "T:\InGame\Gameplay\Scripts\Server\
interactions\utils\[Link]", line 653, in apply_to_resolver File "T:\
InGame\Gameplay\Scripts\Server\interactions\utils\loot_basic_op.py", line 303, in
apply_to_resolver File "T:\InGame\Gameplay\Scripts\Server\buffs\
buff_ops.py", line 47, in _apply_to_subject_and_target File "T:\InGame\
Gameplay\Scripts\Server\objects\components\__init__.py", line 470, in
exported_func File "T:\InGame\Gameplay\Scripts\Server\objects\
components\buff_component.py", line 312, in add_buff_from_op File "T:\
InGame\Gameplay\Scripts\Server\objects\components\buff_component.py", line 374, in
add_buff File "T:\InGame\Gameplay\Scripts\Server\objects\components\
buff_component.py", line 1427, in _update_current_mood IndexError: tuple
index out of rangertim=0 Client Session Time: 449.17 Num Save
Errors: 0 Num Load Errors: 0 Current Game State:
0x96d01090 LoadingScreenActiveFlag: 1 Origin Version:
13,391,0,5904 Modded: True SystemInfo: Windows 11 10.0.26100
GPU: Intel(R) Iris(R) Xe Graphics [Link] 32.0.101.6078, GUID: D7B78E66-
05E8-11CF-2664-6E2BA3C2ED35 </desyncdata></report>
<report><version>2</version><sessionid>9585176f736afd1a67a6c2b7</
sessionid><type>desync</type><sku>[Link].sims4_64.[Link]</sku><createtime>2025-02-
08 [Link]</createtime><buildsignature>[Link].1.112.519.1020-
[Link].Release</buildsignature><categoryid>buff_component.py:1427</
categoryid><desyncid>9585176f736afd1a67a6c2b7</desyncid><systemconfig/
><screenshot/><desyncdata>Exception when applying action <BuffRemovalOp
[Link]> for loot
loot_GrimReaper_Spare_Nearby(loot_actions=(<BuffRemovalOp
[Link]>,), run_test_first=False, tests=CompoundTestList([]))
(IndexError: tuple index out of range) Traceback (most recent call
last): File "T:\InGame\Gameplay\Scripts\Core\sims4\[Link]",
line 179, in wrapper File "T:\InGame\Gameplay\Scripts\Server\
[Link]", line 222, in c_api_server_tick File "T:\InGame\Gameplay\
Scripts\Server\sims\masked\v183a\[Link]", line 26, in
_wrapped_function File "T:\InGame\Gameplay\Scripts\Server\sims\masked\
v183a\zone_tick.py", line 83, in _turbolib_zone_game_update File "T:\
InGame\Gameplay\Scripts\Server\[Link]", line 527, in update File "T:\
InGame\Gameplay\Scripts\Server\broadcasters\broadcaster_service.py", line 560, in
update File "T:\InGame\Gameplay\Scripts\Server\broadcasters\
broadcaster_service.py", line 634, in _update File "T:\InGame\Gameplay\
Scripts\Server\broadcasters\[Link]", line 545, in
apply_broadcaster_effect File "T:\InGame\Gameplay\Scripts\Server\
broadcasters\broadcaster_effect.py", line 104, in
apply_broadcaster_effect File "T:\InGame\Gameplay\Scripts\Server\
broadcasters\broadcaster_effect.py", line 854, in
_apply_broadcaster_effect File "T:\InGame\Gameplay\Scripts\Server\
interactions\utils\[Link]", line 653, in apply_to_resolver File "T:\
InGame\Gameplay\Scripts\Server\interactions\utils\loot_basic_op.py", line 303, in
apply_to_resolver File "T:\InGame\Gameplay\Scripts\Server\buffs\
buff_ops.py", line 296, in _apply_to_subject_and_target File "T:\InGame\
Gameplay\Scripts\Server\objects\components\buff_component.py", line 632, in
remove_buff_by_type File "T:\InGame\Gameplay\Scripts\Server\objects\
components\buff_component.py", line 664, in remove_buff_entry File "T:\
InGame\Gameplay\Scripts\Server\statistics\base_statistic_tracker.py", line 397, in
remove_statistic File "T:\InGame\Gameplay\Scripts\Server\statistics\
[Link]", line 1989, in on_remove File "T:\InGame\Gameplay\Scripts\
Server\objects\components\__init__.py", line 470, in exported_func File
"T:\InGame\Gameplay\Scripts\Server\objects\components\buff_component.py", line 484,
in remove_buff File "T:\InGame\Gameplay\Scripts\Server\objects\
components\buff_component.py", line 1413, in _update_current_mood File
"T:\InGame\Gameplay\Scripts\Server\objects\components\buff_component.py", line 479,
in remove_buff File "T:\InGame\Gameplay\Scripts\Server\buffs\[Link]",
line 1361, in on_remove File "T:\InGame\Gameplay\Scripts\Server\
interactions\utils\[Link]", line 654, in apply_to_resolver File "T:\
InGame\Gameplay\Scripts\Server\interactions\utils\loot_basic_op.py", line 303, in
apply_to_resolver File "T:\InGame\Gameplay\Scripts\Server\buffs\
buff_ops.py", line 47, in _apply_to_subject_and_target File "T:\InGame\
Gameplay\Scripts\Server\objects\components\__init__.py", line 470, in
exported_func File "T:\InGame\Gameplay\Scripts\Server\objects\
components\buff_component.py", line 312, in add_buff_from_op File "T:\
InGame\Gameplay\Scripts\Server\objects\components\buff_component.py", line 374, in
add_buff File "T:\InGame\Gameplay\Scripts\Server\objects\components\
buff_component.py", line 1427, in _update_current_mood IndexError: tuple
index out of rangertim=0 Client Session Time: 449.17 Num Save
Errors: 0 Num Load Errors: 0 Current Game State:
0x96d01090 LoadingScreenActiveFlag: 1 Origin Version:
13,391,0,5904 Modded: True SystemInfo: Windows 11 10.0.26100
GPU: Intel(R) Iris(R) Xe Graphics [Link] 32.0.101.6078, GUID: D7B78E66-
05E8-11CF-2664-6E2BA3C2ED35 </desyncdata></report>
<report><version>2</version><sessionid>9585176f736afd1a67a6c2b7</
sessionid><type>desync</type><sku>[Link].sims4_64.[Link]</sku><createtime>2025-02-
08 [Link]</createtime><buildsignature>[Link].1.112.519.1020-
[Link].Release</buildsignature><categoryid>buff_component.py:1427</
categoryid><desyncid>9585176f736afd1a67a6c2b7</desyncid><systemconfig/
><screenshot/><desyncdata>Exception in <function c_api_server_tick at
0x00007FF441A4F0E0>, args: (390627198796,), kwargs:
{} IndexError('tuple index out of range') (IndexError: tuple index out of
range) Traceback (most recent call last): File "T:\
InGame\Gameplay\Scripts\Core\sims4\[Link]", line 183, in wrapper File
"T:\InGame\Gameplay\Scripts\Server\[Link]", line 222, in
c_api_server_tick File "T:\InGame\Gameplay\Scripts\Server\sims\masked\
v183a\[Link]", line 26, in _wrapped_function File "T:\InGame\
Gameplay\Scripts\Server\sims\masked\v183a\zone_tick.py", line 83, in
_turbolib_zone_game_update File "T:\InGame\Gameplay\Scripts\Server\
[Link]", line 527, in update File "T:\InGame\Gameplay\Scripts\Server\
broadcasters\broadcaster_service.py", line 560, in update File "T:\
InGame\Gameplay\Scripts\Server\broadcasters\broadcaster_service.py", line 651, in
_update File "T:\InGame\Gameplay\Scripts\Server\broadcasters\
[Link]", line 545, in apply_broadcaster_effect File "T:\InGame\
Gameplay\Scripts\Server\broadcasters\broadcaster_effect.py", line 104, in
apply_broadcaster_effect File "T:\InGame\Gameplay\Scripts\Server\
broadcasters\broadcaster_effect.py", line 854, in
_apply_broadcaster_effect File "T:\InGame\Gameplay\Scripts\Server\
interactions\utils\[Link]", line 654, in apply_to_resolver File "T:\
InGame\Gameplay\Scripts\Server\interactions\utils\loot_basic_op.py", line 303, in
apply_to_resolver File "T:\InGame\Gameplay\Scripts\Server\buffs\
buff_ops.py", line 296, in _apply_to_subject_and_target File "T:\InGame\
Gameplay\Scripts\Server\objects\components\buff_component.py", line 632, in
remove_buff_by_type File "T:\InGame\Gameplay\Scripts\Server\objects\
components\buff_component.py", line 664, in remove_buff_entry File "T:\
InGame\Gameplay\Scripts\Server\statistics\base_statistic_tracker.py", line 397, in
remove_statistic File "T:\InGame\Gameplay\Scripts\Server\statistics\
[Link]", line 1989, in on_remove File "T:\InGame\Gameplay\Scripts\
Server\objects\components\__init__.py", line 470, in exported_func File
"T:\InGame\Gameplay\Scripts\Server\objects\components\buff_component.py", line 484,
in remove_buff File "T:\InGame\Gameplay\Scripts\Server\objects\
components\buff_component.py", line 1413, in _update_current_mood File
"T:\InGame\Gameplay\Scripts\Server\objects\components\buff_component.py", line 479,
in remove_buff File "T:\InGame\Gameplay\Scripts\Server\buffs\[Link]",
line 1361, in on_remove File "T:\InGame\Gameplay\Scripts\Server\
interactions\utils\[Link]", line 654, in apply_to_resolver File "T:\
InGame\Gameplay\Scripts\Server\interactions\utils\loot_basic_op.py", line 303, in
apply_to_resolver File "T:\InGame\Gameplay\Scripts\Server\buffs\
buff_ops.py", line 47, in _apply_to_subject_and_target File "T:\InGame\
Gameplay\Scripts\Server\objects\components\__init__.py", line 470, in
exported_func File "T:\InGame\Gameplay\Scripts\Server\objects\
components\buff_component.py", line 312, in add_buff_from_op File "T:\
InGame\Gameplay\Scripts\Server\objects\components\buff_component.py", line 374, in
add_buff File "T:\InGame\Gameplay\Scripts\Server\objects\components\
buff_component.py", line 1427, in _update_current_mood IndexError: tuple
index out of rangertim=0 Client Session Time: 449.17 Num Save
Errors: 0 Num Load Errors: 0 Current Game State:
0x96d01090 LoadingScreenActiveFlag: 1 Origin Version:
13,391,0,5904 Modded: True SystemInfo: Windows 11 10.0.26100
GPU: Intel(R) Iris(R) Xe Graphics [Link] 32.0.101.6078, GUID: D7B78E66-
05E8-11CF-2664-6E2BA3C2ED35 </desyncdata></report>
<report><version>2</version><sessionid>9585176f736afd1a67a6c2b7</
sessionid><type>desync</type><sku>[Link].sims4_64.[Link]</sku><createtime>2025-02-
08 [Link]</createtime><buildsignature>[Link].1.112.519.1020-
[Link].Release</buildsignature><categoryid>buff_component.py:1427</
categoryid><desyncid>9585176f736afd1a67a6c2b7</desyncid><systemconfig/
><screenshot/><desyncdata>Exception when applying action <BuffOp
[Link]> for loot emotion_Start_Fine(loot_actions=(<BuffOp
[Link]>,
loot_Want_CommodityTracker_BeHappy_Reset(loot_actions=(<StatisticSetMaxOp:
commodity_Want_BeHappy_Tracker maximum>,), run_test_first=False,
tests=CompoundTestList([])),
loot_Want_CommodityTracker_BeSad_Reset(loot_actions=(<StatisticSetMaxOp:
commodity_Want_BeSad_Tracker maximum>,), run_test_first=False,
tests=CompoundTestList([]))), run_test_first=False, tests=CompoundTestList([]))
(IndexError: tuple index out of range) Traceback (most recent call
last): File "T:\InGame\Gameplay\Scripts\Core\sims4\[Link]",
line 179, in wrapper File "T:\InGame\Gameplay\Scripts\Server\
[Link]", line 222, in c_api_server_tick File "T:\InGame\Gameplay\
Scripts\Server\sims\masked\v183a\[Link]", line 26, in
_wrapped_function File "T:\InGame\Gameplay\Scripts\Server\sims\masked\
v183a\zone_tick.py", line 83, in _turbolib_zone_game_update File "T:\
InGame\Gameplay\Scripts\Server\[Link]", line 517, in update File "T:\
InGame\Gameplay\Scripts\Server\time_service.py", line 117, in update
File "T:\InGame\Gameplay\Scripts\Server\[Link]", line 236, in
simulate File "T:\InGame\Gameplay\Scripts\Server\[Link]", line 385,
in _resume File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\
[Link]", line 620, in _run_gen File "T:\InGame\Gameplay\Scripts\
Server\objects\components\__init__.py", line 470, in exported_func File
"T:\InGame\Gameplay\Scripts\Server\objects\components\routing_component.py", line
1089, in set_routing_path File "T:\InGame\Gameplay\Scripts\Server\
objects\components\routing_component.py", line 311, in
_on_routing_stage_event File "T:\InGame\Gameplay\Scripts\Core\sims4\
callback_utils.py", line 158, in __call__ File "T:\InGame\Gameplay\
Scripts\Server\buffs\[Link]", line 1428, in
_on_route_ended_level_changed File "T:\InGame\Gameplay\Scripts\Server\
interactions\utils\[Link]", line 651, in apply_to_resolver File "T:\
InGame\Gameplay\Scripts\Server\interactions\utils\loot_basic_op.py", line 303, in
apply_to_resolver File "T:\InGame\Gameplay\Scripts\Server\buffs\
buff_ops.py", line 47, in _apply_to_subject_and_target File "T:\InGame\
Gameplay\Scripts\Server\sims\sim_info_mixin.py", line 582, in
add_buff_from_op File "T:\InGame\Gameplay\Scripts\Server\objects\
components\__init__.py", line 470, in exported_func File "T:\InGame\
Gameplay\Scripts\Server\objects\components\buff_component.py", line 309, in
add_buff_from_op File "T:\InGame\Gameplay\Scripts\Server\statistics\
base_statistic_tracker.py", line 531, in set_max File "T:\InGame\
Gameplay\Scripts\Server\statistics\base_statistic_tracker.py", line 433, in
get_statistic File "T:\InGame\Gameplay\Scripts\Server\statistics\
commodity_tracker.py", line 37, in add_statistic File "T:\InGame\
Gameplay\Scripts\Server\statistics\base_statistic_tracker.py", line 357, in
add_statistic File "T:\InGame\Gameplay\Scripts\Server\statistics\
[Link]", line 1080, in __init__ File "T:\InGame\Gameplay\Scripts\
Server\statistics\[Link]", line 1093, in
init_appropriate_simulation File "T:\InGame\Gameplay\Scripts\Server\
statistics\[Link]", line 1276, in on_initial_startup File "T:\
InGame\Gameplay\Scripts\Server\statistics\[Link]", line 1209, in
_setup_commodity_states File "T:\InGame\Gameplay\Scripts\Server\
statistics\[Link]", line 1630, in _set_state File "E:\Builds\
MCCC_2024_7_0\mc_cmd_center\mc_utils.py", line 215, in _wrapper_function
File "E:\Builds\MCCC_2024_7_0\mc_cas\mc_cas_inject.py", line 107, in
inject_add_buff_from_state File "T:\InGame\Gameplay\Scripts\Server\
statistics\[Link]", line 1569, in _add_buff_from_state File "T:\
InGame\Gameplay\Scripts\Server\objects\components\__init__.py", line 470, in
exported_func File "T:\InGame\Gameplay\Scripts\Server\objects\
components\buff_component.py", line 374, in add_buff File "T:\InGame\
Gameplay\Scripts\Server\objects\components\buff_component.py", line 1413, in
_update_current_mood File "T:\InGame\Gameplay\Scripts\Server\objects\
components\buff_component.py", line 479, in remove_buff File "T:\InGame\
Gameplay\Scripts\Server\buffs\[Link]", line 1361, in on_remove File
"T:\InGame\Gameplay\Scripts\Server\interactions\utils\[Link]", line 653, in
apply_to_resolver File "T:\InGame\Gameplay\Scripts\Server\interactions\
utils\loot_basic_op.py", line 303, in apply_to_resolver File "T:\InGame\
Gameplay\Scripts\Server\buffs\buff_ops.py", line 47, in
_apply_to_subject_and_target File "T:\InGame\Gameplay\Scripts\Server\
objects\components\__init__.py", line 470, in exported_func File "T:\
InGame\Gameplay\Scripts\Server\objects\components\buff_component.py", line 312, in
add_buff_from_op File "T:\InGame\Gameplay\Scripts\Server\objects\
components\buff_component.py", line 374, in add_buff File "T:\InGame\
Gameplay\Scripts\Server\objects\components\buff_component.py", line 1427, in
_update_current_mood IndexError: tuple index out of
rangertim=0 Client Session Time: 449.17 Num Save Errors: 0
Num Load Errors: 0 Current Game State: 0x96d01090
LoadingScreenActiveFlag: 1 Origin Version: 13,391,0,5904
Modded: True SystemInfo: Windows 11 10.0.26100 GPU: Intel(R) Iris(R)
Xe Graphics [Link] 32.0.101.6078, GUID: D7B78E66-05E8-11CF-2664-
6E2BA3C2ED35 </desyncdata></report>
<report><version>2</version><sessionid>9585176f736afd1a67a6c2b7</
sessionid><type>desync</type><sku>[Link].sims4_64.[Link]</sku><createtime>2025-02-
08 [Link]</createtime><buildsignature>[Link].1.112.519.1020-
[Link].Release</buildsignature><categoryid>buff_component.py:1427</
categoryid><desyncid>9585176f736afd1a67a6c2b7</desyncid><systemconfig/
><screenshot/><desyncdata>Sim failed to add buff buff_Dust_State_Dusty from state.
Commodity:RuntimeCommodity(buff_Dust_State_Dusty@60), Sim
LOD:[Link] (IndexError: tuple index out of
range) Traceback (most recent call last): File "T:\
InGame\Gameplay\Scripts\Core\sims4\[Link]", line 179, in wrapper File
"T:\InGame\Gameplay\Scripts\Server\[Link]", line 222, in
c_api_server_tick File "T:\InGame\Gameplay\Scripts\Server\sims\masked\
v183a\[Link]", line 26, in _wrapped_function File "T:\InGame\
Gameplay\Scripts\Server\sims\masked\v183a\zone_tick.py", line 83, in
_turbolib_zone_game_update File "T:\InGame\Gameplay\Scripts\Server\
[Link]", line 517, in update File "T:\InGame\Gameplay\Scripts\Server\
time_service.py", line 117, in update File "T:\InGame\Gameplay\Scripts\
Server\[Link]", line 236, in simulate File "T:\InGame\Gameplay\
Scripts\Server\[Link]", line 385, in _resume File "T:\InGame\
Gameplay\Scripts\Server\interactions\utils\[Link]", line 620, in
_run_gen File "T:\InGame\Gameplay\Scripts\Server\objects\components\
__init__.py", line 470, in exported_func File "T:\InGame\Gameplay\
Scripts\Server\objects\components\routing_component.py", line 1089, in
set_routing_path File "T:\InGame\Gameplay\Scripts\Server\objects\
components\routing_component.py", line 311, in _on_routing_stage_event
File "T:\InGame\Gameplay\Scripts\Core\sims4\callback_utils.py", line 158, in
__call__ File "T:\InGame\Gameplay\Scripts\Server\buffs\[Link]", line
1428, in _on_route_ended_level_changed File "T:\InGame\Gameplay\Scripts\
Server\interactions\utils\[Link]", line 651, in apply_to_resolver File
"T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot_basic_op.py", line 303,
in apply_to_resolver File "T:\InGame\Gameplay\Scripts\Server\buffs\
buff_ops.py", line 47, in _apply_to_subject_and_target File "T:\InGame\
Gameplay\Scripts\Server\sims\sim_info_mixin.py", line 582, in
add_buff_from_op File "T:\InGame\Gameplay\Scripts\Server\objects\
components\__init__.py", line 470, in exported_func File "T:\InGame\
Gameplay\Scripts\Server\objects\components\buff_component.py", line 309, in
add_buff_from_op File "T:\InGame\Gameplay\Scripts\Server\statistics\
base_statistic_tracker.py", line 531, in set_max File "T:\InGame\
Gameplay\Scripts\Server\statistics\base_statistic_tracker.py", line 433, in
get_statistic File "T:\InGame\Gameplay\Scripts\Server\statistics\
commodity_tracker.py", line 37, in add_statistic File "T:\InGame\
Gameplay\Scripts\Server\statistics\base_statistic_tracker.py", line 357, in
add_statistic File "T:\InGame\Gameplay\Scripts\Server\statistics\
[Link]", line 1080, in __init__ File "T:\InGame\Gameplay\Scripts\
Server\statistics\[Link]", line 1093, in
init_appropriate_simulation File "T:\InGame\Gameplay\Scripts\Server\
statistics\[Link]", line 1276, in on_initial_startup File "T:\
InGame\Gameplay\Scripts\Server\statistics\[Link]", line 1209, in
_setup_commodity_states File "T:\InGame\Gameplay\Scripts\Server\
statistics\[Link]", line 1630, in _set_state File "E:\Builds\
MCCC_2024_7_0\mc_cmd_center\mc_utils.py", line 215, in _wrapper_function
File "E:\Builds\MCCC_2024_7_0\mc_cas\mc_cas_inject.py", line 107, in
inject_add_buff_from_state File "T:\InGame\Gameplay\Scripts\Server\
statistics\[Link]", line 1571, in _add_buff_from_state File "T:\
InGame\Gameplay\Scripts\Server\objects\components\__init__.py", line 470, in
exported_func File "T:\InGame\Gameplay\Scripts\Server\objects\
components\buff_component.py", line 374, in add_buff File "T:\InGame\
Gameplay\Scripts\Server\objects\components\buff_component.py", line 1413, in
_update_current_mood File "T:\InGame\Gameplay\Scripts\Server\objects\
components\buff_component.py", line 479, in remove_buff File "T:\InGame\
Gameplay\Scripts\Server\buffs\[Link]", line 1361, in on_remove File
"T:\InGame\Gameplay\Scripts\Server\interactions\utils\[Link]", line 654, in
apply_to_resolver File "T:\InGame\Gameplay\Scripts\Server\interactions\
utils\loot_basic_op.py", line 303, in apply_to_resolver File "T:\InGame\
Gameplay\Scripts\Server\buffs\buff_ops.py", line 47, in
_apply_to_subject_and_target File "T:\InGame\Gameplay\Scripts\Server\
objects\components\__init__.py", line 470, in exported_func File "T:\
InGame\Gameplay\Scripts\Server\objects\components\buff_component.py", line 312, in
add_buff_from_op File "T:\InGame\Gameplay\Scripts\Server\objects\
components\buff_component.py", line 374, in add_buff File "T:\InGame\
Gameplay\Scripts\Server\objects\components\buff_component.py", line 1427, in
_update_current_mood IndexError: tuple index out of
rangertim=0 Client Session Time: 449.17 Num Save Errors: 0
Num Load Errors: 0 Current Game State: 0x96d01090
LoadingScreenActiveFlag: 1 Origin Version: 13,391,0,5904
Modded: True SystemInfo: Windows 11 10.0.26100 GPU: Intel(R) Iris(R)
Xe Graphics [Link] 32.0.101.6078, GUID: D7B78E66-05E8-11CF-2664-
6E2BA3C2ED35 </desyncdata></report>
</root>