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Lastexception 63874731959

The document contains multiple desynchronization reports from the game 'The Sims 4', detailing various exceptions encountered during gameplay. Key issues include 'AttributeError' related to career state restoration and 'IndexError' when applying buffs to Sims. The reports indicate that the game is modded and running on Windows 11 with specific system configurations.

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sofi.zamorac
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0% found this document useful (0 votes)
17 views10 pages

Lastexception 63874731959

The document contains multiple desynchronization reports from the game 'The Sims 4', detailing various exceptions encountered during gameplay. Key issues include 'AttributeError' related to career state restoration and 'IndexError' when applying buffs to Sims. The reports indicate that the game is modded and running on Windows 11 with specific system configurations.

Uploaded by

sofi.zamorac
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd

<?xml version="1.0" ?

><root>
<report><version>2</version><sessionid>9585176f736afd1a67a6c2b7</
sessionid><type>desync</type><sku>[Link].sims4_64.[Link]</sku><createtime>2025-02-
07 [Link]</createtime><buildsignature>[Link].1.112.519.1020-
[Link].Release</buildsignature><categoryid>venue_service.py:1047</
categoryid><desyncid>9585176f736afd1a67a6c2b7</desyncid><systemconfig/
><screenshot/><desyncdata>[rrodgers] Exception raised while trying to restore
career state. (AttributeError: 'NoneType' object has no attribute
'guid64')&#13;&#10;Traceback (most recent call last):&#13;&#10;&#13;&#10; File
"T:\InGame\Gameplay\Scripts\Server\[Link]", line 130, in wrapped&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\[Link]", line 126, in
finally_wrap&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\sims4\[Link]", line
157, in wrapper&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\sims4\[Link]",
line 175, in wrapper&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
[Link]", line 383, in c_api_client_connect&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Server\sims\masked\v183a\[Link]", line 26, in
_wrapped_function&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\sims\masked\
v183a\zone_spin.py", line 100, in _turbolib_on_late_zone_load&#13;&#10; File ".\
BasementalDrugs_7.17.175-PUBLIC\Basemental\utilities\[Link]\[Link]", line
59, in _wrapped_function&#13;&#10; File ".\BasementalDrugs_7.17.175-PUBLIC\
Basemental\utilities\changing_world\price_handler.py\price_handler.py", line 82, in
bmd_update_drug_prices&#13;&#10; File ".\BasementalDrugs_7.17.175-PUBLIC\
Basemental\utilities\[Link]\[Link]", line 51, in
protected_original_function&#13;&#10; File ".\BasementalDrugs_7.17.175-PUBLIC\
Basemental\utilities\[Link]\[Link]", line 59, in
_wrapped_function&#13;&#10; File ".\BasementalDrugs_7.17.175-PUBLIC\Basemental\
utilities\logging\[Link]\[Link]", line 72, in
bmd_error_waiting&#13;&#10; File ".\BasementalDrugs_7.17.175-PUBLIC\Basemental\
utilities\[Link]\[Link]", line 51, in
protected_original_function&#13;&#10; File ".\BasementalDrugs_7.17.175-PUBLIC\
Basemental\utilities\[Link]\[Link]", line 59, in
_wrapped_function&#13;&#10; File ".\BasementalDrugs_7.17.175-PUBLIC\Basemental\
utilities\logging\version_handling.py\version_handling.py", line 118, in
create_version_log&#13;&#10; File ".\BasementalDrugs_7.17.175-PUBLIC\Basemental\
utilities\[Link]\[Link]", line 51, in
protected_original_function&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
[Link]", line 609, in do_zone_spin_up&#13;&#10; File "T:\InGame\Gameplay\Scripts\
Server\zone_spin_up_service.py", line 1711, in update&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Server\zone_spin_up_service.py", line 658, in on_enter&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\careers\career_service.py", line 342, in
restore_career_state&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\venues\
venue_service.py", line 1156, in restore_venue_type&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Server\venues\venue_service.py", line 1047, in
change_venue_type&#13;&#10;AttributeError: 'NoneType' object has no attribute
'guid64'rtim=0&#13;&#10;Client Session Time: 449.17&#13; &#10;Num Save Errors:
0&#13; &#10;Num Load Errors: 0&#13; &#10;Current Game State: 0x96d01090&#13;
&#10;LoadingScreenActiveFlag: 1&#13; &#10;Origin Version: 13,391,0,5904&#13;
&#10;Modded: True&#13; &#10;SystemInfo: Windows 11 10.0.26100 GPU: Intel(R) Iris(R)
Xe Graphics [Link] 32.0.101.6078, GUID: D7B78E66-05E8-11CF-2664-
6E2BA3C2ED35&#13; &#10;</desyncdata></report>
<report><version>2</version><sessionid>9585176f736afd1a67a6c2b7</
sessionid><type>desync</type><sku>[Link].sims4_64.[Link]</sku><createtime>2025-02-
08 [Link]</createtime><buildsignature>[Link].1.112.519.1020-
[Link].Release</buildsignature><categoryid>buff_component.py:1427</
categoryid><desyncid>9585176f736afd1a67a6c2b7</desyncid><systemconfig/
><screenshot/><desyncdata>Exception when applying action &lt;BuffOp
[Link]&gt; for loot emotion_Start_Fine(loot_actions=(&lt;BuffOp
[Link]&gt;,
loot_Want_CommodityTracker_BeHappy_Reset(loot_actions=(&lt;StatisticSetMaxOp:
commodity_Want_BeHappy_Tracker maximum&gt;,), run_test_first=False,
tests=CompoundTestList([])),
loot_Want_CommodityTracker_BeSad_Reset(loot_actions=(&lt;StatisticSetMaxOp:
commodity_Want_BeSad_Tracker maximum&gt;,), run_test_first=False,
tests=CompoundTestList([]))), run_test_first=False, tests=CompoundTestList([]))
(IndexError: tuple index out of range)&#13;&#10;Traceback (most recent call
last):&#13;&#10;&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\sims4\[Link]",
line 179, in wrapper&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
[Link]", line 222, in c_api_server_tick&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Server\sims\masked\v183a\[Link]", line 26, in
_wrapped_function&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\sims\masked\
v183a\zone_tick.py", line 83, in _turbolib_zone_game_update&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\[Link]", line 517, in update&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\time_service.py", line 121, in update&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\[Link]", line 231, in
simulate&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\[Link]", line 293,
in _run&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\objects\components\
proximity_component.py", line 202, in _update_callback&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Server\objects\components\proximity_component.py", line 215, in
_pulse&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\sims4\callback_utils.py",
line 158, in __call__&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
relationships\sentiment_track_tracker.py", line 562, in
_on_target_in_proximity&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
interactions\utils\[Link]", line 651, in apply_to_resolver&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\interactions\utils\loot_basic_op.py", line 303, in
apply_to_resolver&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\buffs\
buff_ops.py", line 47, in _apply_to_subject_and_target&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Server\objects\components\__init__.py", line 470, in
exported_func&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\objects\
components\buff_component.py", line 309, in add_buff_from_op&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\statistics\base_statistic_tracker.py", line 531, in
set_max&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\statistics\
base_statistic_tracker.py", line 433, in get_statistic&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Server\statistics\commodity_tracker.py", line 37, in
add_statistic&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\statistics\
base_statistic_tracker.py", line 357, in add_statistic&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Server\statistics\[Link]", line 1080, in __init__&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\statistics\[Link]", line 1093, in
init_appropriate_simulation&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
statistics\[Link]", line 1276, in on_initial_startup&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\statistics\[Link]", line 1209, in
_setup_commodity_states&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
statistics\[Link]", line 1630, in _set_state&#13;&#10; File "E:\Builds\
MCCC_2024_7_0\mc_cmd_center\mc_utils.py", line 215, in _wrapper_function&#13;&#10;
File "E:\Builds\MCCC_2024_7_0\mc_cas\mc_cas_inject.py", line 107, in
inject_add_buff_from_state&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
statistics\[Link]", line 1569, in _add_buff_from_state&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\objects\components\__init__.py", line 470, in
exported_func&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\objects\
components\buff_component.py", line 374, in add_buff&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Server\objects\components\buff_component.py", line 1413, in
_update_current_mood&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\objects\
components\buff_component.py", line 479, in remove_buff&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Server\buffs\[Link]", line 1361, in on_remove&#13;&#10; File
"T:\InGame\Gameplay\Scripts\Server\interactions\utils\[Link]", line 653, in
apply_to_resolver&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\
utils\loot_basic_op.py", line 303, in apply_to_resolver&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Server\buffs\buff_ops.py", line 47, in
_apply_to_subject_and_target&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
objects\components\__init__.py", line 470, in exported_func&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\objects\components\buff_component.py", line 312, in
add_buff_from_op&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\objects\
components\buff_component.py", line 374, in add_buff&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Server\objects\components\buff_component.py", line 1427, in
_update_current_mood&#13;&#10;IndexError: tuple index out of
rangertim=0&#13;&#10;Client Session Time: 449.17&#13; &#10;Num Save Errors: 0&#13;
&#10;Num Load Errors: 0&#13; &#10;Current Game State: 0x96d01090&#13;
&#10;LoadingScreenActiveFlag: 1&#13; &#10;Origin Version: 13,391,0,5904&#13;
&#10;Modded: True&#13; &#10;SystemInfo: Windows 11 10.0.26100 GPU: Intel(R) Iris(R)
Xe Graphics [Link] 32.0.101.6078, GUID: D7B78E66-05E8-11CF-2664-
6E2BA3C2ED35&#13; &#10;</desyncdata></report>
<report><version>2</version><sessionid>9585176f736afd1a67a6c2b7</
sessionid><type>desync</type><sku>[Link].sims4_64.[Link]</sku><createtime>2025-02-
08 [Link]</createtime><buildsignature>[Link].1.112.519.1020-
[Link].Release</buildsignature><categoryid>buff_component.py:1427</
categoryid><desyncid>9585176f736afd1a67a6c2b7</desyncid><systemconfig/
><screenshot/><desyncdata>Sim failed to add buff
buff_Sentiment_Close_Happy_Primary_generic from state.
Commodity:RuntimeCommodity(buff_Sentiment_Close_Happy_Primary_generic@120), Sim
LOD:[Link] (IndexError: tuple index out of
range)&#13;&#10;Traceback (most recent call last):&#13;&#10;&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Core\sims4\[Link]", line 179, in wrapper&#13;&#10; File
"T:\InGame\Gameplay\Scripts\Server\[Link]", line 222, in
c_api_server_tick&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\sims\masked\
v183a\[Link]", line 26, in _wrapped_function&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Server\sims\masked\v183a\zone_tick.py", line 83, in
_turbolib_zone_game_update&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
[Link]", line 517, in update&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
time_service.py", line 121, in update&#13;&#10; File "T:\InGame\Gameplay\Scripts\
Server\[Link]", line 231, in simulate&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Server\[Link]", line 293, in _run&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Server\objects\components\proximity_component.py", line 202, in
_update_callback&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\objects\
components\proximity_component.py", line 215, in _pulse&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Core\sims4\callback_utils.py", line 158, in __call__&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\relationships\sentiment_track_tracker.py",
line 562, in _on_target_in_proximity&#13;&#10; File "T:\InGame\Gameplay\Scripts\
Server\interactions\utils\[Link]", line 651, in apply_to_resolver&#13;&#10; File
"T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot_basic_op.py", line 303,
in apply_to_resolver&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\buffs\
buff_ops.py", line 47, in _apply_to_subject_and_target&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Server\objects\components\__init__.py", line 470, in
exported_func&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\objects\
components\buff_component.py", line 309, in add_buff_from_op&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\statistics\base_statistic_tracker.py", line 531, in
set_max&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\statistics\
base_statistic_tracker.py", line 433, in get_statistic&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Server\statistics\commodity_tracker.py", line 37, in
add_statistic&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\statistics\
base_statistic_tracker.py", line 357, in add_statistic&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Server\statistics\[Link]", line 1080, in __init__&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\statistics\[Link]", line 1093, in
init_appropriate_simulation&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
statistics\[Link]", line 1276, in on_initial_startup&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\statistics\[Link]", line 1209, in
_setup_commodity_states&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
statistics\[Link]", line 1630, in _set_state&#13;&#10; File "E:\Builds\
MCCC_2024_7_0\mc_cmd_center\mc_utils.py", line 215, in _wrapper_function&#13;&#10;
File "E:\Builds\MCCC_2024_7_0\mc_cas\mc_cas_inject.py", line 107, in
inject_add_buff_from_state&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
statistics\[Link]", line 1571, in _add_buff_from_state&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\objects\components\__init__.py", line 470, in
exported_func&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\objects\
components\buff_component.py", line 374, in add_buff&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Server\objects\components\buff_component.py", line 1413, in
_update_current_mood&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\objects\
components\buff_component.py", line 479, in remove_buff&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Server\buffs\[Link]", line 1361, in on_remove&#13;&#10; File
"T:\InGame\Gameplay\Scripts\Server\interactions\utils\[Link]", line 654, in
apply_to_resolver&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\
utils\loot_basic_op.py", line 303, in apply_to_resolver&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Server\buffs\buff_ops.py", line 47, in
_apply_to_subject_and_target&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
objects\components\__init__.py", line 470, in exported_func&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\objects\components\buff_component.py", line 312, in
add_buff_from_op&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\objects\
components\buff_component.py", line 374, in add_buff&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Server\objects\components\buff_component.py", line 1427, in
_update_current_mood&#13;&#10;IndexError: tuple index out of
rangertim=0&#13;&#10;Client Session Time: 449.17&#13; &#10;Num Save Errors: 0&#13;
&#10;Num Load Errors: 0&#13; &#10;Current Game State: 0x96d01090&#13;
&#10;LoadingScreenActiveFlag: 1&#13; &#10;Origin Version: 13,391,0,5904&#13;
&#10;Modded: True&#13; &#10;SystemInfo: Windows 11 10.0.26100 GPU: Intel(R) Iris(R)
Xe Graphics [Link] 32.0.101.6078, GUID: D7B78E66-05E8-11CF-2664-
6E2BA3C2ED35&#13; &#10;</desyncdata></report>
<report><version>2</version><sessionid>9585176f736afd1a67a6c2b7</
sessionid><type>desync</type><sku>[Link].sims4_64.[Link]</sku><createtime>2025-02-
08 [Link]</createtime><buildsignature>[Link].1.112.519.1020-
[Link].Release</buildsignature><categoryid>buff_component.py:1427</
categoryid><desyncid>9585176f736afd1a67a6c2b7</desyncid><systemconfig/
><screenshot/><desyncdata>Exception when applying action &lt;BuffOp
[Link]&gt; for loot emotion_Start_Fine(loot_actions=(&lt;BuffOp
[Link]&gt;,
loot_Want_CommodityTracker_BeHappy_Reset(loot_actions=(&lt;StatisticSetMaxOp:
commodity_Want_BeHappy_Tracker maximum&gt;,), run_test_first=False,
tests=CompoundTestList([])),
loot_Want_CommodityTracker_BeSad_Reset(loot_actions=(&lt;StatisticSetMaxOp:
commodity_Want_BeSad_Tracker maximum&gt;,), run_test_first=False,
tests=CompoundTestList([]))), run_test_first=False, tests=CompoundTestList([]))
(IndexError: tuple index out of range)&#13;&#10;Traceback (most recent call
last):&#13;&#10;&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\sims4\[Link]",
line 179, in wrapper&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
[Link]", line 222, in c_api_server_tick&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Server\sims\masked\v183a\[Link]", line 26, in
_wrapped_function&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\sims\masked\
v183a\zone_tick.py", line 83, in _turbolib_zone_game_update&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\[Link]", line 527, in update&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\broadcasters\broadcaster_service.py", line 560, in
update&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\broadcasters\
broadcaster_service.py", line 634, in _update&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Server\broadcasters\[Link]", line 545, in
apply_broadcaster_effect&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
broadcasters\broadcaster_effect.py", line 104, in
apply_broadcaster_effect&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
broadcasters\broadcaster_effect.py", line 854, in
_apply_broadcaster_effect&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
interactions\utils\[Link]", line 651, in apply_to_resolver&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\interactions\utils\loot_basic_op.py", line 303, in
apply_to_resolver&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\buffs\
buff_ops.py", line 296, in _apply_to_subject_and_target&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Server\objects\components\buff_component.py", line 632, in
remove_buff_by_type&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\objects\
components\buff_component.py", line 664, in remove_buff_entry&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\statistics\base_statistic_tracker.py", line 397, in
remove_statistic&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\statistics\
[Link]", line 1989, in on_remove&#13;&#10; File "T:\InGame\Gameplay\Scripts\
Server\objects\components\__init__.py", line 470, in exported_func&#13;&#10; File
"T:\InGame\Gameplay\Scripts\Server\objects\components\buff_component.py", line 484,
in remove_buff&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\objects\
components\buff_component.py", line 1413, in _update_current_mood&#13;&#10; File
"T:\InGame\Gameplay\Scripts\Server\objects\components\buff_component.py", line 479,
in remove_buff&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\buffs\[Link]",
line 1361, in on_remove&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
interactions\utils\[Link]", line 653, in apply_to_resolver&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\interactions\utils\loot_basic_op.py", line 303, in
apply_to_resolver&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\buffs\
buff_ops.py", line 47, in _apply_to_subject_and_target&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Server\objects\components\__init__.py", line 470, in
exported_func&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\objects\
components\buff_component.py", line 312, in add_buff_from_op&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\objects\components\buff_component.py", line 374, in
add_buff&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\objects\components\
buff_component.py", line 1427, in _update_current_mood&#13;&#10;IndexError: tuple
index out of rangertim=0&#13;&#10;Client Session Time: 449.17&#13; &#10;Num Save
Errors: 0&#13; &#10;Num Load Errors: 0&#13; &#10;Current Game State:
0x96d01090&#13; &#10;LoadingScreenActiveFlag: 1&#13; &#10;Origin Version:
13,391,0,5904&#13; &#10;Modded: True&#13; &#10;SystemInfo: Windows 11 10.0.26100
GPU: Intel(R) Iris(R) Xe Graphics [Link] 32.0.101.6078, GUID: D7B78E66-
05E8-11CF-2664-6E2BA3C2ED35&#13; &#10;</desyncdata></report>
<report><version>2</version><sessionid>9585176f736afd1a67a6c2b7</
sessionid><type>desync</type><sku>[Link].sims4_64.[Link]</sku><createtime>2025-02-
08 [Link]</createtime><buildsignature>[Link].1.112.519.1020-
[Link].Release</buildsignature><categoryid>buff_component.py:1427</
categoryid><desyncid>9585176f736afd1a67a6c2b7</desyncid><systemconfig/
><screenshot/><desyncdata>Exception when applying action &lt;BuffRemovalOp
[Link]&gt; for loot
loot_GrimReaper_Spare_Nearby(loot_actions=(&lt;BuffRemovalOp
[Link]&gt;,), run_test_first=False, tests=CompoundTestList([]))
(IndexError: tuple index out of range)&#13;&#10;Traceback (most recent call
last):&#13;&#10;&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\sims4\[Link]",
line 179, in wrapper&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
[Link]", line 222, in c_api_server_tick&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Server\sims\masked\v183a\[Link]", line 26, in
_wrapped_function&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\sims\masked\
v183a\zone_tick.py", line 83, in _turbolib_zone_game_update&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\[Link]", line 527, in update&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\broadcasters\broadcaster_service.py", line 560, in
update&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\broadcasters\
broadcaster_service.py", line 634, in _update&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Server\broadcasters\[Link]", line 545, in
apply_broadcaster_effect&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
broadcasters\broadcaster_effect.py", line 104, in
apply_broadcaster_effect&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
broadcasters\broadcaster_effect.py", line 854, in
_apply_broadcaster_effect&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
interactions\utils\[Link]", line 653, in apply_to_resolver&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\interactions\utils\loot_basic_op.py", line 303, in
apply_to_resolver&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\buffs\
buff_ops.py", line 296, in _apply_to_subject_and_target&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Server\objects\components\buff_component.py", line 632, in
remove_buff_by_type&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\objects\
components\buff_component.py", line 664, in remove_buff_entry&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\statistics\base_statistic_tracker.py", line 397, in
remove_statistic&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\statistics\
[Link]", line 1989, in on_remove&#13;&#10; File "T:\InGame\Gameplay\Scripts\
Server\objects\components\__init__.py", line 470, in exported_func&#13;&#10; File
"T:\InGame\Gameplay\Scripts\Server\objects\components\buff_component.py", line 484,
in remove_buff&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\objects\
components\buff_component.py", line 1413, in _update_current_mood&#13;&#10; File
"T:\InGame\Gameplay\Scripts\Server\objects\components\buff_component.py", line 479,
in remove_buff&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\buffs\[Link]",
line 1361, in on_remove&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
interactions\utils\[Link]", line 654, in apply_to_resolver&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\interactions\utils\loot_basic_op.py", line 303, in
apply_to_resolver&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\buffs\
buff_ops.py", line 47, in _apply_to_subject_and_target&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Server\objects\components\__init__.py", line 470, in
exported_func&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\objects\
components\buff_component.py", line 312, in add_buff_from_op&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\objects\components\buff_component.py", line 374, in
add_buff&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\objects\components\
buff_component.py", line 1427, in _update_current_mood&#13;&#10;IndexError: tuple
index out of rangertim=0&#13;&#10;Client Session Time: 449.17&#13; &#10;Num Save
Errors: 0&#13; &#10;Num Load Errors: 0&#13; &#10;Current Game State:
0x96d01090&#13; &#10;LoadingScreenActiveFlag: 1&#13; &#10;Origin Version:
13,391,0,5904&#13; &#10;Modded: True&#13; &#10;SystemInfo: Windows 11 10.0.26100
GPU: Intel(R) Iris(R) Xe Graphics [Link] 32.0.101.6078, GUID: D7B78E66-
05E8-11CF-2664-6E2BA3C2ED35&#13; &#10;</desyncdata></report>
<report><version>2</version><sessionid>9585176f736afd1a67a6c2b7</
sessionid><type>desync</type><sku>[Link].sims4_64.[Link]</sku><createtime>2025-02-
08 [Link]</createtime><buildsignature>[Link].1.112.519.1020-
[Link].Release</buildsignature><categoryid>buff_component.py:1427</
categoryid><desyncid>9585176f736afd1a67a6c2b7</desyncid><systemconfig/
><screenshot/><desyncdata>Exception in &lt;function c_api_server_tick at
0x00007FF441A4F0E0&gt;, args: (390627198796,), kwargs:
{}&#13;&#10;IndexError('tuple index out of range') (IndexError: tuple index out of
range)&#13;&#10;Traceback (most recent call last):&#13;&#10;&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Core\sims4\[Link]", line 183, in wrapper&#13;&#10; File
"T:\InGame\Gameplay\Scripts\Server\[Link]", line 222, in
c_api_server_tick&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\sims\masked\
v183a\[Link]", line 26, in _wrapped_function&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Server\sims\masked\v183a\zone_tick.py", line 83, in
_turbolib_zone_game_update&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
[Link]", line 527, in update&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
broadcasters\broadcaster_service.py", line 560, in update&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\broadcasters\broadcaster_service.py", line 651, in
_update&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\broadcasters\
[Link]", line 545, in apply_broadcaster_effect&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Server\broadcasters\broadcaster_effect.py", line 104, in
apply_broadcaster_effect&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
broadcasters\broadcaster_effect.py", line 854, in
_apply_broadcaster_effect&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
interactions\utils\[Link]", line 654, in apply_to_resolver&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\interactions\utils\loot_basic_op.py", line 303, in
apply_to_resolver&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\buffs\
buff_ops.py", line 296, in _apply_to_subject_and_target&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Server\objects\components\buff_component.py", line 632, in
remove_buff_by_type&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\objects\
components\buff_component.py", line 664, in remove_buff_entry&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\statistics\base_statistic_tracker.py", line 397, in
remove_statistic&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\statistics\
[Link]", line 1989, in on_remove&#13;&#10; File "T:\InGame\Gameplay\Scripts\
Server\objects\components\__init__.py", line 470, in exported_func&#13;&#10; File
"T:\InGame\Gameplay\Scripts\Server\objects\components\buff_component.py", line 484,
in remove_buff&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\objects\
components\buff_component.py", line 1413, in _update_current_mood&#13;&#10; File
"T:\InGame\Gameplay\Scripts\Server\objects\components\buff_component.py", line 479,
in remove_buff&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\buffs\[Link]",
line 1361, in on_remove&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
interactions\utils\[Link]", line 654, in apply_to_resolver&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\interactions\utils\loot_basic_op.py", line 303, in
apply_to_resolver&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\buffs\
buff_ops.py", line 47, in _apply_to_subject_and_target&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Server\objects\components\__init__.py", line 470, in
exported_func&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\objects\
components\buff_component.py", line 312, in add_buff_from_op&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\objects\components\buff_component.py", line 374, in
add_buff&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\objects\components\
buff_component.py", line 1427, in _update_current_mood&#13;&#10;IndexError: tuple
index out of rangertim=0&#13;&#10;Client Session Time: 449.17&#13; &#10;Num Save
Errors: 0&#13; &#10;Num Load Errors: 0&#13; &#10;Current Game State:
0x96d01090&#13; &#10;LoadingScreenActiveFlag: 1&#13; &#10;Origin Version:
13,391,0,5904&#13; &#10;Modded: True&#13; &#10;SystemInfo: Windows 11 10.0.26100
GPU: Intel(R) Iris(R) Xe Graphics [Link] 32.0.101.6078, GUID: D7B78E66-
05E8-11CF-2664-6E2BA3C2ED35&#13; &#10;</desyncdata></report>
<report><version>2</version><sessionid>9585176f736afd1a67a6c2b7</
sessionid><type>desync</type><sku>[Link].sims4_64.[Link]</sku><createtime>2025-02-
08 [Link]</createtime><buildsignature>[Link].1.112.519.1020-
[Link].Release</buildsignature><categoryid>buff_component.py:1427</
categoryid><desyncid>9585176f736afd1a67a6c2b7</desyncid><systemconfig/
><screenshot/><desyncdata>Exception when applying action &lt;BuffOp
[Link]&gt; for loot emotion_Start_Fine(loot_actions=(&lt;BuffOp
[Link]&gt;,
loot_Want_CommodityTracker_BeHappy_Reset(loot_actions=(&lt;StatisticSetMaxOp:
commodity_Want_BeHappy_Tracker maximum&gt;,), run_test_first=False,
tests=CompoundTestList([])),
loot_Want_CommodityTracker_BeSad_Reset(loot_actions=(&lt;StatisticSetMaxOp:
commodity_Want_BeSad_Tracker maximum&gt;,), run_test_first=False,
tests=CompoundTestList([]))), run_test_first=False, tests=CompoundTestList([]))
(IndexError: tuple index out of range)&#13;&#10;Traceback (most recent call
last):&#13;&#10;&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\sims4\[Link]",
line 179, in wrapper&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
[Link]", line 222, in c_api_server_tick&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Server\sims\masked\v183a\[Link]", line 26, in
_wrapped_function&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\sims\masked\
v183a\zone_tick.py", line 83, in _turbolib_zone_game_update&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\[Link]", line 517, in update&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\time_service.py", line 117, in update&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\[Link]", line 236, in
simulate&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\[Link]", line 385,
in _resume&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\
[Link]", line 620, in _run_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\
Server\objects\components\__init__.py", line 470, in exported_func&#13;&#10; File
"T:\InGame\Gameplay\Scripts\Server\objects\components\routing_component.py", line
1089, in set_routing_path&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
objects\components\routing_component.py", line 311, in
_on_routing_stage_event&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\sims4\
callback_utils.py", line 158, in __call__&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Server\buffs\[Link]", line 1428, in
_on_route_ended_level_changed&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
interactions\utils\[Link]", line 651, in apply_to_resolver&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\interactions\utils\loot_basic_op.py", line 303, in
apply_to_resolver&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\buffs\
buff_ops.py", line 47, in _apply_to_subject_and_target&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Server\sims\sim_info_mixin.py", line 582, in
add_buff_from_op&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\objects\
components\__init__.py", line 470, in exported_func&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Server\objects\components\buff_component.py", line 309, in
add_buff_from_op&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\statistics\
base_statistic_tracker.py", line 531, in set_max&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Server\statistics\base_statistic_tracker.py", line 433, in
get_statistic&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\statistics\
commodity_tracker.py", line 37, in add_statistic&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Server\statistics\base_statistic_tracker.py", line 357, in
add_statistic&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\statistics\
[Link]", line 1080, in __init__&#13;&#10; File "T:\InGame\Gameplay\Scripts\
Server\statistics\[Link]", line 1093, in
init_appropriate_simulation&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
statistics\[Link]", line 1276, in on_initial_startup&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\statistics\[Link]", line 1209, in
_setup_commodity_states&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
statistics\[Link]", line 1630, in _set_state&#13;&#10; File "E:\Builds\
MCCC_2024_7_0\mc_cmd_center\mc_utils.py", line 215, in _wrapper_function&#13;&#10;
File "E:\Builds\MCCC_2024_7_0\mc_cas\mc_cas_inject.py", line 107, in
inject_add_buff_from_state&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
statistics\[Link]", line 1569, in _add_buff_from_state&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\objects\components\__init__.py", line 470, in
exported_func&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\objects\
components\buff_component.py", line 374, in add_buff&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Server\objects\components\buff_component.py", line 1413, in
_update_current_mood&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\objects\
components\buff_component.py", line 479, in remove_buff&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Server\buffs\[Link]", line 1361, in on_remove&#13;&#10; File
"T:\InGame\Gameplay\Scripts\Server\interactions\utils\[Link]", line 653, in
apply_to_resolver&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\
utils\loot_basic_op.py", line 303, in apply_to_resolver&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Server\buffs\buff_ops.py", line 47, in
_apply_to_subject_and_target&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
objects\components\__init__.py", line 470, in exported_func&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\objects\components\buff_component.py", line 312, in
add_buff_from_op&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\objects\
components\buff_component.py", line 374, in add_buff&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Server\objects\components\buff_component.py", line 1427, in
_update_current_mood&#13;&#10;IndexError: tuple index out of
rangertim=0&#13;&#10;Client Session Time: 449.17&#13; &#10;Num Save Errors: 0&#13;
&#10;Num Load Errors: 0&#13; &#10;Current Game State: 0x96d01090&#13;
&#10;LoadingScreenActiveFlag: 1&#13; &#10;Origin Version: 13,391,0,5904&#13;
&#10;Modded: True&#13; &#10;SystemInfo: Windows 11 10.0.26100 GPU: Intel(R) Iris(R)
Xe Graphics [Link] 32.0.101.6078, GUID: D7B78E66-05E8-11CF-2664-
6E2BA3C2ED35&#13; &#10;</desyncdata></report>
<report><version>2</version><sessionid>9585176f736afd1a67a6c2b7</
sessionid><type>desync</type><sku>[Link].sims4_64.[Link]</sku><createtime>2025-02-
08 [Link]</createtime><buildsignature>[Link].1.112.519.1020-
[Link].Release</buildsignature><categoryid>buff_component.py:1427</
categoryid><desyncid>9585176f736afd1a67a6c2b7</desyncid><systemconfig/
><screenshot/><desyncdata>Sim failed to add buff buff_Dust_State_Dusty from state.
Commodity:RuntimeCommodity(buff_Dust_State_Dusty@60), Sim
LOD:[Link] (IndexError: tuple index out of
range)&#13;&#10;Traceback (most recent call last):&#13;&#10;&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Core\sims4\[Link]", line 179, in wrapper&#13;&#10; File
"T:\InGame\Gameplay\Scripts\Server\[Link]", line 222, in
c_api_server_tick&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\sims\masked\
v183a\[Link]", line 26, in _wrapped_function&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Server\sims\masked\v183a\zone_tick.py", line 83, in
_turbolib_zone_game_update&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
[Link]", line 517, in update&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
time_service.py", line 117, in update&#13;&#10; File "T:\InGame\Gameplay\Scripts\
Server\[Link]", line 236, in simulate&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Server\[Link]", line 385, in _resume&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Server\interactions\utils\[Link]", line 620, in
_run_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\objects\components\
__init__.py", line 470, in exported_func&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Server\objects\components\routing_component.py", line 1089, in
set_routing_path&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\objects\
components\routing_component.py", line 311, in _on_routing_stage_event&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Core\sims4\callback_utils.py", line 158, in
__call__&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\buffs\[Link]", line
1428, in _on_route_ended_level_changed&#13;&#10; File "T:\InGame\Gameplay\Scripts\
Server\interactions\utils\[Link]", line 651, in apply_to_resolver&#13;&#10; File
"T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot_basic_op.py", line 303,
in apply_to_resolver&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\buffs\
buff_ops.py", line 47, in _apply_to_subject_and_target&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Server\sims\sim_info_mixin.py", line 582, in
add_buff_from_op&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\objects\
components\__init__.py", line 470, in exported_func&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Server\objects\components\buff_component.py", line 309, in
add_buff_from_op&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\statistics\
base_statistic_tracker.py", line 531, in set_max&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Server\statistics\base_statistic_tracker.py", line 433, in
get_statistic&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\statistics\
commodity_tracker.py", line 37, in add_statistic&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Server\statistics\base_statistic_tracker.py", line 357, in
add_statistic&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\statistics\
[Link]", line 1080, in __init__&#13;&#10; File "T:\InGame\Gameplay\Scripts\
Server\statistics\[Link]", line 1093, in
init_appropriate_simulation&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
statistics\[Link]", line 1276, in on_initial_startup&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\statistics\[Link]", line 1209, in
_setup_commodity_states&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
statistics\[Link]", line 1630, in _set_state&#13;&#10; File "E:\Builds\
MCCC_2024_7_0\mc_cmd_center\mc_utils.py", line 215, in _wrapper_function&#13;&#10;
File "E:\Builds\MCCC_2024_7_0\mc_cas\mc_cas_inject.py", line 107, in
inject_add_buff_from_state&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
statistics\[Link]", line 1571, in _add_buff_from_state&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\objects\components\__init__.py", line 470, in
exported_func&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\objects\
components\buff_component.py", line 374, in add_buff&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Server\objects\components\buff_component.py", line 1413, in
_update_current_mood&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\objects\
components\buff_component.py", line 479, in remove_buff&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Server\buffs\[Link]", line 1361, in on_remove&#13;&#10; File
"T:\InGame\Gameplay\Scripts\Server\interactions\utils\[Link]", line 654, in
apply_to_resolver&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\
utils\loot_basic_op.py", line 303, in apply_to_resolver&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Server\buffs\buff_ops.py", line 47, in
_apply_to_subject_and_target&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
objects\components\__init__.py", line 470, in exported_func&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\objects\components\buff_component.py", line 312, in
add_buff_from_op&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\objects\
components\buff_component.py", line 374, in add_buff&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Server\objects\components\buff_component.py", line 1427, in
_update_current_mood&#13;&#10;IndexError: tuple index out of
rangertim=0&#13;&#10;Client Session Time: 449.17&#13; &#10;Num Save Errors: 0&#13;
&#10;Num Load Errors: 0&#13; &#10;Current Game State: 0x96d01090&#13;
&#10;LoadingScreenActiveFlag: 1&#13; &#10;Origin Version: 13,391,0,5904&#13;
&#10;Modded: True&#13; &#10;SystemInfo: Windows 11 10.0.26100 GPU: Intel(R) Iris(R)
Xe Graphics [Link] 32.0.101.6078, GUID: D7B78E66-05E8-11CF-2664-
6E2BA3C2ED35&#13; &#10;</desyncdata></report>
</root>

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