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Script Ch10.Rpy

The document describes a scene in a visual novel where the protagonist interacts with their childhood friend, who is running to catch up with them. It includes various commands for music and visual effects, as well as dialogue that reflects on their friendship and past experiences. The scene transitions to a black screen before preparing for a new chapter in the story.

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chance31111
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0% found this document useful (0 votes)
27 views1 page

Script Ch10.Rpy

The document describes a scene in a visual novel where the protagonist interacts with their childhood friend, who is running to catch up with them. It includes various commands for music and visual effects, as well as dialogue that reflects on their friendship and past experiences. The scene transitions to a black screen before preparing for a new chapter in the story.

Uploaded by

chance31111
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd

label ch10_main:

$ delete_all_saves()
$ persistent.deleted_saves = True
$ gtext = glitchtext(48)
stop music
$ config.window_hide_transition = None
scene bg residential_day
with dissolve_scene_half
$ config.window_hide_transition = Dissolve(.2)
play music t2g
queue music t2g2

s "[gtext]"
$ s_name = glitchtext(12)
"I see an annoying girl running toward me from the distance, waving her arms in
the air like she's totally oblivious to any attention she might draw to herself."
"That girl is [s_name], my neighbor and good friend since we were children."
"You know, the kind of friend you'd never see yourself making today, but it
just kind of works out because you've known each other for so long?"
"We used to walk to school together on days like this, but starting around high
school she would oversleep more and more frequently, and I would get tired of
waiting up."
"But if she's going to chase after me like this, I almost feel better off
running away."
"However, I just sigh and idle in front of the crosswalk and let [s_name] catch
up to me."

show sayori glitch at t11 zorder 2


python:
currentpos = get_pos()
startpos = currentpos - 0.3
if startpos < 0: startpos = 0
track = "<from " + str(startpos) + " to " + str(currentpos) + ">bgm/[Link]"
[Link](track, loop=True)
pause 1.0
$ gtext = glitchtext(48)
s "{cps=60}[gtext]{/cps}{nw}"
pause 1.0
$ gtext = glitchtext(48)
s "{cps=60}[gtext]{/cps}{nw}"
show screen tear(8, offtimeMult=1, ontimeMult=10)
pause 1.5
hide screen tear
window hide(None)
window auto
scene black with trueblack
$ delete_all_saves()
$ [Link] = 2
$ [Link] = [Link](100000, 999999)
$ anticheat = [Link]

jump ch20_from_ch10

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