LET’S REVIEW!
GRAPHING
POLYNOMIAL
FUNCTION
•The graph of the polynomial function is
described as smooth which has no sharp
corners or cusps and continuous where the
graph has no holes or gaps and can be drawn
without lifting.
THE ILLUSTRATION BELOW CANNOT BE THE
GRAPH OF THE POLYNOMIAL FUNCTION.
STEPS IN GRAPHING POLYNOMIAL
FUNCTION
1. Determine the end behavior of the graph.
2. Find the x-intercepts or zeros of the function
3. Draw the number line and divide it into the given intervals.
4. Using the intervals, construct table of signs to find the values
of f(x) in each interval.
5. Find the y-intercept by setting x = 0.
6. Sketch the graph of the polynomial function
EXAMPLE 1:
Sketch the graph of the
3 2
𝑓(𝑥)= 𝑥 +3𝑥 −𝑥−3
1. DETERMINE THE END BEHAVIOR OF THE GRAPH.
• The degree of the function is odd, 𝑛=3 and
the leading coefficient 1 is positive. Using
the Leading Coefficient Test, the graph rises
to the right and falls to the left.
2. FIND THE X-INTERCEPTS OR ZEROS OF THE
FUNCTION
3. DRAW THE NUMBER LINE AND DIVIDE IT INTO THE
GIVEN INTERVALS.
• The x-intercepts or zeros of the function are -3, -1
and 1. These values divide the number line into the
four intervals which are as follows:
(−∞,−𝟑),(−𝟑,−𝟏),(−𝟏,𝟏),(𝟏,+∞).
3. DRAW THE NUMBER LINE AND DIVIDE IT INTO THE
GIVEN INTERVALS.
• The x-intercepts or zeros of the function are -3, -1
and 1. These values divide the number line into the
four intervals which are as follows:
(−∞,−𝟑),(−𝟑,−𝟏),(−𝟏,𝟏),(𝟏,+∞).
4. USING THE INTERVALS, CONSTRUCT TABLE OF SIGNS
TO FIND THE VALUES OF F(X) IN EACH INTERVAL.
Intervals
x < -3 -3<x< -1 -1<x<1 x>1
Test Value -4 -2 0 2
x–1
x+1
x+3
y = (x-1)(x+1)(x+3)
Position of the
curve relative to
the x-axis
4. USING THE INTERVALS, CONSTRUCT TABLE OF SIGNS
TO FIND THE VALUES OF F(X) IN EACH INTERVAL.
Intervals
x < -3 -3<x< -1 -1<x<1 x>1
Test Value -4 -2 0 2
x–1 - - - +
x+1 - - + +
x+3 - + + +
y = (x-1)(x+1)(x+3) - + - +
Position of the Below Above Below Above
curve relative to
the x-axis
5. FIND THE Y-INTERCEPT BY SETTING X = 0.
6. SKETCH THE GRAPH OF THE POLYNOMIAL FUNCTION
EXAMPLE 2:
Sketch the graph of the
2 2
𝑓(𝑥)= (𝑥 − 1) (𝑥 + 2)
STEPS IN GRAPHING POLYNOMIAL
FUNCTION
1. Determine the end behavior of the graph.
2. Find the x-intercepts or zeros of the function
3. Draw the number line and divide it into the given intervals.
4. Using the intervals, construct table of signs to find the values
of f(x) in each interval.
5. Find the y-intercept by setting x = 0.
6. Sketch the graph of the polynomial function
SOLUTION:
EXAMPLE 3:
Sketch the graph of the
5 4 3 2
𝑓(𝑥)= −𝑥 +3𝑥 + 𝑥 − 7𝑥 + 4
or
f(x)=-(𝑥 + 2
1) (𝑥 − 1)(𝑥 − 2)2
STEPS IN GRAPHING POLYNOMIAL
FUNCTION
1. Determine the end behavior of the graph.
2. Find the x-intercepts or zeros of the function
3. Draw the number line and divide it into the given intervals.
4. Using the intervals, construct table of signs to find the values
of f(x) in each interval.
5. Find the y-intercept by setting x = 0.
6. Sketch the graph of the polynomial function
SOLUTION:
HOW TO GRAPH A
POLYNOMIAL
FUNCTION?
ACTIVITY 1
•TEAMWORK MAKES
THE DREAM WORK
MATERIALS
• 1 WHOLE MANILA PAPER
• RULER
• MARKER
• TAPE
RUBRICS
10 8 5 3 1
Accuracy/ Solutions are all The solution The solution The solution have 5 The solution is
Correctness correct and accurate. have one-two have 3-4 or more mistakes. not correct
mistakes mistakes
Presentation The presenter The presenter The presenter The presenter only The presenter is
shows and explains shows and presents their shows their answer not ready.
all the step by step explains their answer with a without
process of graphing answer clearly. little explanation.
polynomial function explanation.
clearly.
Cooperation All the members One of the 2-3 of the 4 or more of the The group has no
have different task to member is not members are members are not teamwork
do to contribute to participating not participating participating
the presentation actively. actively. actively.
Materials Uses complete Only 3 Only 2 materials Only 1 material is No material at all
materials. materials are are prepared prepared
prepared
GOODLUCK ☺