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Course Chisel

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0% found this document useful (0 votes)
26 views8 pages

Course Chisel

Uploaded by

miacaratesoro
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as DOCX, PDF, TXT or read online on Scribd

Module 1: Introduction to Chisel and Digital Design

1. Why Chisel?
o Challenges of traditional HDLs (Verilog/VHDL).
o Advantages of Chisel (e.g., scalability, abstraction, parameterization).
2. Setting Up the Environment
o Installing Java, Scala, sbt, and Chisel.
o Configuring IDEs (IntelliJ IDEA, VS Code).
3. Digital Design Primer
o Combinational vs. sequential circuits.
o Design abstractions: gates, modules, and systems.

Module 2: Scala for Hardware Designers

1. Scala Basics for Chisel


o Functional programming essentials.
o Data types, functions, and control structures.
2. Chisel-Specific Scala
o Bundles, Vecs, and parameterization.
o Functional combinators (map, fold, reduce).

Module 3: Chisel Basics

1. Understanding Chisel Modules


o Modules, I/O definitions, and hierarchy.
o Basic input/output examples.
2. Constructing Combinational Logic
o Logical operations and wiring.
o Examples: multiplexers, decoders, encoders.
3. Sequential Logic Design
o Flip-flops, registers, and clocking.
o Counters and state machines.

Module 4: Testing and Simulation

1. ChiselTest Introduction
o Writing testbenches and assertions.
o Running tests and debugging.
2. Waveform Analysis
o Generating and viewing waveforms with Verilator and GTKWave.
Module 5: Advanced Chisel Features

1. Parameterized Design
o Creating reusable and flexible modules.
o Examples: Parameterized ALUs and memory blocks.
2. Bundles and Vecs
o Structuring complex data types.
o Practical applications in real-world designs.
3. Conditional Hardware Generation
o Using when, elsewhen, and otherwise.

Module 6: Practical Digital Design with Chisel

1. Arithmetic Logic Unit (ALU)


o Building and testing a parameterized ALU.
2. Memory Design
o Designing synchronous RAM and ROM.
o FIFO and LIFO structures.
3. Finite State Machines
o Designing Mealy and Moore machines.
o Real-world example: Traffic light controller.

Module 7: RISC-V Processor Design

1. RISC-V ISA Basics


o Introduction to instruction set architecture.
o Overview of key RISC-V instructions.
2. Single-Cycle Processor
o Fetch-decode-execute design in Chisel.
o Testing with assembly programs.
3. Extending the Processor
o Adding custom instructions or peripherals.

Module 8: FPGA Development with Chisel

1. Integrating Chisel with FPGA Tools


o Generating Verilog for FPGA synthesis.
o Working with Vivado or Quartus.
2. Deploying Designs on FPGA
o Examples: Blinking LED, simple processor.
3. Debugging Hardware Issues
o Tips for troubleshooting FPGA implementations.

Module 9: Real-World Projects

1. Project 1: RISC-V Processor Core


o Simple processor with extensions.
2. Project 2: UART Communication
o Transmitter and receiver with baud rate generation.
3. Project 3: Digital Signal Processing (DSP) Module
o Example: FIR filter design.
4. Project 4: Pipeline Design
o Multi-stage pipeline for an arithmetic processor.
5. Project 5: Traffic Management System
o Advanced FSM for multi-lane traffic control.

Module 10: Optimizing Chisel Designs

1. Performance Optimization
o Techniques to improve timing and area.
2. Coding Best Practices
o Writing clean and maintainable Chisel code.
3. Common Pitfalls
o Avoiding common design errors.

Module 11: Chisel in Industry

1. Case Studies
o Real-world hardware systems built with Chisel.
2. Collaborating in Teams
o Version control, code reviews, and CI/CD for hardware.
3. Open-Source Chisel Ecosystem
o Using libraries like RocketChip and SiFive's IP.

Module 12: Final Project


1. Project Planning:
o Identifying design goals.
o Structuring your project.
2. Implementation and Testing:
o Applying knowledge from all modules.
3. Documentation and Presentation:
o Creating a professional design report.
Module 1: Welcome to Chisel and Digital Design

 Introduction to Chisel
o What is Chisel?
o Why Chisel is the future of hardware design.
o Key differences between traditional HDLs and Chisel.
 Digital Design Essentials
o Quick review of combinational and sequential logic.
o Overview of modular design principles.
 Setting Up Your Development Environment
o Installing Scala, sbt, and Chisel.
o Integrating with IntelliJ IDEA or VS Code.
o Running your first Chisel program: A blinking LED example.

Module 2: Foundations of Scala for Hardware Designers

 Scala Basics
o Variables, functions, and control flow.
o Collections (Arrays, Lists, Maps).
 Functional Programming Essentials
o Immutability and higher-order functions.
o Map, reduce, and filter in hardware contexts.
 Chisel-Specific Scala
o Bundles, Vecs, and parameterization in Chisel.

Module 3: Chisel Fundamentals

 Building Blocks of Chisel


o Modules, I/O definitions, and hierarchy.
o Wiring up combinational circuits.
 Combinational Logic Design
o AND/OR gates, multiplexers, decoders.
o Building a 4-bit adder and multiplier.
 Sequential Logic Design
o Flip-flops, registers, and clocked logic.
o Designing counters and simple state machines.

Module 4: Testing and Debugging in Chisel


 Introduction to ChiselTest
o Writing testbenches for Chisel designs.
o Using assertions and test vectors.
 Waveform Analysis and Debugging
o Generating waveforms with Verilator.
o Using GTKWave to debug and analyze signals.

Module 5: Intermediate Chisel Techniques

 Parameterized Modules
o Creating reusable, scalable designs.
o Examples: Parameterized ALU and memory blocks.
 Bundles and Vecs
o Structuring and organizing complex data types.
 Finite State Machines (FSMs)
o Implementing FSMs with Chisel.
o Real-world example: Elevator controller.

Module 6: Advanced Topics in Chisel

 Pipeline Design
o Understanding pipelining concepts.
o Creating multi-stage pipelines for arithmetic operations.
 Memory Design
o Designing synchronous RAM and ROM.
o Building FIFO queues and cache structures.
 Custom Hardware Generation
o Using when, switch, and elsewhen effectively.
o Generating dynamic hardware using loops.

Module 7: Real-World Digital Design Projects

 UART Communication Module


o Transmitter and receiver with configurable baud rates.
 RISC-V Processor Core
o Building a simple single-cycle RISC-V processor.
o Extending the core with custom instructions.
 Digital Signal Processing (DSP) Design
o Designing a FIR filter for audio processing.
 Traffic Light Controller
o An FSM-based traffic control system with pedestrian crossing.
 LED Matrix Driver
o Designing a driver for a 16x16 LED matrix with animations.

Module 8: Chisel for FPGA Development

 Synthesizing Chisel Designs


o Generating Verilog code from Chisel.
o Importing Verilog into FPGA toolchains like Vivado or Quartus.
 Deploying Designs on FPGA
o Implementing a simple processor or blinking LED on an FPGA.
o Debugging hardware issues on FPGA.

Module 9: Chisel in the Real World

 Case Studies
o Industry applications of Chisel (e.g., SiFive and Google TPU).
o Open-source Chisel projects to explore.
 Collaborative Development
o Using Git for version control.
o Best practices for team-based hardware projects.
 Exploring RocketChip
o Introduction to RocketChip generator and SoC design.

Module 10: Optimization and Best Practices

 Performance Optimization
o Techniques for area, power, and timing optimization.
 Coding Standards
o Writing clean, maintainable, and reusable Chisel code.
 Avoiding Common Pitfalls
o Debugging tips and tricks.

Module 11: Final Project

 Project Selection
o Suggested projects:
1. A multi-cycle RISC-V processor.
2. A neural network accelerator.
3. A VGA controller for video output.
4. A SPI master/slave interface.
5. A hardware-based encryption/decryption engine.
 Guided Implementation
o Step-by-step walkthrough of the project.
 Testing and Debugging
o Comprehensive testing with waveforms and ChiselTest.
 Presentation and Documentation
o Preparing the project for portfolios and interviews.

Module 12: Bonus Content

 Future of Chisel and Hardware Design


o Emerging trends in hardware development.
 Exploring Advanced Libraries
o Using ChiselDSP and other Chisel-based libraries.
 Resources for Continued Learning
o Books, research papers, and open-source repositories.

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