<?xml version="1.0" ?
><root>
<report><version>2</version><sessionid>527794b72e7693cc677d388d</
sessionid><type>desync</type><sku>[Link].sims4_64.[Link]</sku><createtime>2025-01-
07 [Link]</createtime><buildsignature>[Link].1.110.294.1020-
[Link].Release</buildsignature><categoryid>carry_sim_posture.py:122</
categoryid><desyncid>527794b72e7693cc677d388d</desyncid><systemconfig/
><screenshot/><desyncdata>Exception in Sim Timeline: Exception running Element
(KeyError: 'spec_carry_target PostureSpecVariable.CARRY_TARGET not in var_map:
{HAND: (<[Link] = 1>,)}. Sim posture state PostureState(stand:1272,
posture_CarryObject:1319, posture_CarryNothing:1320, posture_CarryNothing:1321) and
carry aspects (posture_CarryObject(1319, object_Food_CarobCake:0x084913fff2ab2311),
posture_CarryNothing(1320, None), posture_CarryNothing(1321, None)),
') Traceback (most recent call last): File "T:\InGame\Gameplay\
Scripts\Server\[Link]", line 231, in simulate File "T:\InGame\
Gameplay\Scripts\Server\[Link]", line 376, in _run File "T:\InGame\
Gameplay\Scripts\Server\carry\carry_sim_posture.py", line 153, in
_start_carried_linked_posture_gen File "T:\InGame\Gameplay\Scripts\
Server\carry\carry_sim_posture.py", line 122, in
set_target_linked_posture_data File "T:\InGame\Gameplay\Scripts\Server\
postures\posture_state.py", line 154, in __init__KeyError: 'spec_carry_target
PostureSpecVariable.CARRY_TARGET not in var_map:{HAND: (<[Link] = 1>,)}.
Sim posture state PostureState(stand:1272, posture_CarryObject:1319,
posture_CarryNothing:1320, posture_CarryNothing:1321) and carry aspects
(posture_CarryObject(1319, object_Food_CarobCake:0x084913fff2ab2311),
posture_CarryNothing(1320, None), posture_CarryNothing(1321, None)),
'rtim=0 Client Session Time: 39.02 Num Save Errors: 0
Num Load Errors: 0 Current Game State: 0x96d01090
LoadingScreenActiveFlag: 1 Origin Version: 10,5,96,47512
Modded: True SystemInfo: Windows 10 10.0.19045 GPU: Intel(R) HD
Graphics 620 27.20.100.8729, GUID: 2485A424-FCBE-11ED-8B52-C9C69166A500
</desyncdata></report>
<report><version>2</version><sessionid>527794b72e7693cc677d388d</
sessionid><type>desync</type><sku>[Link].sims4_64.[Link]</sku><createtime>2025-01-
07 [Link]</createtime><buildsignature>[Link].1.110.294.1020-
[Link].Release</buildsignature><categoryid>carry_sim_posture.py:122</
categoryid><desyncid>527794b72e7693cc677d388d</desyncid><systemconfig/
><screenshot/><desyncdata>Exception in Sim Timeline: Exception running Element
(KeyError: 'spec_carry_target PostureSpecVariable.CARRY_TARGET not in var_map:
{HAND: (<[Link] = 1>,)}. Sim posture state PostureState(sit:1354,
posture_CarryObject:1355, posture_CarryNothing:1356, posture_CarryNothing:1357) and
carry aspects (posture_CarryObject(1355, object_Food_CarobCake:0x084913fff2c22338),
posture_CarryNothing(1356, None), posture_CarryNothing(1357, None)),
') Traceback (most recent call last): File "T:\InGame\Gameplay\
Scripts\Server\[Link]", line 231, in simulate File "T:\InGame\
Gameplay\Scripts\Server\[Link]", line 376, in _run File "T:\InGame\
Gameplay\Scripts\Server\carry\carry_sim_posture.py", line 153, in
_start_carried_linked_posture_gen File "T:\InGame\Gameplay\Scripts\
Server\carry\carry_sim_posture.py", line 122, in
set_target_linked_posture_data File "T:\InGame\Gameplay\Scripts\Server\
postures\posture_state.py", line 154, in __init__KeyError: 'spec_carry_target
PostureSpecVariable.CARRY_TARGET not in var_map:{HAND: (<[Link] = 1>,)}.
Sim posture state PostureState(sit:1354, posture_CarryObject:1355,
posture_CarryNothing:1356, posture_CarryNothing:1357) and carry aspects
(posture_CarryObject(1355, object_Food_CarobCake:0x084913fff2c22338),
posture_CarryNothing(1356, None), posture_CarryNothing(1357, None)),
'rtim=0 Client Session Time: 39.02 Num Save Errors: 0
Num Load Errors: 0 Current Game State: 0x96d01090
LoadingScreenActiveFlag: 1 Origin Version: 10,5,96,47512
Modded: True SystemInfo: Windows 10 10.0.19045 GPU: Intel(R) HD
Graphics 620 27.20.100.8729, GUID: 2485A424-FCBE-11ED-8B52-C9C69166A500
</desyncdata></report>
<report><version>2</version><sessionid>527794b72e7693cc677d388d</
sessionid><type>desync</type><sku>[Link].sims4_64.[Link]</sku><createtime>2025-01-
07 [Link]</createtime><buildsignature>[Link].1.110.294.1020-
[Link].Release</buildsignature><categoryid>[Link]</
categoryid><desyncid>527794b72e7693cc677d388d</desyncid><systemconfig/
><screenshot/><desyncdata>Exception occurred while attempting to populate a
repeated field: (AttributeError: 'NoneType' object has no attribute
'household_id') Traceback (most recent call last):
File "T:\InGame\Gameplay\Scripts\Core\sims4\[Link]", line 179, in
wrapper File "T:\InGame\Gameplay\Scripts\Server\[Link]", line
222, in c_api_server_tick File "T:\InGame\Gameplay\Scripts\Server\sims\
masked\v182c\[Link]", line 26, in _wrapped_function File "T:\
InGame\Gameplay\Scripts\Server\sims\masked\v182c\zone_tick.py", line 83, in
_turbolib_zone_game_update File "T:\InGame\Gameplay\Scripts\Server\
[Link]", line 517, in update File "T:\InGame\Gameplay\Scripts\Server\
time_service.py", line 117, in update File "T:\InGame\Gameplay\Scripts\
Server\[Link]", line 231, in simulate File "T:\InGame\Gameplay\
Scripts\Server\[Link]", line 293, in _run File "T:\InGame\Gameplay\
Scripts\Server\sims\aging\aging_mixin.py", line 558, in callback_auto_age
File "T:\InGame\Gameplay\Scripts\Server\sims\aging\aging_mixin.py", line 575, in
age_moment File "T:\InGame\Gameplay\Scripts\Server\sims\aging\
aging_mixin.py", line 647, in _age_up_elder File "E:\Builds\
MCCC_2024_6_2\mc_cmd_center\mc_utils.py", line 215, in _wrapper_function
File "E:\Builds\MCCC_2024_6_2\mc_cmd_center\mc_injections.py", line 938, in
inject_set_death_type File "T:\InGame\Gameplay\Scripts\Server\
interactions\utils\[Link]", line 479, in set_death_type File "T:\
InGame\Gameplay\Scripts\Server\interactions\utils\[Link]", line 383, in
do_inventory_options_dialog File "T:\InGame\Gameplay\Scripts\Server\
interactions\utils\[Link]", line 482, in <lambda> File "T:\
InGame\Gameplay\Scripts\Server\interactions\utils\[Link]", line 520, in
_set_death_type File "E:\Builds\MCCC_2024_6_2\mc_cmd_center\
mc_utils.py", line 215, in _wrapper_function File "E:\Builds\
MCCC_2024_6_2\mc_cmd_center\mc_injections.py", line 1116, in
inject_remove_sim_info File "T:\InGame\Gameplay\Scripts\Server\sims\
[Link]", line 1329, in remove_sim_info File "E:\Builds\
MCCC_2024_6_2\mc_cmd_center\mc_utils.py", line 215, in _wrapper_function
File "E:\Builds\MCCC_2024_6_2\mc_cmd_center\mc_injections.py", line 1037, in
inject_handle_death_orphans File "E:\Builds\MCCC_2024_6_2\mc_cmd_center\
mc_utils.py", line 514, in transfer_sim_to_household File "E:\Builds\
MCCC_2024_6_2\mc_cmd_center\mc_utils.py", line 529, in
my_move_sim_into_household File "E:\Builds\MCCC_2024_6_2\mc_cmd_center\
mc_utils.py", line 215, in _wrapper_function File "E:\Builds\
MCCC_2024_6_2\mc_cmd_center\mc_injections.py", line 1116, in
inject_remove_sim_info File "T:\InGame\Gameplay\Scripts\Server\sims\
[Link]", line 1329, in remove_sim_info File "E:\Builds\
MCCC_2024_6_2\mc_cmd_center\mc_utils.py", line 215, in _wrapper_function
File "E:\Builds\MCCC_2024_6_2\mc_cmd_center\mc_injections.py", line 1037, in
inject_handle_death_orphans File "E:\Builds\MCCC_2024_6_2\mc_cmd_center\
mc_utils.py", line 514, in transfer_sim_to_household File "E:\Builds\
MCCC_2024_6_2\mc_cmd_center\mc_utils.py", line 529, in
my_move_sim_into_household File "E:\Builds\MCCC_2024_6_2\mc_cmd_center\
mc_utils.py", line 215, in _wrapper_function File "E:\Builds\
MCCC_2024_6_2\mc_cmd_center\mc_injections.py", line 1116, in
inject_remove_sim_info File "T:\InGame\Gameplay\Scripts\Server\sims\
[Link]", line 1329, in remove_sim_info File "E:\Builds\
MCCC_2024_6_2\mc_cmd_center\mc_utils.py", line 215, in _wrapper_function
File "E:\Builds\MCCC_2024_6_2\mc_cmd_center\mc_injections.py", line 1037, in
inject_handle_death_orphans File "E:\Builds\MCCC_2024_6_2\mc_cmd_center\
mc_utils.py", line 514, in transfer_sim_to_household File "E:\Builds\
MCCC_2024_6_2\mc_cmd_center\mc_utils.py", line 529, in
my_move_sim_into_household File "E:\Builds\MCCC_2024_6_2\mc_cmd_center\
mc_utils.py", line 215, in _wrapper_function File "E:\Builds\
MCCC_2024_6_2\mc_cmd_center\mc_injections.py", line 1116, in
inject_remove_sim_info File "T:\InGame\Gameplay\Scripts\Server\sims\
[Link]", line 1329, in remove_sim_info File "E:\Builds\
MCCC_2024_6_2\mc_cmd_center\mc_utils.py", line 215, in _wrapper_function
File "E:\Builds\MCCC_2024_6_2\mc_cmd_center\mc_injections.py", line 1037, in
inject_handle_death_orphans File "E:\Builds\MCCC_2024_6_2\mc_cmd_center\
mc_utils.py", line 514, in transfer_sim_to_household File "E:\Builds\
MCCC_2024_6_2\mc_cmd_center\mc_utils.py", line 529, in
my_move_sim_into_household File "E:\Builds\MCCC_2024_6_2\mc_cmd_center\
mc_utils.py", line 215, in _wrapper_function File "E:\Builds\
MCCC_2024_6_2\mc_cmd_center\mc_injections.py", line 1116, in
inject_remove_sim_info File "T:\InGame\Gameplay\Scripts\Server\sims\
[Link]", line 1329, in remove_sim_info File "E:\Builds\
MCCC_2024_6_2\mc_cmd_center\mc_utils.py", line 215, in _wrapper_function
File "E:\Builds\MCCC_2024_6_2\mc_cmd_center\mc_injections.py", line 1037, in
inject_handle_death_orphans File "E:\Builds\MCCC_2024_6_2\mc_cmd_center\
mc_utils.py", line 514, in transfer_sim_to_household File "E:\Builds\
MCCC_2024_6_2\mc_cmd_center\mc_utils.py", line 529, in
my_move_sim_into_household File "E:\Builds\MCCC_2024_6_2\mc_cmd_center\
mc_utils.py", line 215, in _wrapper_function File "E:\Builds\
MCCC_2024_6_2\mc_cmd_center\mc_injections.py", line 1116, in
inject_remove_sim_info File "T:\InGame\Gameplay\Scripts\Server\sims\
[Link]", line 1329, in remove_sim_info File "E:\Builds\
MCCC_2024_6_2\mc_cmd_center\mc_utils.py", line 215, in _wrapper_function
File "E:\Builds\MCCC_2024_6_2\mc_cmd_center\mc_injections.py", line 1037, in
inject_handle_death_orphans File "E:\Builds\MCCC_2024_6_2\mc_cmd_center\
mc_utils.py", line 520, in transfer_sim_to_household File "T:\InGame\
Gameplay\Scripts\Server\server_commands\household_commands.py", line 411, in
household_transfer_sims_live_mode File "T:\InGame\Gameplay\Scripts\
Server\[Link]", line 1762, in save_zone File "T:\InGame\Gameplay\
Scripts\Server\game_services.py", line 50, in save_all_services File
"T:\InGame\Gameplay\Scripts\Core\sims4\service_manager.py", line 537, in
save_all_services File "T:\InGame\Gameplay\Scripts\Server\wills\
will_service.py", line 662, in save File "T:\InGame\Gameplay\Scripts\
Server\wills\[Link]", line 435, in
get_persistable_will_data_proto AttributeError: 'NoneType' object has no
attribute 'household_id'rtim=0 Client Session Time: 39.02 Num
Save Errors: 0 Num Load Errors: 0 Current Game State:
0x96d01090 LoadingScreenActiveFlag: 1 Origin Version:
10,5,96,47512 Modded: True SystemInfo: Windows 10 10.0.19045
GPU: Intel(R) HD Graphics 620 27.20.100.8729, GUID: 2485A424-FCBE-11ED-8B52-
C9C69166A500 </desyncdata></report>
<report><version>2</version><sessionid>527794b72e7693cc677d388d</
sessionid><type>desync</type><sku>[Link].sims4_64.[Link]</sku><createtime>2025-01-
07 [Link]</createtime><buildsignature>[Link].1.110.294.1020-
[Link].Release</buildsignature><categoryid>[Link]</
categoryid><desyncid>527794b72e7693cc677d388d</desyncid><systemconfig/
><screenshot/><desyncdata>Exception in Sim Timeline: Exception running Element
(AttributeError: 'object_TableChangeDiaper' object has no attribute
'has_buff') Traceback (most recent call last): File "T:\InGame\
Gameplay\Scripts\Core\[Link]", line 294, in wrapper KeyError:
(BuffTest(apply_whitelist_on_individual_basis=True, blacklist=frozenset(),
blacklist_tags=frozenset(), subject=[Link], tooltip=None,
whitelist=frozenset({buff_Role_Butler_NPC}), whitelist_tags=None),
frozenset({('test_targets', (<part 0 on
object_TableChangeDiaper:0x079513942ccfe914>,))})) During
handling of the above exception, another exception
occurred: Traceback (most recent call last): File
"T:\InGame\Gameplay\Scripts\Server\[Link]", line 231, in simulate
File "T:\InGame\Gameplay\Scripts\Server\[Link]", line 376, in _run
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line
4468, in do_transition_multi_exit File "T:\InGame\Gameplay\Scripts\
Server\postures\posture_validators.py", line 50, in __call__ File "T:\
InGame\Gameplay\Scripts\Server\event_testing\[Link]", line 866, in
__new__ File "T:\InGame\Gameplay\Scripts\Server\event_testing\[Link]",
line 565, in run_tests File "T:\InGame\Gameplay\Scripts\Server\
event_testing\[Link]", line 146, in __call__ File "T:\InGame\
Gameplay\Scripts\Core\[Link]", line 296, in wrapper File "T:\InGame\
Gameplay\Scripts\Server\sims\sim_info_tests.py", line 901, in __call__
File "T:\InGame\Gameplay\Scripts\Server\sims\sim_info_tests.py", line 901, in
<genexpr> File "T:\InGame\Gameplay\Scripts\Server\objects\
[Link]", line 124, in __getattr__ File "T:\InGame\Gameplay\Scripts\
Server\objects\components\__init__.py", line 202, in __getattr__AttributeError:
'object_TableChangeDiaper' object has no attribute 'has_buff'rtim=0 Client
Session Time: 39.02 Num Save Errors: 0 Num Load Errors: 0
Current Game State: 0x96d01090 LoadingScreenActiveFlag: 1
Origin Version: 10,5,96,47512 Modded: True SystemInfo:
Windows 10 10.0.19045 GPU: Intel(R) HD Graphics 620 27.20.100.8729, GUID:
2485A424-FCBE-11ED-8B52-C9C69166A500 </desyncdata></report>
<report><version>2</version><sessionid>527794b72e7693cc677d388d</
sessionid><type>desync</type><sku>[Link].sims4_64.[Link]</sku><createtime>2025-01-
07 [Link]</createtime><buildsignature>[Link].1.110.294.1020-
[Link].Release</buildsignature><categoryid>[Link]</
categoryid><desyncid>527794b72e7693cc677d388d</desyncid><systemconfig/
><screenshot/><desyncdata>Exception in Sim Timeline: Exception running Element
(AttributeError: 'object_TableChangeDiaper' object has no attribute
'has_buff') Traceback (most recent call last): File "T:\InGame\
Gameplay\Scripts\Core\[Link]", line 294, in wrapper KeyError:
(BuffTest(apply_whitelist_on_individual_basis=True, blacklist=frozenset(),
blacklist_tags=frozenset(), subject=[Link], tooltip=None,
whitelist=frozenset({buff_Role_Butler_NPC}), whitelist_tags=None),
frozenset({('test_targets', (<part 0 on
object_TableChangeDiaper:0x079513942ccfe914>,))})) During
handling of the above exception, another exception
occurred: Traceback (most recent call last): File
"T:\InGame\Gameplay\Scripts\Server\[Link]", line 231, in simulate
File "T:\InGame\Gameplay\Scripts\Server\[Link]", line 376, in _run
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line
4468, in do_transition_multi_exit File "T:\InGame\Gameplay\Scripts\
Server\postures\posture_validators.py", line 50, in __call__ File "T:\
InGame\Gameplay\Scripts\Server\event_testing\[Link]", line 866, in
__new__ File "T:\InGame\Gameplay\Scripts\Server\event_testing\[Link]",
line 565, in run_tests File "T:\InGame\Gameplay\Scripts\Server\
event_testing\[Link]", line 146, in __call__ File "T:\InGame\
Gameplay\Scripts\Core\[Link]", line 296, in wrapper File "T:\InGame\
Gameplay\Scripts\Server\sims\sim_info_tests.py", line 901, in __call__
File "T:\InGame\Gameplay\Scripts\Server\sims\sim_info_tests.py", line 901, in
<genexpr> File "T:\InGame\Gameplay\Scripts\Server\objects\
[Link]", line 124, in __getattr__ File "T:\InGame\Gameplay\Scripts\
Server\objects\components\__init__.py", line 202, in __getattr__AttributeError:
'object_TableChangeDiaper' object has no attribute 'has_buff'rtim=0 Client
Session Time: 39.02 Num Save Errors: 0 Num Load Errors: 0
Current Game State: 0x96d01090 LoadingScreenActiveFlag: 1
Origin Version: 10,5,96,47512 Modded: True SystemInfo:
Windows 10 10.0.19045 GPU: Intel(R) HD Graphics 620 27.20.100.8729, GUID:
2485A424-FCBE-11ED-8B52-C9C69166A500 </desyncdata></report>
<report><version>2</version><sessionid>527794b72e7693cc677d388d</
sessionid><type>desync</type><sku>[Link].sims4_64.[Link]</sku><createtime>2025-01-
07 [Link]</createtime><buildsignature>[Link].1.110.294.1020-
[Link].Release</buildsignature><categoryid>[Link]</
categoryid><desyncid>527794b72e7693cc677d388d</desyncid><systemconfig/
><screenshot/><desyncdata>Exception in Sim Timeline: Exception running Element
(AttributeError: 'object_TableChangeDiaper' object has no attribute
'has_buff') Traceback (most recent call last): File "T:\InGame\
Gameplay\Scripts\Core\[Link]", line 294, in wrapper KeyError:
(BuffTest(apply_whitelist_on_individual_basis=True, blacklist=frozenset(),
blacklist_tags=frozenset(), subject=[Link], tooltip=None,
whitelist=frozenset({buff_Role_Butler_NPC}), whitelist_tags=None),
frozenset({('test_targets', (<part 0 on
object_TableChangeDiaper:0x079513942ccfe914>,))})) During
handling of the above exception, another exception
occurred: Traceback (most recent call last): File
"T:\InGame\Gameplay\Scripts\Server\[Link]", line 231, in simulate
File "T:\InGame\Gameplay\Scripts\Server\[Link]", line 376, in _run
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line
4468, in do_transition_multi_exit File "T:\InGame\Gameplay\Scripts\
Server\postures\posture_validators.py", line 50, in __call__ File "T:\
InGame\Gameplay\Scripts\Server\event_testing\[Link]", line 866, in
__new__ File "T:\InGame\Gameplay\Scripts\Server\event_testing\[Link]",
line 565, in run_tests File "T:\InGame\Gameplay\Scripts\Server\
event_testing\[Link]", line 146, in __call__ File "T:\InGame\
Gameplay\Scripts\Core\[Link]", line 296, in wrapper File "T:\InGame\
Gameplay\Scripts\Server\sims\sim_info_tests.py", line 901, in __call__
File "T:\InGame\Gameplay\Scripts\Server\sims\sim_info_tests.py", line 901, in
<genexpr> File "T:\InGame\Gameplay\Scripts\Server\objects\
[Link]", line 124, in __getattr__ File "T:\InGame\Gameplay\Scripts\
Server\objects\components\__init__.py", line 202, in __getattr__AttributeError:
'object_TableChangeDiaper' object has no attribute 'has_buff'rtim=0 Client
Session Time: 39.02 Num Save Errors: 0 Num Load Errors: 0
Current Game State: 0x96d01090 LoadingScreenActiveFlag: 1
Origin Version: 10,5,96,47512 Modded: True SystemInfo:
Windows 10 10.0.19045 GPU: Intel(R) HD Graphics 620 27.20.100.8729, GUID:
2485A424-FCBE-11ED-8B52-C9C69166A500 </desyncdata></report>
<report><version>2</version><sessionid>527794b72e7693cc677d388d</
sessionid><type>desync</type><sku>[Link].sims4_64.[Link]</sku><createtime>2025-01-
07 [Link]</createtime><buildsignature>[Link].1.110.294.1020-
[Link].Release</buildsignature><categoryid>[Link]</
categoryid><desyncid>527794b72e7693cc677d388d</desyncid><systemconfig/
><screenshot/><desyncdata>Exception occurred while attempting to populate a
repeated field: (AttributeError: 'NoneType' object has no attribute
'household_id') Traceback (most recent call last):
File "T:\InGame\Gameplay\Scripts\Core\sims4\[Link]", line 179, in
wrapper File "T:\InGame\Gameplay\Scripts\Server\[Link]", line
219, in c_api_server_tick File "T:\InGame\Gameplay\Scripts\Server\
[Link]", line 231, in simulate File "T:\InGame\Gameplay\Scripts\
Server\[Link]", line 376, in _run File "T:\InGame\Gameplay\Scripts\
Server\services\persistence_service.py", line 452, in call_save_game_gen
File "T:\InGame\Gameplay\Scripts\Server\[Link]", line 452, in
request_client_disconnect_gen File "T:\InGame\Gameplay\Scripts\Server\
services\persistence_service.py", line 468, in save_to_scratch_slot_gen
File "T:\InGame\Gameplay\Scripts\Server\services\persistence_service.py", line 486,
in save_game_gen File "T:\InGame\Gameplay\Scripts\Server\services\
persistence_service.py", line 529, in _save_game_gen File "T:\InGame\
Gameplay\Scripts\Server\services\persistence_service.py", line 598, in
_fill_and_send_save_game_protobufs_gen File "T:\InGame\Gameplay\Scripts\
Core\sims4\service_manager.py", line 537, in save_all_services File "T:\
InGame\Gameplay\Scripts\Server\sims\masked\v182c\[Link]", line 26, in
_wrapped_function File "T:\InGame\Gameplay\Scripts\Server\sims\masked\
v182c\zone_spin.py", line 206, in _turbolib_on_zone_pre_save File "T:\
InGame\Gameplay\Scripts\Server\zone_manager.py", line 120, in save File
"T:\InGame\Gameplay\Scripts\Server\[Link]", line 1762, in save_zone
File "T:\InGame\Gameplay\Scripts\Server\game_services.py", line 50, in
save_all_services File "T:\InGame\Gameplay\Scripts\Core\sims4\
service_manager.py", line 537, in save_all_services File "T:\InGame\
Gameplay\Scripts\Server\wills\will_service.py", line 662, in save File
"T:\InGame\Gameplay\Scripts\Server\wills\[Link]", line 435, in
get_persistable_will_data_proto AttributeError: 'NoneType' object has no
attribute 'household_id'rtim=0 Client Session Time: 39.02 Num
Save Errors: 0 Num Load Errors: 0 Current Game State:
0x96d01090 LoadingScreenActiveFlag: 1 Origin Version:
10,5,96,47512 Modded: True SystemInfo: Windows 10 10.0.19045
GPU: Intel(R) HD Graphics 620 27.20.100.8729, GUID: 2485A424-FCBE-11ED-8B52-
C9C69166A500 </desyncdata></report>
<report><version>2</version><sessionid>527794b72e7693cc677d388d</
sessionid><type>desync</type><sku>[Link].sims4_64.[Link]</sku><createtime>2025-01-
07 [Link]</createtime><buildsignature>[Link].1.110.294.1020-
[Link].Release</buildsignature><categoryid>transition_sequence.py:940</
categoryid><desyncid>527794b72e7693cc677d388d</desyncid><systemconfig/
><screenshot/><desyncdata>Exception during [Link] running
toddler_JungleGym_Object_Slide_FromPutDown:25311 on
toddler_JungleGym_Full_Set:0x08491400051a3ba8[2] (guaranteed), cancel_reason_msg
is object destroyed: (AttributeError: 'NoneType' object has no attribute
'get_main_group') Traceback (most recent call last):
File "T:\InGame\Gameplay\Scripts\Core\sims4\[Link]", line 179, in
wrapper File "T:\InGame\Gameplay\Scripts\Server\[Link]", line
219, in c_api_server_tick File "T:\InGame\Gameplay\Scripts\Server\
[Link]", line 236, in simulate File "T:\InGame\Gameplay\Scripts\
Server\[Link]", line 385, in _resume File "T:\InGame\Gameplay\
Scripts\Server\services\persistence_service.py", line 452, in
call_save_game_gen File "T:\InGame\Gameplay\Scripts\Server\
[Link]", line 462, in request_client_disconnect_gen File "T:\
InGame\Gameplay\Scripts\Server\sims\masked\v182c\[Link]", line 26, in
_wrapped_function File "T:\InGame\Gameplay\Scripts\Server\sims\masked\
v182c\zone_spin.py", line 163, in _turbolib_on_zone_teardown File "T:\
InGame\Gameplay\Scripts\Server\[Link]", line 859, in on_teardown File
"T:\InGame\Gameplay\Scripts\Server\services\reset_and_delete_service.py", line 332,
in trigger_batch_destroy File "T:\InGame\Gameplay\Scripts\Server\
services\reset_and_delete_service.py", line 325, in trigger_batch_reset
File "T:\InGame\Gameplay\Scripts\Server\services\reset_and_delete_service.py", line
426, in start_processing File "T:\InGame\Gameplay\Scripts\Server\
services\reset_and_delete_service.py", line 450, in _process File "T:\
InGame\Gameplay\Scripts\Server\services\reset_and_delete_service.py", line 541, in
_process_one_record File "T:\InGame\Gameplay\Scripts\Server\objects\
script_object.py", line 927, in on_reset_early_detachment File "T:\
InGame\Gameplay\Scripts\Server\objects\base_object.py", line 372, in
on_reset_early_detachment File "T:\InGame\Gameplay\Scripts\Server\
interactions\base\super_interaction.py", line 5406, in cancel File "T:\
InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 5161,
in _cancel_eventually File "T:\InGame\Gameplay\Scripts\Server\
interactions\base\super_interaction.py", line 5327, in _cancel File "T:\
InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 5417,
in _interrupt_active_work File "T:\InGame\Gameplay\Scripts\Server\
postures\transition_sequence.py", line 940, in cancel AttributeError:
'NoneType' object has no attribute 'get_main_group'rtim=0 Client Session
Time: 39.02 Num Save Errors: 0 Num Load Errors: 0
Current Game State: 0x96d01090 LoadingScreenActiveFlag: 1
Origin Version: 10,5,96,47512 Modded: True SystemInfo:
Windows 10 10.0.19045 GPU: Intel(R) HD Graphics 620 27.20.100.8729, GUID:
2485A424-FCBE-11ED-8B52-C9C69166A500 </desyncdata></report>
</root>