What does
Work
Immersion
mean?
According to
DepEd Order
No. 40, series of
2015, Work
Immersion refers
to the part of the
Senior High
School (SHS)
Curriculum
consisting of 80
hours of hands-
on experience or
work simulation
which the
Grades 11 and
12 students will
undergo to
expose them to
the actual
workplace setting
and to enrich the
competencies
provided by the
school under the
supervision of
the School Head
and the
designated
personnel of the
Partner.” The
Department of
Education issued
DepEd Order
no. 30 s. 2017
entitled
Guidelines for
Work Immersion
which is the basis
for the
implementation
of Work
Immersion in all
Senior High
Schools (SHSs).
So let us get
oriented with the
selected sections
of DepEd Order
no. 30 s. 2017.
Section 1:
Rationale
One of the goals
of the K to 12
Education
Program is to
develop in
learners the
competencies,
work ethics, and
values relevant to
pursuing further
education and/or
joining the world
of work. To
achieve greater
congruence with
the basic
education and
the nation’s
development
targets, Work
Immersion,
a required
subject, has
been integrated
in the curriculum.
This subject will
provide learners
with the following
opportunities:
1. to become
familiar with the
work place.
2. for
employment
simulation
3. to apply their
competencies in
areas of
specialization/
applied subjects
in authentic work
environments
To achieve those
objectives, Work
Immersion is
therefore a
requirement for
graduation from
secondary
education.
Learners are
immersed on
actual work
environments
such as
workshops,
offices and
laboratories in
which their prior
training is
relevant. But this
is given
clarification on
DepEd Order
No. 39, s. 2018.
Though the
intention of Work
Immersion is to
provide SHS
learners with
opportunities to
become familiar
with the
workplace,
simulate
employment, and
to apply their
competencies in
areas of
specialization/ap
plied subjects in
actual work
environments,
DepEd
recognizes other
options that may
equally prepare
learners for all
curriculum exits.
A. For all tracks,
schools may opt
to devise unique
delivery model
with a minimum
of 80 and a
maximum of 320
hours following
the Curriculum
Guide.
B. All TVL
learners shall
have completed
the required
learning
competencies of
a particular
specialization
before Work
Immersion.
C. The nominal
duration of
specialization for
TVL shall be
considered in
crafting the
delivery model of
the school.
For other tracks:
Accounting,
Business and
Management
(ABM) learners
may have
Business
Enterprise
Simulation
Humanities and
Social Science
Strand (HUMSS)
learners may
take Culminating
Activity
Science,
Technology,
Engineering and
Mathematics
(STEM) learners
may take
Research/Capstone
Project
General
Academic Strand
(GAS) learners
may take
Research/Capstone
Project or
Culminating
Activity
For Sports
Track, learners
may take
Apprenticeship
(off – campus)
For Arts and
Design Track,
learners may
take Performing
Arts for
Production or
Exhibit for Arts
Production