Milestone 1: World Design - Terrain Creation (4 weeks)
1. Create the 6,924 km x 6,924 km map with diverse biomes.
2. Implement basic terrain shaping and height mapping.
3. Deliverable: A basic terrain map with diverse biomes.
Milestone 2: World Design - Biome Refining (4 weeks)
1. Refine biome details, including vegetation, rocks, and other environmental features.
2. Implement biome-specific weather patterns and climate conditions.
3. Deliverable: Refined biomes with detailed environmental features.
Milestone 3: Interactive Environment - Player Interactions (3 weeks)
1. Implement player interactions, such as digging and mining.
2. Add basic tree cutting mechanics.
3. Deliverable: Functional player interactions with the environment.
Milestone 4: Interactive Environment - Fishing and Boating (3 weeks)
1. Implement basic fishing mechanics.
2. Add boating mechanics, including boat physics and controls.
3. Deliverable: Functional fishing and boating mechanics.
Milestone 5: Visuals and Details - Weather and Lighting (4 weeks)
1. Achieve high-detail realism with realistic weather patterns.
2. Implement realistic lighting, including day-night cycles and seasonal changes.
3. Deliverable: Realistic weather and lighting systems.
Milestone 6: Visuals and Details - Shaders and Effects (4 weeks)
1. Implement realistic shaders and materials for terrain, water, and vegetation.
2. Add visual effects, such as water splashes and dust particles.
3. Deliverable: Realistic shaders and visual effects.
Milestone 7: Water Features - Ocean and River Creation (3 weeks)
1. Create large open waters, including oceans and seas.
2. Implement realistic river systems, including flow and erosion.
3. Deliverable: Functional ocean and river systems.
Milestone 8: Water Features - Lake and Underwater Terrain Creation (3 weeks)
1. Create realistic lakes and ponds.
2. Implement underwater terrain, including coral reefs and ocean floors.
3. Deliverable: Functional lake and underwater terrain systems.
Milestone 9: Platform and Performance - Platform Compatibility (2 weeks)
1. Ensure the map works across all platforms and consoles.
2. Conduct platform-specific testing and optimization.
3. Deliverable: Platform-compatible map.
Milestone 10: Platform and Performance - Performance Optimization (2 weeks)
1. Optimize the map for high performance without losing detail.
2. Conduct performance testing and optimization.
3. Deliverable: Optimized map for high performance.
Milestone 11: Finalization - Polishing and Bug Fixing (1 week)
1. Polish and refine the map, including fixing bugs and glitches.
2. Conduct final testing and quality assurance.
3. Deliverable: Polished and refined map.
Milestone 12: Finalization - Delivery and Deployment (1 week)
1. Deliver the map as a single complete file.
2. Assist with deployment and integration into the client's game or platform.
3. Deliverable: Delivered and deployed map.