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TTK Yf PXOLf

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0% found this document useful (0 votes)
18 views6 pages

TTK Yf PXOLf

Uploaded by

smartdane9
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd

Milestone 1: World Design - Terrain Creation (4 weeks)

1. Create the 6,924 km x 6,924 km map with diverse biomes.

2. Implement basic terrain shaping and height mapping.

3. Deliverable: A basic terrain map with diverse biomes.

Milestone 2: World Design - Biome Refining (4 weeks)

1. Refine biome details, including vegetation, rocks, and other environmental features.

2. Implement biome-specific weather patterns and climate conditions.

3. Deliverable: Refined biomes with detailed environmental features.

Milestone 3: Interactive Environment - Player Interactions (3 weeks)


1. Implement player interactions, such as digging and mining.

2. Add basic tree cutting mechanics.

3. Deliverable: Functional player interactions with the environment.

Milestone 4: Interactive Environment - Fishing and Boating (3 weeks)

1. Implement basic fishing mechanics.

2. Add boating mechanics, including boat physics and controls.

3. Deliverable: Functional fishing and boating mechanics.

Milestone 5: Visuals and Details - Weather and Lighting (4 weeks)

1. Achieve high-detail realism with realistic weather patterns.


2. Implement realistic lighting, including day-night cycles and seasonal changes.

3. Deliverable: Realistic weather and lighting systems.

Milestone 6: Visuals and Details - Shaders and Effects (4 weeks)

1. Implement realistic shaders and materials for terrain, water, and vegetation.

2. Add visual effects, such as water splashes and dust particles.

3. Deliverable: Realistic shaders and visual effects.

Milestone 7: Water Features - Ocean and River Creation (3 weeks)

1. Create large open waters, including oceans and seas.

2. Implement realistic river systems, including flow and erosion.


3. Deliverable: Functional ocean and river systems.

Milestone 8: Water Features - Lake and Underwater Terrain Creation (3 weeks)

1. Create realistic lakes and ponds.

2. Implement underwater terrain, including coral reefs and ocean floors.

3. Deliverable: Functional lake and underwater terrain systems.

Milestone 9: Platform and Performance - Platform Compatibility (2 weeks)

1. Ensure the map works across all platforms and consoles.

2. Conduct platform-specific testing and optimization.

3. Deliverable: Platform-compatible map.


Milestone 10: Platform and Performance - Performance Optimization (2 weeks)

1. Optimize the map for high performance without losing detail.

2. Conduct performance testing and optimization.

3. Deliverable: Optimized map for high performance.

Milestone 11: Finalization - Polishing and Bug Fixing (1 week)

1. Polish and refine the map, including fixing bugs and glitches.

2. Conduct final testing and quality assurance.

3. Deliverable: Polished and refined map.


Milestone 12: Finalization - Delivery and Deployment (1 week)

1. Deliver the map as a single complete file.

2. Assist with deployment and integration into the client's game or platform.

3. Deliverable: Delivered and deployed map.

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