Module 4: Virtual Memory
Operating System
Operating Concepts
System – 9th–Edition
Concepts 9th Edition 9.1 Silberschatz, Galvin and Gagne ©2013
Virtual Memory
Background
Demand Paging
Copy-on-Write
Page Replacement
Allocation of Frames
Thrashing
Operating System Concepts – 9th Edition 9.2 Silberschatz, Galvin and Gagne ©2013
1. Background
Code needs to be in memory to execute, but entire program rarely used
Error code, unusual routines, large data structures
Entire program code not needed at same time
Consider ability to execute partially-loaded program
Program no longer constrained by limits of physical memory
Each program takes less memory while running -> more programs run at
the same time
Increased CPU utilization and throughput with no increase in response
time or turnaround time
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What is virtual memory?
Virtual memory is a technique that allows the execution of processes that are not
completely in memory.
One major advantage of this scheme is that programs can be larger than physical
memory.
Logical address space can therefore be much larger than physical address space
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Virtual Memory That is Larger Than Physical Memory
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Virtual address space – logical view of how process is
stored in memory
Usually start at address 0, contiguous addresses until end of
space
Meanwhile, physical memory organized in page frames
MMU must map logical to physical
Virtual memory can be implemented via:
1. Demand paging
2. Demand segmentation
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Virtual-address Space
Usually design logical address space for stack to start at Max logical
address and grow “down” while heap grows “up”
Maximizes address space use
Unused address space between the two is hole
No physical memory needed until heap or stack grows to a
given new page
Enables sparse address spaces with holes left for growth, dynamically
linked libraries, etc
System libraries shared via mapping into virtual address space
Shared memory by mapping pages read-write into virtual address
space
Pages can be shared during fork(), speeding process creation
Vrtual address space
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Shared Library Using Virtual Memory
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2. Demand Paging
Bring a page into memory only when it is
needed
Lazy swapper is used which never swaps
a page into memory unless page will be
needed
Less I/O needed, no unnecessary I/O
Less memory needed
Faster response
More users
Similar to paging system with swapping
Page is needed reference to it
invalid reference abort
not-in-memory bring to memory
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Basic Concepts
With swapping, pager guesses which pages will be used before swapping out
again
Instead, pager brings in only those pages into memory
How to determine that set of pages?
Need new MMU functionality to implement demand paging
If pages needed are already memory resident
No difference from non demand-paging
If page needed and not memory resident
Need to detect and load the page into memory from storage
Without changing program behavior
Without programmer needing to change code
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Valid-Invalid Bit
With each page table entry a valid–invalid bit is associated
(v in-memory – memory resident, i not-in-memory)
Initially valid–invalid bit is set to i on all entries
Example of a page table snapshot:
During MMU address translation, if valid–invalid bit in page table entry is i page fault
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Page Table When Some Pages Are Not in Main Memory
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Page Fault
If there is a reference to a page and that page is not there in main
memory is called page fault
first reference to that page will trap to operating system:
page fault
1. Operating system looks at another table to decide:
Invalid reference abort
Just not in memory
2. Find free frame
3. Swap page into frame via scheduled disk operation
4. Reset tables to indicate page now in memory
Set validation bit = v
5. Restart the instruction that caused the page fault
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Steps in Handling a Page Fault
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Aspects of Demand Paging
Extreme case – start process with no pages in memory
OS sets instruction pointer to first instruction of process, non-memory-resident -> page fault
And for every other process pages on first access
Pure demand paging
Actually, a given instruction could access multiple pages -> multiple page faults
Consider fetch and decode of instruction which adds 2 numbers from memory and stores result back
to memory
Pain decreased because of locality of reference
Hardware support needed for demand paging
Page table with valid / invalid bit
Secondary memory (swap device with swap space)
Instruction restart
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Performance of Demand Paging
Stages in Demand Paging (worse case)
1. Trap to the operating system
2. Save the user registers and process state
3. Determine that the interrupt was a page fault
4. Check that the page reference was legal and determine the location of the page on the disk
5. Issue a read from the disk to a free frame:
1. Wait in a queue for this device until the read request is serviced
2. Wait for the device seek and/or latency time
3. Begin the transfer of the page to a free frame
6. While waiting, allocate the CPU to some other user
7. Receive an interrupt from the disk I/O subsystem (I/O completed)
8. Save the registers and process state for the other user
9. Determine that the interrupt was from the disk
10. Correct the page table and other tables to show page is now in memory
11. Wait for the CPU to be allocated to this process again
12. Restore the user registers, process state, and new page table, and then resume the interrupted
instruction
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Performance of Demand Paging
Three major activities
1. Service the interrupt
2. Read the page
3. Restart the process
The first and third tasks can be reduced, with careful coding( normally 1
to 100 microseconds)
Second task will probably take 8 milliseconds
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Page Fault Rate 0 p 1
if p = 0 no page faults
if p = 1, every reference is a fault
Effective Access Time (EAT)
EAT = (1 – p) x memory access
+ p (page fault overhead)
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Demand Paging Example
Let p be the probability of page fault
Memory access time = 200 nanoseconds
Average page-fault service time = 8 milliseconds
– EAT = (1 – p) x 200 + p (8 milliseconds)
= (1 – p ) x 200 + p x 8,000,000
= 200 + 7,999,800 x p
If one access out of 1,000 causes a page fault, then
EAT = 8.2 microseconds.
EAT is directly proportional to no.of page fault
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Copy-on-Write
Copy-on-Write (COW) allows both parent and child processes to
initially share the same pages in memory
If either process modifies a shared page, only then is the page
copied
COW allows more efficient process creation as only modified pages are copied
In general, free pages are allocated from a pool of zero-fill-on-demand pages
vfork() variation on fork
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Before Process 1 Modifies Page C
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After Process 1 Modifies Page C
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Page Replacement
When free frames not available then old page will be replaced by new
page is known as page replacement
Prevent over-allocation of memory by modifying page-fault service routine to include page
replacement
Use modify (dirty) bit to reduce overhead of page transfers – only modified pages are written to disk
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Need For Page Replacement
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Basic Page Replacement
1. Find the location of the desired page on disk
2. Find a free frame:
- If there is a free frame, use it
- If there is no free frame, use a page replacement algorithm to select a victim
frame
- Write victim frame to disk if dirty
3. Bring the desired page into the (newly) free frame; update the page and frame tables
4. Continue the process by restarting the instruction that caused the trap
Note now potentially 2 page transfers for page fault – increasing EAT
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Steps in Page Replacement
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Page and Frame Replacement Algorithms
1. FIFO: First in First Out
2. LRU: Least Recently used
3. Optimal Algorithm
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1. First-In-First-Out (FIFO) Algorithm
The page that comes to the memory first will be replaced
first .
When a page must be replaced, the oldest page is chosen.
A FIFO replacement algorithm associates with each page the time when that page was
brought into memory.
Example
Given a Reference string: 7,0,1,2,0,3,0,4,2,3,0,3,2,1,2,0,1,7,0,1
3 frames available
Calculate the number of page faults?
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Solution
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Graph of Page Faults Versus The Number of Frames
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Limitation of FIFO
For some reference string Adding more frames can cause more page
faults is known as Belady’s Anomaly
Consider 1,2,3,4,1,2,5,1,2,3,4,5
Notice that the number of faults for four frames (ten) is greater than the
number of faults for three frames (nine)!
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FIFO Illustrating Belady’s Anomaly
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2. Least Recently Used (LRU) Algorithm
Replace page that has not been used in the longest period of time
Use past knowledge rather than future
Associate time of last use with each page
Example
Given a Reference string: 7,0,1,2,0,3,0,4,2,3,0,3,2,1,2,0,1,7,0,1
3 frames available
Calculate the number of page faults?
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12 faults – better than FIFO but worse than OPT
Generally good algorithm and frequently used
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3. Optimal Algorithm
Replace page that will not be used for longest period of time
Best among other two
Results lowest number of page faults
Example
Given a Reference string: 7,0,1,2,0,3,0,4,2,3,0,3,2,1,2,0,1,7,0,1
3 frames available
Calculate the number of page faults?
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No of page faults is 9
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Drawback
The optimal page-replacement algorithm is difficult to implement,
because it requires future knowledge of the reference string.
Difficult for determining the future reference.
Advance knowledge is required about future reference.
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Example-2
Consider the following page reference string
1,2,3,4,2,1,5,6,2,1,2,3,7,6,3,2,1,2,3,6. Assume 4 and 5 free frames are
Available.
Calculate the number of page faults by applying the Following Algorithms
a) FIFO b) LRU c) Optimal algorithm
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Example-3
Consider the following page reference string 1 0 7 1 0 2 1 2 3 0 3 2 4 0 3 6
2 1. Assume 3 free frames are Available.
Calculate the number of page faults by applying the Following Algorithms
a) FIFO b) LRU c) Optimal algorithm
Operating System Concepts – 9th Edition 9.40 Silberschatz, Galvin and Gagne ©2013
Example-4
Consider the following page reference string 1 2 3 4 1 2 5 1 2 3
4 5. Assume 4 free frames are Available.
Calculate the number of page faults by applying the Following
Algorithms
a) FIFO b) LRU c) Optimal algorithm
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LRU Algorithm implementation
1. Counter implementation
we associate with each page-table entry a time-of-use field and add to the CPU a logical clock or
counter
When a page needs to be changed, look at the counters to find smallest value
2. Stack implementation
Stack contains the page numbers
When page is referenced it is kept at top
Bottom will contain the LRU page
Use doubly linked list for middle element deletion
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Allocation of Frames
Two major allocation schemes
fixed allocation
priority allocation
Many variations
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Fixed Allocation
Equal allocation – For example, if there are 100 frames (after
allocating frames for the OS) and 5 processes, give each process
20 frames
Proportional allocation – Allocate according to the size of process
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Priority Allocation
Use a proportional allocation scheme using priorities rather
than size
If process Pi generates a page fault,
select for replacement one of its frames
select for replacement a frame from a process with lower
priority number
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Global vs. Local Allocation
Global replacement – process selects a replacement frame from the set of
all frames; one process can take a frame from another
process execution time can vary greatly
greater throughput so more common
Local replacement – each process selects from only its own set of
allocated frames
More consistent per-process performance
But possibly underutilized memory
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Thrashing
Thrashing a process is busy swapping pages in and out
rather than executing
If a process does not have “enough” frames, the page-fault rate is very high
When there is a page fault Then Replace the existing frame
But quickly need replaced frame back
This leads to:
Low CPU utilization
Operating system thinking that it needs to increase the degree of multiprogramming
Another process added to the system
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Thrashing (Cont.)
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End
Operating System
Operating Concepts
System – 9th–Edition
Concepts 9th Edition 9.49 Silberschatz, Galvin and Gagne ©2013