using System.
Collections;
using [Link];
using UnityEngine;
using [Link];
using PlayFab;
using [Link];
using [Link];
public class ExecuteButtonName : MonoBehaviour
{
public NameScript nameScript;
public string Handtag;
private void OnTriggerEnter(Collider other)
{
if ([Link] < 1)
{
[Link]("steve" + [Link](0,
1000).ToString());
}
if ([Link] == Handtag)
{
[Link]([Link]);
[Link]("username", [Link]);
[Link] = [Link];
if ([Link]())
{
[Link](new
UpdateUserTitleDisplayNameRequest
{
DisplayName = [Link]("username")
}, delegate (UpdateUserTitleDisplayNameResult result)
{
[Link]("Display Name Changed!");
}, delegate (PlayFabError error)
{
[Link]("Error");
if ([Link] == [Link])
{
[Link]();
}
});
}
}
}
}