-- Enhanced Aimbot Script for Roblox
-- Configuration
local aimKey = [Link].E -- Key to activate aimbot
local aimRadius = 100 -- Radius for detecting targets
local aimSmoothness = 5 -- Smoothness of the aiming
-- Get Services
local Players = game:GetService("Players")
local RunService = game:GetService("RunService")
local UserInputService = game:GetService("UserInputService")
local localPlayer = [Link]
local mouse = localPlayer:GetMouse()
local aimEnabled = false
-- Function to get the closest target
local function getClosestTarget()
local closestTarget = nil
local closestDistance = aimRadius
for _, player in pairs(Players:GetPlayers()) do
if player ~= localPlayer and [Link] and
[Link]:FindFirstChild("HumanoidRootPart") then
local distance = ([Link] -
[Link]).Magnitude
if distance < closestDistance then
closestDistance = distance
closestTarget = player
end
end
end
return closestTarget
end
-- Function to aim at the target
local function aimAt(target)
if target and [Link] and
[Link]:FindFirstChild("HumanoidRootPart") then
local targetPos = [Link] +
[Link](0, 3, 0) -- Adjust the Y axis to aim at the head
local direction = (targetPos -
[Link]).unit
local smoothDirection =
[Link]:lerp([Link]([Link]
.[Link], [Link] +
direction), aimSmoothness * [Link]:Wait())
[Link] = [Link]
[Link] = smoothDirection
end
end
-- Toggle aimbot on key press
[Link]:Connect(function(input, gameProcessed)
if gameProcessed then return end
if [Link] == aimKey then
aimEnabled = not aimEnabled
end
end)
-- Main loop
[Link]:Connect(function()
if aimEnabled then
local target = getClosestTarget()
aimAt(target)
end
end)
print("Aimbot script loaded successfully!")