Initialize engine version: 5.1.
3p2 (bebcb01d8ab6)
GfxDevice: creating device client; threaded=1
Direct3D:
Version: Direct3D 11.0 [level 11.0]
Renderer: NVIDIA GeForce GTX 1650 (ID=0x1f9d)
Vendor: NVIDIA
VRAM: 3937 MB
Begin MonoManager ReloadAssembly
Platform assembly: D:\Games\Cities - Skylines\Cities_Data\Managed\UnityEngine.dll
(this message is harmless)
Loading D:\Games\Cities - Skylines\Cities_Data\Managed\UnityEngine.dll into Unity
Child Domain
Platform assembly: D:\Games\Cities - Skylines\Cities_Data\Managed\Assembly-CSharp-
firstpass.dll (this message is harmless)
Loading D:\Games\Cities - Skylines\Cities_Data\Managed\Assembly-CSharp-
firstpass.dll into Unity Child Domain
Platform assembly: D:\Games\Cities - Skylines\Cities_Data\Managed\Assembly-
CSharp.dll (this message is harmless)
Loading D:\Games\Cities - Skylines\Cities_Data\Managed\Assembly-CSharp.dll into
Unity Child Domain
Platform assembly: D:\Games\Cities - Skylines\Cities_Data\Managed\
UnityEngine.UI.dll (this message is harmless)
Loading D:\Games\Cities - Skylines\Cities_Data\Managed\UnityEngine.UI.dll into
Unity Child Domain
Platform assembly: D:\Games\Cities - Skylines\Cities_Data\Managed\
UnityEngine.Networking.dll (this message is harmless)
Loading D:\Games\Cities - Skylines\Cities_Data\Managed\UnityEngine.Networking.dll
into Unity Child Domain
Platform assembly: D:\Games\Cities - Skylines\Cities_Data\Managed\
UnityEngine.Analytics.dll (this message is harmless)
Loading D:\Games\Cities - Skylines\Cities_Data\Managed\UnityEngine.Analytics.dll
into Unity Child Domain
Platform assembly: D:\Games\Cities - Skylines\Cities_Data\Managed\
ColossalManaged.dll (this message is harmless)
Loading D:\Games\Cities - Skylines\Cities_Data\Managed\ColossalManaged.dll into
Unity Child Domain
Platform assembly: D:\Games\Cities - Skylines\Cities_Data\Managed\
ICSharpCode.SharpZipLib.dll (this message is harmless)
Loading D:\Games\Cities - Skylines\Cities_Data\Managed\ICSharpCode.SharpZipLib.dll
into Unity Child Domain
Platform assembly: D:\Games\Cities - Skylines\Cities_Data\Managed\ICities.dll (this
message is harmless)
Loading D:\Games\Cities - Skylines\Cities_Data\Managed\ICities.dll into Unity Child
Domain
Platform assembly: D:\Games\Cities - Skylines\Cities_Data\Managed\System.Core.dll
(this message is harmless)
- Completed reload, in 1.981 seconds
<RI> Initializing input.
<RI> Input initialized.
desktop: 1920x1080 144Hz; virtual: 1920x1080 at 0,0
<RI> Initialized touch support.
Platform assembly: D:\Games\Cities - Skylines\Cities_Data\Managed\System.dll (this
message is harmless)
Game mode
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 65)
Unloading 2 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 21.966000 ms
Machine ID: fe57a22c513c0fd6724de6d0ced811b208deb9ad
Model: 11th Gen Intel(R) Core(TM) i5-11300H @ 3.10GHz (7938 MB)
OS: Windows 8.1 (6.3.22631) 64bit
Language: English
CPU: 11th Gen Intel(R) Core(TM) i5-11300H @ 3.10GHz (8 core(s))
System Memory: 7938
Gfx Device: NVIDIA GeForce GTX 1650
Gfx Version: Direct3D 11.0 [level 11.0]
Gfx Memory: 3937
Gfx Shader Model: 50
Game Version: 1.5.0-f4-steam-win
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 65)
Setting vsync to 1 [Core]
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 65)
Raw Command Line: D:\Games\Cities - Skylines\Cities.exe
Arguments: D:\Games\Cities - Skylines\Cities.exe
[CommandLine - Internal]
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 65)
Platform assembly: D:\Games\Cities - Skylines\Cities_Data\Managed\Mono.Security.dll
(this message is harmless)
Platform assembly: D:\Games\Cities - Skylines\Cities_Data\Managed\
System.Configuration.dll (this message is harmless)
Platform assembly: D:\Games\Cities - Skylines\Cities_Data\Managed\System.Xml.dll
(this message is harmless)
Adding package 'Cliffside Bay' [D:\Games\Cities - Skylines\Files\Maps\Cliffside
Bay.crp] [Packer - Internal]
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 65)
Adding package 'System' [D:\Games\Cities - Skylines\Files\Maps\CO.crp] [Packer -
Internal]
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 65)
Adding package 'Foggy Hills' [D:\Games\Cities - Skylines\Files\Maps\Foggy
Hills.crp] [Packer - Internal]
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 65)
Adding package 'Grand River' [D:\Games\Cities - Skylines\Files\Maps\Grand
River.crp] [Packer - Internal]
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 65)
Adding package 'NorthEurope1FINAL' [D:\Games\Cities - Skylines\Files\Maps\
NorthEurope1FINAL.crp] [Packer - Internal]
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 65)
Adding package 'NorthEurope2FINAL' [D:\Games\Cities - Skylines\Files\Maps\
NorthEurope2FINAL.crp] [Packer - Internal]
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 65)
Adding package 'NorthEurope3FINAL' [D:\Games\Cities - Skylines\Files\Maps\
NorthEurope3FINAL.crp] [Packer - Internal]
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 65)
Adding package 'SouthEurope1FINAL' [D:\Games\Cities - Skylines\Files\Maps\
SouthEurope1FINAL.crp] [Packer - Internal]
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 65)
Adding package 'SouthEurope2FINAL' [D:\Games\Cities - Skylines\Files\Maps\
SouthEurope2FINAL.crp] [Packer - Internal]
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 65)
Adding package 'SouthEurope3FINAL' [D:\Games\Cities - Skylines\Files\Maps\
SouthEurope3FINAL.crp] [Packer - Internal]
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 65)
Adding package 'Tropical1FINAL' [D:\Games\Cities - Skylines\Files\Maps\
Tropical1FINAL.crp] [Packer - Internal]
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 65)
Adding package 'Tropical2FINAL' [D:\Games\Cities - Skylines\Files\Maps\
Tropical2FINAL.crp] [Packer - Internal]
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 65)
Adding package 'Tropical3FINAL' [D:\Games\Cities - Skylines\Files\Maps\
Tropical3FINAL.crp] [Packer - Internal]
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 65)
Adding package 'Winter1Final' [D:\Games\Cities - Skylines\Files\Maps\
Winter1Final.crp] [Packer - Internal]
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 65)
Adding package 'Winter2Final' [D:\Games\Cities - Skylines\Files\Maps\
Winter2Final.crp] [Packer - Internal]
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 65)
Adding package 'Winter3Final' [D:\Games\Cities - Skylines\Files\Maps\
Winter3Final.crp] [Packer - Internal]
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 65)
Adding package 'NewSave' [C:\Users\nikhi\AppData\Local\Colossal Order\
Cities_Skylines\Saves\NewSave.crp] [Packer - Internal]
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 65)
Loading D:\Games\Cities - Skylines\colossal.cgs [Settings - Internal]
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 65)
Telemetry enabled [Core]
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 65)
Loading C:\Users\nikhi\AppData\Local\Colossal Order\Cities_Skylines\
userGameState.cgs [Settings - Internal]
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 65)
Loading D:\Games\Cities - Skylines\Files\Mods\HardMode\HardMode.dll [Mods -
Internal]
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 65)
Non platform assembly: data-000000001E0CA960 (this message is harmless)
Fallback handler could not load library D:/Games/Cities -
Skylines/Cities_Data/Mono/data-000000001E0CA960.dll
Assembly HardMode0, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null loaded.
[Mods - Internal]
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 65)
Loading D:\Games\Cities - Skylines\Files\Mods\UnlimitedMoney\UnlimitedMoney.dll
[Mods - Internal]
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 65)
Non platform assembly: data-000000001E0BB050 (this message is harmless)
Fallback handler could not load library D:/Games/Cities -
Skylines/Cities_Data/Mono/data-000000001E0BB050.dll
Assembly UnlimitedMoney2, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
loaded. [Mods - Internal]
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 65)
Loading D:\Games\Cities - Skylines\Files\Mods\UnlockAll\UnlockAll.dll [Mods -
Internal]
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 65)
Non platform assembly: data-000000001E0CE180 (this message is harmless)
Fallback handler could not load library D:/Games/Cities -
Skylines/Cities_Data/Mono/data-000000001E0CE180.dll
Assembly UnlockAll3, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null loaded.
[Mods - Internal]
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 65)
Simulation started [Core]
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 65)
Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 1917.
Total: 4.672100 ms (FindLiveObjects: 0.086800 ms CreateObjectMapping: 0.113700 ms
MarkObjects: 4.437900 ms DeleteObjects: 0.016400 ms)
Unloading 4 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.608000 ms
Unloading 6 unused Assets to reduce memory usage. Loaded Objects now: 1955.
Total: 5.541000 ms (FindLiveObjects: 0.108500 ms CreateObjectMapping: 0.084400 ms
MarkObjects: 5.323200 ms DeleteObjects: 0.023900 ms)
Assembly resolution failure. No assembly named '1.3.6.1.4.1.11129.2.4.2' was found.
[Serialization]
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 65)
Assembly resolution failure. No assembly named '1.3.6.1.4.1.11129.2.4.2' was found.
[Serialization]
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 65)
Exception: The authentication or decryption has failed. [HTTP - Internal]
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 65)
Simulation terminated [Core]
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 65)
GameSettings Monitor Exiting... [Settings - Internal]
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 65)
GameSettings terminated [Settings - Internal]
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 65)
Assembly resolution failure. No assembly named '1.3.6.1.4.1.11129.2.4.2' was found.
[Serialization]
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 65)