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OOP Pillars Java

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0% found this document useful (0 votes)
28 views4 pages

OOP Pillars Java

Uploaded by

rishijsrivastava
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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Four Pillars of OOP in Java

1. Encapsulation:

Encapsulation is the bundling of data (attributes) and methods (functions) that operate on that data

into a single unit, typically a class. It restricts direct access to some of the object's components.

Example:

```java

class Person {

private String name; // private variable

// Getter method

public String getName() {

return name;

// Setter method

public void setName(String name) {

this.name = name;

```

2. Abstraction:

Abstraction is the concept of hiding complex implementation details and showing only the essential

features of an object. It allows focusing on what an object does instead of how it does it.

Example:

```java
abstract class Animal {

abstract void sound(); // Abstract method

class Dog extends Animal {

void sound() {

System.out.println("Bark");

```

3. Inheritance:

Inheritance allows one class (child class) to inherit fields and methods from another class (parent

class). This promotes code reusability and establishes a hierarchy.

Example:

```java

class Animal {

void eat() {

System.out.println("Eating");

class Dog extends Animal {

void bark() {

System.out.println("Barking");

}
```

4. Polymorphism:

Polymorphism allows methods to do different things based on the object that it is acting upon,

enabling a single interface to control access to different implementations.

Example:

Method Overloading:

```java

class MathOperation {

int add(int a, int b) {

return a + b;

double add(double a, double b) {

return a + b;

```

Method Overriding:

```java

class Animal {

void sound() {

System.out.println("Animal sound");

class Dog extends Animal {


void sound() {

System.out.println("Bark");

```

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