FS - Forensic Ballistic
FS - Forensic Ballistic
Desired Competencies:
1. Recognize the scientific foundation and principles of firearms identification in support
of the admissibility of ballistic related evidence
2. Identify the types of firearms according to design, mechanism, action and make a basis
for the handling and examination of these kinds of evidences
3. Classify the types of ammunition according to design, component parts, mechanism,
and purpose to assist the examiner in the specific type of ballistic examination to be
conducted
4. Distinguish class and individual characteristics of firearms as basis for firearms
identification
5. Utilize the laboratory equipment and tools used in the examination of ballistic exhibits
in aid to report writing and case presentation in court
6. Explain the nature and characteristics of low and high explosives.
FORENSIC BALLISTICS
Ballistics
- science that deals with the study of motion of projectiles
- Greek word “ballo” or “ballein” - means to throw
- “ballista” - gigantic bow or catapult that hurls stones in killing enemies and wild animals
Forensics
- Latin word “forum”
- meaning “market place” where people gather for public disputation or public discussion
Forensic ballistics
- science of analyzing firearms, bullets and bullet impacts
- Investigation and identification of firearms by means of ammunition fired from the submitted
suspected firearms
- science of analyzing firearms usage in crimes
- involves analysis of bullets and bullets impact to determine information of use to a court or other
part of legal system
3 Types of Motion
1. Direct Motion - the forward motion of the bullet or shots out of the shell by the action of the
expansive force of gases from a burning gunpowder
2. Rotatory motion - the bullet passing through a rifled bore barrel firearm which is either twisted to
the left or to the right
3. Translational - action of bullet once it hits a target and subsequently ricocheted.
Branches of ballistics
Interior Ballistics – the science of the motion of the projectile while still in the firearm
• Firing pin hitting the primer
• Ignition of the priming mixture
• Combustion of gunpowder
• Expansion of heated gas
• Pressure developed
• Energy generated
• Recoil of the firearm
Recoil - caused by the equal and opposite reaction of the gun against the forward movement of
the bullet after explosion
• Velocity of the bullet
• Rotation of the bullet inside the barrel
• Engraving on the cylindrical surface of the bullet
• Hangfire – delay of explosion; it will not explode in a split second but delayed; explodes
seconds after the firing pin hits the primer
• Misfire – failure of the cartridge to explode after the firing pin strikes the primer
Exterior Ballistics – the science of the motion of the projectiles after leaving the muzzle.
• Muzzle blast - sound created at the muzzle end of the barrel of the firearm after the explosion
• Muzzle energy - energy generated after leaving the firearms
• Trajectory - is the actual pattern of the curved path of the bullet in the flight
• Range - the distance between the firearm and the target.
a. Effective Range- the maximum distance at which the projectile can be expected to be lethal
b. Maximum range- the greatest distance a projectile can travel when fired at the optimum angle
of elevation of the barrel
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c. Accuracy Range – the maximum distance at which a particular gun and cartridges will
consistently place all shots in the standard target for that distance
d. Zero Range - the farthest distance at which the line of sight and the bullet's path intersect
• Velocity- the speed of the bullet
• Air resistance- encountered by the bullet
• Pull of gravity- the downward movement of the bullet
• Penetration- the entry of the bullet on target.
• Yaw - the unstable rotating motion of a bullet
• Gyroscopic action - refers to the stillness of its rotating motion and attained its highest momentum
or stability in flight and penetrating power
• Tailwag - the end of the projectile wobbles before it picks up a smooth flight path
Terminal Ballistics - treats the effects of the impact of the bullet towards the target.
• Terminal accuracy - the size of the bullet grouping
• Terminal Energy - energy of the bullet
• Terminal velocity - the speed of the bullet
• Terminal penetration - the depth of the bullet on target
• Ricochet - rebound, bounce or skip off a surface of a projectile
Shots Ballistics - deals with the attributes and properties of shots and pellets
• Shotguns - discharge single but usually multiple shots/pellets in single fire
• Musket - smoothbore firearm that discharges single ball in one firing
Other terms:
• Choke – the diameter near the muzzle end is slightly smaller than the diameter of the bore of the
rest of the barrel
• True cylinder - when the diameter of a barrel of a shotgun is the same throughout the bore
• Chilled Shot – shotgun pellets made from lead
FIREARMS
Firearms
- Technical - instrument that is used for the propulsion of projectile by means of the expansive force
of gases of burning gunpowder
- Legal - includes all rifles, revolvers, pistols, muskets, shotguns, carbines and all other deadly
weapons from which a projectile maybe discharged
- includes air rifles, except that are in small in caliber and usually used as toys
Note:
a. Barrel is considered a complete firearm.
b. RA 10591 – Comprehensive Firearms and Ammunition Regulation Act
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• Forfeited Firearm – by reason of court order or for the disposition of firearms considered as
abandoned, surrendered, confiscated or revoked in compliance with existing rules and regulations
by the FEO
• Demilitarized firearm – deliberately made incapable of performing its main purpose of firing a
projectile
Parts of a firearm
• Barrel - metal tube through which a projectile or shot charge is fired
• Bore - interior of the barrel of a gun or firearm
• Breechface - front part of the breechblock that makes contact with the cartridge in a firearm; holds
a round in the chamber, and absorbs the recoil of the cartridge when the round is fired, preventing
the cartridge case from moving.
• Buffer - any part intended to absorb shock and check recoil.
• Chamber - holds the cartridge ready for firing; rear part of the barrel bore that has been formed to
accept a specific cartridge
• Cylinder - part of a revolver that holds ammunition in individual chambers that are rotated in turn
into firing position
• Ejector - ejects or expels a cartridge or cartridge case from a firearm
• Extractor - withdraws a cartridge or cartridge case from the chamber of a firearm
• Firing Pin - strikes the primer of a cartridge to initiate ignition
• Hammer - device that strikes the firing pin or cartridge primer to detonate the powder
• Magazine - device for storing cartridges in a repeating firearm for loading into the chamber
• Muzzle - end of the barrel out of which the bullet comes
• Receiver - basic unit of a firearm which houses the firing and breech mechanism and to which the
barrel and stock are assembled
• Silencer - sound suppressor; attached to the barrel of the firearm to reduce the noise of discharge
• Trigger - moved manually to cause the firearm to discharge
• Trigger guard - loop surrounding the trigger of a firearm and protecting it from accidental
discharge
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Other Definitions:
• Corrosion – chemical wear and tear of the inside of the barrel due to rust formation
• Erosion – mechanical wear and tear of the inner surface of the gun barrel due to mechanical
abrasion or sliding friction
• Fouling –residual deposits remaining in the bore of a firearm after firing
• Leading - metal fouling; accumulation of lead in the bore of a firearm from the passage of lead shot
or bullet
Gauge - the bore diameter is equal to the diameter of the lead ball whole weight in pound
GAUGE BORE DIAMETER
4 .935
8 .835
10 .775
12 .729
16 .662
20 .615
28 .550
410 .410
Caliber - the bore diameter measured from two opposite lands
Different Systems of Caliber Measurements
• American System (2 digits) - expressed in hundredths of an inch
Example: Cal .45, .38, .25, .30.
• English System (3 digits) - expressed in thousandths of an inch
Example: Cal .357, .380, .223.
• Continental/ European System - expressed in millimeters
Example: Cal 9mm, 5.56mm, 7.62mm.
Conversion of Caliber
• Cal to mm – multiply by 25.4
• mm to Caliber multiply by .03937
Gun
- came from the word GYN
- also known as MANGONEL - spring driven catapults that hurled stones = trebuchet, the arbalest,
and wheeled catapult
- Mangonel was familiarly known as GONNE in medieval days.
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Types of Gun
• Pistol- hand firearm usually applies to single shot and automatic loading
- Italian city of pistoia
- pistole - coin that was supposed to be the same diameter as the bore of the weapon
a. Kolibri - smallest pistol, calibre 2.7mm, 5 shots, 1914, centerfire cartridge
b. Magnum .44 - the most powerful handgun in the world, manufactured in Israel
• Rifle - designed to be fired from the shoulder
• Musket - ancient smooth bore weapon designed to shoot a single round lead ball
a. Matchlock Musket - came into being about the end of the first quarter of the 15th Century
b. Flintlock Musket - was first introduced at the beginning of 18th Century
• Carbine - a short barrel rifle, having a barrel not longer than 22 inches
• Shotgun - smooth bore weapon to shoot a number of lead pellets in one charge
• Revolver - hand firearm in which a rotating cylinder successively places cartridge into position for
firing
• Semi-automatic type – requires a separate pull of trigger for each shot fired
• Automatic action type – feeds cartridges, fires and ejects as long as trigger is depressed
• Machine gun type - automatic weapon that can fire from 400 to 1,600 rounds of ammunition each
minute
• Sub-machine gun type (Light Machine Gun) - a light and portable machine gun
Miscellaneous Guns
• Gas Guns – used for firing tear gas and other forms of disabling gases
• Trap Gun – designed to be set in the woods and left where animals will encounter them
• Cane gun - devices primarily designed for another purposes
• Zip guns - homemade guns
• Multi –Barreled guns – having the three or four barrels
• Liberator – fired .45 cartridge, single shot and smooth bore
• Flare guns – sends signals and enabling to see enemies in the dark
• Harpoon Guns – barbed spear in hunting large fish
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Technical Definition
- group of cartridges or to a single unit or single cartridge
- a complete unfired unit consisting of a bullet, cartridge, case, gunpowder and primer
Cartridge
- a case capsule, shell or bag of metal, pasteboard, of the like, containing the explosive charge and
in small arms and some cannon, the projectile to be fired
- “charta” - Latin word for paper
- French word “cartouche” - a roll of paper
Parts of a Cartridge
• Bullet – projectile propelled through the barrel of a firearm by
means of expansive force of gases coming from burning
gunpowder
• Cartridge Case – tubular metallic container for the gunpowder
• Gunpowder – propellant which when ignited, is converted to
gas under high pressure and propels the bullet or shot charge
through the barrel and on to the target
• Primer – metal cap containing the highly sensitive priming
mixture of chemical compound, which when heat or struck by
firing pin, would ignite
PRIMER
Primers
- devices that, when sharply struck, burn or explode to provide the heat source required to ignite the
propellant charge
Function:
1. Provide an initial spark or flame
2. Establish the pre-ignition pressure for the main charge
3. Provide a gas seal for the cartridge
Composition of a PRIMER
• Potassium Chlorate - 45%
• Antimony Sulfide - 23%
• Fulminate of Mercury - 32%
GUNPOWDER
Gunpowder
- a substance or a mixture of substances which upon suitable ignition releases a large amount of
chemical energy at a high and controllable rate, the energy liberation is to convert the propellant
into a high of gas
2 types of powder in small arms
• Black Powder
- oldest propellant powder
- consist of irregular grains
- produces grayish smoke and considerable residue is left in the barrel
- burns with reasonable great rapidity when ignited
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Ingredients:
• Potassium nitrate 75%
• Sulphur 10%
• Charcoal 15%
• Smokeless Powder
- Nitrocellulose and Nitroglycerine as the major ingredients, mixed with one or more minor
ingredients such as centralite, Vaseline esters
Classification of Smokeless Powder
• Single based – pure nitroglycerin gelatinized with nitrocellulose
• Double based - Nitrocellulose and Nitroglycerine with Centralite, Vaseline phthalate esters
and Inorganic salt
• Triple based – Nitrocellulose, Nitroglycerine and Nitroguanadine - entirely flashless
though it does not generate rather more smoke than the other types
• High ignition temperature– main constituent is from RDX group of high explosives
BULLETS
Bullets
- a metallic or non-metallic body that is completely dependent upon an outside force for its power
- French word “boulette” - a small ball
Classification of Bullets According to Mechanical Construction
1. Lead Bullets – made of lead or alloy such as lead, tin and antimony
2. Jacketed Bullets – with a core of lead alloy covered a jacket of harder metal such as guiding metal
and copper zinc
Types of Bullet According to Purpose
• Target -shooting Bullets - with a sharp shoulder to cut clean holes in target paper
• Armor-piercing bullets - perforate thin layers of armor; designed to pierce metal
• Expanding bullets - flatten on contact with living tissue and produce great internal damage
• Incendiary bullets - ignites upon impact, starting a fire
• Tracer bullet - burns brightly so the firer can observe its path; permit observation of bullet flight
• Explosives bullets - designed to explode upon impact
• Ball bullets - have soft cores and are used against personnel
• Frangible bullets - designed to disintegrate upon impact with a hard surface in to minimize ricochet
Parts of a Bullet
Term Definition
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• Wadcutter Bullets - have a sharp shouldered nose intended to cut target paper cleanly to facilitate
accurate scoring
• Flat Nose Bullets - have a flattened tip at right angles to its axis
• Semi-wadcutter Bullet - have a distinct short truncated cone at the nose end
• Truncated Bullets - are conical with a flat nose
BARREL
Making of Barrel
1. Drilling – making of hole of barrel with the use of barrel blank
2. Reaming – reamed from breech end to muzzle to remove imperfections, scratches and irregularities
3. Broaching - construction of rifling inside the barrel
4. Lapping - smoothening/polishing of the inner surface of the barrel
Rifling Methods
• Broach, Gang – have a series of cutting edges of slightly increasing height used to cut the spiral
grooves in a barrel. All grooves are cut with a single pass of the broach.
• Broach Single - a non-adjustable rifling cutter which cuts all the grooves simultaneously and is in a
series of increasing dimensions until the desired groove depth is achieved
• Button - pushed or pulled through a drilled and reamed barrel so as to cold form the spiral grooves
to the desired depth and twist
• Hook - cutting tool which has a hook shape and only cuts one groove at a time
• Scrape - cuts two opposing grooves at a time
• Swage - internal mandrel with rifling configuration which forms rifling in the barrel by means of
external hammering
CHARACTERISTICS OF FIREARMS
Characteristics of Firearms
1. Class Characteristics – these were set even before the manufacture of firearms
2. Individual Characteristics – are determined after the manufacture of firearms
Class Characteristics
• Steyr Type - 4 RG=L
• Carbine Type - 4RG2X
• Smith and Wesson - 5RG=L
• Colt - 6LG2X
• Browning - 6RG2X
• Webley - 7RG3X
• Winchester - 6RG3X
• Remington Rifle - 5LG=L
Individual Characteristics
Marks Found on Fired Bullets
• Land Marks - depressed portion caused by the land
• Groove Marks - raised portion cause by the groove
• Skid Mark - when the bullets enter the rifled bore from stationary position and is forced abruptly
into the rifling, its natural tendency is to go straight forward before encountering the regular rifling
twist
• Stripping Marks - due to bullet jumping on the rifling
• Rifling Marks - the collective term for land marks and groove mark
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• Shaving Marks - bullets fired from a revolver due to poor alignment of the cylinder with the bore
• Slippage Marks – scratches due to badly worn rifling or when bullet is small or too soft for the
velocity used
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