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Arnulf

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Till Wer Sonst
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0% found this document useful (0 votes)
73 views3 pages

Arnulf

Uploaded by

Till Wer Sonst
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd

Character Name: Arnulf the Wanderer, Son of Gernot

Character Concept: Hirde of House Orin


Attributes
STRENGTH 5 LIFE POINTS 64 (CON + STR) x 4 +10

DEXTERITY 4 ENDURANCE 51 (CON+WIL) x4+10

CONSTITUTION 5 SPEED 9-1 CON + DEX (-obs.)

INTELLIGENCE 3 ESSENCE 25 (CON+INT+WIL) x2 +5

PERCEPTION 2 SURVIVAL CHECK 12 CON + WIL (-1 /-10 LP<0)

WILLPOWER 3 WOUNDS 11 CON + Lifepoints/10

Experience UNUSED TOTAL

Qualities Drawbacks
Dorn 4 Minority (subjugated) 0
Fighter 8 Significant Code of Honor -1
Hard to Kill +4 3 Dependant: Scealdra, his sister -1
Resistance (Fatigue) +2 1 Serious Obligation to House Orin -2
Hardened +1 0 Mildly Covetous; Fame -1
Veteran 0 Mild Wrath -1
Status +2: Hirde 2
Fast Reaction Time 2
Natural Toughness 2
Literacy 0
Well equipped +1 1
Fast Healing 1

Skills
Level Specialization Level Specialization
Archery 2 Melee 5 Swords
Arts 1 Myths & Legends 2
Athletics 4 Notice 2
Brawl 3 Occultism 0
Crafts 1 Ride 1
Empathy 2 Rituals 0
Handle Animals 1 Sharp Shooter 0
Healer 1 Stealth 1
Intrigue 2 Survival 3 Cold
Knowledge 1 Thievery 0
Leadership 2 Weapon Master 3
Martial Arts 0 Wild Card! 0

1
Character Name: Arnulf
Armaments
WEAPON DAMAGE A/D + A/D RANGE
Bastard Sword, 1-handed (D6+1)x5+3 (23) +2/+0 12/10
Ditto, two-handed (D6+1)x6+3 (27) +3/+2 13/12
Large Knife (D3+1)x5+3 (20) 0/0 8/8

Armor
ARMOR ARMOR VALUE OBSTACLE NOTES
Hardened Leather D6+3 (6) -1

Techniques: Defensive Stance, Greatweapon Combat, Improved Greatweapon Combat

Arnulf has also mastered the cultural familiarity for Kurguns.

Equipment: Backpack, Bedroll, Belt, Boots, Cloak,, 50 ft Rope, 2 Sacks, 2 Suits of clothes (in
the colors of house Orin), Tinderbox, Amulet (curse catcher true charm, grants +1 bonus to
resistance vs. magic), Water skin, Traveling Rations (2 weeks), 5 Torches,

Total Obstacle:_1

Cultural & Regional Familiarities: Cultural: Dorn, Kurgun Dwarves;


Regional: Northlands, Surface Kaladruns

Languages: Dornish (Native), Erenlander (accented) Dwarf Clan Dialct (accented),


Trader’s Tongue (broken)

Success Level Table


Roll Level Description
10-11 1 Adequate
12-13 2 Decent
14-15 3 Good
16-19 4 Very Good
20-22 5 Excellent
23-25 6 Extraordinary
26-28 7 Mind-Boggling
29-31 8 Outrageous
32-34 9 Superheroic
35-37 10 God Like
+3 +1

2
Character Name: Arnuf the Wanderer
Character Concept: Dornish Hirde

Title / Honorific: Hirde


Sex: Male
Species: Human
Culture: Dornish
Profession: Hirde and Smith
Status: Higher freemen
Age /DOB: 25
Height: 1,94 m
Weight/Stature: 101 kg / broad shouldered
Hair Color: Reddish Blond
Eye Color: Green
Complexion: light

Background & History: Arnulf grew up in one of the remaining hideouts of the Dornish
House Orin on the western flanks of the Kaladruns. Like his father he wasborn into the ranks of the,
House warrior elite, and so he received combat training and became of the house’s Hirde.
One of his first missions was a diplomatic task to the allied dwarves of the Durgis clam, a
mission Arnulf completely mastered. He become on of the contacts between House Orin and Clan
Durgis. Arnulf is not a good diplomat, but straightforward and honest, which has earned him he
respect of the dwarves.He earned his name of honor because of his complete inability to find a horse
That was strong enough to carry him.

Goals & Destiny: Arnulf strives for reputation and respect, as well as the good of House
Orin He wants to do the best for the House, including to reclaim Low Rock and other holdings and
the complete destruction of all Shadow forces, but he is also eager to become a hero of legend.

Friends, Family, Contacts etc.: Scealdra, Arnulf’s sister and warden, is a talented
Healer (and an annoying brat from her elder brother’s perspective). His father and the rest of the
Family still live in the Orin retreat deeper in the mountains and far away from the Dwarven
Stronghold where Arnulf lives at the moment, but he has slowly earned the respect of the Durgis for
His determination and straightforwardness.

Relation to other Characters: Arnulf is a loyal, jovial man and a hoorable warrior. He
Treats other warrior, especially Dorns and dwarves with respect, but is significantly colder when
Dealing with ‘dishonorable’ people. The other members of House Orin are his followers and Subjects,
at least in theory. Arnulf is completely oblivious to Salistra’s feelings for him.

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