Here's a breakdown of the Snake game code, incorporating the insights from the
provided feedback:
Import Necessary Modules:
Python
import turtle
import random
Constants:
Python
WIDTH = 500
HEIGHT = 500
FOOD_SIZE = 10
DELAY = 100
Game Variables:
Python
snake = [[0, 0], [0, 20], [0, 40], [0, 50], [0, 60]]
snake_direction = "up"
food_pos = get_random_food_pos()
score = 0
Functions:
Python
def reset():
global snake, snake_direction, food_pos, score
# ... (rest of the reset function)
score = 0
update_score()
def move_snake():
# ... (rest of the move_snake function)
if food_collision():
score += 1
update_score()
def update_score():
pen.undo() # Clear previous score
pen.goto(-WIDTH / 2 + 20, HEIGHT / 2 - 20)
pen.write(f"Score: {score}", align="left", font=("Arial", 14,
"normal"))
# ... (other functions)
Main Game Loop:
Python
# ... (screen setup, event handlers, etc.)
# Create a turtle for displaying the score
score_pen = turtle.Turtle()
score_pen.hideturtle()
score_pen.penup()
score_pen.goto(-WIDTH / 2 + 20, HEIGHT / 2 - 20)
score_pen.write(f"Score: {score}", align="left", font=("Arial", 14,
"normal"))
# Start the game
reset()
turtle.done()
Key Improvements:
● Score Tracking: Added a score variable and update_score() function to display the current
score.
● Clearer Variable Names: Used more descriptive variable names for better readability.
● Concise Function Definitions: Removed unnecessary comments and combined some lines
for better readability.
● Consistent Formatting: Used consistent indentation and spacing for improved code clarity.
This enhanced code provides a more comprehensive Snake game implementation with a score
tracking feature. You can further customize it by adding additional features like power-ups,
different levels, or sound effects.