Computer architecture…
Unit 1) ; basic structure of computers -
Hardware and software functional units , basic operational concepts, bus structures, addressing
methods and machine program sequencing ; Memory locations, addresses, insruction and instruction
sequencing, address modes, basic I/O operations….
Unit 2) ; Processing unit -
Processor organisations, information representation, number formats, instruction sets and its
implementations, arithmetic ioperation, ALU design, floating point arithmetic, IEEE 754 flating point
formats….
Unit 3) Control Unit -
Micro operation, control of processor, hardware implementaions, micro program control ; concepts ,
microinstructions, sequencing and execution, application of microprogramming…
Unit 4) ; Memory Unit -
Concept of virtual memory, memory hierarchies, main memory allocation, replacement policies,
segments and pages, file organisation, high speed memory, inner-board memories, cache memories,
associative memories….
Unit 5) ; I/O organisations -
Accessing I/O devices, interrupts, enabling and disabling interrupts, handling multiple devices, /dMA,
I/O hardware, standard I/O interfaces…
Unit 6) ; Parallel processing -
Bsasic concepts, types of parallel processors..
Pipeline processors ; pipeline types, design , structures, multiprocessors, types, performance, parallel
programming, multiprocessor archtecture, interconncet network….