AS Level Physics 9702 Notes
AS Level Physics 9702 Notes
AS Level
PHYSICS NOTES
9702
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CONTENTS
Physical Quantities & Units -----------------Pg 02
Kinematics -------------------------------Pg 06
Dynamics --------------------------------Pg 09
Waves -----------------------------------Pg 17
Superposition ----------------------------Pg 20
Electricity --------------------------------Pg 23
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Physical Quantities
SI Base Quantities
Mass Kilogram kg
Length Metre m
Time Second s
Current Ampere A
Temperature Kelvin K
Derived Units
➜ Units of other quantities are derived from the base units
➜ The definition of quantities can be used to derive units
➜ For example, speed = distance/time = m/s
Homogeneity
➜ Both sides of a homogeneous equation have the same base units
➜ This can be used to find units of unknown quantities in an equation
➜ Homogeneity can be checked by calculating the units of both sides of an equation and
comparing them to see if they are equal
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Prefixes
Tera 1012 T
Giga 109 G
Mega 106 M
Kilo 103 k
Centi 10-2 c
Milli 10-3 m
Micro 10-6 𝛍
Nano 10-9 n
Pico 10-12 p
Distance Displacement
Speed Velocity
Mass Force
Time Acceleration
Energy Momentum
Pressure
Temperature
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Combining Vectors
➜ Vectors are represented by arrows pointing towards their direction
➜ Their length represents the magnitude
➜ Vectors can be combined by being added or subtracted
Triangle Method
➜ Place the tail of one vector at the head of the second vector
➜ Connect the the tail of the second vector to the head of the first vector to make the resultant
vector
Parallelogram Method
➜ Place the tails of both vectors together
➜ Complete the parallelogram; the diagonal from both tails to both heads is the resultant
Equilibrium
➜ The vector triangles of coplanar forces form a closed triangle in equilibrium
➜ In equilibrium, all forces meet at a point
Resolving Vectors
➜ A single vector can be represented by two vectors; the original vector is a resultant of these
two vectors
➜ Vectors have components; horizontal and vertical
➜ When a vector of magnitude F is at an angle θ to the horizontal, its vertical component is
Fsinθ and its horizontal component is Fcosθ
➜ The component adjacent to the angle is Fcosθ and the component opposite to the angle is
Fsinθ
Random Error
➜ Random error refers to unpredictable fluctuations in measurements due to uncontrollable
factors, such as environmental conditions
➜ This affects the precision of measurements
➜ There is a wider spread of results about the mean value
➜ Take several readings and calculate average to reduce random error
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Systematic Error
➜ It is caused by faulty instruments and flaws in experimental methods
➜ The error is repeated every time the instrument is used
➜ This affects the accuracy of the measurements
➜ Recalibrate the instrument or modify the experimental method to reduce systematic error
Zero Error
➜ A type of systematic error
➜ The instrument gives a reading when the true value is zero
➜ This has a fixed error which can be countered by calculation in the results
Calculating Uncertainty
➜ The uncertainty is a range of values where the true value is expected to lie
➜ It is an estimate
➜ It can be represented in three ways
➜ Absolute uncertainty, given as a fixed quantity
➜ Fractional uncertainty; uncertainty given as a fraction of the measurement
➜ Percentage uncertainty, given as a percentage of the measurement
Combining Uncertainties
➜ While adding or subtracting values, the uncertainties are always added
➜ While multiplying or dividing, the fractional uncertainties are added
➜ While raising to a power, the uncertainty is multiplied by the power
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Kinematics
Graphs of Motion
➜ Distance-time graphs
➜ Speed-time graphs
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Equations of Motion
v = u + at
s = ut + ½at2
s = (v+u)t/2
2as = v2 - u2
Deriving Equations
v = u + at
➜ Can be derived from a velocity-time graph
➜ The gradient represents acceleration
➜ The y intercept represents initial speed
➜ Finding the straight line equation gives us v = u+at
➜ It can also be derived by rearranging a= (v-u)/t
s = (v+u)t/2
➜ displacement = average velocity x time
➜ average velocity = (v+u)/2
s = ut + ½ at2
➜ Can be derived by a velocity-time graph
➜ The area under the graph represents displacement
➜ The equation can be derived by finding the area under the graph
➜ It can also be derived by substituting v = u+at into s=(v+u)t/2
2as = v2 - u2
➜ Can be derived by substituting t=(v-u)/a into s=(v+u)t/2
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Projectile Motion
➜ Projectile motion is the movement of an object with only the force of gravity acting on it
➜ The motion consists of a vertical component and a horizontal component
Acceleration g (9.81ms-2) 0
Total Displacement 0 x
Initial Speed 0 0
Acceleration g (9.81ms-2) 0
Total Displacement h 0
Initial Speed u 0
Acceleration -g (-9.81ms-2) 0
Initial Speed 0 u
Acceleration g (9.81ms-2) 0
Total Displacement h x
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Dynamics
Newton’s First Law
➜ A body at rest will remain at rest and a body in motion will remain in motion unless an
unbalanced force acts upon it
➜ An object with no resultant force will keep travelling at constant speed
Linear Momentum
➜ Momentum is the product of mass and velocity
➜ p = mv
➜ It is a vector quantity
➜ The SI unit for momentum is kg ms-1
➜ The direction of momentum is represented by its sign
Force
➜ Force is the rate of change of momentum
➜ F = change in momentum/change in time
➜ It is a vector quantity; its sign represents direction
Resistive Forces
➜ Resistive forces oppose the motion of an object
➜ For example: friction and air resistance
➜ They increase with speed
Terminal Velocity
➜ A body in free fall experiences acceleration due to gravity only
➜ Air resistance increases as the body accelerates
➜ This causes the resultant force and acceleration to decrease
➜ When the air resistance is equal to the weight, the body will reach terminal velocity
➜ The body falls at this constant velocity, since there is no resultant force
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Collisions
➜ The total momentum before collision = the total momentum after collision
➜ The sign of the momentum is dependant upon direction
➜ Consider one direction positive and the opposite direction negative
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Moment
➜ Moment is the turning effect of a force
➜ Moments occur when a force causes an object to rotate about a pivot
➜ Moment = Force x Perpendicular distance from pivot
➜ The SI unit is Newton metre (Nm)
Principle of Moments
➜ For a system to be in equilibrium, the sum of clockwise moments must be equal to the sum
of anticlockwise moments about the same point
➜ F1d1 = F2d2
Couple
➜ A pair of forces acting to produce rotation only
➜ Depends only on the perpendicular distance between two forces
➜ Couple forces are equal in magnitude, opposite in direction, and perpendicular to the
distance between the two
➜ They have zero resultant force
➜ They do not accelerate
➜ The size of the turning effect is given by torque
Torque
➜ Torque is the moment of a couple
➜ Torque = One force x Perpendicular distance between forces
Equilibrium
➜ When all forces are balanced in a system, it is in equilibrium
➜ There is no resultant force or torque
➜ Coplanar forces in equilibrium are represented by a closed vector triangle
➜ The vectors form a closed path when joined together
➜ Coplanar forces in equilibrium act on a single point
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Density
➜ It is the mass per unit volume of an object
➜ The units of density can be g/cm3 or kg/m3, depending on the units of mass and volume
➜ Density = Mass/Volume
Pressure
➜ Pressure is the force per unit area
➜ P = F/A
➜ Pressure is inversely proportional to area
➜ The unit of pressure is Pascal (Nm-2)
➜ It is a scalar quantity
Liquid Pressure
➜ Hydrostatic pressure is the pressure exerted by a fluid at equilibrium at any given point in
the fluid due to gravity
➜ P = ρgh
➜ The change in pressure is proportional to the change in height
➜ ΔP = ρgh
➜ Total Pressure = Hydrostatic pressure + Atmospheric pressure
Upthrust
➜ A force that pushes upwards on objects submerged in fluids
➜ It is due to the difference between hydrostatic pressure at the top and bottom of an object
➜ It is directly proportional to the pressure
➜ The force on the bottom of the object is greater than that on the top of the object
➜ The resultant pressure causes the upward force upthrust
➜ If the upthrust is greater than the weight of an object, it will rise up
➜ If the object has lesser density than the fluid, it will float
Archimedes’ Principle
➜ The principle states that an object submerged in a fluid at rest has upthrust equal to the
weight of the fluid displaced by the object
➜ F = ρgV
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Types of Energy
➜ Kinetic energy is the energy possessed by an object due to its motion
➜ Gravitational potential energy is due to an object’s height
➜ Internal/Thermal energy is energy due to an object’s temperature
➜ Chemical energy is the energy in a chemical substance
➜ Nuclear energy is energy contained in the nucleus of an atom
➜ Elastic energy is possessed by a stretched spring or elastic band (strain energy)
Kinetic Energy
➜ Kinetic energy is the energy due to an object’s motion
➜ Work is done by the force to make the object accelerate
➜ Energy is transferred to the object
➜ The equation is derived from work done
➜ Kinetic energy = ½ mv2
➜ The faster an object moves, the greater the kinetic energy
➜ Objects gain kinetic energy as they gain speed while falling
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Energy Dissipation
➜ During energy transfer, some energy can be transferred to unuseful forms
➜ Dissipation is how energy is wasted
➜ Energy not transferred to useful energy stores will be lost to the surroundings
➜ Energy is lost in the form of heat, light and sound energy
➜ The requirements of a system determine what energy is considered wasted
Work-Energy Equation
➜ Work done by driving force - Work done by resistive force = Change in energy
➜ Change in energy can be gain or loss, and can vary in different scenarios
➜ For example, gain in kinetic energy - loss in potential energy
Efficiency
➜ The ratio of useful energy output to the total energy input of a system
➜ Efficiency = Useful Energy Output/Total Energy Input x 100
➜ Efficiency = Useful Power Output/Total Power Input x 100
Power
➜ Power is the rate of energy transfer
➜ Since energy transferred is work done, it is also the work done per unit time
➜ The SI unit is Watt (W)
➜ P = E/t or P = W/t
➜ For an object moving at constant velocity due to a constant force: P = Fv
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Deformation of Solids
Tensile Force
➜ Forces can change the shape and size of an object
➜ It is known as deformation
➜ Forces acting in opposite directions on an object can stretch or compress it
➜ When forces are stretching an object, they are called tensile
➜ Tensile strength is the amount of load a material can handle without breaking
Hooke’s Law
➜ When a force is applied to a spring, it extends
➜ Hooke’s law says that the extension is directly proportional to the load attached
➜ Not all objects obey Hooke’s law
➜ The limit of proportionality is the point where an object stops obeying Hooke’s law
➜ The graph of force against extension produces a straight line for objects obeying the law
➜ At the limit of proportionality, the graph begins to curve
➜ The gradient of the line gives the spring constant k
➜ F = kx
Spring Constant
➜ The spring constant is the measure of the stiffness of an object
➜ It is defined as force per unit extension
➜ The SI unit is Nm-1
Combinations of Springs
➜ Springs can be attached end-to-end in series or side-by-side in parallel
➜ The effective spring constant depends on the combination
1 1 1
➜ For series: 𝑘𝑓
= 𝑘1
+ 𝑘2
➜ For parallel: kF = k1 + k2
Stress
➜ Tensile stress (σ) is the force applied per unit cross sectional area of a material
➜ σ = F/A
➜ The unit of stress is Pascal (Pa)
➜ The ultimate tensile stress is the maximum stress possible without the material breaking
Strain
➜ It is the extension per unit length
➜ It is dimensionless, as it is a ratio of lengths
➜ ε = x/L
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Young’s Modulus
➜ It is the measure of the stiffness of a material
➜ It tells us the elasticity of a material
➜ It is the ratio of stress and strain
➜ Young Modulus = Stress/Strain
➜ E = FL/Ax
➜ The unit is the same as stress, Pascal (Pa)
➜ Stress and strain are directly proportional to each other for a material
➜ The gradient of a stress-strain graph is the young modulus
➜ Young modulus remains same for a specific material
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Waves
Progressive Waves
Wave Properties
➜ Displacement of a wave is the distance from the mean position
➜ Amplitude is the maximum displacement of a wave from its mean position
➜ Wavelength is the distance between two same points on consecutive oscillations
➜ The time period is time taken for one complete oscillation
➜ Speed is the distance a wave travels per unit time
➜ Frequency is the number of oscillations per unit time
➜ Frequency is measured in Hertz (Hz)
➜ f = 1/T
Phase
➜ Phase difference tells how far apart two points on a wave are
➜ It can be found from the position of crests or troughs for waves of the same frequency
➜ If two crests align, the waves are in phase
➜ If a crest and trough align, the waves are out of phase
➜ Phase difference can be measured in wavelengths, degrees or radians
➜ In phase waves have a phase difference of 360o or 2π radians
➜ Out of phase waves have a phase difference of 180o or π radians
Wave Energy
➜ Waves transfer energy without transferring matter
➜ Waves that transfer energy are progressive waves
➜ Waves that do not transfer energy are stationary waves
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v = f𝛌
Wave speed = Frequency x Wavelength
Wave Intensity
➜ Intensity is the power per unit area
➜ The amount of energy passing through a unit area per unit time
➜ I = P/A
➜ Intensity is directly proportional to frequency2
➜ Intensity is directly proportional to 1/r2
➜ Intensity is directly proportional to amplitude2
Doppler Effect
➜ A change in frequency due to the relative motion between a source of sound or light and an
observer results in the doppler effect
➜ When both the source and observer are stationary, the frequency is the same for both
➜ When the source moves towards the observer, the wavelength decreases and the frequency
appears higher for the observer
➜ When the source moves away from the observer, the wavelength increases and the
frequence appears lower for the observer
➜ observed frequency = source frequency x wave velocity/(wave velocity ± source velocity)
➜ f0 = fsV / (V±Vs)
➜ The sign is positive when the source is moving away and negative when the source is
moving towards
Electromagnetic Waves
➜ All electromagnetic waves are transverse
➜ They can all travel in a vacuum
➜ They all travel at the speed of light in a vacuum
➜ They consist of electric and magnetic fields oscillating perpendicular to each other
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Electromagnetic Spectrum
➜ The electromagnetic spectrum consists of seven components
➜ Radiowaves, microwaves, infrared, visible light, ultraviolet, x-rays and gamma rays
➜ The frequency increases from radio waves to gamma rays
➜ The wavelength decreases from radio waves to gamma rays
➜ The energy increases from radio waves to gamma rays
Polarisation
➜ Transverse waves oscillate perpendicular to the direction of travel
➜ The oscillations can be in any plane
➜ They can be restricted to one direction by polarisation
➜ After a wave is polarised, it only vibrates in one plane
➜ Polarisation occurs in transverse waves only
➜ Longitudinal waves cannot be polarised since they oscillate parallel to direction
➜ A polariser or polarising filter is used to polarise waves in a particular direction
➜ Only unpolarised waves can be polarised
Malus’ Law
➜ Polarisation reduces the intensity of waves
➜ The intensity of transmitted polarised light is half of the unpolarised light
➜ Unpolarised waves are passed through a polariser, and then an analyser filter
➜ If the orientation of the analyser and polariser are the same, the light transmitted by the
analyser is of the same intensity that is incident on it
➜ Malus’ law is applied when the orientation is different
➜ Intensity of transmitted light = maximum intensity x cos2θ
➜ I = I0cos2θ
➜ At angles 0° and 180°, the intensity transmitted will be maximum
➜ At angles 90° and 270°, the intensity transmitted will be 0
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Superposition
Superposition Principle
➜ When two or more waves of the same frequency travelling in opposite directions overlap,
the resultant displacement is the sum of displacements of each wave
➜ When two waves have same frequency and amplitude, they can have constructive or
destructive interference
➜ When the waves are in phase, crests line up with crests and troughs line up with troughs,
they undergo constructive interference
➜ The resultant wave has double the amplitude
➜ When the waves are out of phase and crests line up with troughs, they undergo destructive
interference
➜ The resultant wave has no amplitude
Stationary Waves
➜ Stationary waves are produced when two waves of the same frequency and amplitude
travelling in opposite directions superpose
➜ The two waves are commonly a travelling wave and its reflection
➜ When they superpose, the resultant wave’s crest and trough do not move
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Diffraction
➜ Diffraction is the spreading of waves due to an obstruction, such as a slit
➜ The diffraction depends on the width of the gap in comparison to the wavelength
➜ Diffraction is maximum when the width of the slit is equal to the wavelength
➜ Only the wave’s amplitude changes during diffraction
➜ Some energy is dissipated during diffraction
➜ Any type of wave can be diffracted
➜ The greater the wavelength, the greater the diffraction
➜ The lesser the width of the slit, the greater the diffraction
Interference
➜ Interference is the overlapping of waves to produce a resultant wave with displacement
which is the sum of displacements of each wave
➜ Constructive interference occurs when the waves are in phase
➜ The amplitude of the resultant wave is double
➜ Destructive interference occurs when the waves are out of phase
➜ The resultant wave has zero amplitude
Coherence
➜ Coherent waves have equal frequency and constant phase difference
➜ An observable interference pattern forms only for coherent waves
➜ Laser light produces coherent light waves
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Diffraction Grating
➜ It is a plate made up of a large number of slits
➜ When monochromatic light passes through it, a pattern of fringes is seen
➜ order of maxima x wavelength = distance between slits x sin θ(angle between maxima)
➜ n𝛌 = dsinθ
➜ d = length of grating / no of lines
➜ d = 1/N
➜ The angle θ is from the centre
➜ The difference between angles of the two orders can be found by subtraction
➜ The maximum angle to see orders is 90
➜ The maximum order visible can be calculated by n=d/𝛌
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Electricity
Current
➜ It is the flow of charges
➜ It is measured in Amperes
➜ In wires, current is the flow of electrons
➜ Negatively charged electrons flow from the negative terminal to the positive terminal
➜ Conventional current is the flow of positive charges from the positive to negative terminal
➜ Current is measured with an ammeter
➜ Ammeters are always connected in series
➜ Current can also be defined as the charge passing through a circuit per unit time
➜ I = Q/t
Quantisation of Charge
➜ Charge can be quantised
➜ It depends on the number of protons and electrons present
➜ The charge of an electron is -1.60 x 10-19 C
➜ The charge of a proton is 1.60 x 10-19 C
➜ This is known as the elementary charge
➜ It is represented by e
Drift Velocity
➜ In conductors, current is due to the movement of charge carriers
➜ Charge carriers can be negative or positive
➜ Current always has the same direction
➜ Charge carriers are free electrons in conductors
➜ Drift speed is the average speed of the charge carriers in the conductor
➜ Current = number density of charge carriers x Area x charge of each carrier x drift speed
➜ I = nAqv
Potential Difference
➜ The energy transferred per unit charge
➜ Energy is transferred from electrical energy to other forms
➜ It is also the work done per unit charge
➜ It is measured in Joules
➜ In a series circuit, the potential difference of the power supply is shared across all
components
➜ In a parallel circuit, the potential difference across all branches is equal
➜ Potential difference is measured by a voltmeter
➜ The voltmeter is always connected in parallel to the component
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➜ V = W/Q
Power
➜ Power is the rate of doing work
➜ P = IV
➜ or P = I2R or P = V2/R
Resistance
➜ It is the opposition to current
➜ The higher the resistance, the lesser the current
➜ R = V/I
➜ It is measured in Ohms
Ohm’s Law
➜ At constant temperature, the current is directly proportional to the potential difference
➜ V = IR
➜ The I-V graph of a conductor that obeys Ohm’s law is a straight line through the origin
➜ The gradient represents the resistance
Filament Lamp
➜ Filament lamps do not obey Ohm’s law
➜ As the current increases, the temperature of the filament increases
➜ Higher temperature results in higher resistance
➜ The higher resistance causes the current to decrease
➜ This produces a curved I-V graph bending towards the voltage
Resistivity
➜ All materials show some resistance to current
➜ Free electrons collide with ions while flowing through a wire
➜ This causes the transfer of kinetic energy and produces electrical heat
➜ Resistance is caused by the ions resisting the flow of charge
➜ Resistance depends on resistivity, length of wire, and cross sectional area
➜ R = ⍴L/A
➜ The longer the wire, the greater the resistance
➜ The greater the area of the wire, the lesser the resistance
LDR
➜ The resistance of a light dependent resistor changes according to the intensity of light
➜ As the light intensity increases, the resistance decreases
Thermistor
➜ The resistance depends on the temperature
➜ As the temperature increases, the resistance decreases
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DC Circuits
Electromotive Force
➜ It is the energy transformed from chemical to electrical energy per unit charge
➜ It is measured in Volts
➜ It is also the potential difference across a battery when no current is flowing
Internal Resistance
➜ All power supplies have resistance between their terminals, known as internal resistance
➜ It causes some electrical energy to dissipate from the power supply
➜ It causes a loss of voltage
➜ Terminal potential difference (VR) is the voltage across the components of a circuit
➜ VR = IR
➜ When current passes through the cell, voltage produces across the internal resistance
➜ The voltage is not available to the rest of the circuit and is known as lost volts (Vr)
➜ Vr = Ir
➜ Vr = E - VR
➜ E = IR + Ir
Resistors in Series
➜ In series circuist, the total resistance is the sum of all individual resistances
➜ The equation is derived through Kirchhoff’s laws
V = V1 + V2
IR = IR1 + IR2
R = R1 + R2 …
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Resistors in Parallel
➜ In parallel circuits, the reciprocal of the total resistance is equal to the sum of the reciprocal
of the individual resistances
➜ The equation is derived through Kirchhof’s laws
I = I1 + I2
V/R = V/R1 + V/R2
1/R = 1/R1 = 1/R2 …
Potential Dividers
➜ Potential difference is divided across two resistors connected in series
➜ Potential dividers produce an output voltage as a fraction of the input voltage
𝑅2
➜ Vout = 𝑅1+𝑅2
Vin
➜ The Vout is measured across R2
➜ The resistor with the larger resistance will have greater potential difference
➜ If a resistor’s resistance is increased, it will get more potential difference and the other will
get lesser
➜ Variable resistors such as LDRs and thermistors can be used to vary the output voltage
Potentiometer
➜ It is a variable resistor
➜ It is used in potential dividers to give variable output voltages
➜ The symbol has an arrow with the resistor
➜ It consists of a coil of wire with a sliding contact
➜ Moving the slider changes the length of the coil the current passes through and thus, the
resistance
Galvanometer
➜ It is a sensitive instrument to detect electric current
➜ It is used in a potentiometer to measure the e.m.f. between two points
➜ It has an arrow/needle which deflects in the direction of the current
➜ If the arrow is facing upwards, there is no current, or null deflection
➜ According to Ohm’s law, there will be no current when there is no voltage
➜ The potential difference across the galvanometer will be zero when the potential on both
sides of it is equal
➜ This occurs when the position of the sliding contact produces a voltage equal to the e.m.f.
➜ The potential of the cell should oppose the e.m.f. in the circuit
➜ Positive terminals should be connected together
➜ The sliding contact is adjusted till the galvanometer gives null reading
➜ There is no current due to the opposing equal voltage and e.m.f.
➜ V1/L1 = V2/L2
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Particle Physics
Rutherford Scattering
➜ The α-particle scattering experiment helped understand the structure of an atom
➜ Alpha particles are fired at a thin gold foil
➜ A detector is placed on the other end to record the deflection of particles
➜ Alpha particles are positively charged particles, similar to the nucleus of a helium atom
➜ In the experiment, majority of the α-particles went straight through the foil
➜ This shows that most of the atoms are empty space
➜ Some α-particles were deflected at small angles of less than 10°
➜ This shows there is a positively charged nucleus at the centre that deflected the positive
particles
➜ Only a small number of particles were deflected back at angles greater than 90°
➜ This shows that the nucleus is very small
➜ The mass and charge of the atom is concentrated in the centre
➜ Hence, the experiment shows that atoms consist of small, dense, positively charged nuclei
surrounded by negatively charged electrons
Atomic Structure
➜ Atoms are made up of protons, neutrons and electrons
➜ Protons have the charge +1, neutrons have 0 and electrons have -1
➜ Protons and neutrons have a mass of 1, while electrons have negligible mass
➜ A stable atom is neutral and has no charge
➜ A stable atom has equal protons and electrons to balance the charges
Antimatter
➜ All matter particles have antiparticle counterparts
➜ Antimatter particles are identical to matter counterparts except with opposite charge
➜ Other than electrons, antiparticles have same name with the ‘anti-’ prefix
➜ Neutral particles are their own antiparticle
Proton +1 Antiproton -1
Neutron 0 Anti-neutron 0
Electron -1 Positron +1
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Isotopes
➜ Isotopes are atoms of the same element with the same number of protons but different
number of neutrons
➜ The nucleon number or mass number is also different
➜ Due to the imbalance of protons and electrons, isotopes are unstable
➜ They decay and emit radiation to achieve a stable form
➜ It can take from a few nanoseconds to thousands of years
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Neutrino
➜ An electron neutrino is a type of subatomic particle
➜ It has no charge and has negligible mass
➜ It is also emitted from the nucleus
➜ Its antiparticle is an anti-neutrino
➜ Electron anti-neutrinos are emitted during β- decay
➜ Electron neutrinos are emitted during β+ decay
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Up +⅔ e Anti-up -⅔ e
Down -⅓ e Anti-down +⅓ e
Charm +⅔ e Anti-charm -⅔ e
Strange -⅓ e Anti-strange +⅓ e
Top +⅔ e Anti-top -⅔ e
Bottom -⅓ e Anti-down +⅓ e
Quark Composition
➜ β- decay occurs when a down quark turns into an up quark, converting a neutron into a
proton
d → d + β- + 𝜈–e
➜ β+ decay occurs when an up quark turns into a down quark, converting a proton into a
neutron
u → d + β+ + 𝜈e
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MOJZA`
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AS PHYSICS: In an exam ANSWERS
Define……
Define…. Exam Answer
change in velocity / time taken
acceleration or
rate of change of velocity
work done (from electrical to other forms) / charge
electric potential difference (p.d.). or
energy (transformed)(from electrical to other forms) / charge
the moment of a force. force × perpendicular distance (of line of action of force) to/from a point
Describe what is meant by high precision the measurements have a small range
Describe what is meant by low accuracy the (average of the) measurements is not close to the true value
AS PHYSICS: In an exam Answers
Explain……
Explain what is meant by..
quantised.
charge exists only in discrete amounts
In relation to charge
(gravitational potential energy is) the energy/ability to do work of a mass that it
gravitational potential energy
has or is stored due to its position/height in a gravitational field
kinetic energy is energy/ability to do work a object/body/mass has due to its
kinetic energy
speed/velocity/motion/movement
centre of gravity. the point from where (all) the weight (of a body) seems to act
coherent waves. constant phase difference (between (each of) the waves)
State what is meant by work done (work = ) force × distance moved in the direction of the force
State what is meant by elastic potential the energy (stored) in a body due to its
energy. extension/compression/deformation/change in shape/size
State Newton’s second law of motion. (resultant) force proportional/equal to rate of change of momentum
State what is meant by a longitudinal vibrations/oscillations (of the particles/wave) are parallel to the direction or in
wave. the same direction (of the propagation of energy)
sum/total momentum (of system of bodies) is constant
State the principle of conservation of
or
momentum
sum/total momentum before = sum/total momentum after
the number of oscillations per unit time of the source/of a point on the wave/of
State what is meant by the frequency of a a particle (in the medium)
progressive wave. or
the number of wavelengths/wavefronts per unit time passing a (fixed) point
State what is meant by the diffraction of a wave incident on/passes by or through an aperture/edge
wave. wave spreads (into geometrical shadow)
State the two conditions for an object to resultant force (in any direction) is zero
be in equilibrium. resultant moment/torque (about any point) is zero
State the conditions required for the (two) waves travelling (at same speed) in opposite directions overlap
formation of a stationary wave. waves (are same type and) have same frequency/wavelength
State what is meant by a scalar quantity a scalar has magnitude (only)
State what is meant vector quantity. a vector has magnitude and direction
State what is meant by kinetic energy. energy (of a mass/body/object) due to motion/speed/velocity
State what is meant by coherent. constant phase difference (between the waves)
State what is meant by an electric field. region (of space) where a force acts on a (stationary) charge
For a progressive water wave, state what distance (in a specified direction of particle/point on wave) from the
is meant by displacement equilibrium position
the maximum distance (of particle/point on wave) from the equilibrium position
For a progressive water wave, state what
or
is meant by amplitude.
the maximum displacement (of particle/point on wave)
force on body A (by body B) is equal (in magnitude) to force on body B (by
State Newton’s third law of motion.
body A)