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Q2 Grade 10 Arts DLL Week 2

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0% found this document useful (0 votes)
888 views17 pages

Q2 Grade 10 Arts DLL Week 2

Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as DOC, PDF, TXT or read online on Scribd

Daily Lesson SCHOOL LECHERIA NATIONAL HIGH SCHOOL GRADE LEVEL 10

Log in
TEACHER MAMERTO A RAMOS LEARNING AREA ARTS
MAPE
WEEK 2 (4 Sessions) SECOND
H
TEACHING DATE QUARTER
AND TIME

MONDAY TUESDAY WEDNESDAY THURSDAY FRIDAY


I.OBJECTIVES
A. Content Standard new technologies that allow new expressions in arts using art elements and processes

B. Performance Standard create a tech-based artwork (video clips and printed media such as posters, menus,
brochures etc.) relating to a selected topic from the different learning areas using
available technologies, e.g., food and fashion

1. Learning The learners… The learners… The learners…


Competencies/  compare the characteristics of  describe  evaluate
Objectives artworks in the21st century the works of
(A10PL-IIh-4) influence art
of in terms of
 create artworks that can be locally technology in artistic
assembled with local materials, guided the concepts
by 21st- centurytechniques 21st century and ideas
(A10PR-IIc-e-1) on the using
evolution of criteria
various forms appropriat
of art e
A10PR-IIc-e- for the
2 style or
form
 apply different (A10PR-
media IIf-4)
techniques and
processes to  mount
1
characteristics completed
of technology
21st-centuryart - (A10PR-
(e.g., the use II- g-5)
of graphic
software
like Photoshop,
InDesign,
TECHNOLOGY-BASED ART etc.)

Digital Photography (DLSR and Point-and-Shoot) Video Games CULMINATIN


Digital Painting and G ACTIVITY
II. CONTENT
Imaging Videos – TV FOR
& Film QUARTER 2:
“AN EXHIBIT
OF
TECHNOLOGY-
BASED ART”
III. Process:
 computer manipulation
 light setting
 digital enhancements
 printing
 digital circulation
III.LEARNING RESOURCES
A. REFERENCES
1. Teacher’s Guide TG pages 113 - 137 TG pages 137 - 140 TG pages 141 -
pages
2. Learner’s Material
page LM pages 250 - 254 LM pages 255 - 258 LM pages 258 -
s 260Education, and
Perez, V., V., Luna, L., N., and Tomas C., E., et. al. (2004). MAPEH-CAT IV. Music, Art, Physical
3. Textbook pages Health-Citizenship Advancement Training. Quezon City. St. Bernadette Publishing House Corporation

4. Additional
Materials from
Learning

2
B. OTHER
LEARNING
REFERENCES

IV.PROCEDURES
A. Reviewing Previous The teacher will The teacher will ask Conduct the The last session
Lesson or Presenting conduct the following the students: following survey to for Quarter II will
New survey to assess what assess what the be devoted to
Lessons the students know or What are the two students know or staging
have basic types of digital have experienced
experienced photography? concerning video “An Exhibit
concerning digital games of
photography: Briefly describe / digital painting / Technology-
the elements of a imaging videos: based
What device(s) do you pinhole camera. Arts
use Do you play ”
– your mobile phone, Briefly describe point- video games?
digital camera, or and- shoot presenting the
tablet? photography. What device(s) do following
you play them on? categories:
If you use a digital What elements of Your mobile phone?  Mobile
camera, is it the type photo- taking are pre- A tablet? A laptop? A Phone
that does all the image set by a point-and- desktop computer? Art
adjustments shoot camera? 
for you automatically? (5 min) What particular
games do you like
Compute
Do you know what a to play?
r-
DSLR generate
camera is? What features make
you choose a d
particular Image
Have you ever tried s
using such a camera? game over others?
 Digital
Photograp
If yes, how did it differ Is the visual
hy (Pinhole
from using a regular appearance of the
Camera,
3
Have you
experienced
creating your own
simple video
games?

Have you taken


videos of yourself
and your
friends/family? If so,
what device do you
use for this?

Do you use any


video editing
software? If so,
what kind?

Have your tried


digital painting? If
so, what software
do you use?

Briefly explain what


imaging videos are?
In what areas of
B. Establishing A Purpose The teacher will ask The teacher will The students
for the Lesson the students the view excerpts of will select from
following: the recent video among their
games and own works
How do you take digitally-painted created within
pictures for your own materials. Quarter II, as
personal use and well as
enjoyment? COUNTER-STRIKE – source
GLOBAL OFENSIVE photos,
How do you take https://www.youtube. magazine or
pictures for your own co m/watch? calendar
personal use and v=yPXcGC u Kg cutouts,
enjoyment? Internet
4
DOTA representative
https://www.youtube. artworks each
co m/watch? for the above
v=Pyv8_QTAL Sw categories.
(5 min)

LEAGUE OF LEGENDS
https://www.youtube.
co m/watch?
v=BGtROJeMP eE

DIGITAL PAINTING
https://www.youtube.
co m/watch?
v=p7yiEVhGaA E

https://
www.youtube.co
m/watch?
v=bGDRnxy_C EQ

From the given


video, the students
are expected to
describe each
excerpt.
C. Presenting If available, show to The teacher will ask
Examples / the class actual the students:
Instances of the examples of a digital
New Lesson camera and a DSLR How has computer
camera. technology
contributed to the
If not, the teacher will development of
present a picture or a video games?
video of a digital
camera and a DSLR. What valuable
purposes do “digital
DIGITAL CAMERA painting” serve in
(PIC) the fields of
5
https:// (5 min)
www.ephotozine.co
m/articles/canon-
powershot-a2300-
digital- camera-review-
19594/images/highres-
canon_powershot_a230
0_l
ens_extended_1341993
60
9.jpg

DSLR CAMERA (PIC)


http://photodoto.com/w
p-
content/uploads/2014/1
0/3
-best-dslr-
cameras-
2014.jp
g

DSLR CAMERA LENSES


(PIC)
http://i.imgur.com/rUjR
RU s.jpg

DIGITAL CAMERA (VID)


https://www.youtube.co
m/ watch?
v=yu5d6bf0uhI

DSLR CAMERA (VID)


https://www.youtube.co
m/ watch?
D. Discussing New The teacher will The teacher will
Concepts and discuss discuss
Practicing New Skills Digital Photography Video Games, Digital
(DLSR 6
Painting and Video
.Latest Technology Imaging:
Behind (15
Early min)
Cameras

.2 Main Types of
Digital
Photography in Use
TodaY

E. DEVELOPING MASTERY .Differences Between Groups A & B: Video Games / CURATING


(LEADS TO FORMATIVE Creating Digital THE EXHIBIT
ASSESSMENT 3) a Painting
“Pinhole The learners will
Camera” 1. Divide the class be asked
Materials: into groups of 5-6 to decorate the
shoebox or similar students each. room in
lidded box 2. Assign half of the preparation
black paint (if box groups to create their for the exhibit.
is colored or own video games
printed) (using any simple Each artwork will
small piece of sheet software be accompanied
metal that they have by a card briefly
(approximately 3” x 3”) available or can describing the
large needle download from work and the
X-acto the internet for free); historical and
knife and the other half of cultural context
sandpaper the groups to create of the category it
light-sensitive photo works belongs to:
paper of digital painting.
3. Instruct them For Student-
Note: To save time, to follow the Made
the boxes should be procedure Artwork
painted completely given in the Learner’s s
black beforehand. Materials.
Reference: (Note: Due to Title
time constraints,
7
Procedure: 4. They will then
Your teacher will divide save their finished Artistic style and
the class into groups of video games or medium
5- digital paintings in used
6 students each. a
storage device that Date of
Each group will do you will hold for
creation
the following safekeeping
procedure: until the culminating
 Use the needle to exhibit on
For
punch a tiny hole Technology-
Reproduction
in based Arts.
or Images of
the piece of sheet (20 Known
metal. MINUTES) Artworks
 Smoothen the Artworks
edges of the hole
with Title
sandpaper.
 Cut a small
square opening
Artist(s)
in one side
of the box, using
the
X-acto Artistic style and
 knife. medium
 Tape the piece of used
sheet metal over
this opening on Year or period of
the creation
inside of the
 box. Completely
seal all edges of
the Prevailing historical
sheet metal events at that time
with tape.
 On the outer side
of the opening, (50
make a MINUTES)
8
photo paper,
and the tape
 into a totally
dark
closet or small
room.
 Carefully unwrap
the light-sensitive
photo
paper. Tape the
paper on
 the inner side of
the box opposite
the
pinhole.
 Put the lid on the
box and seal its
edges securely
with tape on all
 sides to ensure
that no light can
seep in.

Once the pinhole


cameras are ready,
each group will go
outdoors and look for
a subject for their
respective photos.
Note: Be sure to
choose a totally still
or static subject.

Follow the
procedure below
for taking a

9
 facing in the
direction of
your chosen
subject.
 Without moving
or shaking the
box,
carefully loosen
the
tape
 holding the
cardboard flap
over the pinhole.
 Tape the flap in
the
‘open’ position
for
approximately
15 minutes, and
leave the box
totally still for
the entire
duration.
 When the time is
up, carefully close
the
flap and tape it
shut
once
 more.

Keeping your
pinhole cameras
fully sealed, bring
them to a shop in
your area where the
exposed paper will
be developed into
photographs. 10
become familiar with
the process
of using the cameras.
There will be
separate group
projects in Quarter III
to
create photographs for
the culminating exhibit
on
Technology-based Arts.

A. For how to use a


digital point-and-shoot
camera, refer to online
tutorials similar to this:

http://
www.digitalcamerar
eview.com/howto/how-
to- take-great-photos-
with- your-point-and-
shoot/

B. For how to use a


DSLR camera, refer to
online tutorials similar
to this:

https://
www.youtube.com
/watch?
v=4rTVG1Xn2Zg

Procedure:
Using any

11
taking either point-
and- shoot or DSLR
photos.

The exposure to
photography in
Quarter II is more for
the students
to become familiar
with the process of
using the
cameras, and
understanding the
underlying
technology.

There will be separate


group projects in
Quarter III allowing
the
students to take
photos with an
assigned or
chosen theme, as
potential
artworks for
the
culminating exhibit on
Technology-based Arts.

For this session of


F. Finding Practical Quarter II, let the
If you have Is there a value to
Applications of The experienced both imaging videos
Concepts And Skills regular digital apart from the
In Daily Living photography and entertainment or
DSLR photography, even documentation
which one did you purposes of regular
find more useful to
12
More interesting? videos? Give
Explain your answers. some examples.

What do you think of Discuss how this


the way digital shows that
technology has made technology can
quality photography serve aesthetic and
accessible to everyone practical—even vital
– including young — purposes in
people today’s world.
like you?
G. Making What do(5 min)
you see as (5
What are some
Generalizations And the advantages of highly popular
Abstractions About digital photography as video games
The Lesson cpmpared to the today?
earlier flim-type
photography? How are such
games a modern
Is digital painting as form of art?
“artistic” as the
traditional modes of What tools of
painting? traditional painting
Support your exist virtually in
opinion digital painting?
(5 min)
Is there a form of
digital painting that
still makes use of
actual paints and
actual surfaces to
apply the paints to?
Describe
it briefly.

Name two or

13
H. Evaluating Learning The output of each The output of each Have the
group shall be group shall be students invite
assessed by means of assessed by means the school
a scoring guide: of a scoring guide: Administration,
other faculty
Workmanship – 40 Video Games members, and
Graphic Quality - 25 their
pts. Creativity – 30 schoolmates to
visit the exhibit.
pts. pts. Art Style – 25 They should be
prepared
Quality of materials to explain the
used pts. Gameplay – 20 works and how
- 30 these present the
characteristics of
pts.
pts. different
movements and
styles of modern
Music Sounftrack art.
– 15 pts
Critique of
Background Noises the
- 15 pts. Exhibi
t

Digital Painting As a form of self-


Creativity – 40 pts. evaluation, have
the students rate
Style – 30 pts. the culminating
exhibit using the
Center of format below:

Interest “An Exhibit on


– 30 pts. Modern Art”
Evaluation
Form

CRITERIA
Selection of
14
Completeness
of exhibit
20
pts.

Presentatio
n (display,
mounting, and
labelling of works)
15
pts.

Assignment
of tasks
15
pts.

Cooperatio
n among
students
15
pts.

(The scoring guide will be used in the assessment of the activity in “Developing
Mastery”)

I. Additional Activities For Preparation for the Culminating “Exhibit of Technology-Based


Application And Art”
Remediation The teacher will guide the students in preparing their artworks for the
culminating exhibit at the end of the quarter.
 All the finished artworks should be labelled with original
titles, the
student’s name or the group members’ names, the date,
15
 Store the finished artworks for inclusion in the exhibit at
the end of the quarter.
Bring the
following
materials for
tomorrow’s activity:

shoebox or similar
lidded box
black paint (if box is
colored or printed)
small piece of sheet
metal
(approximately 3” x 3”)
large needle
X-acto
knife
sandpaper
light-sensitive photo
paper

Note: To save time,


V. REMARKS the boxes should be
VI.REFLECTION
A. No. Of Learners Who
Earned 80% In The
Evaluation
B. No. Of Learners Who
Require Additional For
Remediation Who
Scored Below 80%
C. Did The Remedial
Lessons Work? No. Of
Learners Who Have
Caught Up
With The Lesson.

16
D. No. Of Learners
Who Continue To
Require
E. Which Of My Strategies
Worked Well? Why Did
These Work?
F. What Difficulties
Did I Encounter
Which My Principal
Or Supervisor
G. Helped Me Solved?
What Innovation Or
Localized Materials Did
I Use / Discover Which
I Wish To Share With
Other Teachers?

17

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