0% found this document useful (0 votes)
51 views18 pages

(Coach Guide) Module 1

Uploaded by

artion llakaj
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as DOCX, PDF, TXT or read online on Scribd
0% found this document useful (0 votes)
51 views18 pages

(Coach Guide) Module 1

Uploaded by

artion llakaj
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as DOCX, PDF, TXT or read online on Scribd

AI for Youth

Coach Guide
Stage: Demystify

Module 1

What is AI – How does AI work?

Total Session Duration: 120 Minutes

No. of Coaches: 2

No. of Youth: 40

The Intel® Digital Readiness Programs and Intel® AI for Youth program are developed by Intel Corporation. © Intel
Corporation. Intel, the Intel logo, and other Intel marks are trademarks of Intel Corporation or its
subsidiaries. Other names and brands may be claimed as the property of others. All rights reserved. Program dates
and lesson plans are subject to change. Intel technologies may require enabled hardware, software, or service
activation. No product or component can be absolutely secure. Results have been estimated or simulated. Intel does
not control or audit third-party data. You should consult other sources to evaluate accuracy. Your costs and results
may vary.
Table of Contents
1. Module Summary.........................................................................................................................................................................3

1.1. Learning Outcomes............................................................................................................................................................3

1.2. Key-concepts.......................................................................................................................................................................3

1.3 Pre-requisite Skills...............................................................................................................................................................3

1.4 Module Structure................................................................................................................................................................4

2. Session Preparation:..................................................................................................................................................................5

3. Session Facilitation Requirements.....................................................................................................................................6

3.1. For online sessions.............................................................................................................................................................6

3.2. For hybrid classrooms.....................................................................................................................................................6

4. Assessment Rubric....................................................................................................................................................................7

5. Activity Guides............................................................................................................................................................................8

Activity 1: Intelligent Paper.....................................................................................................................................................8

Activity 2: AI Duet......................................................................................................................................................................8

6. Speaker Notes..............................................................................................................................................................................9

7. Suggested Reading Material for Coaches.......................................................................................................................15

8. Troubleshooting Tips..............................................................................................................................................................16

9. Bibliography.................................................................................................................................................................................17

2
1. Module Summary

Lesson Title: What is AI – How does AI work?

In this module, Youth are introduced to Artificial Intelligence and its association with our daily
lives. Common terms and overarching concepts in Artificial Intelligence are discussed and
explored through interesting activities.

1.1. Learning Outcomes

At the end of the session, Youth will be able to:

1. Describe what is Artificial Intelligence and list various examples of Artificial


Intelligence in everyday life

2. Recognize and discuss the various applications of Artificial Intelligence

3. Explain the basic aspects of the working of an Artificial Intelligence System

4. Relate to the scope and the future of Artificial Intelligence

1.2. Key-concepts

1. Definition of Artificial Intelligence

2. Difference between Automation and AI

3. AI Use Cases in Everyday Life

1.3 Pre-requisite Skills

 None

3
1.4 Module Structure

The table below shows the detailed breakdown of the module into sections detailing topics and
activities with their objectives.

Note: The recap isn’t included in the module duration

Sl. No Section Duration Topic/


Objectives
Name (in min) Activity
1. Artificial 30  Lecture on  Introduce artificial
Intelligence essentials of intelligence to
artificial students
intelligence  Demonstrate the idea
 Activity on of artificial intelligence
intelligent paper to students
2. Automation Vs 30  Lecture on  Understand and
Artificial essential identify the difference
Intelligence comparisons between automation
between and artificial
automation and intelligence
artificial
intelligence
3. Applications of 40  Lecture on how  Explore applications of
Artificial AI is used in AI
Intelligence society  Interact with AI
 Activity on applications
making music
with AI
 Activity on
creating image
blends based on
two images
4. Working of 20  Lecture on two  Understand the two
Artificial types of AI types of AI and the
Intelligence difference between
them

4
2. Session Preparation:

 Slides: Slides: AI for Youth – Module 1 – What is AI - How does AI work?

S. No. Activity Templates

1. [Activity Template] AI Charades

2. [Activity Template] AI Duet

S. No. Jupyter Notebooks

- -

5
3. Session Facilitation Requirements

This section provides the requirements to carry out sessions using the module slides in two
ways –

 For remote delivery


 For hybrid classrooms

3.1. For online sessions

Pre-requisites

 Module slides
 Good internet connection
 Kahoot access for the quiz

Materials used

 Slides: AI for Youth – Module 1 – What is AI - How does AI work?

3.2. For hybrid classrooms

Pre-requisites

 Module slides
 Good internet connection
 Kahoot access for the quiz
 Computers with the required software

Materials used

 Slides: AI for Youth – Module 1 – What is AI - How does AI work?

6
4. Assessment Rubric

Outcome Partial Average Excellent


Assessed Proficiency Proficiency Proficiency
AI Charades Able to understand the Able to understand the Able to understand the
activity but unable to activity and follow the activity, follow the
follow the instructions instructions but unable instructions, and record
and record to record observations observations
observations
AI Duet Able to interact with Able to interact with Able to interact with
the AI application but the AI application and the AI application and
unable to answer the answer at least one of answer all the reflection
reflection questions the reflection questions questions

Performance levels:

The rubric is set up at three levels of performance demonstrated by the Youth at the end of the
module.

 Partial Proficiency - Learners have limited knowledge and skills. As a result, they can
partially complete basic tasks included in the module.
 Average Proficiency - Learners have developed sufficient knowledge and skills. As a
result, they can successfully complete intermediate tasks included in the module.
 Excellent Proficiency - Learners have developed superior knowledge and skills. As a
result, they can complete complex tasks included in the module.

7
5. Activity Guides

Activity 1: AI Charades

Description:

 Activity to understand artificial intelligence through a team-based activity

Guidelines to the activity:

 There will be 6 rounds in the activity


 Divide the class into two teams – Team A and Team B
 In Round 1-3,
o Team A will be Team Describers
o Team B will be Team Guessers
 In Round 4-6,
o Team A will be Team Guessers
o Team B will be Team Describers
 To play Round 1-3,
o Team A (Team Describers) will be shown a picture, and has to describe it in 7-10
words
o Team B (Team Guessers) will be presented with both descriptions – from Team
A and AI, and has to identify which description was written by Team A and by AI
 To play Round 4-6, switch roles and start again

Activity 2: AI Duet

Description:

 Activity to understand how AI can be used to create music

Guidelines to the activity:

 Open the AI Experiment – AI Duet


 This introduces how patterns and tunes in music can be appreciated using AI
 Activity Weblink: [Link]
 Play the video to show how A.I. Duet was built and how it applies AI.
 Explore playing your own tunes and how the AI completes it for you.

8
6. Speaker Notes

Please note that this section can be printed out before the sessions.

Slide 3 Let me present you, your first lesson

Slide 4 The learners will be able to answer all the mentioned questions after going
through this module

Slide 6 We will start our discussion with understanding what Artificial Intelligence is

Slide 7 Encourage the learners to describe what is intelligence in one word or two
Discuss and lead them to think about the 3 words on the next slide – Think,
Learn, and Problem Solving

Slide 8 Following that, ask them to guess the three incomplete words(Think, Learn and
Problem Solving) on the screen which are related to IntelligenceFurther
construct the definition given on next slide using these words.

Slide 9 Use student’s answers to the 2 question to lead them to the definition of AI
Prompt them to think of answers where they might have used AI

9
Slide 10 Define what is AI
Highlight that we want machines to display human-like intelligence

Slide 11 Encourage students to share their responses

Slide 12 Facilitators could ask learners to list down points they remember or understood
from the videoThese points could be included to summarize the video

Slide 13 Facilitators could ask learners to list down points they remember or understood
from the videoThese points could be included to summarize the video

Slide 14 Facilitators could ask learners to list down points they remember or understood
from the videoThese points could be included to summarize the video

Slide 15 Facilitators could ask learners to list down points they remember or understood
from the videoThese points could be included to summarize the video

Slide 16 Facilitators could ask learners to list down points they remember or understood
from the videoThese points could be included to summarize the video

Slide 17 Refer these resource link for the activity:


[Link]

10
Slide 20 Since we have several technologies which exist around us in today’s time, it is
very common for us to misunderstand any other technology as AIThis is why we
need to have a clear distinction between what is AI and what is not.

Slide 21 Ask students these questions


Make them think about how Automation makes it easier for humans to do
physical work
Sample responses:
• Machines are packing gifts and lifting them
• Yes! No one is controlling them
• Human beings do not have to pack gifts. They save energy and do not get
tired
• Washing Machine, Lifts, Automatic Doors, Automatic ball thrower

Slide 22 Explain every example on the screen :


Washing Machine –We depend a lot on electronic devices for our routine
choresAutomatic washing machines can reduce the physical work needed to
wash and dry clothes
Automatic Doors – These doors can open on their own when a person is
nearbyThey reduce the physical work needed to open and close doors
Escalators – These automatic moving staircases help reduce the physical work
needed to climb up and down

Slide 23 Explain the difference between Automation and AI

Slide 25 Ask the students whether the example on the screen is AI or Automation

11
Slide 26 Ask the students whether the example on the screen is AI or Automation

Slide 27 Ask the students whether the example on the screen is AI or Automation

Slide 28 Ask the students whether the example on the screen is AI or Automation

Slide 31 • Start with a small quiz(Match the following question) – Ask the learners to try
and match the everyday applications with the appropriate AI technology
• [Link]
• [Link]
YouTube_Kids_on_iPad_Screenshot.png
• [Link]

Slide 32 • Start with a small quiz(Match the following question) – Ask the learners to try
and match the everyday applications with the appropriate AI technology
• [Link]
• [Link]
YouTube_Kids_on_iPad_Screenshot.png
• [Link]

Slide 34 Start with asking simple questions just to make the class interested and hooked
to the subject. Then explain the youtube [Link] tab includes
videos based on your watch history and searchesThese videos in the
recommended tab are selected by an AI algorithm

Slide 35 Start with asking simple questions just to make the class interested and hooked
to the subjectThen explain the youtube [Link] tab includes
videos based on your watch history and searchesThese videos in the
recommended tab are selected by an AI algorithm

12
Slide 36 Ask learners general questions about navigation and finding directions

Slide 37 Facilitators are encouraged to show a demonstration of Google Maps to the


students.
Explain that Google Maps uses AI to show us the duration of the journey and
traffic on the streets

Slide 38 Ask learners general questions which will lead them to understanding the utility
of digital assistants

Slide 39 If possible, facilitators are encouraged to show a demonstration of a voice


assistant to the learners
Explain that the assistant uses AI to understand what we are trying to say

Slide 41 Ask learners general questions about cars and driving, leading them to the idea
of self-driving cars on the next slide

Slide 42 Start with the video, let them summarize it then the coach can proceed by
explaining it better with some technical aspects like object detection, sensors
etc in a simplified manner.

Slide 43 Ask learners general questions about exercise, leading them to the idea of
human pose detection AI on the next slide

13
Slide 44 Algorithms can be trained to detect human poses in real-time using a computer
vision technique called human pose estimation.

Slide 45 Ask learners general questions about music, leading them to the idea of AI that
can play music on the next slide

Slide 46 The coach may start with the video and explain what they saw in the
applicationMoving on, learners can indulge in the same experiment and
experience this wonderful AI application.

Slide 49 In one of the most basic applications of AI in art, AI can combine two different
images to generate an new image which is a combination of Image 1 and Image
2.

Slide 50 In one of the most basic applications of AI in art, AI can combine two different
images to generate an new image which is a combination of Image 1 and Image
2.

Slide 51 In one of the most basic applications of AI in art, AI can combine two different
images to generate an new image which is a combination of Image 1 and Image
2.

Slide 58 There are two different types of AI – Rule-based and Learning-based

14
Slide 59 Video link - [Link]

Slide 60 Video link - [Link]

Slide 61 Ask learners questions about how do they do things for which they have pre-
defined rules, and how do they learn things on their own and create their own
rules for tasks and activities

Slide 66 Video link - [Link]

Slide 68 1. Go to Quiz link - [Link]


81c0-b3df8061c669
2. Click on Start
3. Choose Classic or Team Mode
4. Share the generated Game PIN and QR Code with learners
5. Ask the learners to enter the pin on [Link]/join
6. Ask the learners to enter their nicknames – these names will be visible on
Kahoot
7. Once all the students are have joined, click start

7. Suggested Reading Material for Coaches

Coach Material
1. Primary School AI Education
[Link]
2. 31 examples of Artificial Intelligence Shaking Up Business as Usual
[Link]
3. How AI works

15
[Link]

16
8. Troubleshooting Tips

Common Mistakes/ Issues


[Link] Mistakes/ Issues Possible Reasons Resolution

- - - -

17
9. Bibliography

Listed here are some essential resources for the coaches to go through to gain a deeper
understanding of the concepts covered in the current module.

1. 6 Ways Artificial Intelligence Will Change Education in the 2020s - GeeksforGeeks. (n.d.).
Retrieved August 22, 2022, from [Link]
intelligence-will-change-education-in-the-2020s/
2. 7 Game-Changing AI Applications in the Sports Industry. (n.d.). Retrieved August 22, 2022,
from [Link]
3. 12 Examples of Automation in Real Life – StudiousGuy. (n.d.). Retrieved August 22, 2022,
from [Link]
4. Arbitrary Style Transfer in the Browser. (n.d.). Retrieved August 22, 2022, from
[Link]
5. Art Generation with Neural Style Transfer - v2. (n.d.). Retrieved August 22, 2022, from
[Link]
ml
6. How does ARTIFICIAL INTELLIGENCE work? - Argo’s World | STEM for Kids and Teens
(Science & Tech) - YouTube. (n.d.). Retrieved August 22, 2022, from
[Link]
7. Rule-based AI vs machine learning: what’s the difference? - WeAreBrain Blog. (n.d.).
Retrieved August 22, 2022, from [Link]
ai-vs-machine-learning-whats-the-difference/
8. Self-driving Cars. (n.d.). Retrieved August 22, 2022, from [Link]
driving_car?oldformat=true
9. Thar, M. C., Winn, K. Z. N., & Funabiki, N. (2019). A Proposal of Yoga Pose Assessment
Method Using Pose Detection for Self-Learning. 2019 International Conference on
Advanced Information Technologies (ICAIT), 137–142.
[Link]
10. The Future of AI: How Artificial Intelligence Will Change the World | Built In. (n.d.). Retrieved
August 22, 2022, from [Link]
11. The Intelligent Piece of Paper Activity | Teaching London Computing: A RESOURCE HUB
from CAS LONDON & CS4FN. (n.d.). Retrieved August 22, 2022, from
[Link]
activities/the-intelligent-piece-of-paper-activity/
12. What is Fluid Intelligence? | [Link]. (n.d.). Retrieved August 22, 2022, from
[Link]

18

You might also like