```RegisterNetEvent('Lunar_Anticheat:StartCheck')
AddEventHandler('Lunar_Anticheat:StartCheck', function()
local entityEnumerator = {
__gc = function(enum)
if enum.destructor and enum.handle then
enum.destructor(enum.handle)
end
enum.destructor = nil
enum.handle = nil
end
}
local function EnumerateEntities(initFunc, moveFunc, disposeFunc)
return coroutine.wrap(function()
local iter, id = initFunc()
if not id or id == 0 then
disposeFunc(iter)
return
end
local enum = {handle = iter, destructor = disposeFunc}
setmetatable(enum, entityEnumerator)
local next = true
repeat
coroutine.yield(id)
next, id = moveFunc(iter)
until not next
enum.destructor, enum.handle = nil, nil
disposeFunc(iter)
end)
end
function EnumerateVehicles()
return EnumerateEntities(FindFirstVehicle, FindNextVehicle, EndFindVehicle)
end
function table.contains(tbl, elem)
for _, value in pairs(tbl) do
if value == elem then
return true
end
end
return false
end
local function CheckVehicles()
for vehicle in EnumerateVehicles() do
local script = GetEntityScript(vehicle)
if script and not table.contains(Config.vehicle.allowedScript, script) then
DeleteEntity(vehicle)
TriggerServerEvent('Lunar_Anticheat:KickPlayer')
TriggerServerEvent('Lunar_Anticheat:BanPlayer', 'Spawn de vehiculos')
Wait(3000)
print('coche eliminado')
end
end
end
-- Ejecuta la función de chequeo de vehículos
CheckVehicles()
end)
AddEventHandler('onResourceStop', function(resourceName)
if GetCurrentResourceName() == resourceName then
TriggerServerEvent('Lunar_Anticheat:KickPlayer')
end
end)
```