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Siren

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0% found this document useful (0 votes)
27 views2 pages

Siren

1

Uploaded by

magusdeath1
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd

"Irresistible songstress who beguiles eyes and ears alike.

"

Table: Siren
Class
Special
Level
1st Limit Break
nd
2 Aqua Kick
3rd —
th
4 Water II
th
5 —
6th Kickline Dance
th
7 —
8th Mesmerizing Voice
th
9 —
10th Waterga
th
11 —
th
12 Water Shield
13th —
th
14 Bubble Buffet
15th —
th
16 Seamantle
th
17 —
18th Hysteric Assault
th
19 —
20th Clarsach Call

Limit Break (Su): At 1st level, Siren receives the Limit Break (Lunatic Voice).

Lunatic Voice (Su): Siren sings a dazing song, silencing all nearby enemies. Enemies within 30 feet of
the avatar take 1d6 points of water damage per summoner level and are silenced, with a successful Will save
(DC 10 + half of the summoner’s level + Siren’s Charisma modifier) for half damage and to negate the silence
status effect.
Aqua Kick (Ex): At 2nd level, as a standard action, Siren's kick washes over on her enemy. Siren makes a kick
attack, if it hits, she adds 1d6 points of water damage.

Water II (Sp): At 4th level, Siren is able to cast Water II like the spell. This is a spell-like ability and consumes
2 MP from the summoner.

Kickline Dance (Ex): At 6th level, as a standard action, Siren can glide her leg around, causing a torrent of
water against her foes. All creatures within a 15-ft.-cone take damage equal to 3 times her kick damage unless
they make a Reflex save (DC 10 + half of the summoner's level + Siren's Dexterity modifier) for half damage.

Mesmerizing Voice (Su): At 8th level, Siren sings a mesmerizing song that charms all those nearby her.
Creatures within 30 feet of Siren must make a Will save (DC 10 + half of the summoner’s level + Siren’s
Charisma modifier) or be charmed for 1 minute. This consumes 4 MP from the summoner. Blue mages may
learn this ability as a 4th level spell (Knowledge: Planes DC 23).

Waterga (Sp): At 10th level, Siren is able to cast Waterga like the spell. This is a spell-like ability and
consumes 5 MP from the summoner.

Water Shield (Su): At 12th level, Siren grants nearby allies a powerful watery bubble. All allies get the effect
of Water Breathing and Freedom of Movement, as per the spells, for 1 minute per summoner level. Allies must
be within 30 feet of Siren at the time she uses this ability to be affected. This consumes 5 MP from the
summoner. Blue mages may learn this ability as a 5th level spell (Knowledge: Planes DC 25).

Bubble Buffet (Su): At 14th level, as a standard action, Siren shoots out a wave of magical bubbles that
disperse in a 30-ft.-cone. All enemies within the area of effect take 5d4 points of water damage and must make
a Reflex save (DC 10 + half of the summoner’s level + Siren’s Charisma modifier) for half damage. This ability
also removes one magical effect from each target like the Dispel spell.

Seamantle (Sp): At 16th level, Siren is able to cast Seamantle like the spell. This is a spell-like ability and
consumes 8 MP from the summoner.

Hysteric Assault (Ex): At 18th level, as a full-round action, Siren attacks five times with her slam attack with a
-5 penalty and gains half of the damage done as healing to herself.

Clarsach Call (Su): At 20th level, as a full-round action, Siren screams out a wave of watery sonic distortions
which has a 50-ft.-radius. Any creature within the area of effect takes 15d6 points of water damage and must
make a Reflex save (DC 10 + half of the summoner's level + Siren's Charisma modifier) to receive half damage.

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