ShotPro User Manual
ShotPro User Manual
1
Introduction
Thank you for choosing ShotPro! We’re thrilled to have you along for the ride. ShotPro
is a powerful visualization app, jam-packed with features that make 3D animation fun and easy.
It’s used by creators and filmmakers all around the world. This guide is meant to help make
your experience with ShotPro be as smooth as possible. We hope you enjoy your stay.
Tip: This document can be downloaded for offline use by clicking here.
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Table of Contents
Introduction 2
Table of Contents 3
Installation 5
License Management 6
Project Browser 7
Stage 8
3D View 9
Inspector 10
Timeline 11
Viewfinder 12
Camera 13
Sidebar 14
Stage Toolbar 15
Export 16
Props 17
Scenes 18
Preview 19
Set Designer 20
Character Designer 21
Importing Custom Props 23
Expansion Packs 24
Object List 25
Music Bed 26
Favorites 27
Print 28
Timeline Tracks 29
Animation (Track) 30
Audio (Track) 31
3
Camera Cut (Track) 32
Face Capture (Track) 33
Print Marker (Track) 34
Text Marker (Track) 34
Post FX 35
Global Settings 36
Scene Settings 37
Fog 38
Soft Lighting 39
Pro Cam 40
Text & Paint 41
Stereoscopic Rendering 42
Augmented Reality 43
Camera Moves 44
Face MoCap 45
Key Objects 46
GIF Export 47
Dropbox 48
Project Folder (Advanced) 49
Help Menu 50
Keyboard Shortcuts 51
Feature Overview 52
Prop Shop (Beta) 53
Extras 55
System Requirements 57
Troubleshooting 58
Conclusion 59
Glossary 60
4
Installation
macOS
After you download ShotPro you will need to unzip it (if not already). Archive Utility
(built-in to macOS) is the recommended way of doing so (right-click -> Open With -> Archive
Utility). Once the app is successfully extracted, you can safely drag it into your Applications
folder and discard the zip file.
The first time you attempt to run ShotPro be sure to right-click it and select Open. Then you
will get the following menu:
Then press the Open button and you will be good to go. This dialog will not appear again as
macOS will remember your decision until you update the app.
Windows
Once ShotPro is downloaded it will need to be extracted (if not already). Right-click the
downloaded zip file and select Extract All. Once the extraction is complete, you can safely
move the ShotPro directory into the Program Files and discard the zip file.
Important: Make sure that all anti-virus software is set to ignore ShotPro. Anti-virus software
can prevent ShotPro from doing some essential tasks such as accessing the licensing server
and saving projects.
Tip: You can create an alias of ShotPro.exe and place it on your Desktop for quick access.
Right-click on ShotPro.exe and select Create Alias. Then drag this alias onto your Desktop.
Android
You first must enable the Unknown Sources option found in the Settings -> General
-> Security section. This is a requirement in order to install ShotPro on Android. Once ShotPro
is downloaded it will need to be extracted (if not already) and then installed.
5
License Management
The License Management screen is the first menu that appears after opening ShotPro.
You will receive your License Key via e-mail after your purchase is complete. Once you have
received your License Key, you can then copy & paste it into ShotPro.
Important: You must have a valid internet connection when submitting your license key.
Note: This screen does not appear in the iOS & Mac App Store versions, or any version
purchased from an App Store.
Note: You can access this screen at anytime by clicking on the License button in the Project
Browser.
Enter License Key: This is the text field where you can type in or paste your license key.
Activate Trial Mode: Trial mode allows you too give ShotPro (and all Expansion Packs) a spin
before making a purchase. It is time limited (30 mins), and saving is disabled. To deactivate
Trial Mode, you need to press License -> Enter New License Key. The License button is
found in the upper-right hand corner of Project Browser.
Buy a License: Takes you to a webpage where you can purchase a license key.
6
Project Browser
The Project Browser is where you manage your ShotPro projects. Here you can create,
delete, view, and open existing projects. On Desktop platforms you get to choose where the
projects are located on disk.
Show in Finder: This will reveal the project within the Finder.
7
Stage
The Stage is where you will likely spend the majority of your time. It consists of six main
sections: 3D View, Sidebar, Inspector, Timeline, Toolbar, and Viewfinder. Please see the
following diagram for more details:
Sidebar 3D View
Timeline
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3D View
The 3D View is where you edit and place objects in the scene. Click on an object to
select it. The edit camera can pan, orbit, and zoom. The controls vary depending upon which
platform you’re using.
Navigating on Desktop
Pan: Left-click and drag anywhere.
Orbit: Right-click and drag anywhere. Alternatively, left-click + option and drag anywhere.
Zoom: Mouse scroll wheel.
Navigating on Mobile
Pan: Tap and drag anywhere.
Orbit (Horizontal): Rotate 2 fingers in unison, making a circle.
Orbit (Vertical): Drag with 2 fingers vertically, in the same direction.
Zoom: Spread or pinch 2 fingers.
Object Controller
The Object Controller will display when an
object is selected. It contains controls for
manipulating position and rotation. Click and
drag on the center arrows to move the object
around on the x/z plane. Click and drag the x/y/z
knobs in a circle to rotate the object on a
particular axis. The arrow on the left can move
the object up & down.
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Inspector
The Inspector contains all of the object-specific controls. Some of the standard
controls available on all objects include position, rotation, and scale. Certain properties such as
position and rotation contain numeric values. Click on a property to select it and view its value.
Click on the value to type in a new value.
Note: Not all Inspector properties contain numeric values; some are buttons that either open
another menu or do something important.
Tip: Hold option and use the mouse scroll wheel while the mouse is hovered over one of the
controls to modify its value.
Inspector Wheel
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Timeline
The Timeline is where you do all of your time-based work including recording camera
movements, managing camera cuts, and recording voice overs.
Add Face Cap Marker: Add a Face Cap Marker into the
Timeline. Designer Character must be selected.
11
Viewfinder
The Viewfinder is how to look through the lens of one of your Cameras. This is exactly
what the final export will look like.
Tip: The Viewfinder can be resized by clicking and dragging vertically or dragging on the left
or bottom edge.
Camera
Identifier Name of the
which is currently
currently open
being project.
shown. Name of currently
selected object.
12
Camera
The Camera is an essential aspect of ShotPro. The Camera’s output is viewed in the
Viewfinder. You can have as many Cameras per Scene as needed, but only one camera can
be live (visible in the Viewfinder). To make a specific camera be the Live Camera, you use
Camera Cuts. A Camera Cut is a point in time in which the Live Camera switches. To make a
camera become the Live Camera, select it and click on the Cut button in its Inspector. This
will insert a Camera Cut into the Camera Cut Track in the Timeline. If there are no Camera
Cuts in the Scene, then simply selecting a camera turns it into the Live Camera.
Each Camera can have notes associated with it. This is useful for
entering information such as the kind of camera it is or the lens that is
attached. To access the Camera’s Notes, click on the Notes button in its
Inspector.
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Sidebar
The Sidebar is viewed on the left side of the Stage, and consists of 5 main sections:
Props, Scenes, Scene Settings, Object List, and Music Bed.
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Stage Toolbar
Project Browser: Exit the Stage and go back to the Project Browser.
Save Project: Save the current project. Click and hold for Save As.
Top: Switch between Perspective and Top-down mode. Top-down mode brings up Set
Designer controls.
Undo: Take back the last change. Click and hold for Redo and History.
Note: You can click and drag vertically or right-click on the Toolbar to show or hide titles.
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Export
Exporting is where all of your scenes are compiled into a single video file, perfect for
sharing with clients and co-workers. This process can take some time, depending on the
export settings and project length.
Tip: On Desktop you can safely hide ShotPro during Export. You will get a notification (on
macOS) when the Export is complete.
Preset: Contains a list of the most common aspect ratios such as 4:3, 16:9, etc…
Resolution: Choose a resolution which you would like the video to be rendered at. These
values are derived from the Aspect Ratio.
Audio: Would you like audio to be included in the export. Turning this off will speed up export
times.
Entire Project / Current Scene: Choose whether you would like to export the currently open
scene or a compilation of the entire project.
Start Export: Start the export process. The export can be cancelled at anytime.
16
Props
The Props section is where you can browse and add props into your project. Click on
one of the props to add it into your scene.
Note: On Desktop platforms you can drag and drop props into the scene for accurate
placement.
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Scenes
In ShotPro, projects consist of a sequence of Scenes. The Scenes menu is where you
can view the complete list, and modify the order of the Scenes in your Project. You open
different Scenes by clicking on the Scene’s thumbnail. Rename a Scene by clicking on its
name, right underneath its icon. Enter individual notes for each Scene.
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Preview
Preview allows you to watch your movie in fullscreen from start to finish. This is useful
in order to get a taste of what your movie will look & feel like without waiting for an Export. To
begin, click on the Preview button in the Timeline.
This image demonstrates a project being Previewed. Click anywhere to toggle the
Preview Control Bar.
360°: Enables more immersion by giving you real-time control over where the camera is
looking. Click and drag anywhere to look around or rotate the device on mobile.
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Set Designer
Set Designer helps you build rooms and walls quickly and easily. The Set Designer
toolbar contains all of the important controls for creating walls, doors and windows. Click on
the Wall button in the toolbar to create a wall. Then you can click and drag on the line to move
it around. Click and drag on a dot to
resize. Click once on a line to view
more options, such as Delete. Wall
dimensions are displayed in feet and
meters in the middle of the line.
Wall Color: Set the color for all of the walls in the current scene.
Wall Height: Type in the height of your walls in meters. Feet readout is available.
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Character Designer
Character Designer allows you to customize all aspects of your character including
clothes, body attributes, and skin. You can pick either a Male or Female base character
(referred to as Designer Characters). It is divided into 3 sections: Clothes+, Body, and Head.
Click on the
Designer Button in
the Inspector to
enter Character
Designer.
You create Designer
Characters in the Sidebar ->
Props -> All -> People
section.
Tip: Click and drag horizontally on the character to view it at different angles.
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Clothes+
This section contains controls for the shirt, pants, shoes, hair, and glasses. You can also
modify the colors of each item as seen below.
Material Modifications
First select an article of clothing on the right
sidebar. Then select a material from the material list in
the upper-left corner. Once your material is selected,
you can then view and modify it’s properties listed
below.
Stock Images: Browse and apply a built-in image onto the object.
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Importing Custom Props
ShotPro supports importing custom objects. These objects can be accessed in the My
Imports section. Please follow these guidelines when importing custom objects:
• Must be in the OBJ format.
• The polygon count must be 50,000 or less per object.
Note: Files downloaded from the web may need some cleanup work before being ready for
ShotPro. This would be done in a 3D program such as Blender or Maya. If you’re finding this
challenging, then it is advised to use Prop Shop and send us Prop Requests instead.
Tip: On Desktops you can use the Import button to bring in new objects.
Configuring Materials
You can view the object’s material list in the
Colors section of its Inspector. Click on one of
the Materials to view its properties in the
Sidebar.
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Expansion Packs
ShotPro can be expanded in various ways via the use of Expansion Packs. Expansion
Packs are features that become available via In-App Purchasing. There are prop Expansion
Packs and feature Expansion Packs. Prop Expansion Packs contain just props (like cars or
shapes, for instance), whereas feature Expansion Packs unlock certain abilities within
ShotPro. Click on one of the boxes to view more details.
Tip: If certain packs that you’ve purchased are showing as un-purchased (either because of a
re-install or a new installation) try clicking the Restore Purchases Button.
This menu is where you browse and purchase This is the menu that is shown when
Expansion Packs. clicking on an Expansion Pack. The
details include the title, description,
and price. You can click on one of
the prop icons to view a 3D preview
of the prop.
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Object List
The Object List displays an overview of all of the objects in the current Scene. The
Object List is useful for locating objects quickly. Objects can be re-ordered via drag and drop.
Also you can attach objects to each-other by dragging and dropping one object onto another.
You can right-click on an object for additional options. Click on the name of a selected object
to edit.
Note: On Mobile devices, press and hold on an object for a bit to enter drag and drop mode.
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Music Bed
ShotPro comes with 40 songs for you to use in your Projects. They can be accessed in
the Sidebar -> Music Bed section. There can be only one Music Bed assigned per-project
and it cannot change during the project. Music Beds start at the beginning of the project and
last until the very end. This is different than the way the Audio Track behaves, as the Audio
Track is scene-dependent. If the project lasts longer than the Music Bed then the Music Bed
will loop.
Tip: If the built-in tracks do not cover your needs then you can import your own. Just click on
the Import button on the right hand side of the My Music Bed button.
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Favorites
Favorites are special objects that let you save your object modifications for reuse in the
future. For instance, say your main actor, James, is going to appear in many scenes within your
project. It may then be wise to turn James into a Favorite so that you have quick access to
James regardless of which scene you happen to be in. Objects marked as Favorite appear in
the Props -> Favorites section of the Sidebar. You can turn any object in the scene into a
Favorite by clicking on the Favorite button in the Inspector OR right-clicking it in the 3D View
and selecting Favorite.
Note: Favorites are global meaning they are accessible in all projects on the device.
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Print
You can export your project for printing with the Printing dialog. The print feature will
gather all of your Scenes and create digital images in the .png format. The Printing menu can
be accessed by clicking on the Export button in the Stage Toolbar.
Note: The Print feature is an Expansion Pack and requires an In-App Purchase.
There are several options you have to choose from before creating the images. You can
choose the layout from Icons and Text, Icons Only, and Text Only. Next, select the source
of the prints:
Print Markers are points in the Timeline where you would like an image to be inserted into
the storyboard export. This provides much greater flexibility over the Scenes option because
you can insert as many Print Markers in a scene as you would like.
A Print Marker.
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Timeline Tracks
The Timeline can be expanded to show more tracks. You can activate additional tracks
by clicking on the Tracks button in the bottom-right hand corner of the Timeline. This will
bring up a menu allowing you to enable the Animation, Audio, Camera Cut, Face Capture, Print
Marker, and Text Marker tracks.
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Animation (Track)
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Audio (Track)
The Audio Track gives you precise control over your audio. You can insert, trim, and
delete clips within the Audio Track. Audio Clips can either be created with the device’s
microphone, or imported.
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Camera Cut (Track)
The Camera Cut Track is where you control at which point the Live Camera switches
in a Scene. You can create a Camera Cut by clicking the Cut button in the Camera’s
Inspector or double clicking anywhere in the Camera Cut Track while a Camera is selected.
Each Camera Cut contains an identifier on it which indicates which Camera it is associated
with. The position of a Camera Cut can be adjusted by clicking and dragging it horizontally.
You can delete a Camera Cut by clicking on it and pressing the Delete Button.
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Face Capture (Track)
The Face Capture Track is used to animate the facial expressions of Designer
Characters. A Face Marker is a capture taken on an iOS device with the Face MoCap
Expansion Pack. You can create a Face Marker by selecting a Designer Character and
clicking the Add Face Marker Button in the Timeline Cursor Menu or double-clicking
anywhere in the Face Capture Track.
Tip: ShotPro comes with a handful of built-in Face Captures for free available on all platforms.
This image shows the Face Marker Menu, accessed by clicking on a Face Marker.
Import the default MoCaps into the Project (Smile, Frown, Yes, No, etc…).
Useful if the capture was not intended to have audio, such as head nodding.
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Print Marker (Track)
This track is where you customize the layout for Prints. You can add Print Markers by
either double-clicking in the Print Marker Track or clicking the Add Print Marker button in the
Timeline Cursor Menu. You can enter notes per-marker by clicking on a marker. You can see
exactly what the generated image will look like by clicking and holding on a Print Marker.
Note: Make sure you have Make Prints From set to Print Markers in the Print Menu before
generating the images, otherwise the Print Markers will be ignored.
Note: The image above will cause 6 thumbnails to get generated in the Print export.
This track allows you to modify the Text On Screen in the middle of a Scene. When the
Timeline Cursor passes a Text Marker, then that Marker becomes active and displayed on
the Viewfinder. Click on a Text Marker to modify its text.
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Post FX
Post FX applies a filter to the image after rendering is complete. ShotPro contains a
handful of advanced Post FX. The Post FX menu consists of 2 sections: Basic and Pro. The
Post FX can be accessed by clicking on the Viewfinder and selecting Post FX. Post FX are
global meaning they effect all cameras in all scenes of a Project.
The Basic section contains 9 unique The Pro section contains 7 unique
effects. Only 1 can be enabled at a time. effects each with their own controls. You
Click on an effect to activate it. Changes can turn on multiple effects at the same
can be seen in the Viewfinder. time for more complex use cases. Click
on one of the titles to open it and view
its controls.
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Global Settings
These are global settings that do not change per-project. You can think of them as
System Preferences on macOS or Settings on iOS. They control various aspects of ShotPro.
You can access them by clicking on the Settings button (upper-right corner of the Stage
Toolbar).
These settings are divided into four sections (Stage, Navigation, User Interface, and
Other). For specific information about each option, please refer to Tooltips.
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Scene Settings
These are settings specific to a Scene, each Scene has its own settings. The Scene
Settings can be found in the Sidebar. Please click on the ? for details about each specific
section.
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Fog
ShotPro contains volumetric fog rendering. This feature is important for creating more
realistic shots.
Note: You must have High Quality enabled in Settings in order to use this effect.
This image shows the fog effect with the sun shining
behind some trees. You can see sun beams.
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Soft Lighting
Soft Lighting is a powerful technique used to create super soft shadows. Soft Light is
an Object that can be found in the Camera & Lights category within the Props menu.
Note: You must have High Quality enabled in the Settings in order to view the shadows.
Note: Setting Shadow Quality to Max may significantly slow down your computer. It is
recommended to use a lower quality while you work, and raise the quality only during Export.
39
Pro Cam
Pro Cam is a feature that simulates real-world lenses in ShotPro. It is accessed by
clicking on the Pro Cam button in a Camera’s Inspector. This will activate the Pro Cam Menu
in the Sidebar.
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Text & Paint
This feature lets you type and draw directly on the Viewfinder. This is useful for
creating titles and drawing arrows right on the screen. To access, first click on the Viewfinder.
Then click on the Text & Paint button. This will cause you to enter Text & Paint mode. You will
notice that one section of the Text & Paint menu is dimmed. The part that is not dimmed is the
active part. If the paint section is active, then clicking and dragging in the Viewfinder will
freehand draw. If the text section is active, then clicking in the Viewfinder will cause a text
cursor to appear where you can type in text.
Tip: You can change the text in the middle of a scene by adding Text Markers into the
Timeline.
Tip: You can resize the Viewfinder by clicking and dragging on the edges.
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Stereoscopic Rendering
Stereoscopic Rendering is a special type of computer rendering that allows one to
view content in the third dimension. This causes objects to appear as if they are popping off
the screen. ShotPro supports two types of Stereoscopic Rendering: Anaglyph and Virtual
Reality. To enable Stereoscopic Rendering, click on the Viewfinder. Then click on the 3D
Anaglyph or Virtual Reality buttons and look in the Viewfinder.
42
Augmented Reality
This is a powerful feature that allows you to view your Scene in the real world. To begin,
point the camera at a surface, then tap the AR button in the Stage Toolbar. This will activate
AR Mode and take over the Stage. Next, move the device around a bit until you hear a bell
sound. Once you hear this sound then calibration has completed.
Note: The first time you do this, ShotPro will ask you for permission to access your camera.
Once you have granted permission, then AR mode will begin.
43
Camera Moves
Cameras can be moved either by Keyframes or device movement. Keyframes are
perfect for simulating camera moves such as dolly, zoom, crane, and tilt. Please see the
Animation section for more details.
Device Movement
Device movement can be recorded and assigned to a Camera. This feature makes it
seem as if you were literally standing in your Scene operating one of the Cameras with your
own 2 hands. You can record either the device’s rotation (3-DOF) or movement + rotation (6-
DOF).
44
Face MoCap
This is a powerful feature that allows you to capture your facial expressions and apply
them onto your Designer Characters effortlessly. Audio from the device’s microphone will be
captured as well. Please watch this tutorial video. Face MoCaps are controlled in the Face
Track within the Timeline. You activate Face MoCap mode by selecting a Designer
Character and pressing the Face MoCap Inspector button.
Important: Capturing your facial expressions can only be done on iPhone X (and newer), and
the latest iPad Pro devices. Every device that contains the TrueDepth camera will work.
However, playing back face captures can be done on any Platform.
Note: The first time you attempt to record, you may need to grant ShotPro permission to
access the device’s microphone.
#1 #2 #3
Here you can prepare Now recording has Here you can view
for the capture begun. The maximum your recording and
session. Press the length is 30 seconds. decide whether it’s
Record button once Audio is being good enough or needs
you’re ready to begin. captured as well. Tap a retake. Press Use if
anywhere on the you are satisfied with
screen to stop. it.
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Key Objects
This list contains some of the most important Objects in ShotPro.
Camera: Output is seen in the Viewfinder. Found in the Camera & Lights
category.
Light: This shines in all directions and contains options for color and brightness.
Found in the Camera & Lights category.
Spot Light: This shines in one direction. Found in the Camera & Lights category.
Soft Light: Simulate soft lighting in ShotPro. Found in the Camera & Lights
category.
Background: Plane that you can place behind your main objects. Found in the
Camera & Lights category. Expansion Pack required.
Folder: Used to group and organize objects in the Object List. Found in the
Camera & Lights category.
Green Screen: Used to make chroma keying easy in your video/photo editor. Found
in the Camera & Lights category. Expansion Pack required.
Mirror Background: Provides a true reflection. Found in the Camera & Lights
category. Expansion Pack required.
46
GIF Export
ShotPro supports exporting to GIF files. GIF files are short looping sequence of images
commonly used on the web as alternatives to videos. You can Export the current Scene as a
GIF. You can access this menu via the Export menu.
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Dropbox
ShotPro contains built-in support for Dropbox. Dropbox makes it easy to keep your
projects synchronized across all of your devices. This allows you to start a project on your
home computer, and finish it on your phone, for instance.
Important: You will need to create a Dropbox account before using it with ShotPro (if you
don’t have one already). This can be done on the official Dropbox website.
Once you have an account, you will then need to link once for every ShotPro instance that you
have. Linking is done within ShotPro by clicking on the Dropbox button in the Project
Browser. Linking will cause a ShotPro directory to be created in your Dropbox account.
Get Code: Launches your default web browser and will present a token generated by
Dropbox. You will need to copy this code and paste it into the Enter code… text field within
ShotPro. Then press Submit, and you have successfully linked your Dropbox account.
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Project Folder (Advanced)
This section covers the structure of a ShotPro Project Folder. This is not needed in
most cases and is only provided for those who are curious or anxious to learn about the inner-
workings of ShotPro.
Note: All Projects end with the .shotpro suffix. This is to indicate to ShotPro that it is indeed a
ShotPro Project.
Note: Any extra files and folders that you place into the Project Folder will be ignored by
ShotPro.
This image shows a typical ShotPro pro-post-fx.txt: Contains data which describes
Project Folder. These files and folders the Project’s Pro Post FX settings in XML.
are auto-generated by ShotPro.
scene thumbnails: Contains the icons for each
Scene in PNG format.
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Help Menu
The Help Menu contains learning resources and ways to connect with us. Also it
contains controls for making the user interface bigger or smaller. The Help Menu is accessed
in the upper-right corner of the Stage & Project Browser.
Get Log File: Opens the ShotPro log file. It is important to send us the log file when you are
experiencing bugs with ShotPro.
Support: Opens the default e-mail client where you can contact us.
Rate: Takes you to the ShotPro App Store page so that you can rate/review.
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Keyboard Shortcuts
Tip: You can access Keyboard Shortcuts from within the Help menu.
Tip: On iOS you can press and hold command to view Keyboard Shortcuts. This works in
ShotPro or any iOS app.
Name Key
Play P
Save S
Focus F
Undo Z
Redo X
New Scene N
Duplicate D
Delete Backspace
Back/Cancel Escape
In I
Out O
Toggle Snapping T
Record Keyframe R
Visibility L
Copy C
Paste V
Confirm Return
Sidebar B
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Feature Overview
The following table highlights all of the main features within ShotPro, whether they
require an additional purchase or not, and platform support.
52
Prop Shop (Beta)
The Prop Shop is the new way to explore and request props for use in ShotPro. Once
you purchase a prop, it then becomes accessible in the Props -> Downloads section in the
Sidebar. This is where you can add it into your Scene. Prop Shop is available starting in
version 4.7. It is currently in beta and can be downloaded from our website.
Prop Request
Prop Requests are a quick and reliable way of getting the props that you need into
ShotPro. You submit Prop Requests to us by clicking on the Request button. You will be
automatically taken to your default e-mail client with the ShotPro contact pre-filled. Here you
can describe the prop(s) that you are requesting in as much detail as needed. Be sure to
attach any images that may help with the description. Once you send your Prop Request,
you may expect to see your prop appear in Prop Shop within a few days. We will contact you
once your prop becomes available in Prop Shop. Once it becomes available, you will then be
able to purchase and download it. If we need more clarification about your prop then we will
contact you via e-mail.
53
Payment Auto-fill helps you Prop Shop allows you to group
speed up the checkout numerous props and purchase
process by storing your them all at once with the
information with ShotPro. All Shopping Cart.
data entered is saved locally,
in a secure format.
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Extras
Reducing Energy Consumption
You may notice your fans kicking on or your device heating up while running ShotPro. If
so, there are a few things that can be done to help reduce device heat and energy
consumption:
1) Increase the Energy Saver. This option can be found in the Settings -> Other section.
2) Turn off High Quality mode. This option can be found in the Settings -> Other section.
3) Reduce Stage Resolution. This option can be found in the Settings -> Other section.
Tip: When combined with a Bluetooth keyboard, you can get very close to a Desktop-class
experience on your iPad or iPhone!
Color Picker
The Color Picker is used throughout various places
within ShotPro.
Click on a preset to apply it. Click and hold a preset to delete it.
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3D View Aspect Guides
You can view the current Project’s aspect ratio
in the 3D View, which can be helpful. To activate this
feature, go to Settings -> Stage and click on the
Aspect Guides button. Then you can adjust the
amount of darkening from fully clear to fully dark.
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System Requirements
ShotPro runs on most of the popular operating systems including macOS, Windows,
iOS, and Android. Since ShotPro contains a powerful 3D rendering engine, we always
recommend newer and faster hardware.
Note: The iOS version is compatible with iPhone, iPad, and iPod Touch.
Note: The macOS version is compatible with all Mac models (iMac, iMac Pro, MacBook, Mac
Pro, Mac Mini, etc…).
Windows 7+
iOS 9.0+
Android 4.0+
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Troubleshooting
Some users have reported being unable to
make In-App Purchases on the Mac App Store
version, as shown in the image to the right. A
simple re-installation of ShotPro should clear this
up. Go to your Applications folder and delete
ShotPro. Then go to the Mac App Store, search for
ShotPro and re-download it.
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Conclusion
If you’ve got a question that was not covered in this manual, then there are several
things that you can do:
If you ever run into any issues, have feature suggestions, or anything else then please e-mail us
at [email protected].
Links
ShotPro Website:
https://www.shotprofessional.com
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Glossary
Anaglyph: Stereoscopic Rendering technique that requires red/blue glasses.
Aperture: The opening which allows light into a Camera. Feature of Pro Cam.
AR Inspector: Menu that appears in AR Mode which contains controls specifically useful for
Augmented Reality.
Aspect Ratio: The width to height ratio of the Viewfinder. Common values include 4:3 and
16:9.
Audio Track: A Timeline Track that contains controls for accurate placement of audio clips.
Augmented Reality: Allows you to place and view your scene in the world around you.
Camera Cut: A point in time in which the final output changes to a different camera.
Camera Identifier: A letter automatically assigned to each Camera used to identify and
distinguish cameras from each other.
Character Designer: Powerful system that allows you to modify your characters outfit, size,
and shape.
Dropbox: A service that ShotPro relies on for keeping projects synchronized between devices.
Expansion Pack: Feature or prop pack that must be purchased before it can be used.
Export: Converts a project into a format so that it can easily be shared and viewed by others.
ShotPro supports exporting to a video file, GIF, and Storyboard images.
Face MoCap: Captures facial expressions for use on Designer Characters. Requires the
TrueDepth Camera.
Favorite: Custom prop that can be accessed from the Favorites list.
Folder: Used to organize the Object List as well as group objects together. It is often used to
group similar objects together such as trees, actors, and cameras.
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GIF: An image sequence commonly found on the web. ShotPro can export to this format.
Inspector Wheel: Use this to modify an Inspector Property value. Especially useful on Mobile.
License Key: A unique code used to activate ShotPro on your computer. Only needed for the
Standalone version.
Live Camera: Camera whose output is being displayed in the Viewfinder. There can only be
one Live Camera at a time.
Material: Describes the way a 3D object is rendered. This includes its color, texture, and shine.
One object can contain multiple materials.
Mobile: Android and iOS devices including iPhone, iPad, and iPod Touch.
OBJ: .obj is a simple file format which describes a 3D model and is supported by ShotPro.
Object: An object can be anything, often resembling a real-world object such as a camera,
light, actor, table, etc…
Object Controller: Used to manipulate an object in the 3D View. Becomes active when
selecting an object.
Platform: Another term for Operating System. ShotPro runs on four platforms and they are
iOS, Android, macOS, and Windows.
PNG: Uncompressed image format which contains transparency information and is supported
by ShotPro.
Preview: Used to watch your project from start to finish without needing to wait for an Export.
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Pro Cam: Simulate real-world lenses including Aperture, Focal Length, and Film Format.
Prop Request: Requests submitted by users to the ShotPro Team of objects they wish to see
added to the app.
Prop Shop: The new way to explore and download props into your project. It is a growing
library and currently contains hundreds of objects.
Restore Purchases: Necessary when purchases that have been made are appearing as un-
purchased. This may happen when installing ShotPro on a new device.
Set Designer: Top-down mode where you can design rooms and houses in 2D. Contains
options for doors, walls, and windows.
Soft Light: Lighting technique used to create very soft shadows in ShotPro.
Stage: The main work environment where all of the essential tools are found.
Standalone: A copy of ShotPro purchased direct from us, outside of an App Store.
Text & Paint: This feature allows you to markup your scene directly on the Viewfinder.
Timeline: Located at the bottom of the Stage where all of the time-based controls are.
Timeline Track: The Timeline contains numerous tracks that serve different purposes.
Examples include Animation, Audio, and Camera Cut.
Tooltip: Helpful descriptions accessed by hovering the cursor over a button and waiting a bit
OR pressing and holding a button on Mobile.
Tracking Quality Indicator: Used in Augmented Reality mode to indicate the current tracking
quality, viewable in the upper-right corner. Green is good, yellow is ok, and red is poor.
TrueDepth Camera: Camera that is built into the latest iPhones and iPads, created by Apple.
Requirement for the Face MoCap feature.
Unknown Sources: This feature is part of Android OS that allows installation of apps outside
of Google Play. This must be turned on prior to the ShotPro installation.
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Viewfinder: Look here to see exactly what your final animation will look like. Located in the
top-right corner of the Stage.
Virtual Reality: Viewing computer content in a more true to life way and requires a headset.
3D View: The 3D part of the Stage where you view and edit objects.
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