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Charactersheet

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0% found this document useful (0 votes)
34 views4 pages

Charactersheet

Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd

Юльнардо Chaotic Good

Character Name Alignment Player

Saurian Champion (3) Chaldira Mwanga


Character Level Deity Homeland Campaign

Human Medium Gigachad 33 (Adult) 2m 140kg black grey


Race Size Gender Age Height Weight Hair Eyes

Ability Score Mod. Temp. Temp.


Name Score Mod. HP
Hit Points
31 Movement
STR
Strength
20 +5 Total nonlethal Damage

30 ft. 6 sq. 30 ft. 6 sq.


Base Speed Armor Speed Burrow
DEX
Dexterity
14 +2
Wounds / Current HP

CON 14 +2 Initative 4 2 2 Fly Maneuverability Swim Climb Temp. Mods


Constitution = +
TOTAL Dex Misc. SKILLS
INT
Intelligence
8 -1 Damage Skill Names Total Abilit Ranks Misc
Reduction
x Acrobatics 6 =DEX 2 +1 +3
WIS 9 -1
Wisdom Challenge Appraise -1 =INT -1 +0 +0

CHA
x Artistry -1 =INT -1 +0 +0
Charisma
7 -2 Power 2
x Bluff -2 =CHA -2 +0 +0
x Climb 9 =STR 5 +1 +3
AC
Armor Class
12 =10+ 0 + 0 + 2 + 0 + 0 + 0 + 0
TOTAL Armor Shield Dex. Size Natural Deflect. Misc.
x Craft (a) -1 =INT -1 +0 +0
x Craft (b) -1 =INT -1 +0 +0
Touch AC 12 Flat Footed AC 10
x Craft (c) -1 =INT -1 +0 +0
Total Base Save Ability Magic Misc. Mod. Temp. Mod. x Diplomacy -2 =CHA -2 +0 +0
FortitudeConstitution
5 = 3 + 2 + 0 + 0 + Disable Device* =DEX + +
Disguise -2 =CHA -2 +0 +0
Reflex 3 = 1 + 2 + 0 + 0 +
Dexterity
Escape Artist 2 =DEX 2 +0 +0

Will 0 = 1 + -1 + 0 + 0 +
Fly 2 =DEX 2 +0 +0
Wisdom
x Handle Animal 4 =CHA -2 +3 +3
Spell Energy Heal -1 =WIS -1 +0 +0
B.A.B. 3 Resistance Resistance
x Intimidate -2 =CHA -2 +0 +0
CMB 8 = 3 + 5 + 0 + 0 Knowledge (arcana)* =INT + +
Total BAB Strength Size Mod. Misc. Mod.
Knowledge (dungeoneering)* =INT + +
CMD 20 =10+ 3 + 5 + 2 + 0 + 0 Knowledge (engineering)* =INT + +
Total BAB Strength Dex Mod. Size. Mod. Misc. Mod.
Knowledge (geography)* =INT + +
Weapon
Knowledge (history)* =INT + +
Knowledge (local)* =INT + +
Critical Type Range Ammo
x Knowledge (nature) 3 =INT -1 +1 +3
Knowledge (nobility)* =INT + +
Attack Damage
Knowledge (planes)* =INT + +
Knowledge (religion)* =INT + +
Weapon Linguistics* =INT + +
x Lore* =INT + +
Critical Type Range Ammo x Perception 3 =WIS -1 +1 +3
Perform (a) -2 =CHA -2 +0 +0
Attack Damage
Perform (b) -2 =CHA -2 +0 +0
x Profession (a)* =WIS + +
Weapon x Profession (b)* =WIS + +
x Ride 8 =DEX 2 +3 +3
Critical Type Range Ammo x Sense Motive -1 =WIS -1 +0 +0
Sleight of Hand* =DEX + +
Attack Damage Spellcraft* =INT + +
Stealth 2 =DEX 2 +0 +0

Weapon
x Survival 3 =WIS -1 +1 +3
x Swim 9 =STR 5 +1 +3

Critical Type Range Ammo Use Magic Device* =CHA + +


X Class Skill *Trained Only

Conditional Modifiers
Attack Damage
Armor check penalties applied to skills.

Weapon
Languages

Critical Type Range Ammo

Attack Damage
Armor Item Bonus Type Check Penalty Spell Failure Weight Properties

Totals 0 0 0% 0 lbs.

Feats Other Specials Equipment Qty. lbs. Head Qty. lbs.

Armor Proficiency, Light Cavalier's Charge


Mounted Combat Challenge
Headband Qty. lbs.

Ride-By Attack Dinosaur Mount


Shield Proficiency Mount
Spirited Charge Nimble Rider Eyes Qty. lbs.

Weapon Proficiency, Martial(all) Savage Combatant


Weapon Proficiency, Simple Titanic Challenge
Shoulders Qty. lbs.
Wild Warrior

Neck Qty. lbs.

Chest Qty. lbs.

Body Qty. lbs.

Belt Qty. lbs.

Wrist Qty. lbs.

Hands Qty. lbs.

Feet Qty. lbs.

Rings Qty. lbs.

Play Notes

Racial Traits

Skilled

Background Traits

Second Chance
Spirits in the Stone

Light 133 lbs. or less Lift Over 400 lbs.


Load Head PP 0 Experience Points
GP 0
Medium 134-266 lbs. Lift Off 800 lbs.
Load Ground
SP 0 Next Level
Heavy
Load
267-400 lbs. Drag or
Push
2000 lbs. CP 0 9 000 (Medium Progression)
FEATS

ARMOR PROFICIENCY, LIGHT

Requirements: None
When you wear a type of armor with which you are proficient, the armor check penalty for that armor applies only to
Dexterity- and Strength-based skill checks.
Section 15 Copyright Notice: Pathfinder RPG Core Rulebook. Copyright 2009, Paizo Publishing, LLC

MOUNTED COMBAT

Requirements: Ride 1 rank.


Once per round when your mount is hit in combat, you may attempt a Ride check (as an immediate action) to negate
the hit. the hit is negated if your Ride check result is greater than the opponent's attack roll.
Section 15 Copyright Notice: Pathfinder RPG Core Rulebook. Copyright 2009, Paizo Publishing, LLC

RIDE-BY ATTACK

Requirements: Ride 1 rank, Mounted Combat.


When you are mounted and use the charge action, you may move and attack as if with a standard charge and then
move again (continuing the straight line of the charge). Your total movement for the round can't exceed double your
mounted speed. You and your mount do not provoke an attack of opportunity from the opponent that you attack.
Section 15 Copyright Notice: Pathfinder RPG Core Rulebook. Copyright 2009, Paizo Publishing, LLC

SHIELD PROFICIENCY

Requirements: None
When you use a shield (except a tower shield), the shield's armor check penalty only applies to Strength- and Dexterity-
based skills.
Section 15 Copyright Notice: Pathfinder RPG Core Rulebook. Copyright 2009, Paizo Publishing, LLC

SPIRITED CHARGE

Requirements: Ride 1 rank, Mounted Combat, Ride-By Attack.


When mounted and using the charge action, you deal double damage with a melee weapon (or triple damage with a
lance).
Section 15 Copyright Notice: Pathfinder RPG Core Rulebook. Copyright 2009, Paizo Publishing, LLC

WEAPON PROFICIENCY, MARTIAL(ALL)

Requirements: Awarded by class.


Proficiency with all martial weapons.
Section 15 Copyright Notice: Pathfinder RPG Core Rulebook. Copyright 2009, Paizo Publishing, LLC

WEAPON PROFICIENCY, SIMPLE

Requirements: None
You make attack rolls with simple weapons without penalty.
Section 15 Copyright Notice: Pathfinder RPG Core Rulebook. Copyright 2009, Paizo Publishing, LLC

Open Game License and Copyright details available at: [Link]


Description
A PFRPG character build.

Notes
No build notes.

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