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Usability Principles for Web Design

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Solomon Bradley
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0% found this document useful (0 votes)
32 views27 pages

Usability Principles for Web Design

Uploaded by

Solomon Bradley
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd

3/8/2020

DON’T MAKE ME THINK - REVISITED

1
3/8/2020

LIST MOBILE APPS YOU COMMONLY USE

THE WEB ITSELF KEPT


IMPROVING!

2
3/8/2020

USABILITY WENT MAINSTREAM

FIRST LAW OF USABILITY

3
3/8/2020

FIRST LAW OF USABILITY

• DON’T MAKE ME THINK!


• NOTHING IMPORTANT SHOULD EVER BE
MORE THAN TWO CLICKS AWAY..
• SEE HTTPS://WWW.MEDIAMARKT.NL/

THINGS THAT
MAKE US
THINK
NAMES – XYZ CORP IS HIRING

UNCLICKABLE LINKS OR BUTTONS

4
3/8/2020

THINGS THAT
MAKE US
THINK
BOOKING A FLIGHT
– CHOICES DO NOT MAKE SENSE

TRY WITH THE SITES OF YOUR CHOICE AND


RECORD THE OBSERVATION

THINGS THAT
MAKE US
THINK
BOOKING A FLIGHT
– CHOICES MAKE SENSE

10

5
3/8/2020

USERS SHOULDN’T SPEND THEIR TIME THINKING ABOUT

11

HOW WE REALLY USE THE WEB

• WE DON’T READ PAGES

• WE SCAN THEM

12

6
3/8/2020

WHY DO WE
SCAN?

13

14

7
3/8/2020

WE DON’T MAKE OPTIONAL CHOICES. WE SATISFICE.

• WE DON’T MAKE OPTIMAL


CHOICES
• WE SATISFICE WITH THE FIRST
REASONABLE OPTION
• WEIGHING AND ASSESSING ALL
OPTIONS DEPENDS ON
AVAILABILITY OF TIME, HOW
MUCH CONFIDENCE WE HAVE IN
THE SITE AND FRAME OF MIND
• EXAMPLE: GOOGLE SEARCH

15

WE DON’T FIGURE OUT HOW THINGS WORK. WE


MUDDLE THROUGH.
• FACED WITH ANY SORT OF TECHNOLOGY, VERY FEW PEOPLE TAKE THE TIME TO READ INSTRUCTIONS.
• INSTEAD, WE FORGE AHEAD AND MUDDLE THROUGH TRYING TO FIND OUR WAY.
• FOR MOST OF US, IT DOESN’T MATTER TO US WHETHER WE UNDERSTAND HOW THINGS WORK, AS
LONG AS WE CAN USE THEM.
• IF WE FIND SOMETHING THAT WORKS, WE STICK TO IT. WE’LL USE A BETTER WAY IF WE STUMBLE
ACROSS ONE, BUT WE SELDOM LOOK FOR ONE.
• IF USERS “GET IT”, THEY’LL FEEL SMARTER AND MORE IN CONTROL & THEY’LL COME BACK OVER AND
OVER.

16

8
3/8/2020

DESIGN FOR SCANNING, NOT READING

17

INNOVATE WHEN
YOU KNOW YOU
HAVE A BETTER IDEA

TAKE ADVANTAGE OF
CONVENTIONS
WHEN YOU DON’T

18

9
3/8/2020

CREATE EFFECTIVE VISUAL HIERARCHIES

MORE IMPORTANT -> MORE PROMINENT VISUAL NESTING TO SHOW PARTS OF


RELATED LOGICALLY -> RELATED VISUALLY

19

CREATE
EFFECTIVE
VISUAL
HIERARCHIES
NEWS PAPER
EXAMPLE

20

10
3/8/2020

CREATE EFFECTIVE VISUAL HIERARCHIES


FLAWED VISUAL HIERARCHY PROPER VISUAL HIERARCHY

PUT THE HEADING


WHERE IT BELONGS TO
MAKE THE
RELATIONSHIP CLEARER

21

FORMAT
TEXT TO
SUPPORT
SCANNING

22

11
3/8/2020

HEADINGS – USE LOT OF THEM!

FLOATING HEADINGS -
BAD

BAD – SIMILAR VISUALS

CLOSER TO SECTION
HEADINGS - BETTER

BETTER – DISTINCT VISUALS

23

MINDLESS AND PAINLESS CLICKING


• TWO – THREE CLICKS IS A GOLDEN RULE, BUT..
• USERS DON’T MIND A LOT OF CLICKS AS LONG AS EACH CLICK IS PAINLESS AND THEY HAVE
CONTINUED CONFIDENCE THAT THEY’RE ON THE RIGHT TRACK - FOLLOWING WHAT’S OFTEN
CALLED THE “SCENT OF INFORMATION.”

24

12
3/8/2020

MINDLESS AND PAINLESS CLICKING - EXAMPLES


• SCAN ALL THIS TEXT AND
FIND OUT WHETHER I’M A
SUBSCRIBER BUT NOT A
MEMBER, OR A MEMBER, OR
NEITHER ONE
• THEN DIG UP THE
ACCOUNT NUMBER OR THE
PASSWORD TO DECIDE
WHETHER IT’S WORTH
JOINING

25

MINDLESS AND
PAINLESS CLICKING -
EXAMPLES

26

13
3/8/2020

A sentence should contain no unnecessary


words
OMIT a paragraph no unnecessary sentences
NEEDLESS
WORDS for the same reason that:

a drawing should have no unnecessary


lines

a machine should have no unnecessary


parts

27

Reduces the noise level of page

Makes useful content more prominent OMIT


Makes page shorter allowing more of the page NEEDLESS
to see at a glance
WORDS
Happy talk must die

Instructions must die

28

14
3/8/2020

OMIT
UNNECESSARY
WORDS –
SURVEY EXAMPLE
103 WORDS

29

SURVEY TEXT ANALYSIS


& PRUNING

30

15
3/8/2020

PHYSICAL
WORLD AND
WEB
SUPERMARKET
BROWSING
EXAMPLE ANALOGY

31

PHYSICAL
WORLD AND
WEB BROWSING WEB
EXAMPLE BROWSING
ANALOGY

32

16
3/8/2020

WEB
NAVIGATION
CONVENTIONS

33

PRIMARY NAVIGATION - SITE ID, SECTIONS & SEARCH

34

17
3/8/2020

CONSISTENCY AT SECONDARY,
TERTIARY, QUATERNARY... LEVELS

35

PAGE NAMING
• EVERY PAGE NEEDS A NAME
• NAME NEEDS TO BE IN THE RIGHT PLACE
• NAME NEEDS TO BE PROMINENT
• NAME SHOULD MATCH WHAT IS CLICKED

36

18
3/8/2020

Highlight my current location in


navigation bars, lists or menus
Various ways to make the current
location standout

YOU ARE
HERE

37

YOU ARE HERE -


BREADCRUMBS

38

19
3/8/2020

• TABS ARE SELF-EVIDENT AND DRAW ATTENTION


• TABS ARE HARD TO MISS
• TABS ARE SLICK

TABS

39

TRY THE TRUNK What site is this? (Site ID)


TEST FOR
GOOD WEB What page am I on? (Page name)

NAVIGATION What are the major sections of this site? (Sections)

What are my options at this level? (Local navigation)

Where am I in the scheme of things? (“You are here”


indicators)

How can I search?

40

20
3/8/2020

Choose a page anywhere in the site at


Step 1 random.

Look at it at arm’s length or squint so you


EXERCISE Step 2 can’t really study it closely.

As quickly as possible, try to find and circle each of


these items:
• Site ID
Step 3 •

Page name
Sections (Primary navigation)
• Local navigation
• “You are here” indicator(s)
• Search

41

THE THINGS A HOMEPAGE


SHOULD ACCOMMODATE
• CONCRETE NEEDS • ABSTRACT NEEDS
• SITE IDENTITY AND • SHOW ME WHAT I’M
MISSION LOOKING FOR
• SITE HIERARCHY • ..AND WHAT I’M NOT
• SEARCH LOOKING FOR
• TEASES • SHOW ME WHERE TO
START
• CONTENT PROMOS
• ESTABLISH CREDIBILITY
• FEATURE PROMOS
AND TRUST
• TIMELY CONTENT
• DEALS
• SHORTCUTS
• REGISTRATION

42

21
3/8/2020

USUAL CONSTRAINTS FOR THE HOMEPAGE

• EVERYBODY WANTS A PIECE OF IT


– MOST DESIRABLE REAL ESTATE
WITH LIMITED SUPPLY
• TOO MANY COOKS – EVERYBODY
HAS AN OPINION ABOUT IT
• ONE SIZE FITS ALL – HAS TO
APPEAL FOR EVERYONE WHO
VISITS THE SITE

43

HOMEPAGE NEEDS TO ANSWER THE FOUR QUESTIONS


ATTENTION WEB DESIGNERS: YOU HAVE 50 MILLISECONDS TO MAKE A GOOD FIRST IMPRESSION!

44

22
3/8/2020

TOP FOUR
POSSIBLE EXCUSES
FOR NOT SPELLING
OUT THE BIG
PICTURE ON THE
HOME PAGE

45

NOTHING BEATS A GOOD TAGLINE!


• A TAGLINE IS A PITHY PHRASE THAT
CHARACTERIZES THE WHOLE ENTERPRISE
• A GOOD TAGLINE IS CLEAR AND INFORMATIVE
• A GOOD TAGLINE IS JUST LONG ENOUGH

• GOOD TAGLINES CONVEY DIFFERENTIATION


AND A CLEAR BENEFIT

• BAD TAGLINES ARE GENERIC

46

23
3/8/2020

47

WORLD’S FIRST
SMARTPHONE

INVENTED ABOUT 25
YEARS AGO BY IBM

WAS NOT SUCCESSFUL


DUE TO BATTERY ISSUE

48

24
3/8/2020

EARLY TOUCH SCREEN BASED


SMARTPHONE MODELS

• LG PRADA - MAY 2007


• IPHONE 1 - JUNE 2007

49

WORLD’S
SMARTPHONE
OWNERSHIP

• HTTPS://WWW.WEFORUM.ORG/AGENDA/2018/03/REMEMBERING-FIRST-SMARTPHONE-SIMON-IBM/

50

25
3/8/2020

MOBILE WEB SITE DESIGNING

• BASIC PRINCIPLES ARE SAME AS DESKTOP WEB SITES DESIGNING


• BUT ON MOBILE, PEOPLE ARE MOVING FASTER AND READING EVEN LESS ON SMALL SCREENS
• THEY NEED TO TAP MORE TO SEE THE CONTENT
• MOBILE APP AND WEB DESIGN AREAS ARE STILL NOT MATURED
• SOME TRADEOFFS NEED TO BE MADE DUE TO SCREEN LIMITATIONS (AND EARLIER DAYS,
NETWORK LIMITATIONS)

51

SOME BASICS – PRIORITIZATION


THINGS TO BE USES IN A HURRY OR FREQUENTLY SHOULD BE CLOSE AT HAND.

52

26
3/8/2020

ALLOW ZOOMING &


PROVIDE A LINK TO THE FULL SITE

53

QUESTIONS??

54

27

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