Ranger 1 Atomiocs
CLASS & LEVEL PLAYER NAME
Leana
Wood Elf Folk Hero (Milestone)
CHARACTER NAME RACE BACKGROUND EXPERIENCE POINTS
• +3 Strength
ARMOR Max HP Current HP Temp HP
STRENGTH • +5 Dexterity
+1 Constitution +3 14 11 --
+1 +0 Intelligence
CLASS
+2 Wisdom INITIATIVE HIT POINTS
12
-1 Charisma
Total 1d10 SUCCESSES
Saving Throw Modifiers
Immunities - Magical Sleep
DEXTERITY FAILURES
Advantage against
+3 being charmed DEFENSES HIT DICE DEATH SAVES
17 SAVING THROWS INSPIRATION
=== ARMOR ===
Light Armor, Medium Armor, Shields
CONSTITUTION +3 Acrobatics DEX
PROFICIENCY BONUS
=== WEAPONS ===
+2
+1 P +4
+0
Animal Handling WIS
Arcana INT
Martial Weapons, Simple Weapons
=== TOOLS ===
13 P +3 Athletics STR Vehicles (Land), Woodcarver's Tools
ABILITY SAVE DC
-1 Deception CHA
=== LANGUAGES ===
+0 History INT Common, Draconic, Elvish
INTELLIGENCE
+2 Insight WIS
35 ft. (Walking)
+0 -1 Intimidation CHA
+0 Investigation INT
10 +2 Medicine WIS SPEED
+2 Nature INT PROFICIENCIES & LANGUAGES
P
WISDOM P +4 Perception WIS
-1 Performance CHA === ACTIONS ===
+2 -1 Persuasion CHA
Standard Actions
Attack, Cast a Spell, Dash, Disengage, Dodge,
Help, Hide, Ready, Search, Use an Object,
+0 Religion INT
15 Opportunity Attack, Grapple, Shove, Improvise,
+3 Sleight of Hand DEX Two-Weapon Fighting, Interact with an Object
P +5 Stealth DEX === SPECIAL ===
CHARISMA Mask of the Wild
P +4 Survival WIS
You can attempt to hide even when you are only
-1 lightly obscured.
SKILLS ACTIONS
NAME HIT DAMAGE/TYPE NOTES
14 PASSIVE WISDOM (PERCEPTION)
Longbow +5 1d8+3 Piercing Martial, Ammunition, Heavy, Range, Two-Handed, Range (150/600)
Unarmed Strike +3 2 Bludgeoning
12 PASSIVE WISDOM (INSIGHT)
10 PASSIVE INTELLIGENCE (INVESTIGATION)
Darkvision 60 ft.
SENSES WEAPON ATTACKS & CANTRIPS
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Ranger 1 Atomiocs
CLASS & LEVEL PLAYER NAME
Leana
Wood Elf Folk Hero (Milestone)
CHARACTER NAME RACE BACKGROUND EXPERIENCE POINTS
=== RANGER FEATURES === * Darkvision • BR 23
You can see in darkness (shades of gray) up to 60 ft.
* Hit Points • PHB 90
* Keen Senses • BR 23
* Proficiencies • PHB 90 You have proficiency in the Perception skill.
* Favored Enemy • PHB 91 * Fey Ancestry • BR 23
You have advantage on Survival checks to track your You have advantage on saves against being charmed,
favored enemies, as well as on INT checks to recall and magic can’t put you to sleep.
information about them. You also learn one language
of your choice that is spoken by your favored enemies, * Trance • BR 23
if they speak one at all. You don't need to sleep, but meditate semiconsciously
for 4 hours a day. While meditating, you can dream
| Oozes • PHB after a fashion; such dreams are actually mental
Oozes are gelatinous creatures that rarely have a fixed exercises that have become reflexive through years of
shape. They are mostly subterranean, dwelling in practice. After resting in this way, you gain the same
caves and dungeons and feeding on refuse, carrion, or benefit that a human does from 8 hours of sleep.
creatures unlucky enough to get in their way.
* Elf Weapon Training • BR 24
* Natural Explorer • PHB 91 You have proficiency with the longsword, shortsword,
You have a favored terrain type. Your proficiency shortbow, and longbow.
bonus is doubled for proficient skills when you make
an INT or WIS check related to it. While traveling for * Fleet of Foot • BR 24
an hour or more in your chosen terrain, difficult terrain Your base walking speed increases to 35 feet.
doesn’t slow your group’s travel, your group can’t
become lost except by magical means, you remain * Mask of the Wild • BR 24
alert to danger even when you are engaged in another You can attempt to hide even when you are only lightly
activity, you can move stealthily at a normal pace obscured.
(while alone), you find twice as much food while
foraging, and while tracking creatures, you learn the | Special
exact number, sizes, and how long ago they passed
through the area.
| Forest • PHB
You are particularly familiar with one type of natural
environment and are adept at traveling and surviving in
such regions.
=== WOOD ELF RACIAL TRAITS ===
FEATURES & TRAITS
NAME QTY WEIGHT NAME QTY WEIGHT
CP 0 Leather 1 10 lb. Pot, Iron 1 10 lb.
Leather 1 10 lb. Pouch 1 1 lb.
SP 0 Dagger 1 1 lb. Shovel 1 5 lb.
Dagger 1 1 lb. Woodcarver's Tools 1 5 lb.
EP 0 Shortsword 1 2 lb. Shovel 1 5 lb.
Shortsword 1 2 lb. Bedroll 1 7 lb.
GP 20 Longbow 1 2 lb. Mess Kit 1 1 lb.
Longbow 1 2 lb. Rations (1 day) 10 20 lb.
PP 0 Arrows 20 1 lb. Rope, Hempen (50 feet) 1 10 lb.
Arrows 20 1 lb. Tinderbox 1 1 lb.
WEIGHT CARRIED
197.4 lb. Backpack 1 5 lb. Torch 10 10 lb.
ENCUMBERED Backpack 1 5 lb. ATTUNED MAGIC ITEMS QTY WEIGHT
180 lb. Clothes, Common 1 3 lb.
PUSH/DRAG/LIFT Clothes, Common 1 3 lb.
360 lb. Pot, Iron 1 10 lb.
EQUIPMENT
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Ranger 1 Atomiocs
CLASS & LEVEL PLAYER NAME
Leana
Wood Elf Folk Hero (Milestone)
CHARACTER NAME RACE BACKGROUND EXPERIENCE POINTS
ADDITIONAL FEATURES & TRAITS
NAME QTY WEIGHT NAME QTY WEIGHT
Waterskin 1 5 lb.
Woodcarver's Tools 1 5 lb.
Bedroll 1 7 lb.
Mess Kit 1 1 lb.
Rations (1 day) 10 20 lb.
Rope, Hempen (50 feet) 1 10 lb.
Tinderbox 1 1 lb.
Torch 10 10 lb.
Waterskin 1 5 lb.
ADDITIONAL EQUIPMENT
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Medium
GENDER AGE SIZE HEIGHT WEIGHT
Leana Neutral
CHARACTER NAME ALIGNMENT FAITH SKIN EYES HAIR
Thinking is for other people. I prefer action. Also, when I
set my mind to something, I follow through no matter what
gets in my way.
PERSONALITY TRAITS
Sincerity. There’s no good in pretending to
be something I’m not.
IDEALS
I wish my childhood sweetheart had come with
me to pursue my destiny.
Wood elves’ skin tends to be copperish in hue, sometimes with
traces of green. Their hair tends toward browns and blacks, but it is
occasionally blond or copper-colored. Their eyes are green, brown,
or hazel. BONDS
I’m convinced of the significance of
my destiny, and blind to my
shortcomings and the risk of failure.
FLAWS
CHARACTER APPEARANCE ALLIES & ORGANIZATIONS
You previously pursued a simple profession
among the peasantry as a woodcutter. But
something happened that set you on a different
path and marked you for greater things: You stood
alone against a terrible giant, and this marked you
as a hero of the people.
You come from a humble social rank, but you are
destined for so much more. Already the people of
your home village regard you as their champion,
and your destiny calls you to stand against the
tyrants and monsters that threaten the common
folk everywhere.
CHARACTER BACKSTORY ADDITIONAL NOTES
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SPELLCASTING SPELL SAVE DC SPELL ATTACK
SPELLCASTING ABILITY BONUS
CLASS
PREP SPELL NAME SOURCE SAVE/ATK TIME RANGE COMP DURATION PAGE REF NOTES
SPELLS
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