Vscript Convar Allowlist
Vscript Convar Allowlist
{
// This is the list of convars that are allowed to be set
// by the Convars in VScript.
//
// Any convars changed by a map's vscripts will be reset when the
// map changes to another.
//
// If there is anything here that you think should be allowed
// or not-allowed by default, please get in touch! :)
bot_crouch allowed
bot_forceattack allowed
bot_foreceattack2 allowed
bot_forceattack_down allowed
bot_forcefireweapon allowed
bot_jump allowed
bot_mimic allowed
bot_mimic_inverse allowed
bot_mimic_yaw_offset allowed
bot_selectweaponslot allowed
bot_saveme allowed
catapult_physics_drag_boost allowed
collision_shake_amp allowed
collision_shake_freq allowed
collision_shake_time allowed
func_break_max_pieces allowed
func_break_reduction_factor allowed
func_breakdmg_bullet allowed
func_breakdmg_club allowed
func_breakdmg_explosive allowed
mp_allowNPCs allowed
mp_allowspectators allowed
mp_autocrosshair allowed
mp_autoteambalance allowed
mp_blockstyle allowed
mp_bonusroundtime allowed
mp_chattime allowed
mp_disable_respawn_times allowed
mp_enableroundwaittime allowed
mp_fadetoblack allowed
mp_falldamage allowed
mp_flashlight allowed
mp_footsteps allowed
mp_forceautoteam allowed
mp_forcecamera allowed
mp_forcerespawn allowed
mp_friendlyfire allowed
mp_highlander allowed
mp_humans_must_join_team allowed
mp_match_end_at_timelimit allowed
mp_maxrounds allowed
mp_respawnwavetime allowed
mp_restartgame allowed
mp_restartgame_immediate allowed
mp_scrambleteams_auto allowed
mp_scrambleteams_auto_windifference allowed
mp_show_voice_icons allowed
mp_spectators_restricted allowed
mp_stalemate_enable allowed
mp_stalemate_meleeonly allowed
mp_stalemate_timelimit allowed
mp_teamplay allowed
mp_teams_unbalance_limit allowed
mp_time_between_capscoring allowed
mp_timelimit allowed
mp_tournament allowed
mp_tournament_stopwatch allowed
mp_tournament_whitelist allowed
mp_waitingforplayers_cancel allowed
mp_waitingforplayers_restart allowed
mp_waitingforplayers_time allowed
mp_weaponstay allowed
mp_windifference allowed
mp_windifference_min allowed
mp_winlimit allowed
obj_damage_factor allowed
obj_sapper_amount allowed
old_radiusdamage allowed
phys_impactforcescale allowed
phys_pushscale allowed
phys_stressbodyweights allowed
phys_timescale allowed
spec_freeze_time allowed
spec_freeze_traveltime allowed
smoothstairs allowed
spec_freeze_time allowed
spec_freeze_traveltime allowed
sv_accelerate allowed
sv_airaccelerate allowed
sv_alltalk allowed
sv_bounce allowed
sv_client_predict allowed
sv_footsteps allowed
sv_Friction allowed
sv_gravity allowed
sv_maxspeed allowed
sv_maxvelocity allowed
sv_noclipaccelerate allowed
sv_proj_stunball_damage allowed
sv_rollangle allowed
sv_rollspeed allowed
sv_specaccelerate allowed
sv_specnoclip allowed
sv_specspeed allowed
sv_stepsize allowed
sv_stopspeed allowed
sv_turbophysics allowed
sv_wateraccelerate allowed
sv_waterdist allowed
sv_waterfriction allowed
tf_airblast_cray allowed
tf_airblast_cray_debug allowed
tf_airblast_cray_ground_minz allowed
tf_airblast_cray_ground_reflect allowed
tf_airblast_cray_lose_footing_duration allowed
tf_airblast_cray_pitch_control allowed
tf_airblast_cray_power allowed
tf_airblast_cray_power_relative allowed
tf_airblast_cray_reflect_coeff allowed
tf_airblast_cray_reflect_cost_coeff allowed
tf_airblast_cray_reflect_relative allowed
tf_airblast_cray_stun_amount allowed
tf_airblast_cray_stun_duration allowed
tf_allow_player_use allowed
tf_allow_sliding_taunt allowed
tf_allow_taunt_switch allowed
tf_always_loser allowed
tf_archer_proxy_fire_rate allowed
tf_arena_change_limit allowed
tf_arena_first_blood allowed
tf_arena_force_class allowed
tf_arena_max_streak allowed
tf_arena_override_cap_enable_time allowed
tf_arena_override_team_size allowed
tf_arena_preround_time allowed
tf_arena_round_time allowed
tf_arena_use_queue allowed
tf_avoidteammates allowed
tf_avoidteammates_pushaway allowed
tf_base_boss_max_turn_rate allowed
tf_base_boss_speed allowed
tf_birthday allowed
tf_birthday_ball_chance allowed
tf_bison_tick_time allowed
tf_boost_drain_time allowed
tf_bot_always_full_reload allowed
tf_bot_ammo_search_range allowed
tf_bot_arrow_elevation_rate allowed
tf_bot_auto_vacate allowed
tf_bot_ballistic_elevation_rate allowed
tf_bot_capture_seek_and_destroy_max_duration allowed
tf_bot_capture_seek_and_destroy_min_duration allowed
tf_bot_cart_push_radius allowed
tf_bot_choose_target_interval allowed
tf_bot_count allowed
tf_bot_defend_owned_point_percent allowed
tf_bot_defense_debug allowed
tf_bot_defense_must_defend_time allowed
tf_bot_difficulty allowed
tf_bot_engineer_building_health_multiplier allowed
tf_bot_engineer_exit_near_sentry_range allowed
tf_bot_engineer_max_sentry_travel_distance_to_point allowed
tf_bot_engineer_mvm_hint_min_distance_from_bomb allowed
tf_bot_engineer_mvm_sentry_hint_bomb_backward_range allowed
tf_bot_engineer_mvm_sentry_hint_bomb_forward_range allowed
tf_bot_engineer_retaliate_range allowed
tf_bot_escort_range allowed
tf_bot_fetch_lost_flag_time allowed
tf_bot_fire_weapon_allowed allowed
tf_bot_fire_weapon_min_time allowed
tf_bot_flag_escort_give_up_range allowed
tf_bot_flag_escort_max_count allowed
tf_bot_flag_escort_range allowed
tf_bot_flag_kill_on_touch allowed
tf_bot_force_class allowed
tf_bot_force_jump allowed
tf_bot_formation_debug allowed
tf_bot_health_critical_ratio allowed
tf_bot_health_ok_ratio allowed
tf_bot_health_search_far_range allowed
tf_bot_health_search_near_range allowed
tf_bot_hitscan_range_limit allowed
tf_bot_join_after_player allowed
tf_bot_keep_class_after_death allowed
tf_bot_max_grenade_launch_at_sentry_range allowed
tf_bot_max_point_defend_range allowed
tf_bot_max_setup_gate_defend_range allowed
tf_bot_max_sticky_launch_at_sentry_range allowed
tf_bot_max_teleport_entrance_travel allowed
tf_bot_max_teleport_exit_travel_to_point allowed
tf_bot_medic_cover_test_resolution allowed
tf_bot_medic_debug allowed
tf_bot_medic_max_call_response_range allowed
tf_bot_medic_max_heal_range allowed
tf_bot_medic_start_follow_range allowed
tf_bot_medic_stop_follow_range allowed
tf_bot_melee_attack_abandon_range allowed
tf_bot_melee_only allowed
tf_bot_min_setup_gate_defend_range allowed
tf_bot_min_setup_gate_sniper_defend_range allowed
tf_bot_min_teleport_travel allowed
tf_bot_near_point_travel_distance allowed
tf_bot_notice_backstab_chance allowed
tf_bot_notice_backstab_max_range allowed
tf_bot_notice_backstab_min_range allowed
tf_bot_notice_gunfire_range allowed
tf_bot_notice_quiet_gunfire_range allowed
tf_bot_npc_archer_arrow_damage allowed
tf_bot_npc_archer_health allowed
tf_bot_npc_archer_shoot_interval allowed
tf_bot_npc_archer_speed allowed
tf_bot_offense_must_push_time allowed
tf_bot_offline_practice allowed
tf_bot_path_lookahead_range allowed
tf_bot_payload_guard_range allowed
tf_bot_prefix_name_with_difficulty allowed
tf_bot_pyro_always_reflect allowed
tf_bot_pyro_deflect_tolerance allowed
tf_bot_pyro_shove_away_range allowed
tf_bot_quota allowed
tf_bot_quota_mode allowed
tf_bot_reevaluate_class_in_spawnroom allowed
tf_bot_retreat_to_cover_range allowed
tf_bot_sniper_aim_error allowed
tf_bot_sniper_aim_steady_rate allowed
tf_bot_sniper_allow_opportunistic allowed
tf_bot_sniper_choose_target_interval allowed
tf_bot_sniper_flee_range allowed
tf_bot_sniper_goal_entity_move_tolerance allowed
tf_bot_sniper_linger_time allowed
tf_bot_sniper_melee_range allowed
tf_bot_sniper_patience_duration allowed
tf_bot_sniper_personal_space_range allowed
tf_bot_sniper_spot_epsilon allowed
tf_bot_sniper_spot_max_count allowed
tf_bot_sniper_spot_min_range allowed
tf_bot_sniper_spot_point_tolerance allowed
tf_bot_sniper_spot_search_count allowed
tf_bot_sniper_target_linger_duration allowed
tf_bot_spawn_use_preset_roster allowed
tf_bot_spy_change_target_range_threshold allowed
tf_bot_spy_knife_range allowed
tf_bot_squad_escort_range allowed
tf_bot_sticky_base_range allowed
tf_bot_sticky_charge_rate allowed
tf_bot_stickybomb_density allowed
tf_bot_suicide_bomb_friendly_fire allowed
tf_bot_suicide_bomb_range allowed
tf_bot_suspect_spy_forget_cooldown allowed
tf_bot_suspect_spy_touch_interval allowed
tf_bot_taunt_victim_chance allowed
tf_bot_teleport_build_surface_normal_limit allowed
tf_bot_wait_in_cover_max_time allowed
tf_bot_wait_in_cover_min_time allowed
tf_caplinear allowed
tf_cheapobjects allowed
tf_clamp_airducks allowed
tf_clamp_back_speed allowed
tf_clamp_back_speed_min allowed
tf_classlimit allowed
tf_construction_build_rate_multiplier allowed
tf_ctf_bonus_time allowed
tf_damage_disablespread allowed
tf_damage_events_track_for allowed
tf_damage_multiplier_blue allowed
tf_damage_multiplier_red allowed
tf_damage_range allowed
tf_damageforcescale_other allowed
tf_damageforcescale_pyro_jump allowed
tf_damageforcescale_self_soldier_badrj allowed
tf_damageforcescale_self_soldier_rj allowed
tf_damagescale_self_soldier allowed
tf_demoman_charge_drain_time allowed
tf_demoman_charge_frametime_scaling allowed
tf_demoman_charge_regen_rate allowed
tf_deploying_bomb_delay_time allowed
tf_deploying_bomb_time allowed
tf_double_donk_window allowed
tf_dropped_weapon_lifetime allowed
tf_escort_recede_time allowed
tf_escort_recede_time_overtime allowed
tf_escort_score_rate allowed
tf_eyeball_boss_acceleration allowed
tf_eyeball_boss_attack_range allowed
tf_eyeball_boss_health_at_level_2 allowed
tf_eyeball_boss_health_base allowed
tf_eyeball_boss_health_per_level allowed
tf_eyeball_boss_health_per_player allowed
tf_eyeball_boss_horiz_damping allowed
tf_eyeball_boss_hover_height allowed
tf_eyeball_boss_lifetime allowed
tf_eyeball_boss_lifetime_spell allowed
tf_eyeball_boss_speed allowed
tf_eyeball_boss_vert_damping allowed
tf_fall_damage_disablespread allowed
tf_fastbuild allowed
tf_feign_death_activate_damage_scale allowed
tf_feign_death_damage_scale allowed
tf_feign_death_duration allowed
tf_feign_death_speed_duration allowed
tf_fireball_airblast_recharge_penalty allowed
tf_fireball_burn_duration allowed
tf_fireball_burning_bonus allowed
tf_fireball_damage allowed
tf_fireball_distance allowed
tf_fireball_draw_debug_radius allowed
tf_fireball_hit_recharge_boost allowed
tf_fireball_max_lifetime allowed
tf_fireball_radius allowed
tf_fireball_speed allowed
tf_flag_caps_per_round allowed
tf_flag_return_on_touch allowed
tf_flag_return_time_credit_factor allowed
tf_flame_dmg_mode_dist allowed
tf_flamethrower_boxsize allowed
tf_flamethrower_burst_zvelocity allowed
tf_flamethrower_burstammo allowed
tf_flamethrower_drag allowed
tf_flamethrower_flametime allowed
tf_flamethrower_float allowed
tf_flamethrower_maxdamagedist allowed
tf_flamethrower_new_flame_offset allowed
tf_flamethrower_shortrangedamagemultiplier allowed
tf_flamethrower_vecrand allowed
tf_flamethrower_velocity allowed
tf_flamethrower_velocityfadeend allowed
tf_flamethrower_velocityfadestart allowed
tf_force_holidays_off allowed
tf_forced_holiday allowed
tf_ghost_up_speed allowed
tf_ghost_xy_speed allowed
tf_grapplinghook_acceleration allowed
tf_grapplinghook_dampening allowed
tf_grapplinghook_enable allowed
tf_grapplinghook_fire_delay allowed
tf_grapplinghook_follow_distance allowed
tf_grapplinghook_jump_up_speed allowed
tf_grapplinghook_los_force_detach_time allowed
tf_grapplinghook_max_distance allowed
tf_grapplinghook_medic_latch_speed_scale allowed
tf_grapplinghook_move_speed allowed
tf_grapplinghook_prevent_fall_damage allowed
tf_grapplinghook_projectile_speed allowed
tf_grapplinghook_use_acceleration allowed
tf_gravetalk allowed
tf_grenade_force_sleeptime allowed
tf_grenade_forcefrom_blast allowed
tf_grenade_forcefrom_buckshot allowed
tf_grenade_forcefrom_bullet allowed
tf_grenadelauncher_chargescale allowed
tf_grenadelauncher_livetime allowed
tf_grenadelauncher_min_contact_speed allowed
tf_halloween_allow_ghost_hit_by_kart_delay allowed
tf_halloween_allow_truce_during_boss_event allowed
tf_halloween_boss_spawn_interval allowed
tf_halloween_boss_spawn_interval_variation allowed
tf_halloween_bot_attack_range allowed
tf_halloween_bot_chase_duration allowed
tf_halloween_bot_chase_range allowed
tf_halloween_bot_health_base allowed
tf_halloween_bot_health_per_player allowed
tf_halloween_bot_min_player_count allowed
tf_halloween_bot_quit_range allowed
tf_halloween_bot_speed allowed
tf_halloween_bot_speed_recovery_rate allowed
tf_halloween_bot_terrify_radius allowed
tf_halloween_eyeball_boss_spawn_interval allowed
tf_halloween_eyeball_boss_spawn_interval_variation allowed
tf_halloween_giant_health_scale allowed
tf_halloween_gift_lifetime allowed
tf_halloween_hhh_attack_kart_radius allowed
tf_halloween_kart_air_turn_scale allowed
tf_halloween_kart_aircontrol allowed
tf_halloween_kart_bomb_head_damage_scale allowed
tf_halloween_kart_bomb_head_impulse_scale allowed
tf_halloween_kart_bombhead_scale allowed
tf_halloween_kart_boost_duration allowed
tf_halloween_kart_boost_impact_force allowed
tf_halloween_kart_boost_recharge allowed
tf_halloween_kart_brake_accel allowed
tf_halloween_kart_brake_speed allowed
tf_halloween_kart_coast_accel allowed
tf_halloween_kart_damage_to_force allowed
tf_halloween_kart_dash_accel allowed
tf_halloween_kart_dash_speed allowed
tf_halloween_kart_fast_turn_accel_speed allowed
tf_halloween_kart_fast_turn_speed allowed
tf_halloween_kart_idle_speed allowed
tf_halloween_kart_impact_air_scale allowed
tf_halloween_kart_impact_bounds_scale allowed
tf_halloween_kart_impact_damage allowed
tf_halloween_kart_impact_feedback allowed
tf_halloween_kart_impact_force allowed
tf_halloween_kart_impact_lookahead allowed
tf_halloween_kart_impact_rate allowed
tf_halloween_kart_normal_accel allowed
tf_halloween_kart_normal_speed allowed
tf_halloween_kart_punting_ghost_force_scale allowed
tf_halloween_kart_return_turn_accell allowed
tf_halloween_kart_reverse_speed allowed
tf_halloween_kart_reverse_turn_speed allowed
tf_halloween_kart_rocketspell_force allowed
tf_halloween_kart_rocketspell_lifetime allowed
tf_halloween_kart_rocketspell_speed allowed
tf_halloween_kart_slow_turn_accel_speed allowed
tf_halloween_kart_slow_turn_speed allowed
tf_halloween_kart_slowmoving_accel allowed
tf_halloween_kart_slowmoving_threshold allowed
tf_halloween_kart_stationary_turn_speed allowed
tf_halloween_kart_stun_amount allowed
tf_halloween_kart_stun_duration_scale allowed
tf_halloween_kart_stun_enabled allowed
tf_halloween_kart_turning_curve_peak_position allowed
tf_halloween_unlimited_spells allowed
tf_halloween_zombie_damage allowed
tf_halloween_zombie_mob_enabled allowed
tf_halloween_zombie_mob_spawn_count allowed
tf_halloween_zombie_mob_spawn_interval allowed
tf_helpme_range allowed
tf_invuln_time allowed
tf_item_based_forced_holiday allowed
tf_max_active_zombie allowed
tf_max_charge_speed allowed
tf_max_health_boost allowed
tf_max_voice_speak_delay allowed
tf_maxhealth_drain_deploy_cost allowed
tf_maxhealth_drain_hp_min allowed
tf_medieval allowed
tf_medieval_autorp allowed
tf_meleeattackforcescale allowed
tf_merasmus_attack_range allowed
tf_merasmus_bomb_head_duration allowed
tf_merasmus_bomb_head_per_team allowed
tf_merasmus_chase_duration allowed
tf_merasmus_chase_range allowed
tf_merasmus_disguise_debug allowed
tf_merasmus_health_base allowed
tf_merasmus_health_per_player allowed
tf_merasmus_health_regen_rate allowed
tf_merasmus_lifetime allowed
tf_merasmus_min_player_count allowed
tf_merasmus_min_props_to_reveal allowed
tf_merasmus_prop_health allowed
tf_merasmus_should_disguise_threshold allowed
tf_merasmus_spawn_interval allowed
tf_merasmus_spawn_interval_variation allowed
tf_merasmus_speed allowed
tf_merasmus_speed_recovery_rate allowed
tf_merasmus_stun_duration allowed
tf_minigame_suddendeath_time allowed
tf_movement_aircurrent_aircontrol_mult allowed
tf_movement_aircurrent_friction_mult allowed
tf_movement_lost_footing_friction allowed
tf_movement_lost_footing_restick allowed
tf_mvm_bot_allow_flag_carrier_to_fight allowed
tf_mvm_bot_flag_carrier_health_regen allowed
tf_mvm_bot_flag_carrier_interval_to_1st_upgrade allowed
tf_mvm_bot_flag_carrier_interval_to_2nd_upgrade allowed
tf_mvm_bot_flag_carrier_interval_to_3rd_upgrade allowed
tf_mvm_bot_flag_carrier_movement_penalty allowed
tf_mvm_bot_sniper_target_by_dps allowed
tf_mvm_buybacks_method allowed
tf_mvm_buybacks_per_wave allowed
tf_mvm_currency_bonus_ratio_max allowed
tf_mvm_currency_bonus_ratio_min allowed
tf_mvm_death_penalty allowed
tf_mvm_default_sentry_buster_damage_dealt_threshold allowed
tf_mvm_default_sentry_buster_kill_threshold allowed
tf_mvm_disconnect_on_victory allowed
tf_mvm_endless_bomb_reset allowed
tf_mvm_endless_bot_cash allowed
tf_mvm_endless_force_on allowed
tf_mvm_endless_tank_boost allowed
tf_mvm_endless_wait_time allowed
tf_mvm_engineer_teleporter_uber_duration allowed
tf_mvm_min_players_to_start allowed
tf_mvm_miniboss_scale allowed
tf_mvm_notice_sapped_squadmates_delay allowed
tf_mvm_respec_credit_goal allowed
tf_mvm_respec_enabled allowed
tf_mvm_respec_limit allowed
tf_mvm_victory_disconnect_time allowed
tf_mvm_victory_reset_time allowed
tf_nav_combat_build_rate allowed
tf_nav_combat_decay_rate allowed
tf_nav_in_combat_duration allowed
tf_nav_in_combat_range allowed
tf_obj_build_rotation_speed allowed
tf_obj_damage_tank_achievement_amount allowed
tf_obj_gib_maxspeed allowed
tf_obj_gib_velocity_max allowed
tf_obj_gib_velocity_min allowed
tf_obj_ground_clearance allowed
tf_obj_max_attach_dist allowed
tf_obj_upgrade_per_hit allowed
tf_overtime_nag allowed
tf_parachute_aircontrol allowed
tf_parachute_deploy_toggle_allowed allowed
tf_parachute_gravity allowed
tf_parachute_maxspeed_onfire_z allowed
tf_parachute_maxspeed_xy allowed
tf_parachute_maxspeed_z allowed
tf_passtime_ball_damping_scale allowed
tf_passtime_ball_drag_coefficient allowed
tf_passtime_ball_inertia_scale allowed
tf_passtime_ball_mass allowed
tf_passtime_ball_model allowed
tf_passtime_ball_reset_time allowed
tf_passtime_ball_rotdamping_scale allowed
tf_passtime_ball_seek_range allowed
tf_passtime_ball_seek_speed_factor allowed
tf_passtime_ball_sphere_collision allowed
tf_passtime_ball_sphere_radius allowed
tf_passtime_ball_takedamage allowed
tf_passtime_ball_takedamage_force allowed
tf_passtime_experiment_autopass allowed
tf_passtime_experiment_instapass allowed
tf_passtime_experiment_instapass_charge allowed
tf_passtime_experiment_telepass allowed
tf_passtime_flinch_boost allowed
tf_passtime_mode_homing_lock_sec allowed
tf_passtime_mode_homing_speed allowed
tf_passtime_overtime_idle_sec allowed
tf_passtime_pack_hp_per_sec allowed
tf_passtime_pack_range allowed
tf_passtime_pack_speed allowed
tf_passtime_player_reticles_enemies allowed
tf_passtime_player_reticles_friends allowed
tf_passtime_powerball_airtimebonus allowed
tf_passtime_powerball_decay_delay allowed
tf_passtime_powerball_decayamount allowed
tf_passtime_powerball_decaysec allowed
tf_passtime_powerball_decaysec_neutral allowed
tf_passtime_powerball_maxairtimebonus allowed
tf_passtime_powerball_passpoints allowed
tf_passtime_powerball_threshold allowed
tf_passtime_save_stats allowed
tf_passtime_score_crit_sec allowed
tf_passtime_scores_per_round allowed
tf_passtime_speedboost_on_get_ball_time allowed
tf_passtime_steal_on_melee allowed
tf_passtime_teammate_steal_time allowed
tf_passtime_throwarc_demoman allowed
tf_passtime_throwarc_engineer allowed
tf_passtime_throwarc_heavy allowed
tf_passtime_throwarc_medic allowed
tf_passtime_throwarc_pyro allowed
tf_passtime_throwarc_scout allowed
tf_passtime_throwarc_sniper allowed
tf_passtime_throwarc_soldier allowed
tf_passtime_throwarc_spy allowed
tf_passtime_throwspeed_demoman allowed
tf_passtime_throwspeed_engineer allowed
tf_passtime_throwspeed_heavy allowed
tf_passtime_throwspeed_medic allowed
tf_passtime_throwspeed_pyro allowed
tf_passtime_throwspeed_scout allowed
tf_passtime_throwspeed_sniper allowed
tf_passtime_throwspeed_soldier allowed
tf_passtime_throwspeed_spy allowed
tf_passtime_throwspeed_velocity_scale allowed
tf_pipebomb_deflect_reset_time allowed
tf_pipebomb_force_to_move allowed
tf_player_drop_bonus_ducks allowed
tf_player_movement_restart_freeze allowed
tf_player_spell_drop_on_death_rate allowed
tf_playergib allowed
tf_populator_active_buffer_range allowed
tf_populator_damage_multiplier allowed
tf_populator_health_multiplier allowed
tf_powerup_max_charge_time allowed
tf_powerup_mode allowed
tf_powerup_mode_dominant_multiplier allowed
tf_powerup_mode_imbalance_consecutive_min_players allowed
tf_powerup_mode_imbalance_consecutive_time allowed
tf_powerup_mode_imbalance_delta allowed
tf_powerup_mode_killcount_timer_length allowed
tf_preround_push_from_damage_enable allowed
tf_rd_max_points_override allowed
tf_rd_min_points_to_steal allowed
tf_rd_points_approach_interval allowed
tf_rd_points_per_approach allowed
tf_rd_points_per_steal allowed
tf_rd_return_max_time allowed
tf_rd_return_min_time allowed
tf_rd_robot_attack_notification_cooldown allowed
tf_rd_robot_repair_rate allowed
tf_rd_steal_rate allowed
tf_resolve_stuck_players allowed
tf_rocketpack_airborne_launch_absvelocity_preserved allowed
tf_rocketpack_cost allowed
tf_rocketpack_delay_launch allowed
tf_rocketpack_impact_push_max allowed
tf_rocketpack_impact_push_min allowed
tf_rocketpack_launch_absvelocity_preserved allowed
tf_rocketpack_launch_delay allowed
tf_rocketpack_launch_push allowed
tf_rocketpack_refire_delay allowed
tf_rocketpack_toggle_duration allowed
tf_scout_air_dash_count allowed
tf_scout_bat_launch_delay allowed
tf_scout_energydrink_activation allowed
tf_scout_energydrink_consume_rate allowed
tf_scout_energydrink_regen_rate allowed
tf_scout_hype_mod allowed
tf_scout_hype_pep_max allowed
tf_scout_hype_pep_min_damage allowed
tf_scout_hype_pep_mod allowed
tf_scout_stunball_base_duration allowed
tf_scout_stunball_base_speed allowed
tf_select_ambush_areas_close_range allowed
tf_select_ambush_areas_max_enemy_exposure_area allowed
tf_select_ambush_areas_radius allowed
tf_sentrygun_ammocheat allowed
tf_sentrygun_damage allowed
tf_sentrygun_kill_after_redeploy_time_achievement allowed
tf_sentrygun_max_absorbed_damage_while_controlled_for_achievement allowed
tf_sentrygun_metal_per_rocket allowed
tf_sentrygun_metal_per_shell allowed
tf_sentrygun_mini_damage allowed
tf_sentrygun_newtarget_dist allowed
tf_sentrygun_notarget allowed
tf_show_actor_potential_visibility allowed
tf_show_blocked_areas allowed
tf_show_bomb_drop_areas allowed
tf_show_control_points allowed
tf_show_enemy_invasion_areas allowed
tf_show_gate_defense_areas allowed
tf_show_in_combat_areas allowed
tf_show_incursion_flow allowed
tf_show_incursion_flow_gradient allowed
tf_show_incursion_flow_range allowed
tf_show_incursion_range allowed
tf_show_incursion_range_max allowed
tf_show_incursion_range_min allowed
tf_show_mesh_decoration allowed
tf_show_mesh_decoration_manual allowed
tf_show_point_defense_areas allowed
tf_show_sentry_danger allowed
tf_show_sniper_areas allowed
tf_show_sniper_areas_safety_range allowed
tf_show_train_path allowed
tf_soccer_ball_min_speed allowed
tf_soccer_ball_multiplier allowed
tf_soccer_ball_up_max allowed
tf_soccer_front_hit_range allowed
tf_solidobjects allowed
tf_spawn_glows_duration allowed
tf_spec_xray allowed
tf_spells_enabled allowed
tf_spy_cloak_consume_rate allowed
tf_spy_cloak_no_attack_time allowed
tf_spy_cloak_regen_rate allowed
tf_spy_invis_time allowed
tf_spy_invis_unstealth_time allowed
tf_spy_max_cloaked_speed allowed
tf_stalematechangeclasstime allowed
tf_stats_nogameplaycheck allowed
tf_stealth_damage_reduction allowed
tf_sticky_airdet_radius allowed
tf_sticky_radius_ramp_time allowed
tf_target_dummy_bullet_mult allowed
tf_target_dummy_health allowed
tf_target_dummy_lifetime allowed
tf_target_dummy_melee_mult allowed
tf_target_dummy_other_mult allowed
tf_tauntcam_fov_override allowed
tf_teleporter_fov_start allowed
tf_teleporter_fov_time allowed
tf_tournament_classchange_allowed allowed
tf_tournament_classchange_ready_allowed allowed
tf_tournament_classlimit_demoman allowed
tf_tournament_classlimit_engineer allowed
tf_tournament_classlimit_heavy allowed
tf_tournament_classlimit_medic allowed
tf_tournament_classlimit_pyro allowed
tf_tournament_classlimit_scout allowed
tf_tournament_classlimit_sniper allowed
tf_tournament_classlimit_soldier allowed
tf_tournament_classlimit_spy allowed
tf_tournament_hide_domination_icons allowed
tf_use_fixed_weaponspreads allowed
tf_useparticletracers allowed
tf_vaccinator_uber_charge_rate_modifier allowed
tf_weapon_criticals allowed
tf_weapon_criticals_bucket_bottom allowed
tf_weapon_criticals_bucket_cap allowed
tf_weapon_criticals_bucket_default allowed
tf_weapon_criticals_distance_falloff allowed
tf_weapon_criticals_melee allowed
tf_weapon_criticals_nopred allowed
tf_weapon_minicrits_distance_falloff allowed
tf_weapon_ragdoll_maxspeed allowed
tf_weapon_ragdoll_velocity_max allowed
tf_weapon_ragdoll_velocity_min allowed
training_can_build_dispenser allowed
training_can_build_sentry allowed
training_can_build_tele_entrance allowed
training_can_build_tele_exit allowed
training_can_destroy_buildings allowed
training_can_pickup_dispenser allowed
training_can_pickup_sentry allowed
training_can_pickup_tele_entrance allowed
training_can_pickup_tele_exit allowed
training_can_select_weapon_building allowed
training_can_select_weapon_item1 allowed
training_can_select_weapon_item2 allowed
training_can_select_weapon_melee allowed
training_can_select_weapon_pda allowed
training_can_select_weapon_primary allowed
training_can_select_weapon_secondary allowed
weapon_medigun_charge_rate allowed
weapon_medigun_chargerelease_rate allowed
weapon_medigun_construction_rate allowed
weapon_medigun_damage_modifier allowed
weapon_medigun_resist_num_chunks allowed
weapon_vaccinator_resist_duration allowed
}