SORCERER
SORCERER
Name SO
R C E RE R Ancestry and Heritage
Level
Character Background
Sheet
PROFICIENCY [one-action] Single Action Size Alignment Hero Points
Player
Untrained +0 [two-actions] Two-Action Activity Name
Trained 2+Level [three-actions] Three-Action Activity
Expert 4+Level Deity
Master 6+Level [free-action] Free Action Experience
[reaction] Reaction Points (XP)
Legendary 8+Level
WIS
MODIFIER
WISDOM
SCORE
CON PROF DEX PROF WIS PROF
Perception
CHA
MODIFIER
CHARISMA
SCORE
WIS PROF T E M L ITEM
ITEM ITEM ITEM
T E M L T E M L T E M L
Spell DC SENSES
DC BASE CHA PROF T E M L NOTES
= 10
speed feet
MOVEMENT TYPES & NOTES Skills Bloodline Skill and 2 + INT
DEX PROF ITEM ARMOR
ACROBATICS = T E M L
-
Melee Strikes INT PROF ITEM
Weapon STR PROF
T E M L
ITEM ARCANA = T E M L
Damage ATHLETICS = T E M L
-
DICE STR B W SPEC OTHER TRAITS
INT PROF ITEM
P
S CRAFTING = T E M L
=
T E M L
DECEPTION = T E M L
P
CHA PROF ITEM
S
INTIMIDATION = T E M L
Damage LORE = T E M L
=
T E M L
NATURE = T E M L
CHA PROF
RELIGION = T E M L
= T E M L
INT PROF ITEM
SOCIETY = T E M L
FEAT 9th 3 2nd Signature Spells Choose one spell of each level to be a signature spell you
can cast with a higher or lower spell slot. 3rd
FEAT 13th FEAT 4th
+1 2nd
FEAT 17th
3 3rd Magical Fortitude Gain expert Fortitude. 5th
Skill Feats
+1 3rd FEAT 6th
BACKGROUND
3 4th Expert Spellcaster Gain expert spell attack rolls and spell DC. 7th
2nd
4th +1 4th FEAT 8th
BLOOD MAGIC
DESCRIPTION
TRIGGER TRIGGER
DESCRIPTION DESCRIPTION
NAME FREE ACTION TRAITS PAGE NAME FREE ACTION TRAITS PAGE
[fre
REACTION [fre
REACTION
TRIGGER TRIGGER
DESCRIPTION DESCRIPTION
ACTIONS
PRIMAL DIVINE M S V
LVL PREP M S V
LVL PREP
PREPARED SPONTANEOUS ACTIONS
HEIGHTEN
Innate Spells M S V
ACTIONS
LVL PREP
TRADITION
M S V
LVL ACTIONS
LVL PREP
FREQUENCY M S V
HEIGHTEN
ACTIONS LVL PREP
ACTIONS
M S V ACTIONS
M S V
LVL
M S V
LVL PREP
FREQUENCY
LVL PREP
HEIGHTEN
ACTIONS
ACTIONS
ACTIONS
M S V
M S V M S V
ACTIONS M S V
HEIGHTEN
M S V LVL PREP
ACTIONS
ACTIONS ACTIONS
M S V
M S V
M S V LVL PREP
ACTIONS
LVL PREP HEIGHTEN
M S V
ACTIONS ACTIONS ACTIONS
M S V M S V M S V
Spellcasting Abilities
NAME ACTIONS TRAITS PAGE NAME ACTIONS TRAITS PAGE
DESCRIPTION DESCRIPTION
DESCRIPTION
APPEARANCE
Personality
ATTITUDE
BELIEFS
LIKES DISLIKES
CATCHPHRASES
Party
CHARACTER PLAYER NOTES
ENEMIES LOCATION
ORGANIZATIONS LOCATION
Achievements
HIGHEST MOST FOES
DAMAGE IN ONE
DEALT BATTLE
HIGHEST MOST GP
CHECK GAINED
TOTAL AT ONCE
FARTHEST
DEATHS DISTANCE
FALLEN
STRONGEST FOE
DEFEATED
TITLES
CLAIMED
LOCATION
CP SP GP PP
TOTALS
INVESTED BULK INVESTED BULK
TOTAL TOTAL
Supplies Bulk
ENCUMBERED ENCUMBERED DEFINITION
RATIONS DAYS ROPE FEET BULK BASE STR You are carrying more weight than you can manage.
= 5 While you’re encumbered, you’re clumsy 1 and take a
10-foot penalty to all your Speeds. As with all penalties
WATER DAYS TORCHES
MAXIMUM to your Speed, this can’t reduce your Speed below 5 feet.
BASE STR
AMMUNITION = 10
© 2019, Paizo Inc. Permission granted to photocopy this sheet.