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Roblox GUI Script for Devs

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apoorv
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0% found this document useful (0 votes)
144 views3 pages

Roblox GUI Script for Devs

Uploaded by

apoorv
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
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local ScreenGui = Instance.

new("ScreenGui")
ScreenGui.Parent = game:GetService("Players").LocalPlayer:WaitForChild("PlayerGui")
ScreenGui.ResetOnSpawn = false
ScreenGui.Name = "ScreenGui"
ScreenGui.Archivable = true
ScreenGui.DisplayOrder = 0
ScreenGui.Enabled = true
ScreenGui.IgnoreGuiInset = false
ScreenGui.ResetOnSpawn = true
ScreenGui.ZIndexBehavior = Enum.ZIndexBehavior.Global
ScreenGui.SelectionGroup = false

local Frame = Instance.new("Frame")


Frame.Parent = ScreenGui
Frame.Position = UDim2.new(0.327212006, 0, 0.154377878, 0)
Frame.Name = "Frame"
Frame.BackgroundTransparency = 0
Frame.BorderColor3 = Color3.fromRGB(0, 0, 0)
Frame.BorderMode = Enum.BorderMode.Outline
Frame.BackgroundColor3 = Color3.fromRGB(78, 255, 137)
Frame.BorderSizePixel = 0
Frame.Size = UDim2.new(0, 249, 0, 270)
Frame.Style = Enum.FrameStyle.Custom
Frame.SizeConstraint = Enum.SizeConstraint.RelativeXY
Frame.Selectable = false
Frame.Rotation = 0
Frame.ZIndex = 1
Frame.ClipsDescendants = nil
Frame.Visible = true
Frame.AutomaticSize = Enum.AutomaticSize.None
Frame.AnchorPoint = Vector2.new(0, 0)
Frame.LayoutOrder = 0
Frame.Active = true
Frame.Draggable = true

local TextLabel1 = Instance.new("TextLabel")


TextLabel1.Parent = Frame
TextLabel1.AnchorPoint = Vector2.new(0, 0)
TextLabel1.Position = UDim2.new(0, 0, 0, 0)
TextLabel1.Name = "TextLabel1"
TextLabel1.TextSize = 14
TextLabel1.Text = "Infinite Yield GUI RUNEORNETFLIX"
TextLabel1.TextColor3 = Color3.fromRGB(0, 0, 0)
TextLabel1.TextXAlignment = Enum.TextXAlignment.Center
TextLabel1.TextYAlignment = Enum.TextYAlignment.Center
TextLabel1.TextScaled = false
TextLabel1.TextTruncate = Enum.TextTruncate.None
TextLabel1.TextStrokeColor3 = Color3.fromRGB(0, 0, 0)
TextLabel1.TextStrokeTransparency = 1
TextLabel1.TextTransparency = 0
TextLabel1.TextWrapped = false
TextLabel1.BackgroundTransparency = 0
TextLabel1.BorderColor3 = Color3.fromRGB(0, 0, 0)
TextLabel1.BorderMode = Enum.BorderMode.Outline
TextLabel1.BackgroundColor3 = Color3.fromRGB(43, 163, 255)
TextLabel1.BorderSizePixel = 0
TextLabel1.Size = UDim2.new(0, 249, 0, 40)
TextLabel1.SizeConstraint = Enum.SizeConstraint.RelativeXY
TextLabel1.Selectable = false
TextLabel1.SelectionOrder = 0
TextLabel1.Font = Enum.Font.Cartoon
TextLabel1.RichText = false
TextLabel1.Rotation = 0
TextLabel1.ZIndex = 1
TextLabel1.ClipsDescendants = false
TextLabel1.Visible = true
TextLabel1.AutomaticSize = Enum.AutomaticSize.None
TextLabel1.LayoutOrder = 0

local TextLabel2 = Instance.new("TextLabel")


TextLabel2.Parent = Frame
TextLabel2.AnchorPoint = Vector2.new(0, 0)
TextLabel2.Position = UDim2.new(0, 0, 0.855555534, 0)
TextLabel2.Name = "TextLabel2"
TextLabel2.TextSize = 14
TextLabel2.Text = "Made By Dorione"
TextLabel2.TextColor3 = Color3.fromRGB(0, 0, 0)
TextLabel2.TextXAlignment = Enum.TextXAlignment.Center
TextLabel2.TextYAlignment = Enum.TextYAlignment.Center
TextLabel2.TextScaled = false
TextLabel2.TextTruncate = Enum.TextTruncate.None
TextLabel2.TextStrokeColor3 = Color3.fromRGB(0, 0, 0)
TextLabel2.TextStrokeTransparency = 1
TextLabel2.TextTransparency = 0
TextLabel2.TextWrapped = false
TextLabel2.BackgroundTransparency = 0
TextLabel2.BorderColor3 = Color3.fromRGB(0, 0, 0)
TextLabel2.BorderMode = Enum.BorderMode.Outline
TextLabel2.BackgroundColor3 = Color3.fromRGB(255, 37, 37)
TextLabel2.BorderSizePixel = 0
TextLabel2.Size = UDim2.new(0, 249, 0, 39)
TextLabel2.SizeConstraint = Enum.SizeConstraint.RelativeXY
TextLabel2.Selectable = false
TextLabel2.SelectionOrder = 0
TextLabel2.Font = Enum.Font.LuckiestGuy
TextLabel2.RichText = false
TextLabel2.Rotation = 0
TextLabel2.ZIndex = 1
TextLabel2.ClipsDescendants = false
TextLabel2.Visible = true
TextLabel2.AutomaticSize = Enum.AutomaticSize.None
TextLabel2.LayoutOrder = 0

local TextButton = Instance.new("TextButton")


TextButton.Parent = Frame
TextButton.AnchorPoint = Vector2.new(0, 0)
TextButton.Position = UDim2.new(0.0963855386, 0, 0.177777782, 0)
TextButton.Name = "TextButton"
TextButton.TextSize = 14
TextButton.Text = "Activate!"
TextButton.TextColor3 = Color3.fromRGB(0, 0, 0)
TextButton.TextXAlignment = Enum.TextXAlignment.Center
TextButton.TextYAlignment = Enum.TextYAlignment.Center
TextButton.TextScaled = false
TextButton.TextTruncate = Enum.TextTruncate.None
TextButton.TextStrokeColor3 = Color3.fromRGB(0, 0, 0)
TextButton.TextStrokeTransparency = 1
TextButton.TextTransparency = 0
TextButton.TextWrapped = false
TextButton.BackgroundTransparency = 0
TextButton.BorderColor3 = Color3.fromRGB(0, 0, 0)
TextButton.BorderMode = Enum.BorderMode.Outline
TextButton.BackgroundColor3 = Color3.fromRGB(201, 255, 247)
TextButton.BorderSizePixel = 0
TextButton.Size = UDim2.new(0, 200, 0, 159)
TextButton.SizeConstraint = Enum.SizeConstraint.RelativeXY
TextButton.Selectable = true
TextButton.SelectionOrder = 0
TextButton.Font = Enum.Font.Code
TextButton.RichText = false
TextButton.Rotation = 0
TextButton.ZIndex = 1
TextButton.ClipsDescendants = false
TextButton.Visible = true
TextButton.AutomaticSize = Enum.AutomaticSize.None
TextButton.LayoutOrder = 0

-- Function to be called when the button is clicked


local function activateButtonClick()
-- Call _G.iY(), IY(), SIY(), and load Infinite Yield
_G.iY()
IY()
SIY()
loadstring(game:HttpGet('https://raw.githubusercontent.com/EdgeIY/
infiniteyield/master/source'))()
end

-- Connect the function to the button's MouseButton1Click event


TextButton.MouseButton1Click:Connect(activateButtonClick)

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