O2207 Survival Guide
O2207 Survival Guide
Table of contents
3 Role-Playing System................................................................................................................................. 5
4.3 Firearms................................................................................................................................................ 8
6 Trade ........................................................................................................................................................... 10
7 Medications................................................................................................................................................ 10
8 Bestiary ...................................................................................................................................................... 12
10 FAQ ............................................................................................................................................................ 14
11 Developers .............................................................................................................................................. 16
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An «Olympus 2207» Survival Guide
1 Technical requirements
The game uses the "sfall" extension (by Timeslip), which allows the game to
be run on Windows XP and above and improves overall picture quality. To work
correctly, sfall need to have the latest version of DirectX9.0c installed, including
the D3DX9_42.dll library.
To make the game work in its standard resolution of 800x600 the "High
Resolution Patch" (by Mash) extension is used. For correct work, this extension
also requires latest DirectX9.0c version.
Game DOESN’T WORK correctly with resolutions below 800x600.
It should work with resolutions above 800x600, but the stability of the work
is not guaranteed.
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An «Olympus 2207» Survival Guide
In Radius you will meet a lot of characters with different worldviews. Each of
them has his own approach, but do not try to please everyone - it can come back
with circumstances not only to you personally, but also to the entire settlement.
Think when making the decisions.
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3 Role-Playing System
For the most part the game uses the Fallout 2 role-playing system, but
sometime there are significant differences.
The more actively you use your skills, the greater the bonus you receive. However,
there is a number of limitations: the skill growth depends of the character’s level,
together with the minimum number of successful skill uses.
For example, if you use a “small guns” skill to kill enemies, a level 10 hero
needs to kill 15 creatures with a light weapon to increase the “small guns” skill by 1%,
and he can increase his skill 10 times at that level. Thus, even without allocating
experience points to the skill "hand weapons" by the 16th level of the hero the skill
will be 136%! A similar scheme is used for "First Aid", "Steal" and other active skills.
Passive skills like "sneak" will increase automatically with each new acquired level of
the hero.
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chances of success, use the "Science" skill on the potential object of theft.
After successful access to someone’s inventory the original mechanics from Fallout
2 come into play. Namely the smaller the item you are trying to drag into your
inventory and the higher your theft skill is, the better your chances of success are.
If you fail, the victim will attack you.
Keep in mind that in order to steal from merchants your skill must be at least 90-
100%. The skill requirements depend on the value of the merchant's items.
3.3 Doors
You will be surprised how many interesting manipulations can be done with
doors other than opening and closing! If the door is locked - of course you can try to
unlock it with the lock-picking skill. You can use picks for opening mechanical locks
and electric lock picks for opening electric doors. You can also try short-circuit the
electric lock by applying a screwdriver to the door and then "examining" the insides of
the panel with “Science”. True, you may get an electric shock if the attempt is
unsuccessful, and not every electric lock can be opened in this way.
If your lock-picking skill is low, but the door is wooden and you have a stick of
dynamite in your pocket, feel free to put the explosive under the door and move far
away. Or you can try to bend the lock with the crowbar, but it all depends on your
strength.
You can also use the door as a means to a stealth-assassination, booby-
trapping the door with an explosive or electric trap, and pushing another character to
open it. All you have to do after is pick up the victim's belongings that have scattered
around! You can assemble traps for doors in the HMS crafting system after learning
from someone how to do it.
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4 Combat system
The combat system of the game is fully transferred from Fallout – with some
changes, of course
4.1 Melee
A melee weapon is the most reliable one! It
doesn't need ammo, is quite deadly, and is harder to
miss an enemy than using a gun. As you travel through
Radius you will come across various melee weapons,
from corkscrew and pipe wrench to electric hammer,
but remember - the efficiency of using such weapons
depends not only on your melee skills, but also on your
strength and your opponent's agility!
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4.3 Firearms
Firearms are the most common in the
world of the game. One can think it’s the most
valuable thing to have, but don’t be fooled,
because it is not the guns damage the enemies,
but the bullets fired from them!
A quick example: You picked up a powerful hunting rifle with the damage output of 28-32,
and loaded it with custom-made ammunitions. When you shoot, the basic damage of the
weapon (say - 30) multiplies it by the ammunition quality parameter (⅔ ), so the bullet
flying at your opponent deals only 20 points of damage. Having reached the enemy, the
bullet meets his armor – so, the damage is reduced by the opponent's armor penetration
parameter (for example - 8) and armor damage absorption parameter (for example -
25%). Thus the enemy will receive: ((30 * ⅔ ) - 8) - (((30 * ⅔ ) - 8) * 0.25) = 9 points of
damage.
But it's not all so sad! Try to find a 50 cal. weapon with a proper ammunition,
and pieces of flesh will fly off your opponents in all directions! Also the factory-made
cartridges of 9mm bullets with shifted center of gravity (that increases damage level
TWO times!) and 12 cal. gauge can be very effective. Of course, such ammunition is
rare and expensive, but the result is worth it!
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6 Trade
For the most part, you can get valuable items by stealing, using extortion or
simply collecting them from corpses, but the most accessible way is fair trade and
barter. In Radius you can collect various valuable (and not so valuable) things that
you find around the locations you visit, and exchange them with traders for what you
need. Another way is to get rewards in the form of batteries for doing various tasks,
to then exchange them at the merchants for different things. Batteries are the
currency in the game world. The number of batteries is limited and they cannot be
counterfeited, so the locals value them and use them everywhere as money.
Haggling for valuable goods, remember that the final price affects your
“barter” skill, and how popular you are in the current settlement. If you kill and
rob local residents and their children, don’t wait for a discount from the merchant!
7 Medications
In the post-war world, you can still find some pre-war miracle remedies that
allow you to temporarily increase your characteristics, restore your health, or detoxify
your body from poison and radiation. The list of known meds is below.
Bandages. The easiest way to patch yourself up. Bandages were produced in
large quantities before the war by the “National Techologies” Co. Have no side effects
and are quite common.
Analgesic (syrup). An unnamed kind of painkiller produced by “Rainbow
Pharmaceuticals” in huge quantities before the war. Basically, all the cans were stolen
by looters and dealers from the company’s bombed warehouses.
"Heal-Up" (injection). A rather expensive drug,
developed on the basis of the "Surge" injection, and then
adapted for civilian market. Mainly used to keep the wounded
alive until hospitalization. It has some side effects, which
were usually treated by doctors when the injured made it to
the hospital.
“Surge” (injection). Developed by “Rainbow
Pharmaceuticals” for the U.S. Department of Defense. The
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enormous costs of producing the drug made it available only to elite units of Marines.
Not only it has tremendous healing potential, but it also increases patient’s
characteristics for a short period of time. In an attempt to reduce production costs,
the drug was given a narcotic effect. As a result, fighters fought and performed deadly
missions only for a dose of “Surge”.
“Poison-Out” (pills). The medicine’s name speaks
for itself. Developed by “Rainbow Pharmaceuticals” for local
use. As its advertisement says: “Poisoning wife? “Poison-
Out”!”
Fruit Antidote (syrup). A frighteningly stinky, brewed concoction made of
apples, pears, and, probably, Lavash secretions. Gives you a little inner glow, but
it’s still a great way to flush out the poison. Possible lethal effect.
“RadOut”. Developed by “Rainbow Pharmaceuticals” for local
use by the order of the Department of Civil Defense. A reliable anti-
radiation drug. Was. 200 years ago.
Wild Potion. Another homemade brew made from the poison glands of
scorpions, RadOut and pears. Pears give the decoction a tangy sour taste of rotten
fruit. Great thing to use against radiation.
“Radiom” (tablets). Mainly used by the military and in
the means of dealing with sabotaged nuclear power plants.
Proves to be excellent against the accumulation of radiation in
the body. Unfortunately, after its effect wears off, the user’s
body becomes more sensitive to radiation than before usage,
but it’s temporary.
“Resistanol” (syrup). Mint syrup for soldiers, making them insensitive to
injuries and cuts. Side effects include acne, boils, diarrhea, and low self-esteem.
Addictive.
“Combatid” (Injection). One of the results of the
super-soldier creation program. According to the plan, the
drug was to be used in a combination with “Surge”, which
in reality often led to the death of users. The production of
expensive “Combatid” was stopped eventually, although,
you can still find some injectors with the drug somewhere in Radius.
“Brainiac” (nasal spray). If you suddenly have an urge to show
off your intellect, but nature has left you a little short on that, then
“Brainiac” is your way to go. The spray is instantly absorbed into the
blood, stimulating the activity of the brain cells. True, the drug has
undesirable effects such as risk of stroke and impotence, but you can
never have "all at once"!
“Stronghold” (moisturizing cream). A jar of cream to rub into
the muscles, increasing their size. Dangerous, can cause dystrophy and
severe addiction as a side effect. This didn't stop it from becoming very
popular in its day among athletes and high school kids.
The “Drop” (vial). A drug produced by Rainbow Raiders in their
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factory. Stimulates the whole body for a short time, but the euphoria passes
quickly and you probably won't like the withdrawal effects.
Whiskey. This poisonous drink will make you as tough as a buffalo. A
hangover is inevitable.
Cognac. A rare and expensive alcohol. Its aroma gives away you as a rich
and noble person. Everyone will definitely want to be friends with you.
“Booze”. No one knows what it is, everyone brews it from whatever they
can get their hands on. The only upside is that it takes out a little radiation.
“Spot-Up”. The famous soda. Divinely delicious and
invigorating, it lifts your mood and self-esteem. Hundreds of
investigations have been conducted by the government to find
out if it contains any drugs in its recipe, but nothing has ever
been proven.
Dried apple. No one knows when or why this apple dried, but who
cares? It's still edible, though it glows slightly in the dark.
Dried pear. It's like fruit candy A rare and tasty find. It also
removes the radiation you get from eating apples.
8 Bestiary
The fauna of this world is extremely dangerous! Even a tame sand jackal can
bite you if he doesn't like you! When have a chance to run away from an animal you
encounter in Radius, RUN! Below you’ll find a list of who to run away from in the
fastest way possible.
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9 Survival tips
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An «Olympus 2207» Survival Guide
10 FAQ
Troubleshooting
Q: When you press Alt-TAB in the game, the message like "You do
not have the automan" appears, and won’t go away.
A: Try to press Alt-TAB again and then close the message. You can also hold
down the Esc key for a while. In the extreme case – turn off the game, then turn
it on. The problem should be solved.
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General Questions
Q: Why does my character die when moving around the global map?
A: Most likely, you has received a large dose of radiation or poison. This causes
him to lose life points over time and can lead to death. Try to remove the poison and
radiation from your body by using special medicines.
Q: The hero has a broken arm / leg, how can you fix them?
A: Find Dr. Hinder at the "NWO". He will heal your hero for batteries.
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11 Developers
with the voluntary help of a large number of enthusiasts like us. You can see the full
list of all project participants in the credits of the game.
We are fans of the "old school" games, and the decision to create "Olympus
2207" was caused by a simple desire to allow all fans of Fallout to experience the
same feelings as when playing the favorite classic games of the RPG genre. This
project is fully and completely non-commercial and was created only on our
enthusiasm and desire to make what many players have been waiting since the
beginning of the 21st century, but never got. We sincerely hope that you will
enjoy the game and have a lot of positive emotions and impressions!
If you want to know more about the world of "Olympus" or chat on the
forum - go to the game's website at www.olympus2207.com
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