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D&D Character Sheet: Cleric Aasimar Guide

This document provides character details for a level 50 cleric named Donowyn math. The character is a fallen aasimar lawful evil cleric. Stats and abilities are listed, including hit points of 700, proficiencies, skills, equipment, allies and backstory.

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Elias Svensson
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0% found this document useful (0 votes)
21 views3 pages

D&D Character Sheet: Cleric Aasimar Guide

This document provides character details for a level 50 cleric named Donowyn math. The character is a fallen aasimar lawful evil cleric. Stats and abilities are listed, including hit points of 700, proficiencies, skills, equipment, allies and backstory.

Uploaded by

Elias Svensson
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd

cleric 50 heir Phoenix

CLASS & LEVEL BACKGROUND PLAYER NAME


Donowyn math (dona geal)
fallen aasimar lawful evil
CHARACTER NAME RACE ALIGNMENT EXPERIENCE POINTS

INSPIRATION
STRENGTH I never forget anyone or how they
16 +6 30 have affected me and my family.
+1 +14 PROFICIENCY BONUS
ARMOR
CLASS INITIATIVE SPEED
Every being who was against my
kingdom is an enemy.
12 PERSONALITY TRAITS

Hit Point Maximum 700


+1 Strength
DEXTERITY
Legacy. My legacy is more important
+6 Dexterity than anything else in the world
+6 +6

+2
Constitution
Intelligence
CURRENT HIT POINTS IDEALS

22 ● +23 Wisdom
● +19 Charisma
I am in love with a person
CONSTITUTION
of lower class.
SAVING THROWS
TEMPORARY HIT POINTS BONDS

+6
+6 Acrobatics (Dex) Total SUCCESSES I can't help but go into a blind rage
22 +9 Animal Handling (Wis) when someone dishonors my family.
FAILURES
+2 Arcana (Int) HIT DICE DEATH SAVES FLAWS
INTELLIGENCE +1 Athletics (Str)

+2 ●
+5

+16
Deception (Cha)
History (Int)
NAME ATK BONUS DAMAGE/TYPE
darkvision
14 ● +23 Insight (Wis) healing hands
+5 Intimidation (Cha) necrotic shroud
WISDOM +2 Investigation (Int) warding flare
+2 Medicine (Wis) channel divinity (turn undead,
+9 +2 Nature (Int) radiance of dawn) (5 times)
28
● +23 Perception (Wis) destroy undead
+5 Performance (Cha) improved flare
CHARISMA
● +19 Persuasion (Cha) potent spellcasting
+2 Religion (Int) divine intervention (1d4 time)
+5 +6 Sleight of Hand (Dex) corona of light
+6 Stealth (Dex)
20 +9 Survival (Wis)

SKILLS ATTACKS & SPELLCASTING

33 PASSIVE WISDOM (PERCEPTION)


black opal crown
CP
ring of summer
mox' band of
dragon chess, viol SP
leadership
EP amulet of the plane
celestial, common, elvish
of fire
GP staff of ainz ooal
gown
PP banish to the shadow
realm

OTHER PROFICIENCIES & LANGUAGES EQUIPMENT FEATURES & TRAITS

TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.
AGE HEIGHT WEIGHT

CHARACTER NAME EYES SKIN HAIR

NAME

SYMBOL

CHARACTER APPEARANCE ALLIES & ORGANIZATIONS

ADDITIONAL FEATURES & TRAITS

CHARACTER BACKSTORY TREASURE

TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.
cleric wis 31 +23
SPELLCASTING SPELL SAVE DC SPELL ATTACK
SPELLCASTING ABILITY BONUS
CLASS

0 CANTRIPS 3 9 6 4
light brand of the sun plant growth cloak of gloriousness

circadian blast bolt of radiance fly dawn of the morninglord

dazzle dancing lights daylight expecto patronum

flare word of radiance elemental ball heal

a moment of your time detect weakness fire ball

cleansing light divine bolt arrow ward

dawnfire black/holy fire beacon of hope

sacred flame detect alignment

dispel magic
SPELL
LEVEL
SLOTS TOTAL SLOTS EXPENDED

1 12 7 4
EPAR
SPELL NAME aspect of the deiry
ED
PR

cure wounds fire storm

burning hands
4 9 divine word

beginners healing daystar

faerie fire banishment


SPELLS KNOWN

a grasping light death ward

animate shadow guardian of faith

radiant multi beam wall of fire

armor of holy radiance aarions morning lance

create or destroy water celestiasl aspect

deja vu spell merge


8 2
purify food and drink holy burst

protection from evil and good legions shield of faith blazing blood

daylight torn

2 9
continual flame

moonbeam

ambush prey
5 8
flaming sphere

scorching ray flame strike


9 2
adamantine weapon conjure elemental

advanced gleaning blade of moonlight power word disintegration

beam of life scrying divine punisher

blinding light arrow of light

dawn

absorb damage

angelic regeneration

TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.

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