MARTIAL KA’TAHAt the start of the Fight phase, select one Ka’tah Stance From the list below
to be active
for your army until the End of the phase. While a Ka’tah Stance is active for your Army, each unit from
your army with this ability gains the Relevant ability.
KAPTARIS STANCE KAPTARIS is optimised to trap enemy units in close Combat with the Custodes, where
the elite warriors can Eliminate them
Each time a melee attack targets this unit, subtract 1 from The Hit roll.
DACATARAI STANCE This aggressive fighting style has been adapted for The Custodes to deal with hordes
of foes who vastly Outnumber them.
Melee weapons equipped by models in this unit have the[SUSTAINED HITS 1] ability.
RENDAX STANCE Masters of Rendax are superlative monster and war-Machine hunters.
Melee weapons equipped by models in this unit have the [LETHAL HITS] ability.
If your Army Faction is Adeptus Custodes, you can Use this Shield Host Detachment rule.
AEGIS OF THE EMPEROR
Adeptus Custodes models from your army have the Feel No Pain 4+ ability against mortal wounds.
ENHANCEMENTS:
UNSTOPPABLE DESTROYER 25pts: Adeptus Custodes model only (no Anathema Psykana) Each time the
bearer Ends a Charge move, select one enemy unit within Engagement Range of the bearer and roll one
D6: on A 2-5, that enemy unit suffers D3 mortal wounds; on A 6, that enemy unit suffers 3 mortal
wounds. Once per battle, after the bearer’s unit ends a Charge Move, all enemy units within 6” of the
bearer must Take a Battle-shock test.
VEILED BLADE 25pts: Adeptus Custodes model only (no Anathema Psykana ). Add 2 to the Attacks
Characteristic of the bearer’s melee weapons. Once per battle, at the start of any Command phase,
Triple the bearer’s Objective Control characteristic Until the end of the turn.
INSPIRATIONAL EXEMPLAR 10pts: Adeptus Custodes model only (no Anathema Psykana ). The bearer
has a Leadership characteristic of 5+. Once per battle, at the start of any phase, you can Select one
friendly Adeptus Custodes unit that is Battle-shocked and within 12” of the bearer; that Unit is no longer
Battle-shocked.
CEASELESS HUNTER 30 pts: ■ Adeptus Custodes model only (no Anathema Psykana ). The bearer’s unit is
Eligible to shoot and declare a charge in a turn in Which it Fell Back. Once per battle, when an enemy
unit ends a Normal, Advance or Fall Back move within 9” of the bearer, If the bearer’s unit is not within
Engagement Range Of one or more enemy units, it can make a Normal Move of up to 6”.
STRATAGEMS
SLAYERS OF NIGHTMARES (1cp): WHEN: Fight phase.
TARGET: One Adeptus Custodes unit from your army that has not been selected to fight this phase.
EFFECT: Until the end of the phase, each time a model in your unit makes an attack that targets a
Monster or Vehicle unit, add 1 to the Wound roll
UNWAVERING SENTINELS (2cp): WHEN: Start of the Fight phase.
TARGET: One Adeptus Custodes unit From your army (excluding Anathema Psykana units) that is within
range of an Objective marker.
EFFECT: Until the end of the phase, your Unit has the Fights First ability.
AVENGE THE FALLEN (1cp): WHEN: Start of the Fight phase.
TARGET: One Adeptus Custodes unit From your army that is below its Starting Strength and has not
been selected to Fight this phase.
EFFECT: Until the end of the phase, add 1 to the Attacks characteristic of melee Weapons equipped by
models in that Unit. If that unit is Below Half-strength, Until the end of the phase, add 2 to the Attacks
characteristic of those melee Weapons instead.
ARCANE GENETIC ALCHEMY (1cp): WHEN: Your opponent’s Shooting phase or The Fight phase, just after
an enemy unit Has selected its targets.
TARGET: One Adeptus Custodes Infantry Unit from your army (excluding Anathema Psykana units) that
was selected as The target of one or more of that enemy Unit’s attacks.
EFFECT: Until the end of the phase, each Time an attack is allocated to a model in Your unit, subtract 1
from the Damage Characteristic of that attack.
VIGIL UNENDING (1cp): WHEN: Your Command phase.
TARGET: One Adeptus Custodes Infantry Unit from your army (excluding Anathema Psykana units).
EFFECT: One destroyed model (excluding Character models) is returned to your Unit with its full wounds
remaining.
RESTRICTIONS: You cannot target the Same unit with this Stratagem more than Once per battle.
SWORN GUARDIANS (1cp): WHEN: Your Movement phase.
TARGET: One Adeptus Custodes unit from Your army (excluding Anathema Psykana Units) within range of
an objective marker You control.
EFFECT: That objective marker remains Under your control even if you have No models within range of it,
until your Opponent controls it at the start or end of Any turn.