CLASS & LEVEL ARCHETYPE EXPERIENCE POINTS
CHARACTER NAME SPECIES BACKGROUND ALINGMENT
PROFICIENCY PASSIVE ROLE
PERCEPTION
AC INITIATIVE SPEED
INSPIRATION PASSIVE
INSIGHT
Hit Point Temporary
STRENGTH ___ SAVING THROWS Maximum
Hit Points
___ ATHLETICS
HIT DICE DEATH SAVES LEVEL
DEXTERITY ___ SAVING THROWS Used Total
SUCCESSES
___ ACROBATICS
___ SLEIGHT OF HAND FAILURES
___ STEALTH
NAME ATK BONUS DAMAGE/TYPE
LEVEL
CONSTITUTION ___ SAVING THROWS
LEVEL
INTELLIGENCE ___ SAVING THROWS
___ ARCANA
___ HISTORY
___ INVESTIGATION Used Total
___ NATURE
___ RELIGION
LEVEL
WISDOM ___ SAVING THROWS
___ ANIMAL HANDLING
___ INSIGHT SPELL SLOTS
___ MEDICINE 1st 2nd 3rd 4th 5th 6th 7th 8th 9th
___ PERCEPTION
___ SURVIVAL
LEVEL
CHARISMA ___ SAVING THROWS
Cantrips
___ DECEPTION Known
___ INTIMIDATION
___ PERFORMANCE ADDITIONAL COMBAT FEATURES
___ PERSUASION
LEVEL
SPECIES TRAITS
LEVEL
PROFICIENCIES LANGUAGES
LIGHT SIMPLE
ARMOUR WEAPONS
LEVEL
MEDIUM MARTIAL
ARMOUR WEAPONS TOOLS & OTHER PROFICIENCIES
HEAVY
ARMOUR SHIELDS
AGE HEIGHT WEIGHT DISTINGUISHING MARKS
CHARACTER NAME EYES SKIN HAIR SCARS
PERSONALITY TRAITS BACKGROUND
IDEALS
BONDS
ALLIES ENEMIES
FLAWS
CHARACTER APPEARANCE
BACKPACK/STORAGE EQUIPMENT ADDITIONAL FEATURES AND TRAITS
HEAD
AMULET
CLOAK
ARMOUR
HANDS/ARMS
RING
RING
BELT
BOOTS
CP SP EP GP PP
COMPANION MAGIC ITEMS
Hit Points AC Initiative Speed Name
STR DEX CON INT WIS CHA Name
Skills
Senses Name
NAME ATK BONUS DAMAGE/TYPE
Name
ADDITIONAL FEATURES & TRAITS
Name