0% found this document useful (0 votes)
137 views6 pages

Final Annotated Bibliography

Uploaded by

api-746329884
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as DOCX, PDF, TXT or read online on Scribd
0% found this document useful (0 votes)
137 views6 pages

Final Annotated Bibliography

Uploaded by

api-746329884
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as DOCX, PDF, TXT or read online on Scribd
You are on page 1/ 6

Rodriguez 1

Jose Rodriguez

Mrs. Briones

English 1302-261

January 31, 2024

Title: An Annotated Bibliography

Ahn, Hyoyeon, and Jongeun Won. “The Effects of Adolescents’ Participation in Video Games

on Cognitive Function and Motor Control Skills.” Healthcare (Basel), vol. 11, no. 20,

2023, pp. 2740-

The authors start the article by mentioning how most people believe that video games can

lead to an unhealthy addiction to gaming. However, they decide to conduct a study and

gather their own information on how video games affect cognitive skills of individuals.

The information in this article is from a study that was conducted. This study consisted of

130 individuals who took 10 different tests (each having a different skill from video

games) and they were evaluated afterwards based on their results. In this study, It was

shown that the longer an individual's playtime was, the more enhanced their cognitive

skills were. Not to mention, the younger (high school age) individuals had higher

cognitive skills than the other age groups did. In this article, the authors state that video

games help strengthen cognitive skills and help improve the psychological health of the

individuals.

Bediou, Benoit, et al. “Meta-Analysis of Action Video Game Impact on Perceptual, Attentional,

and Cognitive Skills.” Psychological Bulletin, vol. 144, no. 1, 2018, pp. 77–110

This article goes into information about multiple studies that were conducted on the

effect that video games can have on the cognitive skills of individuals. In this article, the
Rodriguez 2

authors go into detail about the many different effects that games have on cognitive skills

and what each type of game does. For example, the authors state how action video games

enhance the attention of looking up and down as well as being aware of your

surroundings. Information that the authors gathered from articles shows that not all

games impact cognitive skills equally. All video games have different effects on an

individual's cognitive skills. They encourage that more studies should be conducted in

order to better help understand the information about the effects of video games and

cognitive skills.

Choi, Eunhye, et al. “Commercial Video Games and Cognitive Functions: Video Game

Genres and Modulating Factors of Cognitive Enhancement.” Behavioral and Brain

Functions, vol. 16, no. 1, 2020, pp. 2–2

In this article, the authors mention all the negative effects that video games can have on

individuals. However, they then go on to mention all the positive effects video games can

have on cognitive skills of individuals. With all the information in the article, It is shown

that video games have a positive effect on the enhancement of cognitive skills. The

results of the study showed that certain cognitive skills were heightened depending on the

skills needed in each video game. One factor that had to be taken into consideration was

the age and gender of the individuals. This article starts off by listing the negative in

order to make way for the positive.

Johnson, Julie, et al. “Wii Social Skills Group and Inter-School Tournament.”

Partnership, vol. 6, no. 2, 2011, pp. 1-

In this article, a study was conducted in which two schools used a Nintendo Wii in order

to help improve the social skills of the young boys that attended there. On top of this, the
Rodriguez 3

schools also used twitter and skype in order to help the boys communicate with each

other due to the distance issue (each school was in a different city). This project helped

collect information on whether or not video games can help an individual improve their

social skills. The results of the article showed that including things that interest the target

audience, such as video games interest young boys, helps improve the interest and

engagement that the boys had for the project. In addition, the long distance helped

improve the interest the boys had in the project.

Kovess-Masfety, Viviane, et al. “Is Time Spent Playing Video Games Associated with

Mental Health, Cognitive and Social Skills in Young Children?” Social Psychiatry and

Psychiatric Epidemiology, vol. 51, no. 3, 2016, pp. 349–57

In this article, the authors conducted a study in which they gave a questionnaire to

multiple children who played video games. Parents and teachers believed that video

games had a negative impact psychologically on children since they are young and

impressionable. This questionnaire helped conclude whether the video games helped

benefit the social and cognitive skills of children or worsened them. The results of the

study showed that video games have a positive impact on children and help stimulate

their social and cognitive skills. This is due to the children having to understand the

mechanics in the video game and learning to use them and work around them.

Martín-del-Pozo, Marta, et al. “Video Games and Collaborative Learning in Education? A Scale

for Measuring In-Service Teachers’ Attitudes towards Collaborative Learning with Video

Games.” Informatics (Basel), vol. 6, no. 3, 2019, pp. 30-

In this article, the various authors state that although some students feel inclined to learn,

video games may help increase their interest in school subjects even more. The article
Rodriguez 4

goes into detail about the implementation of video games in a way to help bring interest

to students by using something they should be familiar with. The video games would

include activities to help strengthen their social skills by having students collaborate and

work together to achieve a common goal. However, the authors also state that in order for

students to really find interest in these games, Teachers also have to find interest.

Teachers need to feel motivated towards the implication of video games in their teaching

that way students will feel motivated to learn too. The authors state that teachers need to

have good attitudes toward more modern methods of teaching that include technology

and video games.

Marín-Suelves, Diana, et al. “Videogames and Education: Analysing of Research Trends.”

Revista colombiana de educación (Bogotá, Colombia : 1978), no. 84, 2022

This article talks about the research trends for the use of video games and education. In

order to get their data, the authors found over 260 articles mentioning the use of video

games in the education of students. Among these, the effects of video games were very

positive on education. Video games have shown to have a positive effect on motivation

and learning of the students, without completely replacing the role of the instructor. The

article goes on to state that specific video games need to be used in order to teach

subjects. The video games have to have educational value and must correlate to the class

in order to help students learn. In addition, video games help increase interest and

engagement in the learning process.

Micaela Henriques, Brigite. “Do Video Games Promote the Development of Social

Skills?” INFAD (Barcelona), vol. 3, no. 1, 2017, pp. 203–12

In this article, Henriques explains how games have always been relevant no matter what
Rodriguez 5

culture. However, games have evolved into electronic video games with the rise of

technology. In history games have always been connected to social skills, in the sense of

teamwork and communication. However with the rise of technology, can the same be

said about video games? Henriques states that video games help groups of individuals

develop social skills by having to communicate and have social contact and interactions.

In doing so, players in video games have to cooperate and communicate. Henriques

believes that video games do help strengthen an individual's social skills.

Rodríguez-Ponga, Diego. “The Application of Video Games in Education.”

Multidisciplinary Journal of School Education, vol. 10, no. 1(19), 2021

In this article, Ponga goes into detail about how History is one of the least liked subjects

in High School. He states how teachers blame phones and video games for the disinterest

of the subject. However, Ponga believes that in order for students to be more engaged in

learning history, Video games should be added to the mix. He believes that video games

have so much hidden potential and it should not go to waste or be ignored. Ponga

mentions the “ Early Modern period simulator Europa Universalis IV” as a way to help

bring back student’s interest in history classes. He believes that by translating history into

audio visual language (video games), teenagers would find history a lot more interesting.

Unsworth, Nash, et al. “Is Playing Video Games Related to Cognitive Abilities?” Psychological

Science, vol. 26, no. 6, 2015, pp. 759-

A study was done to show whether video game players had higher cognitive skills than

non video game players. In the first experiment, video game players and non video game

players were put against each other in order to see which group has higher cognitive

skills. The results showed that video game players had higher cognitive skills than the
Rodriguez 6

non players. However when the experiment was done for a second time, the results

showed that the relation between cognitive skills and video game skills weren't that

similar and did not go hand in hand. This led to the authors to claim that video games do

not benefit cognitive skills as much as people claim they do.

You might also like