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Welcome

The document discusses the process and rules for a team designing an operating system. It covers teamwork management, the design and creation process using tools like Figma and Blender, animation, and emphasizes following instructions and using existing components and assets.

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Younos Salama
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We take content rights seriously. If you suspect this is your content, claim it here.
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0% found this document useful (0 votes)
13 views1 page

Welcome

The document discusses the process and rules for a team designing an operating system. It covers teamwork management, the design and creation process using tools like Figma and Blender, animation, and emphasizes following instructions and using existing components and assets.

Uploaded by

Younos Salama
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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Welcome!

Thanks for joining us in our journey of

Opreating System designing!

In the following, you’ll see every information about how we work as a team
together, and the process of creating each part of amazingness.

Now, let’s talk about it!

Teamwork Management & Behavior

Our team love to bring new ideas to this Operating System, and it’s really good,
but we need to be all OK with the idea to add it, it’s even better, so we get best
of the best ideas, thanks for understanding.

We would like to add, don’t hesitate to post comments anywhere you think
there’s a mistake!! It will help to perfectionnize the Design System.

Please follow every instructions, so it’ll be cool to work together. Dumb


mistakes are made when someone does not follow the rules. that’s why we ask
you to :

Follow every instructions & rules


not leak any horizon ecosystem-related content
Be nice to others
Be active (unless you are on LOA) and give constructive crictisism
Be clean, no trash-talking, no useless arguing, no toxicity
Be trustworthy.

Thanks for following the rules :)

Creating Process

Let’s go for the best part : DESIGNING!!

First, we use Figma for UI design. You need to use components to do anything
(use a choosen app layout as base, and try to use only components to compose
your mockups), and you must places each designs in the right place (ex:
components in components, icons in icons...). If you do a mockup for Desktop,
don’t forget to do same for mobile, if you do a studio app, don’t forget to follow
same layout scheme as other studio apps.

Secondly, for 3D design, we prefer to use blender 3d for now, as it’s free, it can
be affordable to any team member doing 3d, which allow to collab by sharing
files between each other. Aswell as components in figma, you can use our
premade assets, to follow the style and get job done faster.

Thirdly, for animation, don’t hesitate to ask if there is already a worked


storyboard for a video to do from the “to do list ”. Also, aswell as said before, you
need to follow same animating style as other videos of ours.

A ny question?

Don’t hesitate to inquire answers to senior designers, or management team if


senior designers are not available!

One more thing : do not hesitate to let us know if there is any missing
information or errors, unupdated info...

Thanks for reading and we hope you’ll enjoy this new journey through the
Horizon Ecosystem’s Design Team!

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