Everything3D
Admin
Course Content
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E3D Admin Course Content
1. Introduction
Aim
Objectives
Prerequisites
Course Structure
Setting up the Training Course
2. Admin Module
Setting Up a New Project
Creating a Project
Admin Elements Form
Databases
Including and Copying Foreign Databases
Creating Teams
Creating Users
Multiple Databases (MDBs)
Copying and Including from the Sample Project
3. Paragon Module
Create Specification Form
Setting Specification Attributes
Create Part World Form
Create Part Family Form
Create Category Form
Creating Components
Supports Administration.
4. Specon Module
Copying specification
Deleting Specification
Output spec table
Explanation of Heading and Catref.
5. Lexicon Module
Create LEXICON Group
Create a UDA or USDA
Create a UDET
Adding UDA with component
6. ISO Draft
Introduction to ISODRAFT
Types of Isometrics
Isometric Output Format
Setting up a Reference Dimension
Data Consistency Checking
Custom sing the Drawing Sheet
Splitting Long Pipelines
Dimensioning
Plotting Complete System Isometrics
Plotting Complete Standard Isometrics
Symbol Keys
Setup Option file
7. Draw Overview & Workflow
Overview
Draw Workflow
8. Draw Access, Libraries & System Defaults
AVEVA E3D Draw Administrative Rights
AVEVA E3D Draw Load Errors
Libraries
AVEVA E3D Draw Defaults
AVEVA E3D Draw User Defaults
Setting User Defaults
AVEVA E3D Draw System Defaults
9. Drawlist Libraries
Creating a Drawlist Library – A Worked Example
Creating and Modifying a Drawlist – A Worked Example
10. 2D Symbolic Representation Symbols
Project Structure and Distribution
2D Symbolic Representation Administration
AVEVA E3D Draw Symbol Sets – A Worked Example
Adding 2D Symbology to a Part – A Worked Example
Creating a Local Rule
11. Tag Rule Libraries
Creating a Tag Rule Library – A Worked Example
Creating and Deleting Tag Rule Sets
Creating and Defining Tag Rules
12. Style Libraries
Creating a Style Library – A Worked Example
Creating and Deleting Styles – A Worked Example
Creating and Deleting Hatching Styles
Creating a Representation Library – A Worked Example
Creating and Deleting Representation Rules
Creating a Hatching Library – A Worked Example
Creating and Deleting Hatching
13. PML
Introduction to PML Language.
Difference between PML1 and PML2.
Basics of Object Oriented Programming.
PML Variables.
Object Types.
User Defined Object Types.
PML Functions and Methods.
Arguments of type ANY.
PML Macros.
Special Character $.
Control Logics in PML
IF ELSE Construct.
Do Loops.
Arrays.
Error Handling.
Handling Files.
Developing the PML Code.
Form Concepts.
Frames.
Gadgets.
Alert Objects.
FMSYS Object.
14. PML .NET CUSTOMISATION
Introduction
.Net Customization Overview
PML Net Callable Classes
Using PML Net Objects from PML
Using PML Net Controls from PML
Defing PML Net Callable Classes
Database Interface
Db Element
Element Attributes
Creating, Deleting and Moving Elements