Initialize engine version: 2018.2.
21f1 (a122f5dc316d)
GfxDevice: creating device client; threaded=1
Direct3D:
Version: Direct3D 11.0 [level 11.1]
Renderer: NVIDIA GeForce GTX 1070 (ID=0x1b81)
Vendor: (null)
VRAM: 3072 MB
Driver: 26.21.14.3200
Begin MonoManager ReloadAssembly
- Completed reload, in 0.073 seconds
<RI> Initializing input.
<RI> Input initialized.
<RI> Initialized touch support.
UnloadTime: 0.335300 ms
DFTFU 1.8.9: Using 'settings.ini' at path 'C:/Users/max/AppData/LocalLow/Daggerfall
Workshop/Daggerfall Unity\settings.ini'
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
SettingsManager: Removing setting MyDaggerfallUnityScreenshotsPath
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
SettingsManager: Removing setting AutomapNumberOfDungeons
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
DFTFU 1.8.9: Found valid arena2 path at 'arena2'.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
DFTFU 1.8.9: PersistentDataPath | C:/Users/max/AppData/LocalLow/Daggerfall
Workshop/Daggerfall Unity
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
DFTFU 1.8.9: MyDaggerfallPath |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
DFTFU 1.8.9: MyDaggerfallUnitySavePath |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
DFTFU 1.8.9: MyDaggerfallUnityScreenshotsPath |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
DFTFU 1.8.9: ResolutionWidth | 1920
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
DFTFU 1.8.9: ResolutionHeight | 1080
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
DFTFU 1.8.9: RetroRenderingMode | 0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
DFTFU 1.8.9: PostProcessingInRetroMode | 0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
DFTFU 1.8.9: UseMipMapsInRetroMode | False
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
DFTFU 1.8.9: VSync | True
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
DFTFU 1.8.9: TargetFrameRate | 0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
DFTFU 1.8.9: Fullscreen | True
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
DFTFU 1.8.9: ExclusiveFullscreen | False
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
DFTFU 1.8.9: FieldOfView | 80
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
DFTFU 1.8.9: ShadowResolutionMode | 1
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
DFTFU 1.8.9: MainFilterMode | 0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
DFTFU 1.8.9: QualityLevel | 5
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
DFTFU 1.8.9: DungeonLightShadows | False
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
DFTFU 1.8.9: InteriorLightShadows | True
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
DFTFU 1.8.9: ExteriorLightShadows | True
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
DFTFU 1.8.9: MobileNPCShadows | False
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
DFTFU 1.8.9: GeneralBillboardShadows | False
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
DFTFU 1.8.9: DungeonShadowDistance | 20
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
DFTFU 1.8.9: InteriorShadowDistance | 30
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
DFTFU 1.8.9: ExteriorShadowDistance | 90
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
DFTFU 1.8.9: EnableTextureArrays | True
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
DFTFU 1.8.9: RandomDungeonTextures | 0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
DFTFU 1.8.9: SoundFont |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
DFTFU 1.8.9: PlayerNudity | True
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
DFTFU 1.8.9: ShowOptionsAtStart | True
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
DFTFU 1.8.9: GUIFilterMode | 0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
DFTFU 1.8.9: VideoFilterMode | 1
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
DFTFU 1.8.9: Crosshair | True
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
DFTFU 1.8.9: InteractionModeIcon | minimal
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
DFTFU 1.8.9: SwapHealthAndFatigueColors | False
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
DFTFU 1.8.9: DimAlphaStrength | 0.5
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
DFTFU 1.8.9: FreeScaling | False
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
DFTFU 1.8.9: EnableToolTips | True
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
DFTFU 1.8.9: ToolTipDelayInSeconds | 0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
DFTFU 1.8.9: ToolTipBackgroundColor | RGBA(64, 64, 64, 210)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
DFTFU 1.8.9: ToolTipTextColor | RGBA(230, 230, 200, 255)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
DFTFU 1.8.9: ShopQualityPresentation | 0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
DFTFU 1.8.9: ShopQualityHUDDelay | 4
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
DFTFU 1.8.9: ShowQuestJournalClocksAsCountdown | False
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
DFTFU 1.8.9: EnableInventoryInfoPanel | True
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
DFTFU 1.8.9: EnableEnhancedItemLists | False
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
DFTFU 1.8.9: EnableModernConversationStyleInTalkWindow | False
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
DFTFU 1.8.9: IconsPositioningScheme | classic
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
DFTFU 1.8.9: HelmAndShieldMaterialDisplay | 0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
DFTFU 1.8.9: AccelerateUICopyTexture | False
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
DFTFU 1.8.9: EnableVitalsIndicators | True
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
DFTFU 1.8.9: SDFFontRendering | True
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
DFTFU 1.8.9: EnableGeographicBackgrounds | False
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
DFTFU 1.8.9: EnableArrowCounter | True
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
DFTFU 1.8.9: DungeonExitWagonPrompt | True
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
DFTFU 1.8.9: IllegalRestWarning | True
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
DFTFU 1.8.9: LoiterLimitInHours | 3
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
DFTFU 1.8.9: LargeHUD | True
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
DFTFU 1.8.9: LargeHUDScale | 1
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
DFTFU 1.8.9: EnableSpellLighting | True
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
DFTFU 1.8.9: EnableSpellShadows | True
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
DFTFU 1.8.9: InvertMouseVertical | False
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
DFTFU 1.8.9: MouseLookSmoothing | True
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
DFTFU 1.8.9: MouseLookSensitivity | 1
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
DFTFU 1.8.9: HeadBobbing | True
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
DFTFU 1.8.9: Handedness | 0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
DFTFU 1.8.9: WeaponAttackThreshold | 0.03
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
DFTFU 1.8.9: WeaponSensitivity | 1
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
DFTFU 1.8.9: MoveSpeedAcceleration | 10
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
DFTFU 1.8.9: ToggleSneak | False
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
DFTFU 1.8.9: ClickToAttack | True
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
DFTFU 1.8.9: CameraRecoilStrength | 3
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
DFTFU 1.8.9: MusicVolume | 1
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
DFTFU 1.8.9: SoundVolume | 1
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
DFTFU 1.8.9: InstantRepairs | False
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
DFTFU 1.8.9: AllowMagicRepairs | False
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
DFTFU 1.8.9: BowDrawback | False
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
DFTFU 1.8.9: AutomapNumberOfDungeons | 5
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
DFTFU 1.8.9: AutomapDisableMicroMap | False
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
DFTFU 1.8.9: AutomapRememberSliceLevel | False
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
DFTFU 1.8.9: AutomapAlwaysMaxOutSliceLevel | False
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
DFTFU 1.8.9: ExteriorMapDefaultZoomLevel | 8
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
DFTFU 1.8.9: ExteriorMapResetZoomLevelOnNewLocation | True
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
DFTFU 1.8.9: StartCellX | 109
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
DFTFU 1.8.9: StartCellY | 158
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
DFTFU 1.8.9: StartInDungeon | True
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
DFTFU 1.8.9: TerrainDistance | 3
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
DFTFU 1.8.9: TerrainHeightmapPixelError | 5
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
DFTFU 1.8.9: SmallerDungeons | False
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
DFTFU 1.8.9: AssetCacheThreshold | 25
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
DFTFU 1.8.9: LypyL_GameConsole | True
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
DFTFU 1.8.9: LypyL_ModSystem | True
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
DFTFU 1.8.9: AssetInjection | True
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
DFTFU 1.8.9: CompressModdedTextures | True
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
DFTFU 1.8.9: NearDeathWarning | True
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
DFTFU 1.8.9: AlternateRandomEnemySelection | False
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
DFTFU 1.8.9: AdvancedClimbing | True
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
DFTFU 1.8.9: DungeonAmbientLightScale | 1
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
DFTFU 1.8.9: NightAmbientLightScale | 1
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
DFTFU 1.8.9: PlayerTorchLightScale | 1
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
DFTFU 1.8.9: PlayerTorchFromItems | False
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
DFTFU 1.8.9: CombatVoices | True
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
DFTFU 1.8.9: EnemyInfighting | True
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
DFTFU 1.8.9: EnhancedCombatAI | True
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
DFTFU 1.8.9: GuildQuestListBox | False
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
DFTFU 1.8.9: BowLeftHandWithSwitching | False
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
DFTFU 1.8.9: CommandLine | C:\Jeux\ABWFR\Daggerfall\Unity\DaggerfallUnity.exe
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
DFTFU 1.8.9: CurrentDirectory | C:\Jeux\ABWFR\Daggerfall\Unity
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
DFTFU 1.8.9: ExitCode | 0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
DFTFU 1.8.9: HasShutdownStarted | False
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
DFTFU 1.8.9: EmbeddingHostName | Unity
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
DFTFU 1.8.9: SocketSecurityEnabled | False
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
DFTFU 1.8.9: UnityWebSecurityEnabled | False
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
DFTFU 1.8.9: NewLine |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
DFTFU 1.8.9: OSVersion | Microsoft Windows NT 10.0.18363.0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
DFTFU 1.8.9: SystemDirectory | C:\WINDOWS\system32
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
DFTFU 1.8.9: TickCount | 397762500
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
DFTFU 1.8.9: UserInteractive | False
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
DFTFU 1.8.9: Version | 2.0.50727.1433
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
DFTFU 1.8.9: WorkingSet | 0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
DFTFU 1.8.9: ProcessorCount | 8
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
DFTFU 1.8.9: InvariantCulture |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
DFTFU 1.8.9: CurrentCulture | en-US
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
DFTFU 1.8.9: CurrentUICulture | en-US
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
DFTFU 1.8.9: CultureTypes | AllCultures
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
DFTFU 1.8.9: IetfLanguageTag | en-US
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
DFTFU 1.8.9: KeyboardLayoutId | 1033
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
DFTFU 1.8.9: LCID | 1033
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
DFTFU 1.8.9: Name | en-US
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
DFTFU 1.8.9: NativeName | English (United States)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
DFTFU 1.8.9: Calendar | System.Globalization.GregorianCalendar
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
DFTFU 1.8.9: OptionalCalendars | System.Globalization.Calendar[]
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
DFTFU 1.8.9: Parent | en
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
DFTFU 1.8.9: TextInfo | TextInfo - 1033
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DFTFU 1.8.9: ThreeLetterISOLanguageName | eng
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
DFTFU 1.8.9: ThreeLetterWindowsLanguageName | ENU
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
DFTFU 1.8.9: TwoLetterISOLanguageName | en
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
DFTFU 1.8.9: UseUserOverride | True
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
DFTFU 1.8.9: CompareInfo | CompareInfo - 1033
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
DFTFU 1.8.9: IsNeutralCulture | False
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
DFTFU 1.8.9: NumberFormat | System.Globalization.NumberFormatInfo
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
DFTFU 1.8.9: DateTimeFormat | System.Globalization.DateTimeFormatInfo
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
DFTFU 1.8.9: DisplayName | English (United States)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
DFTFU 1.8.9: EnglishName | English (United States)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
DFTFU 1.8.9: InstalledUICulture | en-US
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
DFTFU 1.8.9: IsReadOnly | True
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
DFTFU 1.8.9: batteryLevel | -1
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
DFTFU 1.8.9: batteryStatus | Charging
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
DFTFU 1.8.9: operatingSystem | Windows 10 (10.0.0) 64bit
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
DFTFU 1.8.9: operatingSystemFamily | Windows
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
DFTFU 1.8.9: processorType | Intel(R) Core(TM) i7-6700K CPU @ 4.00GHz
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
DFTFU 1.8.9: processorFrequency | 4008
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
DFTFU 1.8.9: processorCount | 8
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
DFTFU 1.8.9: systemMemorySize | 16330
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
DFTFU 1.8.9: deviceModel | System Product Name (System manufacturer)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
DFTFU 1.8.9: supportsAccelerometer | False
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
DFTFU 1.8.9: supportsGyroscope | False
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
DFTFU 1.8.9: supportsLocationService | False
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
DFTFU 1.8.9: supportsVibration | False
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
DFTFU 1.8.9: supportsAudio | True
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
DFTFU 1.8.9: deviceType | Desktop
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
DFTFU 1.8.9: graphicsMemorySize | 3072
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
DFTFU 1.8.9: graphicsDeviceName | NVIDIA GeForce GTX 1070
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
DFTFU 1.8.9: graphicsDeviceVendor | NVIDIA
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
DFTFU 1.8.9: graphicsDeviceID | 7041
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
DFTFU 1.8.9: graphicsDeviceVendorID | 4318
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
DFTFU 1.8.9: graphicsDeviceType | Direct3D11
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
DFTFU 1.8.9: graphicsUVStartsAtTop | True
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
DFTFU 1.8.9: graphicsDeviceVersion | Direct3D 11.0 [level 11.1]
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
DFTFU 1.8.9: graphicsShaderLevel | 50
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
DFTFU 1.8.9: graphicsMultiThreaded | True
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
DFTFU 1.8.9: supportsShadows | True
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
DFTFU 1.8.9: supportsRawShadowDepthSampling | True
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
DFTFU 1.8.9: supportsRenderTextures | True
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
DFTFU 1.8.9: supportsMotionVectors | True
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
DFTFU 1.8.9: supportsRenderToCubemap | True
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
DFTFU 1.8.9: supportsImageEffects | True
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
DFTFU 1.8.9: supports3DTextures | True
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
DFTFU 1.8.9: supports2DArrayTextures | True
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
DFTFU 1.8.9: supports3DRenderTextures | True
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
DFTFU 1.8.9: supportsCubemapArrayTextures | True
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
DFTFU 1.8.9: copyTextureSupport | Basic, Copy3D, DifferentTypes, TextureToRT,
RTToTexture
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
DFTFU 1.8.9: supportsComputeShaders | True
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
DFTFU 1.8.9: supportsInstancing | True
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
DFTFU 1.8.9: supportsHardwareQuadTopology | False
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
DFTFU 1.8.9: supports32bitsIndexBuffer | True
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
DFTFU 1.8.9: supportsSparseTextures | True
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
DFTFU 1.8.9: supportedRenderTargetCount | 8
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
DFTFU 1.8.9: supportsMultisampledTextures | 1
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
DFTFU 1.8.9: supportsMultisampleAutoResolve | False
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
DFTFU 1.8.9: supportsTextureWrapMirrorOnce | 1
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
DFTFU 1.8.9: usesReversedZBuffer | True
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
DFTFU 1.8.9: supportsStencil | 1
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
DFTFU 1.8.9: npotSupport | Full
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
DFTFU 1.8.9: maxTextureSize | 16384
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
DFTFU 1.8.9: maxCubemapSize | 16384
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
DFTFU 1.8.9: supportsAsyncCompute | False
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
DFTFU 1.8.9: supportsGPUFence | False
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
DFTFU 1.8.9: supportsAsyncGPUReadback | True
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
DFTFU 1.8.9: supportsMipStreaming | True
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
DFTFU 1.8.9: graphicsPixelFillrate | -1
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
DFTFU 1.8.9: supportsVertexPrograms | True
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
DFTFU 1.8.9: Setting up content readers with arena2 path 'arena2'.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
Using default SoundFont TimGM6mb.sf2
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
DFTFU 1.8.9: Could not locate TextManager GameObject instance in scene!
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
TextManager enumerating text databases.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
TextManager read text database table ClassicEffects with 208 rows
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
TextManager read text database table ConversationText with 43 rows
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
TextManager read text database table DaggerfallUI with 152 rows
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
TextManager read text database table DialogShortcuts with 235 rows
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
TextManager read text database table GameSettings with 168 rows
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
TextManager read text database table GeneralText with 6 rows
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
TextManager read text database table MainMenu with 44 rows
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
TextManager read text database table ModSystem with 60 rows
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
TextManager read text database table Races with 20 rows
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
TextManager read text database table SpellmakerUI with 24 rows
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
Cursor texture overridden by mods.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
Texture atlas needs textures to have Readable flag set!
(Filename: Line: 191)
Texture atlas needs textures to have Readable flag set!
(Filename: Line: 191)
Texture atlas needs textures to have Readable flag set!
(Filename: Line: 191)
Texture atlas needs textures to have Readable flag set!
(Filename: Line: 191)
Texture atlas needs textures to have Readable flag set!
(Filename: Line: 191)
Texture atlas needs textures to have Readable flag set!
(Filename: Line: 191)
Texture atlas needs textures to have Readable flag set!
(Filename: Line: 191)
Texture atlas needs textures to have Readable flag set!
(Filename: Line: 191)
Texture atlas needs textures to have Readable flag set!
(Filename: Line: 191)
Texture atlas needs textures to have Readable flag set!
(Filename: Line: 191)
Texture atlas needs textures to have Readable flag set!
(Filename: Line: 191)
Texture atlas needs textures to have Readable flag set!
(Filename: Line: 191)
Texture atlas needs textures to have Readable flag set!
(Filename: Line: 191)
Texture atlas needs textures to have Readable flag set!
(Filename: Line: 191)
Texture atlas needs textures to have Readable flag set!
(Filename: Line: 191)
Texture atlas needs textures to have Readable flag set!
(Filename: Line: 191)
Texture atlas needs textures to have Readable flag set!
(Filename: Line: 191)
Texture atlas needs textures to have Readable flag set!
(Filename: Line: 191)
Texture atlas needs textures to have Readable flag set!
(Filename: Line: 191)
Texture atlas needs textures to have Readable flag set!
(Filename: Line: 191)
Texture atlas needs textures to have Readable flag set!
(Filename: Line: 191)
Texture atlas needs textures to have Readable flag set!
(Filename: Line: 191)
Texture atlas needs textures to have Readable flag set!
(Filename: Line: 191)
Texture atlas needs textures to have Readable flag set!
(Filename: Line: 191)
Texture atlas needs textures to have Readable flag set!
(Filename: Line: 191)
Texture atlas needs textures to have Readable flag set!
(Filename: Line: 191)
Texture atlas needs textures to have Readable flag set!
(Filename: Line: 191)
Texture atlas needs textures to have Readable flag set!
(Filename: Line: 191)
Texture atlas needs textures to have Readable flag set!
(Filename: Line: 191)
Texture atlas needs textures to have Readable flag set!
(Filename: Line: 191)
Texture atlas needs textures to have Readable flag set!
(Filename: Line: 191)
Texture atlas needs textures to have Readable flag set!
(Filename: Line: 191)
Texture atlas needs textures to have Readable flag set!
(Filename: Line: 191)
Texture atlas needs textures to have Readable flag set!
(Filename: Line: 191)
Texture atlas needs textures to have Readable flag set!
(Filename: Line: 191)
Texture atlas needs textures to have Readable flag set!
(Filename: Line: 191)
Texture atlas needs textures to have Readable flag set!
(Filename: Line: 191)
Texture atlas needs textures to have Readable flag set!
(Filename: Line: 191)
Texture atlas needs textures to have Readable flag set!
(Filename: Line: 191)
Texture atlas needs textures to have Readable flag set!
(Filename: Line: 191)
Setting up 4 worker threads for Enlighten.
Thread -> id: 3a50 -> priority: 1
Thread -> id: 478 -> priority: 1
Thread -> id: 37f8 -> priority: 1
Thread -> id: 2fa0 -> priority: 1