17 Magic Bracers Guide
17 Magic Bracers Guide
Author
David Caffee
[email protected]
Author
Nathaniel Olsen
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Artwork
Herb “Bertie” McGihon
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[email protected]
Layout / Publisher
The Le (pronounced Tay Lee)
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17 Magic Bracers
17 Magic
Bracers
The following collection contains information about
a number of magic items that are crafted in the
form of arm bands. These bands bestow magical
powers upon their wearers and can be used by
anyone. Magic bracers are made from common
materials as well as valuable metals and jewels.
Armlet of Celerity
(Major Wondrous Item)
This armlet is made of rough leather and decorated
with feathers and beads. The wearer receives a +1
competence bonus to his attacks and his movement
rate is increased by 30 feet. (This adjustment is
treated as an enhancement bonus). The armlet can
cast haste on the wearer twice per day. Each
casting lasts for 10 rounds.
Warrior’s Ornament
(Major Wondrous)
A thick leather band that is studded with coins, the
Warrior’s Ornament is often mistaken for a bracer.
The coins are usually copper or silver but gold and
even platinum coins are sometimes used. The
wearer gains a +4 deflection bonus to his AC and
+2 luck bonus to all attack rolls, saving throws,
ability checks and skill checks. This item is highly
prized among adventurers and men at arms.
Wrist Circlet
of Glory
(Major Wondrous)
This ornate platinum bracelet has numerous
mental effects. On command the bracelet can cast
the spells charm person, command, dominate person
and fear each once per day. In addition to these
offensive mental effects it can also be commanded
to cast spells on allies. Each day the bracelet can
cast heroism and protection from evil 4 times.
Iconic B^nds
The iconic bands are ancient magical items that
combination of the following spells a number of
times per day equal to twice his Wisdom modifier;
heat metal, prismatic sphere, searing light, sunbeam
were created during primitive times, when the and sunburst. The character can cast flare and light
races’ spiritual connection to elemental forces was at will. Spells are cast as a 15th level wizard.
less tenuous. The bracelets themselves are made
from common materials and can be replaced as
needed. At the center of each bracelet, however, is a
Iconic B^nds:
powerful icon of druidic magic. These icons are said Br^celet of the Volc^no
to be fragments of bone from the first druid. Each The wearer of this bracelet can cast each of the
bone fragment has a mystical symbol burned onto following spells once per day; earthquake, move
its surface and has been imbued with raw earth, wall of fire, wall of iron, wall of stone, and
elemental energy. An iconic bracelet grants its transmute rock to mud.
wearer control over a powerful aspect of nature.
Iconic B^nds:
Br^celet of the Storm
Sh^dow Bre^ker
History: Late in year of darkness, 304, the gods of
Once per week the wearer can summon up an light and order descended upon the land to give
intense storm that lasts for ten minutes. The storm hope to the people who survived the undead
will be of a type appropriate for the terrain; apocalypse. The gods chose seven champions and
sandstorms in the desert, blizzards in cold climates, gave them powerful items known as Shadow
etc. The wearer is completely unaffected by weather Breaker. With these new items in hand, and a
blessing from the gods themselves, these brave • Synergy: When worn with at least one other
heroes spent the next two years in a campaign to item from the Shadow Breaker set, the wearer
destroy all the undead from the lands. This will feel a great affinity with any weapon he
successful campaign would henceforth be known as wields. As such, whenever he uses a weapon, its
the Shadow Breaking Crusades. critical threat range will be increased by 1 when
making an attack.
Description: Shadow Breaker is a set of artifacts
that scale up in power as the player completes the
set. As additional items from the set are completed,
Sh^dow Bre^ker:
the artifacts grant additional power to its owner. @rmor of Defi^nce
This unique armor looks and feels mundane in
Sh^dow Bre^ker: every way until it is actually worn. The wearer of
this incredible armor will find himself more agile
Br^cers of Love than he would with other armors of the same type.
This unique set of bracers is red in color, but This +2 armor carries no Armor Check Penalty, no
shimmers in sunlight. The wearer of these bracers Arcane Spell Failure Chance, has a weight of 10
will always feel warm and can ignore some of the pounds, and does not reduce the wearer’s speed in
effects of extreme cold. The wearer gains Resistance any way.
to Cold equal to his level. • Synergy: When worn with at least one other
• Synergy: When worn with at least one other item from the Shadow Breaker set, the wearer
item from the Shadow Breaker set, the wearer will gain a limited sphere of shielding around
will gain intense confidence and positive energy; him. Whenever he would be struck by an attack,
he will be immune to all forms of ability damage there is a 10% chance the armor will activate
dealt by others. and prevent all damage from the attack;
whenever the wearer is struck by a critical hit,
Sh^dow Bre^ker: the chance of avoiding the damage increases to
20%.
Gloves of H^te
These unique pair of leather gloves are pitch black,
but feel as if they were made of fine silk. When
Sh^dow Bre^ker:
worn it enchants the user with great proficiency Helm of Life
when wielding weapons. The wearer gains a +1 This unique helmet is made of fine silver and glows
bonus to all attack rolls. blue when submerged in holy water. The wearer will
find the he is able to sense any undead around • Add a bonus to your attack roll equal to half
him, up to a radius of 10 feet x his level; he will be your level.
able to detect their general direction but not • Or increase your critical threat range by 5.
necessarily their exact location. However, if the You must choose one of the above bonuses before
wearer is adjacent to an undead creature, he will attempting your attack roll.
sense their every move and is thus granted a +1
dodge bonus to AC against any adjacent undead
creature.
Synergy (4 items)
When all four items of the Shadow Breaker set are
• Synergy: When worn with at least one other
worn together, the wearer will be blessed with great
item from the Shadow Breaker set, the wearer
power to fight the forces of evil. He is granted a +2
will gains Fast Healing 1. This healing ability is
bonus to AC and Damage Reduction 2/- against
doubled while the wearer is in direct sunlight.
creatures of evil alignment. These bonuses are
unavailable against creatures that are not evil.
Synergy (3 items) Furthermore the wearer gains unique ability to
When three or more items Smite Undead, which he may use once per round
of the Shadow Breaker of combat.
set are worn together,
the wearer’s eyes will Smite Undead (Su): You may attempt to
briefly flash white, and strike an undead opponent with one normal
he will gain the ability melee attack; its critical threat is
to use Godstrike five increased by 1 for this attack. On a
times per day. A successful strike, the damage from your
missed attack will use attack bypasses all of your target’s
up once instance of the damage reduction. If your attack
ability for the day. results in a critical hit, it deals your
normal bonus damage, and the target
Godstrike (Su): You may must make a successful Fortitude Save
attempt to strike an opponent (DC 15 + half your level), or else it takes
with one normal melee attack. additional damage equal to half its
When making this attack, you current hit points.
may do one of the following:
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