Paladin 1 Dopito666
CLASS & LEVEL PLAYER NAME
Denis semudin
Dragonborn Acolyte (Milestone)
CHARACTER NAME RACE BACKGROUND EXPERIENCE POINTS
+3 Strength
ARMOR Max HP Current HP Temp HP
STRENGTH +1 Dexterity
+2 Constitution +1 18 12 --
+3 +0 Intelligence
CLASS
• +3 Wisdom INITIATIVE HIT POINTS
17
• +1 Charisma
Total 1d10 SUCCESSES
Saving Throw Modifiers
Resistances - Lightning
DEXTERITY FAILURES
+1 DEFENSES HIT DICE DEATH SAVES
13 SAVING THROWS INSPIRATION
=== ARMOR ===
Heavy Armor, Light Armor, Medium Armor,
CONSTITUTION +1 Acrobatics DEX Shields
+2 PROFICIENCY BONUS
+2 +1
+0
Animal Handling WIS
Arcana INT
=== WEAPONS ===
Martial Weapons, Simple Weapons
14 P +5 Athletics STR === LANGUAGES ===
ABILITY SAVE DC Common, Draconic, Dwarvish, Elvish
-1 Deception CHA
+0 History INT
INTELLIGENCE
P +3 Insight WIS
30 ft. (Walking)
+0 -1 Intimidation CHA
+0 Investigation INT
10 +1 Medicine WIS SPEED
+0 Nature INT PROFICIENCIES & LANGUAGES
WISDOM +1 Perception WIS
-1 Performance CHA === ACTIONS === affected by the hallow spell or know the location of any
+1 -1 Persuasion CHA
Standard Actions
Attack, Cast a Spell, Dash, Disengage, Dodge,
celestial, fiend, undead within 60 ft. that is not behind
total cover. You can use this feature 0 times per long
Help, Hide, Ready, Search, Use an Object, rest.
P +2 Religion INT
12 Opportunity Attack, Grapple, Shove, Improvise,
+1 Sleight of Hand DEX Two-Weapon Fighting, Interact with an Object Lay on Hands Pool • 5 / Long Rest
You have a pool of healing power that can restore
+1 Stealth DEX Breath Weapon (Blue) • 1 / Short Rest 5 HP per long rest. As an action, you can touch a
CHARISMA As an action once per short rest, exhale in a 5 by creature to restore any number of HP remaining in the
P +3 Survival WIS
30 ft. line (DEX DC 12, half damage on success) for pool, or 5 HP to either cure a disease or neutralize a
poison affecting the creature.
-1 2d6 Lightning Damage [6th] 3d6, [11th] 4d6, [16th]
5d6
Divine Sense • 1 / Long Rest
9 As an action, you can detect good and evil. Until
the end of your next turn, you can sense anything
SKILLS ACTIONS
NAME HIT DAMAGE/TYPE NOTES
11 PASSIVE WISDOM (PERCEPTION)
Greataxe +5 1d12+3 Slashing Martial, Heavy, Two-Handed
Spear +5 1d6+3 Piercing Simple, Thrown, Versatile, Range (20/60)
13 PASSIVE WISDOM (INSIGHT)
Unarmed Strike +5 4 Bludgeoning
10 PASSIVE INTELLIGENCE (INVESTIGATION)
SENSES WEAPON ATTACKS & CANTRIPS
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Paladin 1 Dopito666
CLASS & LEVEL PLAYER NAME
Denis semudin
Dragonborn Acolyte (Milestone)
CHARACTER NAME RACE BACKGROUND EXPERIENCE POINTS
=== PALADIN FEATURES === damage on a successful one.
* Hit Points • PHB 84 | Blue Dragon • BR 34
As an action once per short rest, exhale in a 5 by 30 ft.
* Proficiencies • PHB 84 line (DEX DC 12, half damage on success) for 2d6
Lightning Damage [6th] 3d6, [11th] 4d6, [16th] 5d6
* Divine Sense • PHB 84
As an action, you can detect good and evil. Until the | Breath Weapon (Blue): 1 / Short Rest • 1 Action
end of your next turn, you can sense anything affected
by the hallow spell or know the location of any * Damage Resistance • BR 34
celestial, fiend, undead within 60 ft. that is not behind You have resistance to the damage type associated
total cover. You can use this feature 0 times per long with your draconic ancestry.
rest.
| Blue Dragon • BR 34
| 1 / Long Rest • 1 Action Lightning Damage
* Lay on Hands • PHB 84
You have a pool of healing power that can restore 5
HP per long rest. As an action, you can touch a
creature to restore any number of HP remaining in the
pool, or 5 HP to either cure a disease or neutralize a
poison affecting the creature.
| Lay on Hands Pool: 5 / Long Rest • 1 Action
=== DRAGONBORN RACIAL TRAITS ===
* Draconic Ancestry • BR 34
You gain a breath weapon and damage resistance
with your chosen dragon type.
| Blue Dragon • BR 34
Lightning
* Breath Weapon • BR 34
Once per short rest as an action, exhale destructive
energy based on your Draconic Ancestry. Each
creature in the area must make a DC 12 saving throw
(type determined by your ancestry), taking 2d6 ([6th]
3d6, [11th] 4d6, [16th] 5d6) on a failed save, and half
FEATURES & TRAITS
NAME QTY WEIGHT NAME QTY WEIGHT
CP 0 Shield 1 6 lb. Bedroll 1 7 lb.
Shield 1 6 lb. Mess Kit 1 1 lb.
SP 0 Chain Mail 1 55 lb. Rations (1 day) 10 20 lb.
Chain Mail 1 55 lb. Rope, Hempen (50 feet) 1 10 lb.
EP 0 Longsword 1 3 lb. Tinderbox 1 1 lb.
Javelin 5 10 lb. Torch 10 10 lb.
GP 15 Spear 1 3 lb. Waterskin 1 5 lb.
Greataxe 1 7 lb. Bedroll 1 7 lb.
PP 0 Backpack 1 5 lb. Mess Kit 1 1 lb.
Backpack 1 5 lb. Rations (1 day) 10 20 lb.
WEIGHT CARRIED
269 lb. Clothes, Common 1 3 lb. Rope, Hempen (50 feet) 1 10 lb.
ENCUMBERED Amulet 1 1 lb. ATTUNED MAGIC ITEMS QTY WEIGHT
255 lb. Emblem 1 --
PUSH/DRAG/LIFT Reliquary 1 2 lb.
510 lb. Vestments 1 --
EQUIPMENT
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Paladin 1 Dopito666
CLASS & LEVEL PLAYER NAME
Denis semudin
Dragonborn Acolyte (Milestone)
CHARACTER NAME RACE BACKGROUND EXPERIENCE POINTS
ADDITIONAL FEATURES & TRAITS
NAME QTY WEIGHT NAME QTY WEIGHT
Tinderbox 1 1 lb.
Torch 10 10 lb.
Waterskin 1 5 lb.
ADDITIONAL EQUIPMENT
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Medium
GENDER AGE SIZE HEIGHT WEIGHT
Denis semudin
CHARACTER NAME ALIGNMENT FAITH SKIN EYES HAIR
PERSONALITY TRAITS
IDEALS
BONDS
FLAWS
CHARACTER APPEARANCE ALLIES & ORGANIZATIONS
CHARACTER BACKSTORY ADDITIONAL NOTES
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SPELLCASTING SPELL SAVE DC SPELL ATTACK
SPELLCASTING ABILITY BONUS
CLASS
PREP SPELL NAME SOURCE SAVE/ATK TIME RANGE COMP DURATION PAGE REF NOTES
SPELLS
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