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ST - Algorithms Reference

The SpecLab algorithm library contains 32 total algorithms categorized into reverbs, delays, and combined reverb+delay algorithms. The reverb section includes 13 classic and atmospheric algorithms such as Spatium, Room, 70s Plate, and Shimmer. The delay section has 13 algorithms including classic, esoteric, and hybrid varieties like Digital, Filter, and Dual Stereo. Combined algorithms fuse reverb and delay effects.

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0% found this document useful (0 votes)
61 views9 pages

ST - Algorithms Reference

The SpecLab algorithm library contains 32 total algorithms categorized into reverbs, delays, and combined reverb+delay algorithms. The reverb section includes 13 classic and atmospheric algorithms such as Spatium, Room, 70s Plate, and Shimmer. The delay section has 13 algorithms including classic, esoteric, and hybrid varieties like Digital, Filter, and Dual Stereo. Combined algorithms fuse reverb and delay effects.

Uploaded by

Danniel Amorin
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© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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The SpecLab algorithm library packs a total of 32 algorithms : 13 reverbs, 13 delays, and 6 re-

verb+delay combined algorithms, categorized as follows :

REVERBS

Spatium (reverb : classic)


This is the 'mother' reverb of Specular Reverb V2/V3 pedal. Lush and spacious, with unprecedented clarity
that never takes over your dry signal, even with extreme wet settings.

Room (reverb : classic)


Small to medium room reverberation, rich in early reflections.
Tile Room (reverb : classic)
A bright and lively tile‐surfaced room with stunningly smooth tails.

70s Plate (reverb : classic)


The classic plate reverb, dense and smooth.

Spring (reverb : classic)


Recreation of the classic spring reverb. Tips : turn up the decay parameter to bring up that unmistakable bo‐
ink !

Modulated (reverb : atmospheric)


A touch of swirling chorus in the air.

Shimmer (reverb : atmospheric)


A Spatium‐style reverb infused with regenerative octave components. The harmonized decay resembles the
presence of multiple string pads accompanying your instrument.
Swell (reverb : atmospheric)
Fades in the onset of the reverberation, allowing your dry signal to cut through even in the thickest reverb

Vortex (reverb : atmospheric)

Voices (reverb : atmospheric)


A Spatum‐style reverb with a pitch‐shifted secondary voice on top of it. Three interval choices : Unison (no
pitch‐shift), Perfect 5th, and Octave.

Anti‐Shimmer (reverb : atmospheric)


Sub‐octave shimmer, heavy! Doppler mode takes you on an infinite‐descend while Rumble mode adds a re‐
generative sub‐octave growls that shatters the ground. Tips : works best with acoustic instruments / amps
which preserve much of the low frequencies.
Tremble (reverb : atmospheric)
Amplitude‐pulsating ambience that injects rhythm to the Spatium‐style reverberation.

Infinity (reverb : atmospheric)


This algorithm allows you to capture a brief snapshot of the sound you are playing, and hold it indefinitely,
then you can play over it (with reverberation).

 1‐Layer mode : You can fade out the sustained sound, and immediately fade in a new one.
 N‐Layers mode : You can add infinite number of layers of sustained sound, creating an ever‐dense ambi
ence goodness!

1. Adjust Blend and Decay knob to get the desired amount of reverb mix and reverb time. Leave Param
and Intensity knobs at midpoint.
2. Press and hold down both footswitches, when the LEDs start flashing the pedal began to continuously
capture a snapshot of whatever you are playing. When you release the footswitch, the pedal will take
the last 0.25 seconds of the captured sound and hold it indefinitely.
3. Now adjust Intensity and Param to get the desired level and tonality for the sustained sound. The Inten
sity knob runs backward : sound gets louder as knob is turned counter‐clockwise.

Now you can play over the sustained sound, and when you want to change the sustained sound with a new
one, simply repeat step‐2; the current sustained sound will fade out and then you can fade in a new one. The
new sound will fade in to the level you’ve set previously. Or alternatively, use the N‐Layers mode to add more
‐and more layers on top of existing ones.

+Digital Dly (reverb : hybrid)


This algorithm combines the Spatium‐style reverb with the Digital delay algorithm.

+Analog Dly (reverb : hybrid)


This algorithm combines the Spatium‐style reverb with the Analog delay algorithm.

+Echoes Dly (reverb : hybrid)


This algorithm combines the Spatium‐style reverb with the Echoes delay algorithm.
DELAYS

Digital (delay : classic)


Clean and crisp delay with tweakable 'Warmth' parameter. Normal stereo or ping‐pong mode available.

Analog (delay : classic)


Analog‐voiced delay with tweakable 'Darkness' parameter. Normal stereo or ping‐pong mode available.

Echoes (delay : classic)


Gradually warming and softening echoes with tweakable 'Softness' parameter. Normal stereo or ping‐pong
mode available.

Filter (delay : esoteric)


Delay and Envelope filters, a wicked combination with 4 different arrangements.
Spectral (delay : esoteric)
Delay with sweeping spectral notches.

Formant (delay : esoteric)


Formant filtered delay. Formant filter mimic the response of human vocal tract, an audio signal passed
through a formant filter will sound as if it went through the human's vocal tract. Use the Param knob to set
the formant frequency, at maximum setting the frequency oscillates automatically.

Transposer (delay : esoteric)


Pitch‐shifted delay. Take a bold plunge into this colorful chromatic echoes machine!
Ambiental (delay : esoteric)
This algorithm blurs the distinction between delay and reverb. Echoes build up into a dense ambience wash
while bouncing left and right in a rhythmic stereo fashion. A pitch‐shifted overtone (Glitter) then adds a
unique and hypnotic overtone. This is one of our favorite algorithm, so much wonderful textures to be dis‐
covered.

Dual Stereo (delay : esoteric)


Two separate delays in parallel (Left / Right) arrangement. You choose the delay time ratio between Left and
Right delays that you want and the echoes will pan from one side to the other depending on the ratio se‐
lected.

Dual Dotted (delay : esoteric)


Two separate delays in series/parallel arrangement. One delay is set to Quarter Note and the other to Dotted
8th, the signature stacked‐delay sound for worship music.
Dual Gold (delay : esoteric)
Same concept as Dual Dotted, but with Golden Ratio subdivision instead. Think ambience.

MultiTap‐3 (delay : esoteric)


Tape delay with 3 playback heads. Each input sound event is played back at thrice at different delay times,
and signals from the playbacks heads are re‐injected into the feedback loop, creating layers of warm and
complex multi‐tap echoes. Use the Stereo Spread parameter to widen the delay bounce in the stereo pano‐
rama.

MultiTap‐4 (delay : esoteric)


Same concept as MultiTap‐3 but with 4 playback heads.
Diffuse Dgtl (delay : esoteric)
Digital delay and reverb combo algorithm with repeats that gets more and more diffused at each iteration.

Diffuse Anlg (delay : esoteric)


Same concept as above but with Analog delay algorithm.

Diffuse Echo (delay : esoteric)


Same concept as above but with Echoes delay algorithm.

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