Inputs Users
Basic Product Iteration 1 Testing I1
Feedback from Iteration 1 Iteration 2 Testing I2
Feedback from Iteration 2 Iteration 3
Iteration 10
Agile Waterfall
Feedback quicker and faster Late Feedback
Response will be faster Response to Feedback
Can change often Cannot change often
Shorter delivery times Long development cycle/time
Reduced Costs Higher costs
Scrum Team
Sprint 1 ws
ws Sprint 2 ws+ws1=ws2
ws2 Sprint 3 ws2+ws3=ws4
Sprint n
Scrum
Roles Events Artifacts
Product Owner Sprint (1 month max) Product Backlog
Developers (Cross-
functional Dev Team - QA,
BA, Dev, Arch, Supp, Desg,
Domains, Tools) Sprint Planning Sprint Backlog
Scrum Master Daily Scrum (15 mins) Working Software
Sprint Review
Sprint Retrospective
Product Backlog Refinement (ongoing activity)
Definition of Ready
Definition of Done
What do we inspect?
Sprint Planning Product Backlog
Part 1: WHAT? & WHY? Progress and Items
Part 2: HOW?
Daily Scrum Sprint Backlog
Progress
Sprint Review Working
Software/Increment
developed in the
current Sprint, Sprint
Backlog & its progress
Sprint Retrospective People & Process;
what went right or
wrong?
Sprint Product Backlog
Progress and Items,
Working
Software/Increments
so far
Duration
Inputs Outputs Participants
(timebox)
Previous Sprint's Working Spring Goals, Sprint Backlog, Scrum Team 8 hours for 1
Increment, Product Backlog, DoR + DoD should be revisited month Sprint
Product Goals or agreed upon or lesser
Sprint Backlog Refined Sprint Backlog Developers 15 mins
(mandatory), SM and
PO are optional
Sprint Backlog, Working Feedback from the Key Scrum Team, Key 6 hours for 1
Software/Increments Stakeholders, Refined Product Stakeholders month Sprint
developered in the current Sprint Backlog; Working or lesser
Software/Increment
Action Items from last Sprint New action items (if any) Scrum Team 4 hours for 1
Retro to track the progress month Sprint
or lesser
Previous Sprint's Working Feedback from the Key Scrum Team 1 month or
Increment, Product Backlog, Stakeholders, Refined Product lesser
Product Goals Backlog; Key Sprint Retro Action
Items; Working Product
Increment or Software
1 Product = 1 Product Backlog = 1 Product Owner
1 Scrum Master = 1 Scrum Team (at times, 2 teams if not LeSS or SAFe)
Developers = Max upto 10 members
Initiative
Product Backlog Epic
User Story 1 User Story
User Story 2 Tasks
User Story 3 Subtasks
User Story n
Initiative
Net Banking App
Ex: Login Module
Product/Initiative Face Recognition Access 13
Module Username/Password 8 Username/Password
Functionality, Feature OTP based access
Sub-features, technical tasks Finger print access
Forgot Password
New User Registration
Help/Support
FAQs
Remember Me Checkbox
Change Password
Virtual Keyboard
Login via FB/Google, etc
CAPTCHA
Epic1
Epic 2
US1
US2
Epic n
As a banking customer, I would want to login to this application by entering
username and password so that I am able login to the app and carry out my
netbanking activities.
Description/Acceptance Criteria:
(Add the details)
1. Password should be hidden.
2. Password should be alphanumeric.
Estimation: 5 days / 8 Story Points
Priority: High
READY
Task 1
Task 2
Estimations Ex.
Days 5, 6
Hours 8, 10
Story Points 1, 2, 3, 5, 8, 11
T Shirt Size XS, S, M, L, XL
SPs
XS < 10
S < 20 & > 10
M 20 to 50
L 50 to 80 or 90
XL 100+
Planning Poker
Developers
1 1
2 2
3 3
5 4
8 5
13 6
7
8
9
10
Poker 1 Poker 2
8 8 Story Points (Relative Estimations)
8 8 Complexity
3 8 Skill Set
8 8 Efforts/Coordinations
8 8 No. of unknowns
10 8
5 8
8 8
8 8
10 8
8
Total SP consumed Velocity (pace/speed) SP consumed
Sprint 1 30 30 Sprint 1 US1 10
Sprint 2 30 30 US2 5
Sprint 3 40 35 US3 5
Sprint 4 30 32.5 US4 10
Sprint 5 40 36.25
Sprint 6
Team 1 36.25
Team 2 55
Release Backlog (Release Plan)
Sprint User Stories (PBI)
1 10
2 15
3 10
4 5
5 10
6 10
e Backlog (Release Plan)
Release (to the Live/Prod)
2
3
Shock Acceptance
Anger Negotiation
Adoption