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Victor VTR-9B BattleMech Sheet

This document contains diagrams and specifications for a Victor VTR-9B battlemech. It lists the 'mech's weapons, armor values, movement capabilities, and internal structure. Key details include that it is equipped with 2 medium lasers, 1 AC/20 autocannon, and 1 SRM 4 launcher. Its armor is heaviest in the center torso, head, and legs.

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Matt HIckey
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0% found this document useful (0 votes)
207 views1 page

Victor VTR-9B BattleMech Sheet

This document contains diagrams and specifications for a Victor VTR-9B battlemech. It lists the 'mech's weapons, armor values, movement capabilities, and internal structure. Key details include that it is equipped with 2 medium lasers, 1 AC/20 autocannon, and 1 SRM 4 launcher. Its armor is heaviest in the center torso, head, and legs.

Uploaded by

Matt HIckey
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd

ARMOR DIAGRAM

He ad ( 9 )
Le ft Tors o Right Tors o
( 20 ) ( 20 )

BATTLEMECH RECORD SHEET


'MECH DATA WARRIOR DATA
Type: Victor VTR-9B Name:
Movement Points: Tonnage: 80
Gunnery Skill: Piloting Skill:
Walking: 4 Tech Base: Inner Sphere
Running: 6 Rules Level: Introductory Hits Taken 1 2 3 4 5 6
Jumping: 4 Role: Skirmisher Consciousness # 3 5 7 10 11 Dead

Weapons & Equipment Inventory (hexes)


Qty Type Loc Ht Dmg Min Sht Med Lng
2 Medium Laser LA 3 5 [DE] — 3 6 9
1 AC/20 RA 7 20 [DB,S] — 3 6 9 Ce nte r
Le ft Arm Tors o Right Arm
1 SRM 4 LT 3 2/Msl [M,C,S] — 3 6 9 ( 15 ) ( 15 )
( 30 )

Le ft Right
Le g Ce nte r Le g
( 20 ) Tors o ( 20 )
( 15 )

Le ft Right
Ammo: (AC/20) 15, (SRM 4) 25 Tors o Re ar Tors o Re ar
( 10 ) ( 10 )

BV: 1,378

INTERNAL STRUCTURE DIAGRAM Heat


CRITICAL TABLE He ad Scale
Head Le ft Tors o ( 17 ) Right Tors o ( 17 ) Overflow
Left Arm 1. Life Support Right Arm
1. Shoulder 2. Sensors 1. Shoulder
2. Upper Arm Actuator 3. Cockpit 2. Upper Arm Actuator 30*
3. Lower Arm Actuator 4. Roll Again 3. AC/20
1-3 4. Hand Actuator 5. Sensors 1-3 4. AC/20
29
5. Medium Laser 6. Life Support 5. AC/20 28*
6. Medium Laser 6. AC/20 Le ft Right 27
Arm Arm 26*
1. Roll Again Center Torso 1. AC/20
( 13 ) ( 13 )
2. Roll Again 1. Fusion Engine 2. AC/20 25*
3. Roll Again 2. Fusion Engine 3. AC/20 Ce nte r 24*
4-6 4. Roll Again 3. Fusion Engine
4-6 4. AC/20 Tors o
23*
5. Roll Again 1-3 4. Gyro 5. AC/20 ( 25 )
6. Roll Again 6. AC/20 22*
5. Gyro Le ft Right
6. Gyro 21
Le g Le g
( 17 ) ( 17 ) 20*
1. Gyro
Left Torso 2. Fusion Engine Right Torso 19*
1. SRM 4 3. Fusion Engine 1. Heat Sink 18*
2. Ammo (SRM 4) 25 4-6 4. Fusion Engine 2. Ammo (AC/20) 5 17*
3. Roll Again 3. Ammo (AC/20) 5
1-3 4. Roll Again
5.
6.
Jump Jet
Jump Jet
1-3 4. Ammo (AC/20) 5
HEAT DATA 16
Heat Sinks: 15*
5. Roll Again 5. Roll Again Heat
15
6. Roll Again Engine Hits 6. Roll Again Level* Effects 14*
Gyro Hits 30 Shutdown 13*
1. Roll Again 1. Roll Again
Sensor Hits 28 Ammo Exp, avoid on 8+
2. Roll Again 2. Roll Again
26 Shutdown, avoid on 10+ 12
3. Roll Again Life Support 3. Roll Again 11
4-6 4-6 25 -5 Movement Points
4. Roll Again 4. Roll Again
24 +4 Modifier to Fire 10*
5. Roll Again 5. Roll Again
23 Ammo Exp, avoid on 6+
6. Roll Again 6. Roll Again 9
22 Shutdown, avoid on 8+
20 -4 Movement Points 8*
19 Ammo Exp, avoid on 4+ 7
Left Leg Right Leg 18 Shutdown, avoid on 6+ 6
1. Hip 1. Hip 17 +3 Modifier to Fire
5*
2. Upper Leg Actuator 2. Upper Leg Actuator 15 -3 Movement Points
14 Shutdown, avoid on 4+ 4
3. Lower Leg Actuator 3. Lower Leg Actuator
13 +2 Modifier to Fire 3
4. Foot Actuator 4. Foot Actuator
5. Heat Sink 5. Heat Sink 10 -2 Movement Points 2
Damage Transfer
6. Jump Jet 6. Jump Jet 8 +1 Modifier to Fire
Diagram 1
5 -1 Movement Points
0

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