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Prolog 8-Puzzle Solver Guide

This document defines a Prolog program that solves the 8 puzzle problem. It initializes the starting and goal states, defines operators to move tiles, and uses backtracking to find a plan to get from the start to goal state. The solve predicate recursively tries different action sequences until it finds a subset matching the goal state.
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0% found this document useful (0 votes)
104 views2 pages

Prolog 8-Puzzle Solver Guide

This document defines a Prolog program that solves the 8 puzzle problem. It initializes the starting and goal states, defines operators to move tiles, and uses backtracking to find a plan to get from the start to goal state. The solve predicate recursively tries different action sequences until it finds a subset matching the goal state.
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd

% Simple Prolog Planner for the 8 Puzzle Problem

% This predicate initialises the problem states. The first argument


% of solve/3 is the initial state, the 2nd the goal state, and the
% third the plan that will be produced.

test(Plan):-
write('Initial state:'),nl,
Init= [at(tile4,1), at(tile3,2), at(tile8,3), at(empty,4), at(tile2,5),
at(tile6,6), at(tile5,7), at(tile1,8), at(tile7,9)],
write_sol(Init),
Goal= [at(tile1,1), at(tile2,2), at(tile3,3), at(tile4,4), at(empty,5),
at(tile5,6), at(tile6,7), at(tile7,8), at(tile8,9)],
nl,write('Goal state:'),nl,
write(Goal),nl,nl,
solve(Init,Goal,Plan).

solve(State, Goal, Plan):-


solve(State, Goal, [], Plan).

%Determines whether Current and Destination tiles are a valid move.


is_movable(X1,Y1) :- (1 is X1 - Y1) ; (-1 is X1 - Y1) ; (3 is X1 - Y1) ; (-3 is X1
- Y1).

% This predicate produces the plan. Once the Goal list is a subset
% of the current State the plan is complete and it is written to
% the screen using write_sol/1.

solve(State, Goal, Plan, Plan):-


is_subset(Goal, State), nl,
write_sol(Plan).

solve(State, Goal, Sofar, Plan):-


act(Action, Preconditions, Delete, Add),
is_subset(Preconditions, State),
\+ member(Action, Sofar),
delete_list(Delete, State, Remainder),
append(Add, Remainder, NewState),
solve(NewState, Goal, [Action|Sofar], Plan).

% The problem has three operators.


% 1st arg = name
% 2nd arg = preconditions
% 3rd arg = delete list
% 4th arg = add list.

% Tile can move to new position only if the destination tile is empty & Manhattan
distance = 1
act(move(X,Y,Z),
[at(X,Y), at(empty,Z), is_movable(Y,Z)],
[at(X,Y), at(empty,Z)],
[at(X,Z), at(empty,Y)]).

% Utility predicates.

% Check is first list is a subset of the second


is_subset([H|T], Set):-
member(H, Set),
is_subset(T, Set).
is_subset([], _).

% Remove all elements of 1st list from second to create third.

delete_list([H|T], Curstate, Newstate):-


remove(H, Curstate, Remainder),
delete_list(T, Remainder, Newstate).
delete_list([], Curstate, Curstate).

remove(X, [X|T], T).


remove(X, [H|T], [H|R]):-
remove(X, T, R).

write_sol([]).
write_sol([H|T]):-
write_sol(T),
write(H), nl.

append([H|T], L1, [H|L2]):-


append(T, L1, L2).
append([], L, L).

member(X, [X|_]).
member(X, [_|T]):-
member(X, T).

%-----------------------Output Queries---------------------------------->

?- test(Plan).
Initial state:
at(tile7,9)
at(tile1,8)
at(tile5,7)
at(tile6,6)
at(tile2,5)
at(empty,4)
at(tile8,3)
at(tile3,2)
at(tile4,1)

Goal state:
[at(tile1,1),at(tile2,2),at(tile3,3),at(tile4,4),at(empty,5),at(tile5,6),at(tile6,7
),at(tile7,8),at(tile8,9)]

false.

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