Rogue 1 woodssean
Arathis Zanathariel CLASS & LEVEL PLAYER NAME
Wood Elf Criminal / Spy (Milestone)
CHARACTER NAME RACE BACKGROUND EXPERIENCE POINTS
+1 Strength
ARMOR Max HP Current HP Temp HP
STRENGTH • +5 Dexterity
+4 14
+1 •
+1
+5
Constitution
Intelligence
9 --
CLASS
+2 Wisdom INITIATIVE HIT POINTS
13
+2 Charisma
Total 1d8 SUCCESSES
Saving Throw Modifiers
DEXTERITY FAILURES
+3 Advantage against
DEFENSES HIT DICE DEATH SAVES
being charmed
17 SAVING THROWS INSPIRATION
=== ARMOR ===
Light Armor
CONSTITUTION P +5 Acrobatics DEX
PROFICIENCY BONUS
=== WEAPONS ===
+2
+1 +2
+3
Animal Handling WIS
Arcana INT
Crossbow, Hand, Longbow, Longsword,
Rapier, Shortsword, Simple Weapons
13 +1 Athletics STR === TOOLS ===
ABILITY SAVE DC Forgery Kit, Playing Card Set, Thieves' Tools
P +4 Deception CHA
P +5 History INT === LANGUAGES ===
INTELLIGENCE
+2 Insight WIS Common, Elvish, Thieves’ Cant
30 ft. (Walking)
+3 +2 Intimidation CHA
Investigation INT
17 +2 Medicine WIS SPEED
+3 Nature INT PROFICIENCIES & LANGUAGES
WISDOM P +4 Perception WIS
+2 Performance CHA === ACTIONS ===
+2 +2 Persuasion CHA
Standard Actions
Attack, Cast a Spell, Dash, Disengage, Dodge, Help,
Hide, Ready, Search, Use an Object, Opportunity
+3 Religion INT Attack, Grapple, Shove, Improvise, Two-Weapon
15 Fighting, Interact with an Object
P +5 Sleight of Hand DEX
E +7 Stealth DEX === SPECIAL ===
Sneak Attack
CHARISMA +2 Survival WIS Once per turn, you can deal an extra 1d6 damage to
one creature you hit with an attack with a finesse or
+2 ranged weapon if you have advantage on the attack
roll. You don’t need advantage on the attack roll if
another enemy of the target is within 5 ft. of it, that
15 enemy isn’t incapacitated, and you don’t have
disadvantage on the attack roll.
SKILLS ACTIONS
NAME HIT DAMAGE/TYPE NOTES
14 PASSIVE WISDOM (PERCEPTION)
Dagger (x2) +5 1d4+4 Piercing Simple, Finesse, Light, Thrown, Range (20/60)
Shortbow +5 1d6+4 Piercing Simple, Ammunition, Range, Two-Handed, Range (80/320)
12 PASSIVE WISDOM (INSIGHT)
+5 1d6+4 Piercing Martial, Finesse, Light
15 PASSIVE INTELLIGENCE (INVESTIGATION)
Unarmed Strike +3 2 Bludgeoning
SENSES WEAPON ATTACKS & CANTRIPS
TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.
Rogue 1 woodssean
Arathis Zanathariel CLASS & LEVEL PLAYER NAME
Drow Elf Criminal / Spy (Milestone)
CHARACTER NAME RACE BACKGROUND EXPERIENCE POINTS
FEATURES & TRAITS
NAME QTY WEIGHT NAME QTY WEIGHT
CP 0 Shortsword 1 2 lb. Waterskin 1 5 lb.
Shortbow 1 2 lb. Rope, Hempen (50 feet) 1 10 lb.
SP 0 Arrows 20 1 lb. Leather 1 10 lb.
Backpack 1 5 lb. Dagger 1 1 lb.
EP 0 Ball Bearings (bag of 1,000) 1,000 2 lb. Dagger 1 1 lb.
String 10 -- Thieves' Tools 1 1 lb.
GP 15 Bell 1 -- Crowbar 1 5 lb.
Candle 5 -- Clothes, Common 1 3 lb.
PP 0 Crowbar 1 5 lb.
Hammer 1 3 lb.
WEIGHT CARRIED
73.5 lb. Piton 10 2.5 lb.
ENCUMBERED Lantern, Hooded 1 2 lb. ATTUNED MAGIC ITEMS QTY WEIGHT
195 lb. Oil (flask) 2 2 lb.
PUSH/DRAG/LIFT Rations (1 day) 5 10 lb.
390 lb. Tinderbox 1 1 lb.
EQUIPMENT
TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.
Male 120 5’9” 147
Medium
Arathis Zanathariel GENDER AGE SIZE HEIGHT WEIGHT
Black Purple White
CHARACTER NAME ALIGNMENT FAITH SKIN EYES HAIR
I don’t pay attention to the
risks in a situation. Never tell
me the odds.
PERSONALITY TRAITS
Freedom. Chains are meant
to be broken
IDEALS
I will become the greatest
thief that ever lived.
BONDS
FLAWS
CHARACTER APPEARANCE ALLIES & ORGANIZATIONS
CHARACTER BACKSTORY ADDITIONAL NOTES
TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.