using System.
Collections;
using [Link];
using UnityEngine;
using [Link];
public class CountDown : MonoBehaviour
{
private void Start()
{
StartCoroutine(CountToStart());
}
public int CountDownToStart;
public Text countDisplay;
IEnumerator CountToStart()
{
while (CountDownToStart > 0)
{
[Link] = [Link]();
yield return new WaitForSeconds(1f);
CountDownToStart--;
}
[Link] = "Go!";
yield return new WaitForSeconds(1f);
[Link](false);
[Link] = 1;
}
void Pause()
{
[Link] = 0;
}
void Resume()
{
[Link] = 1;
}
}