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Ops and Tactics Character Sheet 6th Edition Fillable

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0% found this document useful (0 votes)
52 views6 pages

Ops and Tactics Character Sheet 6th Edition Fillable

Uploaded by

asdasda
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd

Score Mod Recoil Red.

Player Name: ____________ Character Name: ____________


STR
Race: ___________ Age: ______ Level: ______ EXP: ______
STR Score-10
Focus Power
Description
___________________________________________________________ DEX Initiative
___________________________________________________________ M arksmanship Agility
___________________________________________________________ Agility M od. + Misc. M od.

CON
___________________________________________________________
INT
___________________________________________________________ Mental Limit
___________________________________________________________ WIS
________ CHA ((6+W IS Score)*Char. Level) + 40

Combat Saving Throws Defense Hit Points


Base Atk. Bonus Fortitude Total Ability + Misc Mod. Base Save Standard Core HP Ext. HP

Constitution
= +

Reflex Total Ability + Misc Mod. Base Save Flat-Footed

Combat Pts. Agility


= +

Will Total Ability + Misc Mod. Base Save Touch

Wisdom
= +
CON score + Race M od. Char. score + CON M od.

Armor
Name Type Equip Bonus Weight Armor Penalty Damage Reduction

Armor Pts. CP Loss

Upgrades

Name Type Equip Bonus Weight Armor Penalty Damage Reduction

Armor Pts. CP Loss

Upgrades

Name Type Equip Bonus Weight Armor Penalty Damage Reduction

Armor Pts. CP Loss

Upgrades
Light Medium Heavy Ovr. Lift Push
Carrying Capacity:
Feats

MOLLE Worn Clothing & Equipment Notes

Vehicles

Weapons
Name Caliber/Damage Recoil M od./Error Range W eight/Size Action/M odes/RoF Upgrades/Attachments

Critical Atk. Bonus

M agazines/Heat Notes

Name Caliber/Damage Recoil M od./Error Range W eight/Size Action/M odes/RoF Upgrades/Attachments

Critical Atk. Bonus

M agazines/Heat Notes

Name Caliber/Damage Recoil M od./Error Range W eight/Size Action/M odes/RoF Upgrades/Attachments

Critical Atk. Bonus

M agazines/Heat Notes

Unused Attachments and stored Ammo boxes/Magazines


Skills Common CP Costs
Modifier Ranks Ability Mod. Misc. Mod. Focused Skill

Acrobatics (DEX) = + +
Modifier Ranks Ability Mod. Misc. Mod. Focused Skill
• Movement (+1 DEF per 5’ moved after 20’
Animal Handling (CHA) = + + for round moved, max +10)
Modifier Ranks Ability Mod. Misc. Mod. Focused Skill
o Walking and Running: 1 per 5’
Athletics (STR) = + + o Moving while crouched: 2 per 5’
Modifier Ranks Ability Mod. Misc. Mod. Focused Skill o Moving while prone: 3 per 5’
Craft: ____________ (INT) = + + o Drop Prone: 0
Modifier Ranks Ability Mod. Misc. Mod. Focused Skill o Stand up: 6
Craft: ____________ (INT) = + + • Object M anipulation
Modifier Ranks Ability Mod. Misc. Mod. Focused Skill o Draw from waistband: 6
Craft: ____________ (INT) = + + o Draw from Holster: 3
Modifier Ranks Ability Mod. Misc. Mod. Focused Skill o Reholster: 4
Craft: ____________ (INT) = + + o Unsling/Resling: 5
Modifier Ranks Ability Mod. Misc. Mod. Focused Skill o Pick up from ground/Use object: 3
Craft: ____________ (INT) = + + o Pull/Store From/In MOLLE or LBE:
Modifier Ranks Ability Mod. Misc. Mod. Focused Skill 3
Demolitions (INT) = + + o Pull/Store From/In Pocket/Bag: 4
Modifier Ranks Ability Mod. Misc. Mod. Focused Skill o Drop Item: 0
Disable Device (INT) = + + o Cycle Weapon: 1
Modifier Ranks Ability Mod. Misc. Mod. Focused Skill o Clear Jam: 12
Drive (DEX) = + + • Fire Taser: 6
Modifier Ranks Ability Mod. Misc. Mod. Focused Skill • Fire Crossbow, Speargun:
Knowledge: _________ (INT) = + + o Heavy: 7

Modifier Ranks Ability Mod. Misc. Mod. Focused Skill


o M edium: 6
Knowledge: _________ (INT) o Light: 5
= + +
Modifier Ranks Ability Mod. Misc. Mod. Focused Skill
• Standard M elee Attacks
Knowledge: _________ (INT) o Dim, Tiny, Small: 3
= + +
Modifier Ranks Ability Mod. Misc. Mod. Focused Skill
o M ed, Large: 4
Knowledge: _________ (INT) o Huge and Larger: 5
= + +
• Light Attack: -1
Modifier Ranks Ability Mod. Misc. Mod. Focused Skill
Knowledge: _________ (INT) • Heavy Attack: +2
= + +
Modifier Ranks Focused Skill
• Full Attack: +7
Linguistics: _________ (None) • Aggressive Attack: +2
=
Modifier Ranks Focused Skill • Thrust Attack: +1
Linguistics: _________ (None) = • Swipe Attack: +1
Modifier Ranks Ability Mod. Misc. Mod. Focused Skill • Reaction: 7
Perception (WIS) = + + • Single Shot Firearm Attacks
Modifier Ranks Ability Mod. Misc. Mod. Focused Skill o Dim, Tiny, Small: 5
Perform: ________ (CHA) = + + o M ed: 6
Modifier Ranks Ability Mod. Misc. Mod. Focused Skill o Large, Huge: 8
Perform: ________ (CHA) = + + o Garg: 9
Modifier Ranks Ability Mod. Misc. Mod. Focused Skill • Autofire: 6
Pilot (DEX) = + + o Slow ROF: 12 round autofire, 6
Modifier Ranks Ability Mod. Misc. Mod. Focused Skill round burst.

Presence (CHA) = + + • Potshot: 4


Modifier Ranks Ability Mod. Misc. Mod. Focused Skill o Standard ROF: 10 round autofire, 5
Ride (DEX) = + + round burst.
Modifier Ranks Ability Mod. Misc. Mod. Focused Skill • Double Tap: 6
Stealth (DEX) = + + o Fast ROF: 8 round autofire, 4 round
Modifier Ranks Ability Mod. Misc. Mod. Focused Skill burst.
Speechcraft (CHA) = + + • Burstfire: 5
Modifier Ranks Ability Mod. Misc. Mod. Focused Skill • Sweepfire: 4
Technology Use (INT) = + + • Sprayfire: 4
Modifier Ranks Ability Mod. Misc. Mod. Focused Skill • Fanning and Slamfire
Treat Injury (WIS) = + + o 2r: 5
o 3r: 6
• Reload
o M agazine/Speedloader/C-Pack: 4
o Shell/Round: 3 per
o Black Powder: 12 per
Magic Skills Common Magic Actions
Modifier Ranks Ability Mod. Misc. Mod. Focused Skill • Release a Spell: 7
Spellschool(Abjuration) (INT) = + + • Fire a Stylus: 8
Modifier Ranks Ability Mod. Misc. Mod. Focused Skill
• Use an Aetherwand: 6
Spellschool(Conjuration) (INT) = + + • Use an Aetherrod: 7
Modifier Ranks Ability Mod. Misc. Mod. Focused Skill
• Use an Aetherstaff: 8
Spellschool(Divination) (INT) = + +
Stylus
Modifier Ranks Ability Mod. Misc. Mod. Focused Skill
Spellschool(Enchantment) (INT) = + +
Modifier Ranks Ability Mod. Misc. Mod. Focused Skill Damage Range
Spellschool(Evocation) (INT) = + +
Modifier Ranks Ability Mod. Misc. Mod. Focused Skill
Spellschool(Illusion) (INT) = + +
Modifier Ranks Ability Mod. Misc. Mod. Focused Skill
Spellschool(Necromancy) (INT) = + +
Modifier Ranks Ability Mod. Misc. Mod. Focused Skill
Spellschool(Transmutation) (INT)
= + +
School Total Spell Cost Uses School Total Spell Cost Uses School Total Spell Cost Uses

Cost Effect Cost Effect Cost Effect

Cost Effect Cost Effect Cost Effect

Cost Effect Cost Effect Cost Effect

Cost Effect Cost Effect Cost Effect

School Total Spell Cost Uses School Total Spell Cost Uses School Total Spell Cost Uses

Cost Effect Cost Effect Cost Effect

Cost Effect Cost Effect Cost Effect

Cost Effect Cost Effect Cost Effect

Cost Effect Cost Effect Cost Effect

School Total Spell Cost Uses School Total Spell Cost Uses School Total Spell Cost Uses

Cost Effect Cost Effect Cost Effect

Cost Effect Cost Effect Cost Effect

Cost Effect Cost Effect Cost Effect

Cost Effect Cost Effect Cost Effect


Psionic Skills
Modifier Ranks Ability Mod. Misc. Mod. Focused Skill
Psionics(Fluid Dynamics) (WIS) = + +
Common Psionic Actions
Modifier Ranks Ability Mod. Misc. Mod. Focused Skill
Psionics(Plasma Dynamics) (WIS)
= + +
Modifier Ranks Ability Mod. Misc. Mod. Focused Skill • Use a Power: 5
Psionics(Telekinesis) (WIS) = + + • Draw a Psiblade: 6
Modifier Ranks Ability Mod. Misc. Mod. Focused Skill • Activate a Psiblade: 0
Psionics(Telepathy) (WIS) = + +
Modifier Ranks Ability Mod. Misc. Mod. Focused Skill
Psionics(Psychometabolism) (WIS) = + +
Power Total Power Cost Power Total Power Cost Power Total Power Cost

Cost Effect Cost Effect Cost Effect

Cost Effect Cost Effect Cost Effect

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Cost Effect Cost Effect Cost Effect

Power Total Power Cost Power Total Power Cost Power Total Power Cost

Cost Effect Cost Effect Cost Effect

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Power Total Power Cost Power Total Power Cost Power Total Power Cost

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Cost Effect Cost Effect Cost Effect


Incantation Skills
Modifier Ranks Ability Mod. Misc. Mod. Focused Skill Incantation Action Cost
Incantation(Heirloom) (CHA) = + +
Modifier Ranks Ability Mod. Misc. Mod. Focused Skill • 0 IP: 4 CP
Incantation(Hex) (CHA) = + + • 1-4 IP: 5 CP
Modifier Ranks Ability Mod. Misc. Mod. Focused Skill • 5-8 IP: 6 CP
Incantation(Shadow Defense) (CHA)
= + + • 9-10 IP: 7 CP
Modifier Ranks Ability Mod. Misc. Mod. Focused Skill • 11-13 IP: 8 CP
Incantation(Shadow Offense) (CHA)
= + + • 14-16 IP: 9 CP
Modifier Ranks Ability Mod. Misc. Mod. Focused Skill • 17+ IP: 10 CP
Incantation(Shadow Control) (CHA)
= + +
Modifier Ranks Ability Mod. Misc. Mod. Focused Skill
Recipes
Incantation(Strike) (CHA) = + +

Language Total IP Cost Language Total IP Cost Language Total IP Cost

Cost Effect Cost Effect Cost Effect

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Language Total IP Cost Language Total IP Cost Language Total IP Cost

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