BANG! Gold Rush Game Rules
BANG! Gold Rush Game Rules
If he draws
a black-bordered equipment card he already has, he must discard it.
Boots: Does not apply to the last life point you lose.
Madam Yto: It doesn’t matter whether the Beer was played to regain a life
point or to take a gold nugget. It doesn’t matter who played the Beer, even
Bottle: Even though this card has the same effect, it is not considered a Madam Yto’s Beer cards count. This ability does not work if someone uses
Panic!, a Beer, or a BANG!. The BANG! you can shoot with this card does any other similar card such as Whisky or Bottle as a Beer.
not count towards your one BANG! per turn limit.
Pretty Luzena: She may buy more than one equipment card per turn,
but only one has its cost reduced by 1 gold nugget. If she uses her ability A rich expansion for BANG!
Calumet: This equipment has no effect during Duels. on an equipment card with cost 1, she takes it for free.
Raddie Snake: To keep track of the cards you draw using this ability, It’s Gold Rush time! A cascade of gold nuggets will be the reward for the quickest
Gold Pan: To keep track of the cards you draw using the Gold Pan, put the put the gold nuggets you pay on your character card, then return them gunslinger! Now you can gain new and extraordinary equipment to help you during
gold nuggets you pay on the Gold Pan card, then return them to the heap at to the heap at the end of your turn. a gunfight. But watch out for the ghastly shadow-gunslingers… they have only one
the end of your turn. single aim: to blow you away! Can you gallop your way to the richest creek?
Simeon Picos: Always take the gold nugget from the heap, not from the
Horseshoe: All “draw!” cards are discarded afterwards. player who wounded you!
CONTENTS
Lucky Charm: Does not apply to the last life point you lose. Always take
Thanks to all the play-testers, to their gaming groups, and to all the players for
the gold nugget from the heap, not from the player who wounded you! all the precious suggestions.
The author would like to personally thank Valerio Frau, Dario De Fazi,
Pardner: Even though this card has the same effect, it is not Flavia Meconi, Alessio Quaglio, Claudia Colantoni, Eleonora Feoli, Francesco • 24 equipment cards;
considered a General Store, a Duel, or a Cat Balou. Barducci, Christian Baroncini; the irreplaceable Paolo Carducci and his group
in Macerata (Francesco Tombesi, Michele Morresi and Pierangelo D’annunzio), del turn
o puoi tene
Alla fine fino a 8 carte.
Il tuo turno termina. Recupera
un altro turno.
Le carte di quadri g
giocanon hanno
re i tuoi punti vita, poi altri
tutti giocate dagli
effetto su di te.
MADAM YTO RADDIE SNAK
in mano all ofCards off Diamonds pplayed
E
Luca Billi and his “Farabang” group, Martin “lichking” Blazko, Ákos Hadzsi,
g
Your turn ends. Regain y byy
at the end f points
life p then play the other players have no effect
5
size limit your
y
Your hand is 8 cards.
of your turn 2
another turn.
on you.
3
Rhum: Example: You “draw!”” sso you regain 3 life points. 5
Héctor Gálvez, and Fabien Friess. BANG!_GOLD
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01/09/2011 26
• 8 character cards;
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23 20 01/09/2011
8_2011.indd BACK.indd
Rucksack: May be used out of turn, if you are losing your last life point. Sergio Roscini daVinci Editrice S.r.l. RINNEG
SHADOW RENEGADE
SHADOW
RENEGADE
BANG!_GO
LD RUSH
Wanted: The 2 cards and the gold nugget are in addition to any other (to be used only with
effect (e.g. if you eliminate an outlaw, you get 3 + 2 = 5 cards and 1 gold William Niebling All rights reserved Proteggi lo Sceriffo! Elimina
the Shadow-Gunslingers
tutti i fuorilegge!
Protect the Sheriff! Kill all the
nugget—if the Sheriff kills a Wanted deputy, he draws before discarding www.dvgiochi.com Outlaws! Elimina lo
Sceriffo!
Kill the Sherif
f!
game variant)
his entire hand, but keeps his nuggets). BANG!_GOLD RUSH_24_08_2011.indd 1 01/09/2011 17.23.34
17.26.44
1 01/09/2011
CHARACTERS
RUSH_CARDS_2
BANG!_GOLD
1. Buy one or more equipment cards: equipment deck. Character abilities such as Vulture Sam cannot be used number of other face up roles (i.e., those of other eliminated
You can purchase any of the face up equipment cards. Each to collect equipment cards. If a face-up equipment card is revealed (when players plus the Sheriff, but not his own): the shadow-
byy Proteggi lo Sceriffo! Elimina
card shows the number of nuggets you must spend to purchase Renegade sides with the team that has the most face
tutti i fuorilegge!
fect drawing equipment), re-shuffle the entire pile and create a new draw deck.
Protect the Sheriff! Kill all the
3
Outlaws! Sceriffo!
Elimina lo
f!
Kill the Sherif
that card (return them to the heap). If you buy a brown-bordered up role cards. In case of a tie, he sides with the Outlaws.
card, apply its effect immediately and then discard it (to the BANG!_GOLD RUSH_24_08_2011.indd 1 01/09/2011 17.23.34
takes the special “shadow-Renegade” role card and keeps it face up in front
Cards off Diamonds played
p y by y
the other players have no effect
3
on you.
of him. At the beginning of each of your turns, once you have determined
4_08_2011.indd 26
Example:
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Sam pays 2 gold nuggets to take a Pardner. He uses it to copy With this game variant you’re never really out of the game! which side you are on, turn your role card to the appropriate side (shadow-
the effect of a Cat Balou card, then discards it. Then he pays 2 more You may also use this game variant without Gold Rush, but keep in mind Deputy or shadow-Outlaw). From now on, you win together with the team
gold nuggets to take the Horseshoe. This he keeps face up in front of that the characters provided in this expansion are specifically balanced for you currently belong to. Your role stays the same until the beginning of your
him, and he can use it when he has to “draw!” play with shadow-gunslingers. next turn, even if the situation has changed. A shadow-Renegade never
2. Force another player to discard one or more equipment cards: returns to his original Renegade role. The shadow-Renegade card is never
If you reach zero life points and are eliminated, you are only out of the
You can force another player to discard an equipment card that he included when determining which side he joins at the start of his turn.
game temporarily. All the rules for the elimination of a player still apply:
has face up in front of him by paying its normal cost plus one gold
you discard all of your cards in hand and in play (including all equipment), Example: Bart the Renegade is the only player eliminated so far. The only
nugget. The owner of the equipment cannot prevent this action.
reveal your role card and check the victory conditions. If you were an other face-up role card is the Sheriff, so the new shadow-Renegade plays for
The card goes to the bottom of the equipment deck, face up.
Outlaw, for instance, the player who eliminated you draws the 3 card the Law (as a shadow-Deputy). Soon after, an Outlaw is eliminated. At the
Example: Willy spends 3 gold nuggets to force Sam to discard
reward, etc. But, you keep all of your gold nuggets if you have any.
Il tuo turno termina. Recupera
start of Bart’s next turn, he becomes a shadow-Outlaw (there is now a tie for
tutti i tuoi punti vita, poi gioca
un altro turno.
face up lawman and outlaw cards, so he plays for the Outlaws). If a Deputy
Then he spends 4 more gold nuggets to force Kit to discard his
BANG!_GOLD RUSH_24_08_2011.indd 22 01/09/2011 17.23.45
During each of your following turns (that is, each time it would have been is eliminated next, Bart again joins the Law (the face-up role cards would be:
Lucky Charm (the Lucky Charm’s cost of 3 plus 1). your turn if you were still in the game) you temporarily re-enter the Sheriff, Deputy, and Outlaw, so 2-1 lawmen). And so on…
3. Play one or more Beer cards for gold nuggets: game as a “shadow-gunslinger”— a “shadow-Deputy,” “shadow-Outlaw,”
You can play a Beer card from your hand to take one gold or “shadow-Renegade,” respectively. Notes:
nugget from the heap. You can play any number of Beer cards - You must always pass the Dynamite clockwise to the next player still in
As a shadow-gunslinger, you have zero life points. You draw 2 cards, play the game (ignore shadow-gunslingers).
in this way on your turn. Obviously, in this case you do not get
your turn as normal, and then leave the game again. During your turn, you - When you are eliminated as a shadow gunslinger, your equipment is
to regain a life point! You cannot play other cards with similar
play as if you were still alive, with all your abilities. But, you cannot gain or discarded (and Vulture Sam does not take them).
effects (such as Saloon) to get gold nuggets.
lose life points (you ignore the effects of any cards of this type). At the end - At the end of your turn as a shadow-gunslinger, any cards you discard are
Example: Duke has 2 Beer cards in hand. He plays one to regain 1 life
of your turn, you exit the game again, and must discard all of your cards not taken by Vulture Sam. Similarly, if you play with the BANG! Dodge City
point, then plays the other to take 1 gold nugget from the heap.
in hand and in play (including any equipment cards you bought that turn). expansion, Greg Digger’s and Herb Hunter’s abilities also do not activate.
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