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Ixe PlayKit-Edition One

The document provides guidelines for creating different types of scenes for roleplaying stories in the iXe Playkit. It separates scenes into introductory, action, interaction, and montage categories. Each category lists various scene types like teaser scenes, backstory scenes, combat scenes, recovery scenes, and others. For each scene type, it suggests focusing on specific story elements or character interactions.

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100% found this document useful (1 vote)
825 views8 pages

Ixe PlayKit-Edition One

The document provides guidelines for creating different types of scenes for roleplaying stories in the iXe Playkit. It separates scenes into introductory, action, interaction, and montage categories. Each category lists various scene types like teaser scenes, backstory scenes, combat scenes, recovery scenes, and others. For each scene type, it suggests focusing on specific story elements or character interactions.

Uploaded by

pompom4u
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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Edition One

iXe Playkit

iXe
Introductory scenes:
1. Teaser Scenes: Start your story with a short opening scene that sets the tone and piques
your audience's interest.
2. Backstory Scenes: Showcase the backstory of your Avatars, giving your audience a glimpse
into their past and motivations.
3. Discovery Scenes: Create a moment of discovery in the world that adds depth and intrigue
to your story.
4. Planning Scenes: Plan your quest or mission, outlining the steps you'll take to achieve your
goals.
5. Dream Scenes: Let your Avatar have a dream or vision that provides a glimpse into the
future or holds significance.
6. Flashback Scenes: Bring to life a memorable moment from your Avatar's past that reveals
important information or hints at future events.

Action scenes:
1. Gathering Scenes: Gather with friends and allies, providing opportunities for Interaction
Scenes.
2. Investigation Scenes: Investigate a situation or gather information to progress your story.
3. Exploration Scenes: Set out on a journey to discover new places and meet new characters
4. Acquisition Scenes: Acquire important items or equipment needed for your mission or
quest.
5. Expedition Scenes: Embark on an adventurous journey to an unknown destination.
6. Entering Combat Scenes: Engage in thrilling combat, testing your skills and battling
against enemies. Includes:
7. Attacking Scene
8. Defending Scene

Interaction scenes:
1. Talk Scenes: Engage in conversation and exchange ideas, building understanding and trust.
2. Compel Scenes: Persuade others to take action or provide information.
3. Bond Scenes: Build relationships and form alliances with others, strengthening your support
network.
4. Interrogate Scenes: Interrogate others to gather information, discover secrets, and uncover
the truth.
5. Argument Scenes: Use your words to try and sway the other person to your side.

Montage scenes:
1. Recovery Scenes: Rest and recover after a grueling journey or battle.
2. Shop Scenes: Visit a local market or shop to acquire new gears.
3. Resupply Scenes: Gather supplies needed for your journey or mission.
4. Repair Scenes: Repair equipment and gear, ensuring you're ready for the next challenge.
5. Develop Scenes: Improve your skills and abilities, making you stronger and more prepared
for the next challenge.
6. Take Shelter: Take a break from your journey and recuperating in your camp or room.
7. Relax Scenes: Take a break from the action and enjoy some leisure time.
8. Bed Talk Scenes: Engage in meaningful conversations and connect with others while
relaxing in bed.
Interpreting Fate Step Components Legend
Symbol Component
H Harm Tracker
Symbol Meaning
F Fallout Tracker
, and
P Positive Experience/ Protocol/
/ or
(Pe/ Pp/ Pm) Mastery (Clock)
+ Add
N Negative Experience/ Protocol,
- Deduct (Ne/ Np/ Nm) Mastery (Clock)

T Token Tracker

M Traits Mastery (Clock)

V Vulnerabilities Tracker
CARDS VALUE

3♦ 5♦ 7♦
Fate Card Fate Card Fate Card

If the card's value is lower (Instant) If the card's value is the If the card's value is within the
than the Lower base range's same as the Lower base range's Lower and Higher base range's
value, it is a Failure. value, it is a Critical Failure. value, it is a Success.

9♦ K♦
Fate Card Fate Card

(Instant) If the card's value is the If the card's value is higher than
same as the Higher base range's the Higher base range's value, it is a
value, it is a Plot Twist. Critical Success.
SUITS RANK

A♦ A♣ A♥
Fate Card Fate Card Fate Card

If the card's Suits is lower rank If the card's Suits is lower rank If the card's Suits is higher rank
than both cards, you receive a than one cards, you receive a than one cards, you receive a
Greater Disadvantage Lesser Disadvantage Lesser Advantage
RESULTS +2 To Both Base Range +1 To Both Base Range +1 To Your Fate Card

A♠ ♦♣♥♠
Fate Card Fate Card

If the card's Suits is higher rank If the card's Suits is the


than both cards, you receive a same rank as both cards,
Greater Advantage Nothing Happens.
RESULTS +2 To Your Fate Card N/A Harm or Fallout - Mark 1 Positive Segments

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