Dark Merchant
Mini Expansion
TABLE OF CONTENTS
INTRODUCTION 3
THE HOODED TRADER APPROACHES 4
THE TRADERS FLUTE INNOVATION 6
The Dark Merchant quarry list. (So for example you can only New Terms
trade for resources of the Screaming
The Dark Merchant is an unofficial mini expansion Antelope, if you didn’t trigger g Endless This expansion uses three new terms for the
for Kingdom Death: Monster. With it you are able Screams) monster resources.
to change Monster resources, or armor pieces You may remove the white lion from the Common
from specific monsters into those of other quarry list, after you triggered g Common monster resources are
monsters, which you don’t use in your campaign. Returning Survivors, Foundlings, or resources, which can be found more than
Its main purpose is to make g Cooking or The Pool and the Sun. But only, if you once in a monster resource deck (for
expansions (like Slenderman, or Lion Knight), that use another node 1 expansion. example the stout kidney of the Gorm can
make use of the quarry monsters of the base You may remove g Phoenix Feather be found twice in its resource deck, and
game more desirable, if you don’t play with all of from the timeline of the settlement’s therefore is considered common.)
the monsters from the base game. record sheet. But only, if you use another Uncommon
node 3 expansion. Uncommon monster resources are
resources, which can be found only once
New Campaign in a monster resource deck (for example
the Shimmering Halo of the Phoenix can
To add the Dark Merchant to a new campaign, Monster nodes of the current
be found once in its resource deck, and
add g The Hooded Trader approaches to expansions therefore is considered uncommon.)
Lantern Year 4 on the timeline of the settlement’s Rare
This expansion uses the node system of the in
record sheet. Rare monster resources are strange
the future released expansions. Please use the
Current Campaign following nodes for the current expansions until resources, which can only be earned
the official nodes are released with the through defeating a level 3 of a specific
To add the Dark Merchant to your current Campaigns of Death expansion. monster, but other than Black Lichen (for
campaign, add g The Hooded Trader example the Elder Cat Teeth of the White
approaches to next year on the timeline of the White Lion and Gorm are node 1 Lion can only be gained through defeating
settlement’s record sheet. monsters. a level 3 White Lion and therefore is
Screaming Antelope and Spidicules are considered rare.)
Rules node 2 monsters.
Phoenix, Dung Beetle Knight, Sunstalker
You may only trade resources or armor and Dragon King are node 3 monsters.
pieces, for resources and armor pieces of
Flower Knight is a node 2.5 monster. So
monsters, which you don’t have on your
you can’t use its resources to trade.
THE HOODED TRADER APPROACHES
A tall, unnaturally thin man in a hooded robe approaches from
the darkness. On his back he’s carrying a large wooden crate,
almost twice his size. Bargain – offer the trader 1 gear and roll 1d10
He tells you, he is coming from a faraway place, where other
strange creatures roam the darkness. He offers to trade his
goods, for a reasonable price. Telling you that, you can make
out a bizarre smile from underneath his robe. What a pile of junk
He offers to return, if you want to trade any more curios. He The Trader destroys the gear you tried to bargain with. Archive
reaches inside his hood and hands you a strange flute in the it. He is enraged and forces your head into a pool nearby.
form of a tongue. If the settlement doesn’t have it, you gain the Excitedly watching you grasping for air, he slowly lets you
Traders’ Flute innovation. drown. The survivor, who tried to bargain is dead. Returning
survivors suffer 1 brain event damage.
It’s the only way to call the Dark Merchant, don’t ever lose it!
As long as he stays in the settlement, you can Trade goods,
and 1 survivor may try to Bargain (limit once per settlement
phase). He accepts your offer
At the end of the settlement phase the Dark Merchant leaves The Trader takes the gear you offered him. Archive it. He
and waits for your call to trade again. reaches inside his robe and gives you a small price in return.
Gain a random vermin resource, a random flower resource, or a
Trade Goods random fish strange resource.
You may only trade resources or armor pieces, for
resources and armor pieces of monsters, which you don’t
have on your quarry list.
A great deal
Trade Resources
1x ??? Basic Resource The Merchant seems really excited about the gear you offered
him. Archive the gear. In return he offers you 1 resource, which
Trade 1 common monster resource for 1
common, or 1 uncommon monster resource
was needed to craft the gear. If the gear you offered was rare,
for 1 uncommon monster resource of another you gain 1 random monster resources of a monster of your
monster, of the same type (hide, organ, bone, choice.
or scrap), and the same node level. (Limit
twice per settlement phase.)
Trade Armor or rare Resources If the settlement has innovated Sculpture, you carve some beautiful ornaments
1x Hide, 1x Bone, 1x Organ into the gear you are about to offer to the merchant. With those the gear is
worth even more to the merchant. In addition to your roll result gain 1 random
basic resource. If the roll result was a lantern ten, instead gain any resources,
Trade 1 armor gear with the set keyword
which were needed to craft the gear. If the gear you offered was rare, you gain
into 1 armor gear from a monster of the
3 random monster resources of a monster of your choice.
same node level, with the set keyword and
the same hit location. Or trade 1 rare
resource into 1 rare resource of another
monster of the same node level. (Limit once
per settlement phase.)
The Traders’ Flute
music, other
Traders’ melody – roll 1d10
1 Sharp note. The survivor drops dead.
2-5 Flat note. The survivor gains
+1 insanity.
6+
The Dark Merchant hears your call.
Add g The Hooded Trader
approaches to the next year on the
timeline.
Sources:
Picture1: Merchant from Dark Souls 2 (http://ru.darksouls.wikia.com/wiki/Файл:DarkSouls2_Merchant_Hag_Melentia.jpg)
Picture2: Merchant from Resident Evil 4 (http://residentevil.wikia.com/wiki/Merchant)
Picture3: Merchant from Dark Souls (http://www.stickpng.com/img/games/dark-souls/dark-souls-merchant)
Page 5 uses the layout and pictures of the Sunstalker expansion (page 21) from KD:M