<?xml version="1.0" ?
><root>
<report><version>2</version><sessionid>62e9ccdc2031619f6436d931</
sessionid><type>desync</type><sku>[Link]</sku><createtime>2023-04-13
[Link]</createtime><buildsignature>[Link].1.96.397.1220-
[Link].Release</buildsignature><categoryid>__init__.py:202</
categoryid><desyncid>62e9ccdc2031619f6436d931</desyncid><systemconfig/
><screenshot/><desyncdata>Exception thrown while starting situation
(AttributeError: 'object_Baby' object has no attribute
'is_being_destroyed') Traceback (most recent call
last): File "T:\InGame\Gameplay\Scripts\Server\[Link]",
line 117, in wrapped File "T:\InGame\Gameplay\Scripts\Server\
[Link]", line 113, in finally_wrap File "T:\InGame\Gameplay\
Scripts\Core\sims4\[Link]", line 157, in wrapper File "T:\InGame\
Gameplay\Scripts\Core\sims4\[Link]", line 175, in wrapper File "T:\
InGame\Gameplay\Scripts\Server\[Link]", line 365, in
c_api_client_connect File "T:\InGame\Gameplay\Scripts\Server\[Link]",
line 599, in do_zone_spin_up File "T:\InGame\Gameplay\Scripts\Server\
zone_spin_up_service.py", line 1589, in update File "T:\InGame\Gameplay\
Scripts\Server\zone_spin_up_service.py", line 914, in on_enter File "T:\
InGame\Gameplay\Scripts\Server\objects\game_object.py", line 1423, in
finalize File "T:\InGame\Gameplay\Scripts\Server\objects\
script_object.py", line 2362, in finalize File "T:\InGame\Gameplay\
Scripts\Server\sims\baby\[Link]", line 578, in on_finalize_load File
"T:\InGame\Gameplay\Scripts\Server\sims\baby\[Link]", line 321, in
set_sim_info File "T:\InGame\Gameplay\Scripts\Server\sims\baby\[Link]",
line 481, in enable_baby_state File "T:\InGame\Gameplay\Scripts\Server\
objects\components\buff_component.py", line 229, in
on_bassinet_ready_to_simulate File "T:\InGame\Gameplay\Scripts\Server\
buffs\[Link]", line 1403, in on_bassinet_ready_to_simulate File "T:\
InGame\Gameplay\Scripts\Server\buffs\[Link]", line 1669, in
_start_auto_situation File "T:\InGame\Gameplay\Scripts\Server\
situations\[Link]", line 276, in <lambda> File "T:\InGame\
Gameplay\Scripts\Server\situations\[Link]", line 253, in
start_situation File "T:\InGame\Gameplay\Scripts\Server\situations\
situation_manager.py", line 629, in create_situation File "T:\InGame\
Gameplay\Scripts\Server\situations\situation_manager.py", line 738, in
create_situation_from_seed File "T:\InGame\Gameplay\Scripts\Server\
situations\complex\caregiver_situation.py", line 475, in start_situation
File "T:\InGame\Gameplay\Scripts\Server\situations\situation_complex.py", line
1140, in _change_state File "T:\InGame\Gameplay\Scripts\Server\
situations\complex\caregiver_situation.py", line 40, in on_activate File
"T:\InGame\Gameplay\Scripts\Server\situations\complex\caregiver_situation.py", line
274, in on_enter_passive_state File "T:\InGame\Gameplay\Scripts\Server\
situations\complex\caregiver_situation.py", line 352, in
_update_caregiver_status File "T:\InGame\Gameplay\Scripts\Server\
situations\complex\caregiver_situation.py", line 255, in
get_care_dependent_sim_info File "T:\InGame\Gameplay\Scripts\Server\
objects\components\__init__.py", line 202, in __getattr__ AttributeError:
'object_Baby' object has no attribute 'is_being_destroyed'rtim=0 Client
Session Time: 19.41 Num Save Errors: 0 Num Load Errors: 0
Current Game State: 0xdd4141d5 LoadingScreenActiveFlag: 1
Origin Version: 10,5,117,52593 Modded: True SystemInfo:
Mac OS X Version 10.16 (Build 21F79) GPU: Intel Iris Plus Graphics macOS Metal
driver [Link] </desyncdata></report>
<report><version>2</version><sessionid>62e9ccdc2031619f6436d931</
sessionid><type>desync</type><sku>[Link]</sku><createtime>2023-04-13
[Link]</createtime><buildsignature>[Link].1.96.397.1220-
[Link].Release</buildsignature><categoryid>__init__.py:202</
categoryid><desyncid>62e9ccdc2031619f6436d931</desyncid><systemconfig/
><screenshot/><desyncdata>Exception thrown while starting situation
(AttributeError: 'object_Baby' object has no attribute
'is_being_destroyed') Traceback (most recent call
last): File "T:\InGame\Gameplay\Scripts\Server\[Link]",
line 117, in wrapped File "T:\InGame\Gameplay\Scripts\Server\
[Link]", line 113, in finally_wrap File "T:\InGame\Gameplay\
Scripts\Core\sims4\[Link]", line 157, in wrapper File "T:\InGame\
Gameplay\Scripts\Core\sims4\[Link]", line 175, in wrapper File "T:\
InGame\Gameplay\Scripts\Server\[Link]", line 365, in
c_api_client_connect File "T:\InGame\Gameplay\Scripts\Server\[Link]",
line 599, in do_zone_spin_up File "T:\InGame\Gameplay\Scripts\Server\
zone_spin_up_service.py", line 1589, in update File "T:\InGame\Gameplay\
Scripts\Server\zone_spin_up_service.py", line 914, in on_enter File "T:\
InGame\Gameplay\Scripts\Server\objects\game_object.py", line 1423, in
finalize File "T:\InGame\Gameplay\Scripts\Server\objects\
script_object.py", line 2362, in finalize File "T:\InGame\Gameplay\
Scripts\Server\sims\baby\[Link]", line 578, in on_finalize_load File
"T:\InGame\Gameplay\Scripts\Server\sims\baby\[Link]", line 321, in
set_sim_info File "T:\InGame\Gameplay\Scripts\Server\sims\baby\[Link]",
line 481, in enable_baby_state File "T:\InGame\Gameplay\Scripts\Server\
objects\components\buff_component.py", line 229, in
on_bassinet_ready_to_simulate File "T:\InGame\Gameplay\Scripts\Server\
buffs\[Link]", line 1403, in on_bassinet_ready_to_simulate File "T:\
InGame\Gameplay\Scripts\Server\buffs\[Link]", line 1669, in
_start_auto_situation File "T:\InGame\Gameplay\Scripts\Server\
situations\[Link]", line 276, in <lambda> File "T:\InGame\
Gameplay\Scripts\Server\situations\[Link]", line 253, in
start_situation File "T:\InGame\Gameplay\Scripts\Server\situations\
situation_manager.py", line 629, in create_situation File "T:\InGame\
Gameplay\Scripts\Server\situations\situation_manager.py", line 738, in
create_situation_from_seed File "T:\InGame\Gameplay\Scripts\Server\
situations\complex\caregiver_situation.py", line 475, in start_situation
File "T:\InGame\Gameplay\Scripts\Server\situations\situation_complex.py", line
1140, in _change_state File "T:\InGame\Gameplay\Scripts\Server\
situations\complex\caregiver_situation.py", line 40, in on_activate File
"T:\InGame\Gameplay\Scripts\Server\situations\complex\caregiver_situation.py", line
274, in on_enter_passive_state File "T:\InGame\Gameplay\Scripts\Server\
situations\complex\caregiver_situation.py", line 352, in
_update_caregiver_status File "T:\InGame\Gameplay\Scripts\Server\
situations\complex\caregiver_situation.py", line 255, in
get_care_dependent_sim_info File "T:\InGame\Gameplay\Scripts\Server\
objects\components\__init__.py", line 202, in __getattr__ AttributeError:
'object_Baby' object has no attribute 'is_being_destroyed'rtim=0 Client
Session Time: 19.41 Num Save Errors: 0 Num Load Errors: 0
Current Game State: 0xdd4141d5 LoadingScreenActiveFlag: 1
Origin Version: 10,5,117,52593 Modded: True SystemInfo:
Mac OS X Version 10.16 (Build 21F79) GPU: Intel Iris Plus Graphics macOS Metal
driver [Link] </desyncdata></report>
</root>